Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 17:57:58

Player: Minty

Result: Destroyed by B-86 Titan with Matter Neutralizer

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (22)       4400
Robots Destroyed (203)     1015
Value Destroyed (6932)     6932
Prototype IDs (63)         1260
Alien Tech Used (0)        0
Bonus (4644)               4644
              TOTAL SCORE: 21251

 Bonus
-------
High Alert Combat Kills    634
Follower Combat Kills      1115
Entered DSFs               500
Aligned with FarCom        300
Acquired ECA               300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1230
Friendly Fire              -435

 Cogmind 
---------
Core Integrity             0/1150
Matter                     82/300
Energy                     70/100
System Corruption          7%
Temperature                Cool (9)
Movement                   Core (1700) Ox33
Location                   -4/Upper Caves

 Parts 
-------
>       --- POWER (3) --------
            (None)
>       --- PROPULSION (5) ---
            (None)
>       --- UTILITY (8) ------
        Army-in-a-Box (15/30)
>       --- WEAPON (3) -------
  Heavy Hardcell Cannon
>       --- INVENTORY (5) ----
        Molecular Deconstructor
        Dirty Bomb Trap

 Peak State 
------------
>              --- POWER ------------
               Neutrino Core
               Vortex Chain Reactor
>              --- PROPULSION -------
      Advanced Medium Treads
      Advanced Medium Treads
      Advanced Medium Treads
               Myomer Leg
               Myomer Leg
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Targeting Computer
               Army-in-a-Box
>              --- WEAPON -----------
         Heavy Flak Cannon
         Heavy Flak Cannon
               Nanosword
>              --- INVENTORY --------
               Flexi-carbon Leg
               Flexi-carbon Leg
               Flexi-carbon Leg
      Improved Antigrav System
               Electron Diverter
      Improved Q-thruster
  Experimental Energy Well
      Improved Matter Compressor
               Machine Analyzer
      Improved Medium Armor Plating
      Improved Medium Armor Plating
         Heavy Hardcell Cannon
               Molecular Deconstructor
[Rating: 151]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Improved Deuterium Engine
  Power Core               Micro Nuclear Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Improved Q-thruster
  Treads                   Advanced Medium Treads
  Leg                      Tripod Weapons Platform
  Wheel                    Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Improved Q-thruster
Utility                    Hacking Suite
  Device                   Experimental Cooling System
  Storage                  Large Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Plasma Cannon
  Energy Gun               Wave Gun
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Minigun
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Improved Grenade Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Slashing Weapon          Nanosword
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Slots Evolved              12   | .   .   .   2   .   .   .   2   2   2   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  6    | .   .   .   1   .   .   .   2   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             275  | .   6   .   40  .   3   .   14  60  2   9   37  7   .   5   2   33  8   11  3   23  7   5   
  Power                    29   | .   .   .   7   .   .   .   1   7   2   1   4   .   .   .   .   3   1   .   .   3   .   .   
    Engine                 16   | .   .   .   7   .   .   .   1   4   .   .   2   .   .   .   .   1   .   .   .   1   .   .   
    Core                   11   | .   .   .   .   .   .   .   .   3   2   1   2   .   .   .   .   1   1   .   .   1   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Propulsion               49   | .   3   .   9   .   .   .   3   8   .   .   7   .   .   .   .   5   .   1   1   12  .   .   
    Treads                 7    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
    Leg                    14   | .   .   .   .   .   .   .   .   5   .   .   2   .   .   .   .   .   .   .   .   7   .   .   
    Wheel                  3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Flight                 22   | .   1   .   6   .   .   .   3   1   .   .   5   .   .   .   .   5   .   .   1   .   .   .   
  Utility                  91   | .   .   .   10  .   1   .   5   23  .   5   14  3   .   4   1   10  1   5   1   1   6   1   
    Device                 32   | .   .   .   3   .   .   .   1   7   .   .   5   2   .   3   .   6   .   2   .   1   1   1   
    Storage                9    | .   .   .   1   .   1   .   .   3   .   .   .   .   .   .   .   2   .   1   1   .   .   .   
    Processor              15   | .   .   .   4   .   .   .   2   1   .   .   1   .   .   1   .   1   1   1   .   .   3   .   
    Hackware               12   | .   .   .   2   .   .   .   2   1   .   .   6   .   .   .   1   .   .   .   .   .   .   .   
    Protection             23   | .   .   .   .   .   .   .   .   11  .   5   2   1   .   .   .   1   .   1   .   .   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   106  | .   3   .   14  .   2   .   5   22  .   3   12  4   .   1   1   15  6   5   1   7   1   4   
    Energy Gun             28   | .   1   .   4   .   .   .   1   7   .   .   6   1   .   .   .   8   .   .   .   .   .   .   
    Energy Cannon          8    | .   .   .   .   .   .   .   .   7   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          13   | .   2   .   5   .   .   .   4   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       17   | .   .   .   2   .   .   .   .   2   .   1   1   .   .   .   1   .   1   1   .   4   1   3   
    Launcher               23   | .   .   .   3   .   2   .   .   5   .   2   3   2   .   1   .   1   1   1   1   1   .   .   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   3   2   .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unidentified Prototypes  34   | .   .   .   1   .   .   .   .   9   .   .   11  3   .   .   .   6   .   2   .   2   .   .   
  Corrupted Parts          11   | .   .   .   .   .   .   .   .   8   .   .   .   1   .   .   .   .   .   .   .   2   .   .   
    System Corruption      54   | .   .   .   .   .   .   .   .   46  .   .   .   6   .   .   .   .   .   .   .   2   .   .   
Parts Lost                 38   | .   6   .   6   .   .   .   .   7   .   .   5   .   .   2   .   2   1   1   .   5   .   3   
  Power                    7    | .   1   .   .   .   .   .   .   1   .   .   1   .   .   2   .   1   .   .   .   1   .   .   
  Propulsion               13   | .   3   .   3   .   .   .   .   2   .   .   1   .   .   .   .   .   1   .   .   2   .   1   
  Utility                  5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   .   1   
  Weapon                   13   | .   2   .   3   .   .   .   .   2   .   .   3   .   .   .   .   .   .   1   .   1   .   1   
  Highest Loss Streak      5    | .   4   .   2   .   .   .   .   2   .   .   4   .   .   2   .   1   2   1   .   5   .   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     74   | .   61  42  82  100 86  77  83  81  87  73  76  77  76  57  55  73  60  73  70  56  79  74  
  Engine                   3    | .   7   .   8   11  4   .   .   3   6   6   4   11  11  1   .   2   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   .   2   12  12  9   5   5   5   5   5   5   4   .   1   5   2   
  Treads                   2    | .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   26  25  
  Leg                      4    | .   11  .   .   .   .   .   .   10  12  12  8   .   .   .   .   .   .   .   .   9   .   .   
  Hover                    1    | .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   2   .   .   
  Flight                   10   | .   .   14  14  33  33  33  27  3   .   .   4   23  23  23  23  23  17  15  20  7   .   .   
  Device                   7    | .   .   .   4   11  4   .   .   15  6   6   3   11  11  6   5   9   11  10  4   3   .   .   
  Storage                  5    | .   7   .   .   .   6   11  9   5   6   6   5   5   5   5   5   7   5   5   8   5   5   5   
  Processor                5    | .   .   .   11  .   .   .   8   .   .   .   .   5   5   1   5   5   5   14  15  8   11  21  
  Hackware                 7    | .   .   .   12  22  22  22  21  1   .   .   22  .   .   .   .   5   5   5   5   1   .   .   
  Protection               4    | .   .   .   .   .   .   .   .   11  25  15  .   .   .   .   .   .   5   5   5   1   10  5   
  Energy Gun               4    | .   9   .   3   .   .   .   .   9   6   6   4   11  11  11  7   6   .   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   7   12  3   2   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   16  28  14  .   .   .   14  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   3   13  12  
  Launcher                 1    | .   .   .   .   22  14  11  2   2   .   .   5   1   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          151  | .   6   3   19  19  22  17  30  98  87  98  99  102 94  125 86  135 96  119 106 151 150 115 
  Average Rating           74   | .   4   3   12  19  17  17  24  84  86  93  84  95  94  112 78  98  76  103 101 115 108 89  
  On Entrance              63   | 6   6   3   3   19  19  17  17  29  81  87  96  93  94  94  83  70  88  94  98  99  151 113 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             167  | 12  13  3   18  16  21  9   12  91  82  103 101 47  47  120 40  81  40  48  25  167 111 109 
  Greatest Support         150  | 20  40  4   18  18  18  12  13  108 90  107 107 47  47  47  47  46  34  26  30  150 150 150 
  Greatest Overweight (x)  6    | .   1   .   2   .   1   .   .   6   .   .   2   .   .   3   .   1   1   1   .   5   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | .   8   5   8   5   8   8   8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         11   | .   6   5   5   5   6   8   8   10  15  15  15  15  15  15  15  15  15  15  15  15  15  14  
  Most Carried             15   | .   7   5   5   5   8   8   8   15  14  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          11   | .   5   5   4   5   6   8   7   8   13  14  14  14  15  12  14  14  14  14  14  12  14  14  
  Final Capacity           15   | 8   5   5   5   5   8   8   8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 6   5   5   5   5   8   8   8   15  14  15  15  15  15  15  15  15  15  15  15  15  15  3   

 Class Distribution 
--------------------
 32% | Mutant
 19% | Scavenger-Tank
 14% | Scavenger-Mutant
  9% | Sprinter
  4% | Scavenger-Sprinter
  4% | Wizard-Skirmisher
  3% | Hacker-Skirmisher
  3% | Scavenger-Skirmisher
  3% | Tank

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
   Scavenger-Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
   Scavenger-Mutant | -8/Materials
     Scavenger-Tank | -7/Factory
     Scavenger-Tank | -6/Factory
     Scavenger-Tank | -6/DSF
  Wizard-Skirmisher | -5/Factory
 Scavenger-Sprinter | -5/Waste
 Scavenger-Sprinter | -5/Factory
             Mutant | -5/Upper Caves
           Sprinter | -5/Upper Caves
           Sprinter | -5/Warlord
             Mutant | -4/Proximity Caves
             Mutant | -4/Factory
           Sprinter | -4/Waste
             Mutant | -4/Factory
               Tank | -4/Upper Caves
   Scavenger-Gunner | -4/Upper Caves

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Matter Collected           5475 | 200  90   .    836  .    .    .    502  1139 .    155  809  205  .    210  61   113  70   97   .    597  378  13   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7560 | .    226  .    1054 108  .    .    222  1223 .    627  1035 1181 .    292  56   241  34   275  .    736  212  38   
  Parts                    327  | .    11   .    80   4    .    .    16   61   .    22   31   17   .    14   1    13   4    13   .    30   10   .    
Haulers Intercepted        10   | .    .    .    3    .    .    .    .    3    .    2    2    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           4    | .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    3    .    .    .    9    .    
  Prevented                2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Combat Hostiles Destroyed  136  | .   8   .   21  2   .   .   7   22  .   8   18  5   .   12  1   13  4   6   .   5   3   1   
  Melee                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   .   .   
  Guns                     51   | .   8   .   16  .   .   .   5   12  .   3   1   .   .   3   .   3   .   .   .   .   .   .   
  Cannons                  27   | .   .   .   5   .   .   .   .   4   .   4   4   .   .   .   1   2   .   1   .   2   3   1   
  AOE                      52   | .   .   .   .   1   .   .   2   6   .   .   13  5   .   9   .   7   3   4   .   2   .   .   
Classes Destroyed          22   | .   4   .   6   .   .   .   .   3   .   2   2   1   .   2   .   1   .   .   .   .   1   .   
  Worker                   22   | .   1   .   .   .   .   .   2   8   .   .   5   .   .   .   .   .   .   1   .   5   .   .   
  Builder                  3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 5    | .   .   .   1   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Hauler                   10   | .   .   .   3   .   .   .   .   3   .   2   2   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 7    | .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   3   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mechanic                 4    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   
  Operator                 8    | .   1   .   1   .   .   .   1   3   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Swarmer                  35   | .   5   .   5   .   .   .   5   4   .   4   .   .   .   7   .   .   4   .   .   1   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Grunt                    55   | .   3   .   10  2   .   .   .   14  .   2   6   .   .   3   .   5   .   6   .   2   1   1   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   11   | .   .   .   6   .   .   .   2   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   
  Hunter                   11   | .   .   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   .   .   .   2   2   .   
  Programmer               4    | .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   4   .   7   2   .   .   4   8   .   5   14  5   .   12  1   13  4   4   .   8   2   1   
  Combat Bots Only         13   | .   4   .   6   2   .   .   3   4   .   4   11  5   .   12  1   13  4   4   .   4   2   1   
Max Kills in Single Turn   4    | .   1   .   1   1   .   .   3   3   .   1   4   2   .   4   1   4   3   3   .   3   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   1   .   .   2   2   .   .   4   2   .   4   .   3   3   3   .   1   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  7R-MNS (-7/Factory)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Hostile Shots Fired        849   | .    116  .    129  12   .    3    23   131  .    42   116  .    .    29   2    50   9    11   .    100  16   60   
  Missed                   293   | .    28   .    51   8    .    1    13   47   .    9    38   .    .    10   1    17   3    5    .    51   4    7    
Damage Taken               10447 | .    977  .    997  78   .    35   147  1424 .    659  1506 .    .    470  20   605  93   119  .    1149 146  2022 
  Core                     2387  | .    185  .    359  .    .    19   20   116  .    36   256  .    .    61   .    143  31   34   .    274  23   830  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  284   | .    .    .    .    .    .    .    .    100  .    .    .    .    .    .    .    10   5    12   .    157  .    .    
  Regen/Repaired (Parts)   347   | .    .    .    20   .    .    .    .    39   .    .    .    .    .    .    .    110  .    24   .    154  .    .    
Core Remaining (%)         65    | 100  .    26   .    .    .    5    96   83   .    95   .    .    .    .    .    .    50   .    .    .    .    .    
Volleys Fired              418   | .    42   .    100  3    .    .    34   93   .    29   49   11   .    6    2    12   2    5    .    7    12   11   
  Largest                  4     | .    2    .    2    2    .    .    2    4    .    3    3    3    .    3    1    2    1    1    .    1    3    3    
  Hottest                  329   | .    90   .    96   66   .    .    58   329  .    241  191  231  .    237  80   188  80   .    .    80   167  167  
Shots Fired                779   | .    77   .    174  6    .    .    67   211  .    67   69   18   .    14   2    19   2    5    .    7    19   22   
  Gun                      504   | .    77   .    154  .    .    .    64   116  .    28   29   13   .    9    .    14   .    .    .    .    .    .    
  Cannon                   196   | .    .    .    17   .    .    .    .    70   .    39   22   .    .    .    2    .    1    .    .    5    19   21   
  Launcher                 68    | .    .    .    3    6    .    .    3    25   .    .    18   5    .    5    .    .    1    .    .    2    .    .    
  Special                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    5    .    .    .    1    
  Kinetic                  363   | .    47   .    135  .    .    .    64   43   .    19   7    .    .    .    2    .    1    .    .    5    19   21   
  Thermal                  305   | .    30   .    15   .    .    .    .    142  .    48   35   13   .    9    .    13   .    .    .    .    .    .    
  Explosive                72    | .    .    .    3    .    .    .    3    25   .    .    18   5    .    5    .    5    1    5    .    2    .    .    
  Electromagnetic          37    | .    .    .    21   6    .    .    .    1    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Robot Hit Streak         13    | .    12   .    10   1    .    .    10   10   .    10   13   8    .    2    2    2    2    6    .    3    5    10   
  Robot Miss Streak        8     | .    3    .    7    5    .    .    4    4    .    4    2    1    .    2    .    2    .    .    .    1    6    8    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Secondary Targets        6     | .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Shots Hit Robots           487   | .    45   .    112  1    .    .    36   101  .    45   51   15   .    4    2    10   3    8    .    16   16   22   
  Core Hits                351   | .    19   .    46   3    .    .    15   70   .    17   77   9    .    16   1    21   4    11   .    17   13   12   
  Critical Kills           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    2    .    
  Critical Parts Destroyed 6     | .    .    .    1    .    .    .    .    .    .    .    1    1    .    1    .    1    .    .    .    .    1    .    
  Critical Strikes         26    | .    1    .    3    .    .    .    .    4    .    4    1    1    .    3    .    3    .    1    .    .    3    2    
    Burn                   8     | .    1    .    1    .    .    .    .    4    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                13    | .    .    .    1    .    .    .    .    .    .    .    1    1    .    3    .    2    .    .    .    .    3    2    
    Blast                  2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
Melee Attacks              32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    6    2    18   1    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    6    2    18   1    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    6    1    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           25387 | .    524  .    1904 132  .    .    889  3858 .    1616 5158 1657 .    1535 160  2127 469  1550 .    2838 346  624  
  Guns                     5693  | .    521  .    1471 .    .    .    667  1453 .    478  515  285  .    123  .    180  .    .    .    .    .    .    
  Cannons                  4112  | .    .    .    226  .    .    .    .    600  .    1138 896  .    .    .    160  .    .    .    .    216  252  624  
  Explosions               13340 | .    .    .    207  132  .    .    222  1733 .    .    3708 1372 .    1412 .    1677 347  975  .    1555 .    .    
  Melee                    1718  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    94   122  341  .    1067 94   .    
  Ramming                  114   | .    3    .    .    .    .    .    .    72   .    .    39   .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5222  | .    256  .    1400 .    .    .    667  381  .    752  514  .    .    .    160  .    .    .    .    216  252  624  
  Thermal                  5223  | .    265  .    151  .    .    .    .    1672 .    864  847  427  .    123  .    180  .    41   .    653  .    .    
  Explosive                12321 | .    .    .    207  .    .    .    222  1733 .    .    3657 1230 .    1412 .    1677 347  934  .    902  .    .    
  Electromagnetic          379   | .    .    .    146  132  .    .    .    .    .    .    101  .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2128  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    270  122  575  .    1067 94   .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         48    | .    .    .    .    .    .    .    .    48   .    .    4    17   17   17   17   17   .    .    5    7    7    7    
  Average Corruption       24    | .    .    .    .    .    .    .    .    46   .    .    3    13   17   17   17   17   .    .    5    5    7    7    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  148   | .    .    .    .    .    .    .    .    86   .    .    6    9    1    14   6    .    .    .    3    7    14   2    
    Message Errors         29    | .    .    .    .    .    .    .    .    16   .    .    1    2    .    1    1    .    .    .    1    1    6    .    
    Matter Fused           31    | .    .    .    .    .    .    .    .    14   .    .    2    .    .    5    3    .    .    .    .    2    5    .    
    Heat Flow Errors       13    | .    .    .    .    .    .    .    .    11   .    .    .    1    .    .    .    .    .    .    .    .    1    .    
    Energy Discharges      13    | .    .    .    .    .    .    .    .    7    .    .    1    .    .    1    2    .    .    .    .    1    .    1    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Data Loss (minor)      20    | .    .    .    .    .    .    .    .    11   .    .    .    .    1    2    .    .    .    .    1    3    1    1    
    Data Loss (major)      5     | .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    1    .    1    .    
    Misfires               6     | .    .    .    .    .    .    .    .    3    .    .    1    .    .    2    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          7     | .    .    .    .    .    .    .    .    3    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        18    | .    .    .    .    .    .    .    .    15   .    .    1    1    .    1    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1025  | .    .    .    .    .    .    .    .    135  .    37   75   .    .    69   .    62   35   162  .    446  4    .    
  Projectiles              137   | .    .    .    .    .    .    .    .    .    .    37   56   .    .    .    .    .    .    40   .    .    4    .    
  Explosions               556   | .    .    .    .    .    .    .    .    121  .    .    19   .    .    69   .    8    5    11   .    323  .    .    
  Melee                    332   | .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    54   30   111  .    123  .    .    
Knockbacks                 10    | .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    1    1    3    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9     | .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    1    1    3    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      469   | .    .    .    .    27   .    .    38   122  .    .    102  .    .    109  .    .    .    .    .    71   .    .    
  Shots                    16    | .    .    .    .    3    .    .    1    4    .    .    4    .    .    2    .    .    .    .    .    2    .    .    
  Rammed                   4     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             12    | .    4    .    .    .    .    .    .    5    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   8     | .    .    .    .    .    .    .    .    5    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        716   | .    270  .    241  33   .    .    13   548  .    168  384  337  .    171  76   455  .    .    .    114  260  716  
  Average Temperature      131   | .    127  .    58   14   .    .    3    150  .    68   138  105  .    76   45   218  .    .    .    41   95   390  
  Received Heat Transfer   3239  | .    477  .    423  30   .    18   18   648  .    72   216  .    .    72   .    111  .    18   .    287  .    849  
  Effects                  33    | .    3    .    .    .    .    .    .    3    .    .    3    .    .    .    .    3    .    .    .    .    .    21   
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    2    
    Interference           12    | .    3    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
    Matter Decay           3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Damage (major)         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Damage (core)          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             19    | .    2    .    1    .    .    .    2    7    .    7    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         7707  | .    768  .    444  .    .    .    .    2987 .    1638 568  470  .    148  .    184  .    50   .    450  .    .    
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    .    .    .    .    .    .    1    .    .    1    1    .    1    .    .    .    .    .    1    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Peak Influence             1275 | .    264  114  453  266  .    .    323  886  431  503  709  295  218  .    .    .    .    716  264  1275 .    .    
  Initial                  431  | .    .    102  44   156  .    .    .    146  431  301  263  210  206  .    .    .    .    300  247  165  .    .    
  Average                  403  | .    108  104  256  225  .    .    171  559  431  404  269  245  214  .    .    .    .    570  249  894  .    .    
Maximum Alert Level        4    | .    1    .    2    1    .    .    1    3    2    2    3    1    1    .    .    .    .    3    1    4    .    .    
  Low Security (%)         24   | .    78   100  36   39   .    100  47   5    .    .    37   .    .    .    .    .    .    .    .    10   .    .    
  Level 1                  35   | .    21   .    45   60   .    .    52   28   .    51   38   100  100  .    .    .    .    27   100  7    .    .    
  Level 2                  18   | .    .    .    18   .    .    .    .    22   100  48   23   .    .    .    .    .    .    20   .    9    .    .    
  Level 3                  18   | .    .    .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    .    51   .    33   .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          44   | .    1    .    2    .    .    .    5    18   1    1    5    .    .    .    .    .    .    5    .    6    .    .    
  Investigation            18   | .    .    .    1    .    .    .    2    6    1    .    1    .    .    .    .    .    .    4    .    3    .    .    
  Extermination            4    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    1    .    .    
  Reinforcement            17   | .    1    .    1    .    .    .    1    8    .    1    3    .    .    .    .    .    .    .    .    2    .    .    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         7    | .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    2    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Distress Signals           2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              239  | .   18  .   29  9   .   2   11  40  .   8   32  6   .   19  1   19  7   8   6   19  3   2   
  Peak Tracking Total      11   | .   5   .   3   6   .   2   5   4   .   4   11  6   .   10  1   10  4   4   6   8   2   2   
  Tactical Retreats        14   | .   2   .   1   1   .   .   2   1   .   .   2   .   .   3   .   .   .   .   .   2   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Traps Triggered            6    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   1   1   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
Objects Rigged             14   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Machines Disabled          41   | .   .   .   2   .   .   .   1   11  .   .   3   .   .   1   .   1   1   6   .   15  .   .   
  Max in Single Turn       9    | .   .   .   1   .   .   .   1   3   .   .   1   .   .   1   .   1   1   4   .   9   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Machines Accessed          62   | .   6   1   8   .   2   .   5   12  1   .   10  .   1   .   .   5   .   4   .   6   1   .   
  Terminals                34   | .   5   1   5   .   .   .   5   7   1   .   5   .   .   .   .   .   .   1   .   3   1   .   
  Fabricators              8    | .   .   .   .   .   .   .   .   3   .   .   2   .   1   .   .   .   .   2   .   .   .   .   
  Repair Stations          6    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Recycling Units          3    | .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
Total Hacks                210  | .   22  6   47  .   2   .   19  32  3   .   47  .   3   .   .   7   .   11  .   10  1   .   
  Successful               129  | .   12  2   36  .   2   .   10  14  1   .   31  .   1   .   .   7   .   6   .   6   1   .   
  Failed                   81   | .   10  4   11  .   .   .   9   18  2   .   16  .   2   .   .   .   .   5   .   4   .   .   
    Catastrophic           11   | .   .   .   1   .   .   .   2   6   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   113  | .   11  7   22  .   1   .   14  14  .   .   28  .   3   .   .   1   2   3   .   7   .   .   
  Terminals                146  | .   19  6   39  .   .   .   19  19  3   .   32  .   .   .   .   .   .   2   .   6   1   .   
  Fabricators              25   | .   .   .   .   .   .   .   .   9   .   .   5   .   3   .   .   .   .   8   .   .   .   .   
  Repair Stations          9    | .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Recycling Units          8    | .   3   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   4   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   
Terminal Hacks             73   | .   8   2   22  .   2   .   7   6   1   .   15  .   .   .   .   7   .   1   .   1   1   .   
  Record                   7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   
  Robot Schematic          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   3   .   2   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              10   | .   1   .   4   .   .   .   2   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          5    | .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             5    | .   1   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            3    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   1   .   2   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   .   .   3   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       7    | .   2   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         4    | .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      3    | .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   .   4   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  6    | .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         28   | .   2   .   6   .   .   .   3   4   .   .   6   .   1   .   .   .   .   2   .   4   .   .   
  Terminals                17   | .   2   .   6   .   .   .   3   1   .   .   3   .   .   .   .   .   .   .   .   2   .   .   
    Track                  2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 10   | .   2   .   3   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
    Detonate               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   2   .   .   2   .   1   .   .   .   .   1   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
    Liberate               3    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
    Patch                  4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         46   | .   6   1   7   .   .   .   5   11  1   .   8   .   1   .   .   .   .   3   .   3   .   .   
  Full Trace Events        13   | .   1   .   1   .   .   .   2   5   1   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   80   | .   .   .   .   .   .   .   .   40  .   .   .   .   .   .   .   .   .   40  .   .   .   .   
  Total Robot Build Rating 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   117  | .   .   .   .   .   .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  14   | .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     32   | .   .   .   32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     11   | .   3   .   1   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Total Allies               7    | .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    2    1    .    .    .    
  Largest Group            2    | .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    2    2    .    .    .    
  Highest-Rated Group      64   | .    .    .    .    .    .    .    .    64   .    .    41   .    .    .    .    .    .    59   55   .    .    .    
  Highest-Rated Ally       49   | .    .    .    .    .    .    .    .    32   .    .    41   .    .    .    .    .    .    49   46   .    .    .    
Total Orders               5    | .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    1    .    .    
  RETURN                   5    | .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    1    .    .    
Ally Attacks               338  | .    .    .    .    .    .    .    .    163  .    .    24   .    .    26   .    .    .    8    12   105  .    .    
  Total Damage             6105 | .    .    .    .    .    .    .    .    1923 .    .    615  .    .    535  .    .    .    614  364  2054 .    .    
  Kills                    44   | .    .    .    .    .    .    .    .    12   .    .    7    .    .    8    .    .    .    1    .    16   .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp 
Robot Analysis Total       9    | .   3   .   2   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   3   1   .   2   .   .   .   .   .   
Drone Launches             98   | .   .   .   .   .   .   .   .   50  .   .   12  .   .   9   .   .   .   .   .   26  .   1   
  Drone Recoveries         83   | .   .   .   .   .   .   .   .   49  .   .   10  .   .   8   .   .   .   .   .   16  .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Turns Passed               7105 | .    323  23   777  51   85   74   317  1452 33   239  927  98   15   340  134  402  404  366  90   403  484  68   
Spaces Moved               7188 | 1    272  58   812  122  217  85   450  1096 34   114  767  164  50   326  239  786  417  330  188  344  300  16   
  Core                     183  | .    173  .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   338  | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   300  16   
  Legs                     1737 | 1    73   .    .    .    .    .    .    928  34   114  509  .    .    .    .    .    .    .    .    78   .    .    
  Wheels                   63   | .    .    .    59   .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    192  | .    .    .    192  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   4675 | .    23   58   551  122  217  85   450  164  .    .    258  164  50   326  239  786  417  330  188  247  .    .    
  Fastest Speed            26   | 120  40   40   34   34   34   34   32   30   90   90   29   29   29   29   29   28   28   32   26   26   145  145  
  Average Speed            64   | 120  69   40   46   34   34   34   32   84   90   105  75   29   29   83   29   29   90   88   28   81   145  145  
  Slowest Speed            512  | 120  190  40   200  34   114  34   34   512  90   110  270  29   29   209  29   88   92   92   32   344  145  145  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            23   | .    .    4    10   .    .    1    2    1    .    .    4    .    .    1    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Exploration Rate (%)       40   | 2    58   16   49   30   61   24   39   35   1    81   18   80   1    61   38   91   66   8    83   16   60   6    
  Regions Visited          22
    Branch Regions         10
  Pre-discovered Areas     5    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    
  Known Exits Taken        9    | .    1    .    1    1    .    1    .    1    1    .    .    .    1    .    .    .    1    .    .    1    .    .    
  Unknown Exits Taken      8    | 1    .    1    .    .    1    .    1    .    .    .    .    .    .    1    1    1    .    .    .    .    1    .    
Scrap Searched             7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    1    .    .    .    1    .    
Spaces Dug                 20   | .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    2    2    4    .    .    
Terrain Destroyed          840  | .    .    .    12   .    .    .    26   142  .    7    151  97   .    123  .    73   48   76   2    83   .    .    
  Melee                    8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    4    .    .    
  Projectile               25   | .    .    .    .    .    .    .    .    .    .    7    6    2    .    3    .    6    .    1    .    .    .    .    
  AOE                      807  | .    .    .    12   .    .    .    26   142  .    .    145  95   .    120  .    67   48   73   .    79   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   
---------                  Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  
Total                      8891 | .    331  53   1034 124  230  128  562  1450 36   172  1048 196  49   385  302  937  437  388  220  434  332  43   
  Wait                     710  | .    5    .    56   .    .    45   56   158  .    .    149  8    .    34   54   71   2    22   26   21   2    1    
  Move                     7123 | .    271  49   792  121  216  82   445  1093 33   113  759  163  49   323  238  785  416  330  187  343  299  16   
  Hop                      22   | .    .    4    9    .    .    1    2    1    .    .    4    .    .    1    .    .    .    .    .    .    .    .    
  Pick Up                  75   | .    1    .    14   .    3    .    1    11   1    5    11   .    .    6    2    9    1    1    .    4    3    2    
  Fast Attach              128  | .    2    .    18   .    .    .    8    25   .    7    20   4    .    2    1    12   2    5    1    15   3    3    
  Attach                   68   | .    2    .    9    .    2    .    .    8    2    1    11   2    .    3    1    8    5    2    1    6    3    2    
  Detach                   73   | .    1    .    6    .    1    .    2    12   .    2    14   3    .    3    1    9    3    2    1    11   1    1    
  Swap                     79   | .    2    .    13   .    1    .    6    27   .    1    6    1    .    .    .    13   1    4    1    2    1    .    
  Drop                     143  | .    1    .    17   .    7    .    8    16   .    14   22   4    .    7    3    16   2    4    1    7    7    7    
  Fire                     418  | .    42   .    100  3    .    .    34   93   .    29   49   11   .    6    2    12   2    5    .    7    12   11   
  Melee                    32   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    6    2    18   1    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     8    | .    .    .    .    .    .    .    .    5    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: Mat / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials
-7/Factory (discovered 4 exits: *Fac x4)
-6/Factory
-6/DSF
-5/Factory (discovered 6 exits: Fac x4 / *Upp x2)
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 6 exits: Res / Upp x2 / Ext x2 / Arm)
-4/Waste
-4/Factory (discovered 2 exits: *Upp / *Ext)
-4/Upper Caves
-4/Upper Caves

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Discovered new exit (range 0)
    1 | -11/Scrapyard      | Entered Materials
  152 | -10/Materials      | Core integrity fell below 50%
  202 | -10/Materials      | Lost 4 parts (1p1n2w)
  205 | -10/Materials      | Identified exit to Mines
  280 | -10/Materials      | Discovered new exit (range 9)
  324 | -10/Materials      | Entered Mines
  333 | -10/Mines          | Learned Materials garrison access intel
  335 | -10/Mines          | Build established: Mutant
  341 | -10/Mines          | Discovered new exit (range 10)
  347 | -10/Mines          | Entered Materials
  347 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  538 | -9/Materials       | Core integrity fell below 50%
  655 | -9/Materials       | Discovered new exit (range 7)
  728 | -9/Materials       | Identified exit to Mines
  794 | -9/Materials       | Repaired Rocket Launcher
  907 | -9/Materials       | Build established: Scavenger-Mutant
  929 | -9/Materials       | Core integrity fell below 20%
 1124 | -9/Materials       | Entered Mines
 1137 | -9/Mines           | Met a Derelict bent on vengeance
 1147 | -9/Mines           | Identified exit to Exiles
 1151 | -9/Mines           | Identified exit to Materials
 1173 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
 1175 | -9/Mines           | Entered Exiles
 1180 | -9/Exiles          | Discovered new exit (range 15)
 1184 | -9/Exiles          | Met 8R-AWN
 1190 | -9/Exiles          | Met EX-HEX
 1199 | -9/Exiles          | Met EX-BIN
 1203 | -9/Exiles          | Aligned with FarCom system
 1203 | -9/Exiles          | Given EX-Vault access code
 1212 | -9/Exiles          | Opened EX-Vault
 1217 | -9/Exiles          | Found Army-in-a-Box
 1234 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
 1244 | -9/Exiles          | Met EX-DEC
 1247 | -9/Exiles          | Learned location of Zion (-6)
 1257 | -9/Exiles          | Discovered new exit (range 14)
 1260 | -9/Exiles          | Left Exiles lab with Army-in-a-Box
 1260 | -9/Exiles          | Entered Mines
 1277 | -8/Mines           | Discovered exit to Materials (range 9)
 1334 | -8/Mines           | Entered Materials
 1334 | -8/Materials       | Evolved 2 slots: Utility x2
 1335 | -8/Materials       | Loaded intel: 1 garrison access location
 1515 | -8/Materials       | Garrison activated, responded to threat
 1563 | -8/Materials       | Met 7R-MNS
 1627 | -8/Materials       | Discovered new exit (range 10)
 1651 | -8/Materials       | Entered Factory
 1651 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 1652 | -7/Factory         | Caught up to 7R-MNS
 1665 | -7/Factory         | Hacking Suite fried by hacking feedback
 1673 | -7/Factory         | Identified exit to Factory
 1701 | -7/Factory         | Fabricated O-16 Technician (x1)
 1804 | -7/Factory         | Attacked by 7R-MNS
 1826 | -7/Factory         | 7R-MNS lamented failing the tripod run
 1826 | -7/Factory         | Allies destroyed 7R-MNS
 1849 | -7/Factory         | System corruption reached 10%
 1855 | -7/Factory         | Found Corrupted Prototype Leg
 1855 | -7/Factory         | Identified Tripod Weapons Platform
 1857 | -7/Factory         | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2
 1861 | -7/Factory         | System corruption reached 30%
 1866 | -7/Factory         | Found Corrupted Prototype Device
 1866 | -7/Factory         | Identified Exp. Focal Shield
 2357 | -7/Factory         | Garrison activated, responded to threat
 2538 | -7/Factory         | Build established: Scavenger-Tank
 3103 | -7/Factory         | Entered another Factory area
 3103 | -6/Factory         | Evolved 2 slots: Power x2
 3136 | -6/Factory         | Identified exit to DSF
 3136 | -6/Factory         | Entered DSF
 3190 | -6/DSF             | Additional patrols routed to DSF
 3339 | -6/DSF             | Sterilization system engaged
 3350 | -6/DSF             | Discovered new exit (range 15)
 3359 | -6/DSF             | Ambient heat levels rising (+10)
 3374 | -6/DSF             | Ambient heat levels rising (+10)
 3375 | -6/DSF             | Entered Factory
 3375 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 3522 | -5/Factory         | Identified exit to Upper Caves
 3721 | -5/Factory         | Identified exit to Factory
 3837 | -5/Factory         | Fabricated Graphene Brace (x2)
 4058 | -5/Factory         | Lost 4 parts (1p1n2w)
 4073 | -5/Factory         | Cargo convoy interrupted
 4138 | -5/Factory         | Destroyed 11 combat bots
 4189 | -5/Factory         | Found Prototype Device
 4189 | -5/Factory         | Identified Exp. Actuator Array
 4302 | -5/Factory         | Manually triggered Chute Trap
 4302 | -5/Factory         | Sucked down chute
 4302 | -5/Factory         | Entered Waste
 4303 | -5/Waste           | Found Prototype Device
 4303 | -5/Waste           | Identified Exp. Shield Generator
 4305 | -5/Waste           | Found Prototype Device
 4305 | -5/Waste           | Identified Exp. Thermal Shield
 4313 | -5/Waste           | Spotted C-40 Crusher
 4317 | -5/Waste           | EMP discharged
 4317 | -5/Waste           | System corruption reached 10%
 4319 | -5/Waste           | Spotted C-40 Crusher
 4321 | -5/Waste           | Spotted C-40 Crusher
 4336 | -5/Waste           | Spotted C-40 Crusher
 4339 | -5/Waste           | Spotted C-40 Crusher
 4339 | -5/Waste           | Spotted C-40 Crusher
 4359 | -5/Waste           | Destroyed C-40 Crusher
 4359 | -5/Waste           | Destroyed C-40 Crusher
 4374 | -5/Waste           | Destroyed C-40 Crusher
 4376 | -5/Waste           | Destroyed C-40 Crusher
 4376 | -5/Waste           | Destroyed C-40 Crusher
 4396 | -5/Waste           | Discovered new exit (range 12)
 4400 | -5/Waste           | Entered Factory
 4407 | -5/Factory         | Discovered exit to Upper Caves (range 8)
 4415 | -5/Factory         | Entered Upper Caves
 4417 | -5/Upper Caves     | Learned 8 Factory zone layouts
 4432 | -5/Upper Caves     | Met a Warlord Commander
 4433 | -5/Upper Caves     | Learned location of Warlord (-5)
 4434 | -5/Upper Caves     | Warlord Commander delivered Encrypted Comm Array
 4435 | -5/Upper Caves     | Found Encrypted Comm Array
 4492 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 4494 | -5/Upper Caves     | Destroyed 12 combat bots
 4571 | -5/Upper Caves     | Learned location of Armory (-4)
 4745 | -5/Upper Caves     | Discovered new exit (range 15)
 4755 | -5/Upper Caves     | Entered another Upper Caves area
 4879 | -5/Upper Caves     | Discovered new exit (range 14)
 4882 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 4889 | -5/Upper Caves     | Entered Warlord
 4899 | -5/Warlord         | System corruption cleaned by Quarantine Array
 4917 | -5/Warlord         | Learned 4 Testing zone layouts
 4917 | -5/Warlord         | Learned 4 Research zone layouts
 4917 | -5/Warlord         | Learned Factory recycling unit intel
 4917 | -5/Warlord         | Learned Research trap positions
 4921 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 4969 | -5/Warlord         | Visited the Vortex Lab
 4971 | -5/Warlord         | Found Prototype Energy Gun
 4971 | -5/Warlord         | Identified Vortex Rifle
 4972 | -5/Warlord         | Found Vortex Rifle
 4979 | -5/Warlord         | Warlord's base attacked by MAIN.C
 5032 | -5/Warlord         | Met Warlord
 5053 | -5/Warlord         | Found Prototype Processor
 5053 | -5/Warlord         | Identified Exp. Targeting Computer
 5056 | -5/Warlord         | Found Prototype Reactor
 5056 | -5/Warlord         | Identified Vortex Chain Reactor
 5069 | -5/Warlord         | Found Prototype Device
 5069 | -5/Warlord         | Identified System Purifier
 5178 | -5/Warlord         | Found Prototype Special Weapon
 5178 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
 5183 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 5186 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 5187 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
 5202 | -5/Warlord         | Opened side exit
 5276 | -5/Warlord         | Destroyed 13 combat bots
 5286 | -5/Warlord         | Crushed by falling debris
 5286 | -5/Warlord         | Spotted Striker
 5289 | -5/Warlord         | Discovered new exit (range 9)
 5291 | -5/Warlord         | Entered Proximity Caves
 5436 | -4/Proximity Caves | Learned Research emergency access door positions
 5459 | -4/Proximity Caves | Learned Research terminal intel
 5571 | -4/Proximity Caves | Build established: Mutant
 5646 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
 5650 | -4/Proximity Caves | Spotter reported a threat
 5650 | -4/Proximity Caves | Spotter reported a threat
 5659 | -4/Proximity Caves | Found Prototype Special Weapon
 5683 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 5695 | -4/Proximity Caves | Entered Factory
 5695 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 5696 | -4/Factory         | Identified exit to Armory
 5697 | -4/Factory         | Identified exit to Research
 5697 | -4/Factory         | Identified exit to Upper Caves
 5698 | -4/Factory         | Loaded intel: 6 recycling unit locations
 5703 | -4/Factory         | Identified exit to Extension
 5818 | -4/Factory         | Fabricated O-16 Technician?
 6043 | -4/Factory         | Spotted B-86 Titan
 6061 | -4/Factory         | Manually triggered Chute Trap
 6061 | -4/Factory         | Sucked down chute
 6061 | -4/Factory         | Entered Waste
 6062 | -4/Waste           | Met a frightened Derelict
 6066 | -4/Waste           | 1 allies followed down the chute
 6076 | -4/Waste           | EMP discharged
 6076 | -4/Waste           | Spotted C-40 Crusher
 6077 | -4/Waste           | Spotted C-40 Crusher
 6078 | -4/Waste           | Spotted C-40 Crusher
 6078 | -4/Waste           | Spotted C-40 Crusher
 6101 | -4/Waste           | Spotted C-40 Crusher
 6102 | -4/Waste           | Spotted C-40 Crusher
 6147 | -4/Waste           | Discovered new exit (range 16)
 6150 | -4/Waste           | Identified exit to Factory
 6151 | -4/Waste           | Entered Factory
 6267 | -4/Factory         | Identified Molecular Deconstructor
 6298 | -4/Factory         | Lost 5 parts (1p2n1u1w)
 6329 | -4/Factory         | Discovered exit to Upper Caves (range 18)
 6428 | -4/Factory         | Lost 7 allies
 6458 | -4/Factory         | Discovered exit to Extension (range 26)
 6554 | -4/Factory         | Entered Upper Caves
 7028 | -4/Upper Caves     | Discovered new exit (range 8)
 7038 | -4/Upper Caves     | Entered another Upper Caves area
 7050 | -4/Upper Caves     | Spotted B-86 Titan
 7074 | -4/Upper Caves     | Core integrity fell below 50%
 7085 | -4/Upper Caves     | Core integrity fell below 20%
 7104 | -4/Upper Caves     | Released all parts (11)
 7106 | -4/Upper Caves     | Destroyed by B-86 Titan with Matter Neutralizer

 Last Messages 
---------------
07099_ Slug penetrates Wall.
07100_ Acquired Army-in-a-Box.
07101_ System corrupted: Energy discharge (-4).
07101_ Dropped Exp. Energy Well.
07102_ Extracted 77 energy.
07102_ Acquired Exp. Energy Well.
07102_ Slug penetrates Wall. <x2>
07103_ Dropped Army-in-a-Box.
07104_ Released Adv. Medium Treads.
07104_ Released Exp. Targeting Computer.
07104_ Released Lrg. Storage Unit.
07104_ Released Adv. Medium Treads.
07104_ Released Broken Adv. Medium Treads.
07104_ Released Adv. Medium Treads.
07104_ Released Machine Analyzer.
07104_ Released 0b10 Decoder Chip [Skirmisher].
07104_ Released Imp. Targeting Computer.
07104_ Released Hvy. Flak Cannon. <x2>
07104_ Acquired Army-in-a-Box.
07106_ Army Drone released from Army-in-a-Box.

 Map 
-----
+----------------------------------------------------+
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| ??????????????????  ?# #?????????????????????????? |
| ??????????????????? ## ####??????????????????????? |
| ???????????????????# %    #??????????????????????? |
| ???????????????????#      #???????##?????????????? |
| ??????????????????##  BB  #??????# ###???????????? |
| ??????????????????#   BB  #?????#    ????????????? |
| ??????????????????#       #???#?   #?????????????? |
| ??????????????????#      ]#??? #  #??????????????? |
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| ?????????????#     %  ** ]##                   ??? |
| ?????????????#######     %;#     #######?????????? |
| ???????????????????# %    ########???????????????? |
| ??????????????????#; ;;#  #??????????????????????? |
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| ???????????????????# ###  #??????????????????????? |
| ???????????????????# ??#  #??????????????????????? |
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| ??????????????????? ???     ?????????????????????? |
| ???????????????????"???     ?????????????????????? |
| ???????????????????"???     ?????????????????????? |
| ????????????????????????   ??????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Energy Generation          69
Energy Capacity            915
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       210
Power Amplification        40
Additional Mass Support    12
Base Temperature (-)       400
Armor Coverage             1200
Resistance: KI             30
Propulsion Shielding       90
Weapon Shielding           66
Evasion (%)                64
Targeting Accuracy         18
Melee Accuracy             5
Core Analysis              6
Recoil Reduction           5
Offensive Hacking          50
Defensive Hacking          12

 Item Schematics 
-----------------
 Med. Armor Plating | -9/Materials | Scanalyzed
    Rocket Launcher | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
 O-16 Technician | -10/Materials | Hacked

 Fabricated
------------
 O-16 Technician | x1 | -7/Factory 
  Graphene Brace | x2 | -5/Factory | Preloaded
 O-16 Technician | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DisassembledFlakWarhead
  Manual?         0
Play Time         01:22:45
  Cumulative      948.8 hours
  Start           2024.09.25 @ 16:35:11
  End             2024.09.25 @ 17:57:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1158
  Rogue           878
  Adventurer      124
  Explorer        156
Win Type          -
  Total           41
  Types           28/0/8/3/1/0/0/1/0
Lore%             83
Gallery%          90
Achievement%      78
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b29ebc88-4bea-42a6-8346-07da3c6fd346