Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.13 @ 00:34:54 Player: JuustuToug Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (59) 295 Value Destroyed (1586) 1586 Prototype IDs (100) 2000 Alien Tech Used (1) 200 Bonus (7991) 7991 TOTAL SCORE: 21172 Bonus ------- Triggered High Security 500 High Alert Combat Kills 54 Follower Combat Kills 3037 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cesium-ion Thruster Impulse Thruster Impulse Thruster Array Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Advanced ECM Suite Centrium Medium Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Improved Quantum Reactor Advanced Sensor Array Advanced Signal Interpreter Microactuators Layered Light Armor Plating Layered Light Armor Plating Power Sword Power Sword [Rating: 174] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Vibroblade Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . 8 . . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . 3 . . . . . . . . . . 1 . . . . . 1 . 1 Utility 11 | . . . . 5 . . . . . 1 . . . . 1 . . . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 6 10 5 13 19 3 . 1 17 . 8 . . 4 6 8 . . 8 2 15 9 30 17 Power 17 | 1 . 2 1 . . . . 2 . 2 . . 1 . 1 . . . . 1 . 4 2 Engine 4 | 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Reactor 9 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 2 Propulsion 42 | 2 1 . 4 4 2 . . 4 . 2 . . 2 . 4 . . 1 . 3 4 6 3 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . Leg 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . 1 1 . . . 3 . . . . . . 4 . . . . . 1 1 1 Flight 22 | . . . 3 3 2 . . . . 2 . . . . . . . 1 . 3 3 4 1 Utility 84 | 1 3 . 5 12 . . 1 8 . 4 . . 1 4 2 . . 3 2 11 3 13 11 Device 35 | . 2 . 2 4 . . . 2 . 1 . . . 2 2 . . 1 . 5 3 5 6 Storage 7 | 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . Processor 9 | . . . . 4 . . . . . . . . . . . . . . . 1 . 3 1 Hackware 13 | . . . 1 1 . . 1 . . 2 . . . . . . . . . 2 . 3 3 Protection 20 | . . . . 3 . . . 5 . 1 . . . 2 . . . 2 2 3 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 6 3 3 3 1 . . 3 . . . . . 2 1 . . 4 . . 2 7 1 Energy Gun 7 | . 2 1 . . . . . 3 . . . . . . . . . 1 . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Gun 6 | 2 3 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 . Launcher 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . 1 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . 3 . . . 12 . 1 . . 4 1 1 . . 5 . 4 2 14 2 Parts Lost 70 | . 2 1 . 9 1 . . 2 . 1 . 2 . 2 3 1 . 4 1 . 3 8 30 Power 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 26 | . 1 . . 3 . . . . . 1 . 2 . 1 2 1 . 2 . . 2 2 9 Utility 35 | . . . . 6 . . . 2 . . . . . 1 1 . . 2 . . 1 6 16 Weapon 5 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 22 | . 1 1 . 3 1 . . 1 . 1 . 2 . 2 2 1 . 2 1 . 2 5 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 6 | 3 12 14 9 4 3 3 3 3 4 3 3 4 4 4 4 3 4 4 4 4 4 5 7 Power 1 | . 3 3 . 1 1 1 1 1 1 1 . . . . 1 . . . . . . 1 . Propulsion . | 2 3 3 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 4 6 5 2 1 1 1 1 2 1 3 3 3 3 2 2 2 3 2 3 2 3 4 Weapon 1 | . 1 1 2 1 . 1 1 . 1 . . 1 1 1 . 1 2 1 2 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 5 3 12 1 . . . 5 . 2 . 2 . . . . . 1 . 1 . 2 . Power 9 | . 2 3 2 . . . . . . . . . . . . . . . . . . 2 . Propulsion 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . 4 1 . . . 5 . 2 . 1 . . . . . . . 1 . . . Weapon 4 | . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 77 79 77 82 87 86 86 85 100 77 72 70 60 77 68 71 52 70 84 90 83 Engine 3 | . 14 14 3 . . . . . . . . . . . . . . 4 . . . . . Core 2 | . . . 6 5 5 5 5 5 6 4 5 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 5 5 5 5 . 5 5 5 4 . 4 4 7 Treads 4 | . 24 14 2 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 14 2 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 1 5 5 5 5 6 3 . . . . 4 14 10 9 . . 1 1 1 Flight 15 | . . . 22 23 20 23 23 23 26 24 29 19 17 17 8 5 5 5 10 17 20 26 22 Device 8 | . 10 14 11 6 . . . 1 6 6 5 5 5 5 10 10 10 9 5 9 15 11 13 Storage 4 | . 14 14 11 . . . . . . . . . . . . . . . . . . 1 3 Processor 8 | . . . . 14 17 17 17 15 13 11 11 11 11 11 10 10 10 9 5 4 4 7 11 Hackware 12 | . . . 5 10 11 11 16 16 13 18 23 23 23 22 15 15 15 15 15 17 21 19 14 Protection 5 | . . . . 8 8 11 11 6 6 3 5 5 4 5 5 9 5 5 10 16 9 7 5 Energy Gun 1 | . 4 9 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 22 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 5 5 1 5 5 5 5 6 5 5 1 1 . . 3 5 4 . 3 5 6 4 Peak Build Rating 174 | 6 8 12 36 79 78 70 74 92 74 82 82 83 74 74 79 82 71 104 72 118 142 157 174 Average Rating 65 | 4 7 9 21 65 70 70 73 80 74 76 82 62 60 58 59 80 71 74 64 92 125 141 150 On Entrance 65 | . 6 8 12 32 67 70 70 74 74 74 82 82 58 58 51 79 71 71 65 65 114 135 146 Avg Prop Armor Cover (%) 1 | . 3 13 2 2 4 3 3 1 1 2 . . . . 3 1 1 1 . 1 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 28 37 37 22 24 21 21 22 21 26 26 26 18 18 24 25 21 32 24 36 39 50 74 Greatest Support 80 | 40 40 10 21 27 22 21 21 21 21 29 33 33 30 15 36 36 24 24 23 53 56 58 80 Greatest Overweight (x) 6 | . 2 3 3 . 1 . . 6 . . . . 1 1 . . . 1 1 . . 1 1 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 Average Capacity 7 | 7 13 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 Most Carried 15 | 6 15 15 15 10 5 3 4 5 5 5 3 5 5 5 5 4 4 5 5 5 5 8 8 Average Carried 6 | 4 12 14 9 4 3 3 3 4 5 4 3 4 4 4 4 3 4 4 4 4 4 5 7 Final Capacity 15 | 8 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 5 Final Carried 15 | 6 15 15 10 5 3 3 4 5 5 3 3 5 5 5 3 4 4 5 4 5 4 8 . Class Distribution -------------------- 27% | Hacker-Sprinter 25% | Hacker-Scout 22% | Mutant 8% | Hacker-Ninja 6% | Sprinter 4% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Scraptown Derelict-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 2993 | 212 471 88 150 200 89 . 10 182 . 26 12 62 183 50 28 142 . 97 36 165 248 445 97 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3117 | . 619 53 . 204 339 134 . 12 . 26 30 . 303 . 81 84 . . . 42 277 797 116 Parts 125 | . 50 . . 5 14 4 . 1 . 2 1 . . . 3 4 . . . 2 8 27 4 Haulers Intercepted 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 3 . . 12 . . . . . . . . . . 5 . . . . . . . Prevented 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 31 | . 16 1 . . 8 . . . . . . . . . . . . . . . 4 2 . Melee 7 | . . . . . 5 . . . . . . . . . . . . . . . . 2 . Guns 17 | . 16 1 . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . 3 . . . . . . . . . . . . . . . 4 . . Classes Destroyed 12 | . 7 1 . 2 . . . . . . . . . . 1 . . . . . . 1 . Worker 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 Recycler 5 | . 2 . . 1 . . . . . . . . . . . . . . . . 1 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . Watcher 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 21 | . 9 . . . 8 . . . . . . . . . . . . . . . 4 . . Grunt 9 | . 7 . . . . . . . . . . . . . . . . . . . . 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 1 . 1 5 . . . . 1 . . . . 1 . . . . 1 4 4 1 Combat Bots Only 5 | . 4 1 . . 5 . . . . . . . . . . . . . . . 4 1 . Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . . . 1 1 . . . 1 1 . . . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1080 | . 91 5 7 180 46 9 . 20 . 16 2 25 . 6 44 16 5 30 49 22 51 105 351 Missed 507 | . 34 2 4 117 17 5 . 8 . 7 . 13 . 1 20 8 3 14 27 11 23 47 146 Hits 573 | . 57 3 3 63 29 4 . 12 . 9 2 12 . 5 24 8 2 16 22 11 28 58 205 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Projectile 571 | . 57 3 3 63 29 4 . 12 . 9 2 12 . 5 24 8 2 14 22 11 28 58 205 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 16 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 10622 | . 686 86 22 707 437 74 . 502 . 196 26 161 . 128 492 161 29 457 495 274 601 848 4240 Core 2766 | . 112 41 9 179 41 21 . 34 . 69 . 35 . 37 63 45 . 34 177 107 41 120 1601 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . . . . 6 . 23 Redirected to Shielding 71 | . . . . 71 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 155 | . . . . . . . . . . . . . . . 59 . . 12 . . . 84 . Core Remaining (%) 76 | 100 . . 35 . . . . . 67 . . . . 85 . . . . 72 91 . 88 . Volleys Fired 110 | . 96 8 . . 3 . . . . . . . . . . . . . . . 3 . . Largest 2 | . 2 2 . . 1 . . . . . . . . . . . . . . . 1 . . Hottest 113 | . 60 113 . . 36 . . . . . . . . . . . . . . . 46 . . Shots Fired 206 | . 190 10 . . 3 . . . . . . . . . . . . . . . 3 . . Gun 196 | . 190 6 . . . . . . . . . . . . . . . . . . . . . Cannon 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 157 | . 152 5 . . . . . . . . . . . . . . . . . . . . . Thermal 40 | . 38 2 . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 3 . . 1 . . . . . . . . . . . . . . . 4 . . Robot Miss Streak 4 | . 4 1 . . 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | . 109 4 1 4 17 3 . 2 . 3 2 . 6 . 9 4 . . . 3 6 31 7 Core Hits 88 | . 42 1 . 1 10 2 . 2 . 1 2 . 3 . 2 2 . . . 2 5 11 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . 2 5 . . . . . . . . . . 1 . . . . 1 1 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 1 Impale 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Melee Attacks 241 | . 1 . 3 38 19 3 1 6 1 19 2 . 6 4 17 8 1 1 1 9 7 61 33 Impact 41 | . . . . 34 3 . . . . 4 . . . . . . . . . . . . . Slashing 172 | . 1 . 3 4 16 3 1 6 1 15 2 . 6 . . 2 1 1 1 9 6 61 33 Piercing 28 | . . . . . . . . . . . . . . 4 17 6 . . . . 1 . . Sneak Attacks 33 | . . . 1 3 . 3 . . . . 2 . . . 1 4 . . . 3 3 11 2 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 3 . . . . . . . . . . . . . . . 1 7 1 Damage Inflicted 9026 | . 1206 40 61 406 1126 286 . 117 . 136 208 . 528 . 439 344 . . . 364 720 2542 503 Guns 1246 | . 1206 40 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 722 | . . . . . 315 . . . . . . . . . . . . . . . 407 . . Melee 7041 | . . . 61 406 811 286 . 117 . 136 208 . 528 . 439 344 . . . 364 296 2542 503 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . Kinetic 960 | . 943 17 . . . . . . . . . . . . . . . . . . . . . Thermal 263 | . 263 . . . . . . . . . . . . . . . . . . . . . . Explosive 722 | . . . . . 315 . . . . . . . . . . . . . . . 407 . . Electromagnetic 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . Impact 532 | . . . . 406 126 . . . . . . . . . . . . . . . . . . Slashing 5630 | . . . 61 . 685 286 . 117 . 136 208 . 528 . . . . . . 364 200 2542 503 Piercing 879 | . . . . . . . . . . . . . . . 439 344 . . . . 96 . . Highest Corruption 21 | . . . . . . . . . . 1 1 1 1 1 . 4 4 4 2 . . 11 21 Average Corruption 4 | . . . . . . . . . . 1 1 1 1 1 . 3 4 4 1 . . 11 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . 2 . . 1 . . 4 . 2 . . 3 6 Message Errors 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1701 | . . . 21 278 160 80 . . . 20 . . 256 . 19 135 . . . 53 115 545 19 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1701 | . . . 21 278 160 80 . . . 20 . . 256 . 19 135 . . . 53 115 545 19 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 207 | . 70 . 1 33 . . . 12 . 2 90 42 . . . . . 20 19 167 162 207 83 Average Temperature 27 | . 27 . 1 9 . . . 7 . 2 44 22 . . . . . 12 19 116 62 89 24 Received Heat Transfer 964 | . 156 27 6 180 18 . . 123 . 54 . 9 . 9 66 . . 24 49 36 45 99 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 600 | . 600 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 5 | . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 5 4 Low Security (%) 53 | 100 77 . . 87 . . . . . 53 . . . . 100 . . . . . 29 24 . Level 1 21 | . 22 . . 12 . . . . . 46 . . . . . . . . . 100 70 7 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . 10 2 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . 12 88 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . 33 8 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 5 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1854 | . 334 . . 279 . . . . . 323 . . . . 66 . . . . 320 382 1854 1112 Initial 1112 | . . . . . . . . . . 300 . . . . 9 . . . . 220 119 54 1112 Average 368 | . 79 . . 87 . . . . . 213 . . . . 22 . . . . 256 254 895 986 Influence Increases 6069 | . 553 . . 614 455 . . . . 653 75 135 10 45 172 . 75 . 165 362 378 2244 133 Destroy 0b10 Robot/C 1900 | . 320 . . . 160 . . . . . . . . . . . . . . . 80 1340 . Destroy 0b10 Robot/NC 160 | . 35 . . 20 5 . . . . 5 . . 10 . 5 . . . . 10 10 55 5 Destroy Leader 282 | . 84 . . . 20 . . . . 2 . . . . 2 . . . . . 12 160 2 Allied During Kill 549 | . . . . . . . . . . . . . . . . . . . . . . 549 . Successful Hack 306 | . 19 . . 51 . . . . . 95 . . . . 20 . . . . 44 18 26 33 Select Force Hacks 70 | . 50 . . 20 . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . 15 . . 60 . . . . . . . . . . 15 . . . . . . 45 45 Destroy Structure 252 | . . . . 28 . . . . . 26 . . . . 10 . . . . 8 93 39 48 Advance Influence 450 | . . . . . . . . . . 300 . . . . . . . . . 150 . . . Partial Spotted 225 | . . . . 105 . . . . . 45 . . . . 15 . . . . 45 15 . . Lose Combat Pursuer 1695 | . 30 . . 330 270 . . . . 180 75 135 . 45 105 . 75 . 165 105 150 30 . Influence Decreases 5402 | . 231 322 . 373 170 151 375 . . 350 143 156 224 30 157 30 30 45 60 255 493 487 1320 Entered New Map 2070 | . . 155 . . 90 101 375 . . . 113 46 214 . 6 12 . 45 . 35 93 43 742 Time Decay 2094 | . 221 157 . 254 70 50 . . . 180 30 90 10 10 122 18 30 . 50 120 70 334 278 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 584 | . 10 10 . 67 10 . . . . 10 . 20 . 20 17 . . . 10 . 30 80 300 Lost Ally 62 | . . . . 10 . . . . . 10 . . . . 12 . . . . . . 30 . Purge Threat 492 | . . . . 42 . . . . . 150 . . . . . . . . . . 300 . . Squads Dispatched 61 | . 4 . . 9 . . . . . 8 . . . . 3 . . . . 3 5 22 7 Investigation 30 | . 2 . . 6 . . . . . 6 . . . . 2 . . . . 1 3 6 4 Extermination 9 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 2 3 Reinforcement 17 | . 2 . . 2 . . . . . 1 . . . . 1 . . . . 1 1 9 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 10 | . . . . 4 . . . . . . . . . . 1 . . 1 . 2 1 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Times Spotted 406 | . 28 1 11 29 23 2 . 14 5 23 5 11 . 4 11 6 9 38 18 19 17 89 43 Peak Tracking Total 34 | . 5 1 5 12 14 2 . 6 3 15 5 9 . 4 8 4 5 34 10 11 10 26 10 Tactical Retreats 47 | . 2 . . 8 3 . . . . 4 1 3 . 1 4 . 3 . 3 2 4 1 8 ECM-based Alert Blocks 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 11 | . 5 . . 1 . . . . . . . . . . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 19 | . 1 1 3 4 1 . . . . . . . . 2 1 . . . . . . 3 3 Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . 1 1 Garrison Access 7 | . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 99 | . 5 2 2 19 . . . . . 19 . 3 4 . 7 . 1 5 1 5 6 11 9 Terminals 44 | . 5 . . 10 . . . . . 8 . . . . 3 . . . 1 3 4 6 4 Fabricators 5 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units 14 | . . . . 4 . . . . . 5 . . . . 1 . . . . . 1 . 3 Scanalyzers 9 | . . . . 2 . . . . . 2 . . . . 1 . . . . 1 1 2 . Garrison Access 8 | . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 2 Total Hacks 318 | . 15 7 4 50 . . . . . 61 . 5 17 . 29 . 7 15 3 19 22 43 21 Successful 218 | . 7 7 4 30 . . . . . 35 . 5 17 . 16 . 7 15 3 12 15 33 12 Failed 99 | . 8 . . 19 . . . . . 26 . . . . 13 . . . . 7 7 10 9 Catastrophic 14 | . 2 . . 3 . . . . . 3 . . . . . . . . . . 2 3 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 122 | . 9 . . 23 . . 4 . . 35 . . . 1 10 . . . . 2 10 16 12 Terminals 163 | . 15 . . 27 . . . . . 40 . . . . 13 . . . 3 12 18 24 11 Fabricators 13 | . . . . 2 . . . . . 6 . . . . . . . . . 3 . 2 . Repair Stations 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . Recycling Units 22 | . . . . 7 . . . . . 8 . . . . 1 . . . . . 1 . 5 Scanalyzers 45 | . . . . 11 . . . . . 5 . . . . 9 . . . . 4 3 13 . Garrison Access 14 | . . . . 3 . . . . . 2 . . . . 3 . . . . . . 1 5 Terminal Hacks 108 | . 6 7 4 5 . . . . . 12 . 5 17 . 3 . 7 15 3 3 8 9 4 Record 37 | . . 6 4 . . . . . . . . 3 5 . . . 7 9 3 . . . . Part Schematic 5 | . . . . . . . . . . 1 . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . 1 . . 4 . . . . 5 . . 1 . . Open Door 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . Level Access Points 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 6 | . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Alert Level 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . 1 . . . . . 3 . . . . . . . . . 3 . 2 . Network Status 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Build 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . . 8 . . . . . 4 . . . . 6 . . . . 4 3 12 . Insert Component 13 | . . . . 4 . . . . . 1 . . . . 3 . . . . 1 1 3 . Analyze 12 | . . . . 3 . . . . . 1 . . . . 2 . . . . . 1 5 . Retrieve Study 12 | . . . . 1 . . . . . 2 . . . . 1 . . . . 3 1 4 . Garrison Access Hacks 7 | . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 1 Seal Access 7 | . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 1 Unauthorized Hacks 52 | . 1 . . 13 . . . . . 14 . . . . 4 . . . . 2 4 7 7 Terminals 35 | . 1 . . 8 . . . . . 8 . . . . 3 . . . . 2 3 6 4 Assimilate 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Botnet 9 | . . . . 1 . . . . . 1 . . . . 2 . . . . 1 1 2 1 Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Skim 21 | . . . . 6 . . . . . 5 . . . . 1 . . . . 1 2 3 3 Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 4 . . . . . 5 . . . . 1 . . . . . 1 . 3 Fedlink 14 | . . . . 4 . . . . . 5 . . . . 1 . . . . . 1 . 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . . 15 . . . . . 10 . . . . 4 . . . 1 5 5 9 8 Full Trace Events 13 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 2 6 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 1 . . 2 . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . 3 . . 15 . . 2 . . 4 . 2 . . . . . 1 22 . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . . . 58 . . . . . . . . . 117 . 28 . Total Part Build Rating 22 | . . . . . . . . . . 14 . . . . . . . . . . . 8 . Part Studies Acquired 12 | . . . . 1 . . . . . 2 . . . . 1 . . . . 3 1 4 . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Time 88 | . . . . . . . . . . . . . . . 70 . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . 3 . . . . . 1 . . . . 3 . . . . . 1 3 . Part Schematics Acquired 10 | . . . . 3 . . . . . 1 . . . . 2 . . . . . 1 3 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 16 | . . . 1 1 . . 8 . . 1 . . . . 1 . . . . . . 4 . Largest Group 8 | . . . 1 1 . . 8 8 . 1 . . . . 1 . . . . . . 4 . Highest-Rated Group 296 | . . . 46 26 . . 220 220 . 26 . . . . 12 . . . . . . 296 . Highest-Rated Ally 90 | . . . 46 26 . . 31 31 . 26 . . . . 12 . . . . . . 90 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 474 | . . . 8 . . . . 91 . . . . . . 2 . . . . . . 373 . Total Damage 14638 | . . . 239 . . . . 1005 . . . . . . 32 . . . . . . 13362 . Kills 75 | . . . 2 . . . . 7 . . . . . . . . . . . . . 66 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 8738 | . 881 646 489 640 156 117 531 976 48 210 . . 2 46 336 344 251 1090 161 255 151 800 608 Optics 1324 | . . . . . . . . . . . . . . . . . . . . . . 716 608 Sensors 5721 | . 881 646 489 343 . . . . . . . . . 46 322 344 251 1013 . . 23 800 563 Terrain 3259 | . . . . 158 . . . 328 48 210 . . 2 . 318 344 251 1090 161 237 112 . . Seismic 199 | . . . . 199 . . . . . . . . . . . . . . . . . . . Machine Analysis 1990 | . . . . 538 156 117 531 648 . . . . . . . . . . . . . . . Jamming 357 | . . . . . . . . . . . . . . . . . . . . 18 16 323 . ECM 535 | . . . . . . . . . . . . . . . . . . . . . . . 535 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 3 . 1 1 1 . 1 . . 1 . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 10502 | 118 1195 646 1216 665 156 117 531 982 75 367 68 190 100 75 336 344 251 1090 161 256 155 800 608 Spaces Moved 16236 | 59 547 432 1601 1385 341 336 1026 933 205 983 261 684 170 153 514 321 397 1126 409 640 540 1836 1337 Core 19 | 10 . . 2 . . . . 3 . . . . . . . . . . . . . . 4 Treads 461 | 49 412 . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Wheels 779 | . 135 432 212 . . . . . . . . . . . . . . . . . . . . Hover 1837 | . . . 114 . . . . 15 . . . . . . 97 321 397 893 . . . . . Flight 13139 | . . . 1273 1385 341 336 1026 915 205 983 261 684 169 153 417 . . 233 409 640 540 1836 1333 Fastest Speed 6 | 50 110 110 29 23 26 26 26 26 26 25 18 18 29 29 32 52 56 32 32 7 7 6 7 Average Speed 36 | 141 148 115 44 25 27 26 26 33 26 25 22 26 37 30 36 52 56 52 36 25 15 15 19 Slowest Speed 350 | 160 240 125 200 32 94 26 26 350 26 26 25 29 120 99 60 56 56 116 102 37 21 82 90 Overloaded Moves 677 | . . . . . . . . . . . 96 158 . . . . . 33 55 104 122 51 58 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Hopped 96 | . . . 1 19 . 2 . . . 10 . 1 . . 6 . . 3 3 4 2 38 7 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 88 21 88 36 50 57 90 80 47 31 55 69 61 32 14 61 53 95 60 22 16 92 30 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 10 | . . 1 . 1 . . 1 . . . . . 3 . . 2 . 1 1 . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 8 . . 2 3 . . . 1 1 . 4 . 1 1 . 2 . . . . Spaces Dug 92 | . . . . 28 . . . . . 13 . . . 2 5 4 1 1 . 4 3 14 17 Terrain Destroyed 160 | . . . . 28 25 . . . . 13 . . . 2 5 4 1 1 . 4 46 14 17 Melee 92 | . . . . 28 . . . . . 13 . . . 2 5 4 1 1 . 4 3 14 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 68 | . . . . . 25 . . . . . . . . . . . . . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 20098 | 94 753 569 2112 1604 373 358 1287 1598 224 1054 266 690 194 176 631 483 423 1626 416 715 596 2232 1624 Wait 3010 | 18 68 116 445 161 5 22 258 606 19 34 4 . . 1 80 152 26 477 5 28 10 273 202 Move 16050 | 58 546 431 1599 1349 340 332 1025 932 204 964 260 681 169 152 502 320 396 1120 402 631 536 1775 1326 Hop 68 | . . . . 16 . 1 . . . 8 . 1 . . 5 . . 2 3 4 2 22 4 Pick Up 142 | 12 19 4 23 10 2 . 2 9 . 5 . 3 . 2 4 1 . 3 1 10 3 19 10 Fast Attach 98 | . 2 . 3 4 . . . 13 . 4 . . 7 1 6 . . 8 . 8 10 26 6 Attach 95 | 6 5 1 6 13 4 . 1 2 . 3 . . 1 2 8 . . . 3 7 4 13 16 Detach 29 | . . . . 2 1 . . 1 . . . 1 1 2 5 . . 3 1 1 2 5 4 Swap 74 | . 6 5 6 7 1 . . 5 . 9 . . 4 7 . 1 . 2 . 5 4 7 5 Drop 165 | . 10 4 27 4 1 . . 20 . 8 . 4 6 5 3 1 . 10 . 12 10 30 10 Fire 110 | . 96 8 . . 3 . . . . . . . . . . . . . . . 3 . . Melee 226 | . 1 . 3 38 16 3 1 6 1 19 2 . 6 4 17 8 1 1 1 9 5 52 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . 7 . 9 Rewire 15 | . . . . . . . . 4 . . . . . . 1 . . . . . . 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Discovered new exit (range 18) 308 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Discovered new exit (range 6) 1314 | -10/Materials | Entered Subcaves 1315 | -10/Subcaves | Approached by a straggling Scientist 1544 | -10/Subcaves | Discovered new exit (range 16) 1546 | -10/Subcaves | Learned location of Zion (-6) 1576 | -10/Subcaves | Core integrity fell below 50% 1683 | -10/Subcaves | Visited Clippyterm 1686 | -10/Subcaves | Learned Research security intel 1686 | -10/Subcaves | Learned Factory stockpile data 1760 | -10/Subcaves | Visited 4L-MR0's lab 1776 | -10/Subcaves | Found Meta Core 1960 | -10/Subcaves | Entered Scraptown 2078 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2083 | -8/Scraptown | Learned 12 Research zone layouts 2084 | -8/Scraptown | Learned Research terminal intel 2102 | -8/Scraptown | Discovered new exit (range 9) 2286 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2349 | -8/Scraptown | Visited Awakened 2355 | -8/Scraptown | Visited Bundlers 2374 | -8/Scraptown | Visited Comm Corps 2390 | -8/Scraptown | Visited Shadow of the Wyrm 2410 | -8/Scraptown | Visited Fellowship of the Rings 2414 | -8/Scraptown | Visited SPCMW 2423 | -8/Scraptown | Visited UFD Registry 2423 | -8/Scraptown | Registered with UFD as "Smoothdriver" 2430 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2432 | -8/Scraptown | Found DCF Scrap (28 items) 2436 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2460 | -8/Scraptown | Visited Abandonware Association 2465 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 2474 | -8/Scraptown | Visited Botcube Research 2477 | -8/Scraptown | Found Botcube 2489 | -8/Scraptown | Botcube activated 2507 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 2565 | -8/Scraptown | Visited Observation Area 2576 | -8/Scraptown | Visited Scrapoid Pod Storage 2589 | -8/Scraptown | Visited Curators Association 2662 | -8/Scraptown | Visited LU-1G1's Boring Crew 2674 | -8/Scraptown | Visited Junk Repository 2687 | -8/Scraptown | Visited Junk Repository 2715 | -8/Scraptown | Met Optimus 2715 | -8/Scraptown | Accepted into 0bPrime 2966 | -8/Scraptown | Build established: Sprinter 3115 | -8/Scraptown | Civil war broke out across Scraptown 3118 | -8/Scraptown | Found Surveybot 24 Chip 3167 | -8/Scraptown | Discovered new exit (range 3) 3176 | -8/Scraptown | Entered Factory 3176 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 3204 | -6/Factory | Lost 4 allies 3208 | -6/Factory | Loaded intel: 8 recycling unit locations 3285 | -6/Factory | Discovered new exit (range 15) 3303 | -6/Factory | Lost 3 parts (1n2u) 3313 | -6/Factory | Identified exit to Factory 3509 | -6/Factory | Discovered exit to Factory (range 16) 3596 | -6/Factory | Learned location of Protoforge (-3) 3598 | -6/Factory | Discovered new exit (range 15) 3741 | -6/Factory | Central database locked down 3798 | -6/Factory | Spotted B-75 Beast 3835 | -6/Factory | Discovered new exit (range 16) 3840 | -6/Factory | Identified exit to Lower Caves 3841 | -6/Factory | Entered Lower Caves 3845 | -6/Lower Caves | Learned location of 2 exits from Factory 3863 | -6/Lower Caves | Lost 3 parts (1n2u) 3987 | -6/Lower Caves | Discovered new exit (range 10) 3997 | -6/Lower Caves | Identified exit to Lower Caves 3997 | -6/Lower Caves | Entered another Lower Caves area 3997 | -6/Lower Caves | Discovered exit to Factory (range 13) 4051 | -6/Lower Caves | Learned Factory non-interactive machine intel 4112 | -6/Lower Caves | Discovered new exit (range 8) 4114 | -6/Lower Caves | Identified exit to Zion 4114 | -6/Lower Caves | Entered Zion 4144 | -6/Zion | Discovered new exit (range 16) 4147 | -6/Zion | Identified exit to Proximity Caves 4229 | -6/Zion | Build established: Hacker-Sprinter 4262 | -6/Zion | Learned Factory terminal intel 4275 | -6/Zion | Gained Derelict followers 4294 | -6/Zion | Given the Hacking Drone Bay 4323 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4352 | -6/Zion | Gained Derelict followers 4380 | -6/Zion | Turned away by Imprinter 4408 | -6/Zion | Opened final containment barrier to the Deep Caves 4412 | -6/Zion | Discovered new exit (range 5) 4413 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4413 | -6/Zion | Identified exit to Deep Caves 4645 | -6/Zion | Entered Deep Caves 4645 | -6/Deep Caves | Accompanied by 8 allies 4647 | -6/Deep Caves | Met 5H-AD0 4745 | -6/Deep Caves | Z-Facility disabled 4785 | -6/Deep Caves | Attacked by Z-Imprinter 4809 | -6/Deep Caves | Allies destroyed Z-Imprinter 4815 | -6/Deep Caves | Found Prototype Protection 4815 | -6/Deep Caves | Identified Zio. Weapon Casing 4954 | -6/Deep Caves | Found Prototype Protection 4954 | -6/Deep Caves | Identified Zio. Heavy Carapace 4976 | -6/Deep Caves | Found Zio. Heavy Carapace 5127 | -6/Deep Caves | Discovered new exit (range 6) 5135 | -6/Deep Caves | Identified exit to Proximity Caves 5209 | -6/Deep Caves | Thanked by 5H-AD0 5292 | -6/Deep Caves | Found Surveybot 24 Scanner 5576 | -6/Deep Caves | Spotted AG-48343 5582 | -6/Deep Caves | Spotted AG-36753 5586 | -6/Deep Caves | Found Surveybot 24 Chip 5627 | -6/Deep Caves | Entered Proximity Caves 5631 | -5/Proximity Caves | Spotter reported a threat 5632 | -5/Proximity Caves | Spotter reported a threat 5686 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5699 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5702 | -5/Proximity Caves | Entered Factory 5702 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5703 | -5/Factory | Identified exit to Factory 5703 | -5/Factory | Identified exit to Upper Caves 5704 | -5/Factory | Loaded intel: 208 non-interactive machine locations 5705 | -5/Factory | Loaded intel: 26 terminal locations 5710 | -5/Factory | Discovered exit to Upper Caves (range 22) 5876 | -5/Factory | Loaded intel: 8 recycling unit locations 5911 | -5/Factory | Fabricated Adv. Reaction Control System (x2) 6069 | -5/Factory | Entered Upper Caves 6128 | -5/Upper Caves | Discovered new exit (range 14) 6131 | -5/Upper Caves | Identified exit to Upper Caves 6137 | -5/Upper Caves | Entered another Upper Caves area 6139 | -5/Upper Caves | Discovered exit to Factory (range 13) 6294 | -5/Upper Caves | Learned Factory stockpile data 6299 | -5/Upper Caves | Discovered new exit (range 13) 6305 | -5/Upper Caves | Entered an active Warlord outpost 6306 | -5/Upper Caves | Learned Research stockpile data 6306 | -5/Upper Caves | Learned Extension security intel 6312 | -5/Upper Caves | Identified exit to Zhirov 6327 | -5/Upper Caves | Entered Zhirov 6327 | -5/Zhirov | Discovered new exit (range 3) 6328 | -5/Zhirov | Identified exit to Proximity Caves 6333 | -5/Zhirov | Met Zhirov 6339 | -5/Zhirov | Learned location of Quarantine (-3) 6339 | -5/Zhirov | Learned location of Testing (-2) 6339 | -5/Zhirov | Learned location of Command (-1) 6343 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6348 | -5/Zhirov | Found Alien Artifact 6348 | -5/Zhirov | Identified Integrated Reactor 6348 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6427 | -5/Zhirov | Entered Proximity Caves 6452 | -4/Proximity Caves | Learned 8 Research zone layouts 6470 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6476 | -4/Proximity Caves | Found Prototype Special Weapon 6476 | -4/Proximity Caves | Identified Molecular Deconstructor 6499 | -4/Proximity Caves | Spotted B-86 Titan 6501 | -4/Proximity Caves | Discovered exit to Factory (range 7) 6502 | -4/Proximity Caves | Entered Factory 6502 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6534 | -4/Factory | Spotted B-86 Titan 6554 | -4/Factory | Identified exit to Upper Caves 6556 | -4/Factory | Discovered new exit (range 19) 6622 | -4/Factory | Loaded intel: 8 recycling unit locations 6716 | -4/Factory | Repaired Cld. VTOL Module 6716 | -4/Factory | Build established: Hacker-Scout 6838 | -4/Factory | Entered Upper Caves 6847 | -4/Upper Caves | Ambushed by wild Derelicts 6990 | -4/Upper Caves | Discovered new exit (range 19) 7181 | -4/Upper Caves | Identified exit to Upper Caves 7182 | -4/Upper Caves | Entered another Upper Caves area 7183 | -4/Upper Caves | Identified exit to Warlord 7258 | -4/Upper Caves | Identified exit to Research 7347 | -4/Upper Caves | Learned location of 1 exit from Research 7347 | -4/Upper Caves | Learned 8 Research zone layouts 7347 | -4/Upper Caves | Learned Extension emergency access door positions 7347 | -4/Upper Caves | Learned Armory terminal intel 7347 | -4/Upper Caves | Learned Research garrison access intel 7347 | -4/Upper Caves | Learned Armory garrison access intel 7433 | -4/Upper Caves | Entered Warlord 7451 | -4/Warlord | Discovered new exit (range 15) 7458 | -4/Warlord | Identified exit to Proximity Caves 7476 | -4/Warlord | System corruption cleaned by Quarantine Array 7716 | -4/Warlord | Warlord's base attacked by MAIN.C 7750 | -4/Warlord | Rebuked by Warlord 7811 | -4/Warlord | Found Prototype Energy Gun 7811 | -4/Warlord | Identified Vortex Shotgun 7816 | -4/Warlord | Found Prototype Energy Cannon 7816 | -4/Warlord | Identified Vortex Driver 7860 | -4/Warlord | Learned location of Armory (-3) 7861 | -4/Warlord | Learned 4 Armory zone layouts 7861 | -4/Warlord | Learned 4 Armory zone layouts 7861 | -4/Warlord | Learned 4 Research zone layouts 7861 | -4/Warlord | Learned 4 Access zone layouts 7862 | -4/Warlord | Learned Research security intel 7862 | -4/Warlord | Learned Factory fabricator intel 7862 | -4/Warlord | Learned Factory recycling unit intel 7862 | -4/Warlord | Learned Armory garrison access intel 8066 | -4/Warlord | Warlord forces counterattacked 8391 | -4/Warlord | Warlord base infiltrated, sounded retreat 8392 | -4/Warlord | Enhanced Grunt warped into view 8392 | -4/Warlord | Enhanced Grunt warped into view 8392 | -4/Warlord | Enhanced Grunt warped into view 8392 | -4/Warlord | Enhanced Demolisher warped into view 8392 | -4/Warlord | Enhanced Demolisher warped into view 8392 | -4/Warlord | Enhanced Demolisher warped into view 8418 | -4/Warlord | Spotted Striker 8430 | -4/Warlord | Spotted Executioner 8436 | -4/Warlord | Found Prototype Launcher 8436 | -4/Warlord | Identified Chain Missile Launcher 8442 | -4/Warlord | Spotted Striker 8481 | -4/Warlord | Lost 5 allies 8510 | -4/Warlord | Spotted Executioner 8512 | -4/Warlord | Spotted Executioner 8516 | -4/Warlord | Spotted Executioner 8523 | -4/Warlord | Entered Proximity Caves 8528 | -3/Proximity Caves | Spotter reported a threat 8558 | -3/Proximity Caves | Learned Armory trap positions 8578 | -3/Proximity Caves | Attracted the attention of an 0b10 base 8680 | -3/Proximity Caves | Discovered exit to Research (range 15) 8684 | -3/Proximity Caves | Entered Research 8684 | -3/Research | Evolved 2 slots: Utility x2 8685 | -3/Research | Identified exit to Armory 8686 | -3/Research | Identified exit to Research 8687 | -3/Research | Identified exit to Quarantine 8690 | -3/Research | Loaded intel: 21 terminal locations 8691 | -3/Research | Loaded intel: 3 garrison access locations 8774 | -3/Research | Found Prototype Processor 8775 | -3/Research | Identified Exp. Signal Interpreter 8776 | -3/Research | Found Exp. Signal Interpreter 8900 | -3/Research | Found Prototype Device 8900 | -3/Research | Identified Exp. Shield Generator 8926 | -3/Research | Spotted B-86 Titan 8934 | -3/Research | Search patrols dispatched 8939 | -3/Research | Spotted B-86 Titan 8940 | -3/Research | Entered another Research area 8940 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9026 | -2/Research | Loaded intel: 5 recycling unit locations 9034 | -2/Research | Identified exit to Testing 9053 | -2/Research | Build established: Hacker-Sprinter 9077 | -2/Research | Spotted B-90 Cyclops 9095 | -2/Research | Entered Testing 9104 | -2/Testing | Rewired VN-K3V(L) 9105 | -2/Testing | Spotted Alpha 7 9112 | -2/Testing | Rewired IT-NEJ(L) 9113 | -2/Testing | Rewired YY-RDL(L) 9121 | -2/Testing | Allies destroyed Alpha 7 9124 | -2/Testing | Found Prototype Processor 9125 | -2/Testing | Identified Exp. Targeting Computer 9181 | -2/Testing | Found Prototype Device 9181 | -2/Testing | Identified Thermal Barrier 9213 | -2/Testing | Found Launcher Loader 9293 | -2/Testing | Scanned by Researcher 9379 | -2/Testing | Protovariant out of control (PP-XFD13E2MG2) 9379 | -2/Testing | Unleashed a protovariant (PP-XFD13E2MG2) 9383 | -2/Testing | Identified exit to Access 9408 | -2/Testing | Garrison activated, responded to threat 9434 | -2/Testing | Spotted Investigator 9434 | -2/Testing | Spotted PP-XFD13E2MG2 9440 | -2/Testing | PP-XFD13E2MG2 assimilated allied G-73 Enforcer 9480 | -2/Testing | Build established: Hacker-Scout 9493 | -2/Testing | Found Prototype Launcher 9493 | -2/Testing | Identified Containment Facilitator 9530 | -2/Testing | Fabricated Transmission Jammer (x2) 9571 | -2/Testing | Repaired Adv. Cooling System 9595 | -2/Testing | First assault squad dispatched 9689 | -2/Testing | Imp. Hacking Suite fried by hacking feedback 9750 | -2/Testing | Unchained authorized (DW-4LL) 9840 | -2/Testing | Build established: Hacker-Ninja 9846 | -2/Testing | High security lockdown imminent 9853 | -2/Testing | DW-4LL burst out of a wall 9856 | -2/Testing | System corruption reached 10% 9874 | -2/Testing | Found Prototype Processor 9875 | -2/Testing | Identified Exp. Armor Integrity Analyzer 9895 | -2/Testing | Entered Access 9895 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9896 | -1/Access | Identified exit to Command 9909 | -1/Access | Loaded intel: 4 recycling unit locations 9911 | -1/Access | Lost 5 parts (1n4u) 10216 | -1/Access | Found Adv. Force Booster 10373 | -1/Access | Crushed by falling debris 10373 | -1/Access | System corruption reached 10% 10409 | -1/Access | Lost 5 parts (1p2n2u) 10447 | -1/Access | Spotted B-99 Colossus 10447 | -1/Access | Spotted B-99 Colossus 10479 | -1/Access | Core integrity fell below 50% 10494 | -1/Access | Core integrity fell below 20% 10503 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- corruption cleaned. 10487_ Adv. Hacking Suite destroyed. 10489_ Slug penetrates Sealed Heavy Doors. 10490_ P-80 Master resets P-80 Master, system corruption cleaned. 10490_ Microactuators destroyed. 10492_ Slug penetrates Sealed Heavy Doors. 10492_ Slug penetrates P-80 Master. 10492_ Slug penetrates Sealed Heavy Doors. 10495_ Quantum Shading Machine destroyed. 10496_ Slug penetrates Sealed Heavy Doors. 10496_ Slug penetrates P-80 Master. 10497_ P-80 Master resets P-80 Master, system corruption cleaned. 10499_ Slug penetrates Sealed Heavy Doors. 10499_ Slug penetrates P-80 Master. 10499_ Slug penetrates Sealed Heavy Doors. 10502_ U-05 Engineer builds a Wall. 10503_ Slug penetrates Sealed Heavy Doors. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | # #????????????????????????????????? | | ### #### #????????????????????????????????? | | #?# #??# #????????????????????????????????? | | #?# #??# #????????????????????????????????? | | ######?# #??# #????????????????????????????????? | | ########/#### #????????????????????????????????? | | # #????????????????????????????????? | | # ##???????????????????????????????? | | + ##???????????????????????????????? | | # ##???????????????????????????????? | | ! # #????????????????????????????????? | | ############" ##???????????????????????????????? | | #??????????# #???????????????????????????????? | | ???????????# !! #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #??######???????????????????????? | | ###????????# #??# % #############???????????? | | #????????## ##### #############???????????? | | #???????### # ## ### ##???????????? | | #???????# ## ## "### ##???????????? | | #???????# # ## ###T ### ##???????????? | | #???????### # ####""### ##???????????? | | #???????## " #### ### ##???????????? | | ########### ##### ### ### ##???????????? | | upppp""" ### ##???????????? | | " [pp@" ### ##???????????? | | "% p""" ##"""""#???????????? | | ##############+#### %### > ### T#???????????? | | #???????# ## ### ### ##???????????? | | #???????# =## ######### ##???????????? | | #???????# ## ######### ##???????????? | | #???????# ## "#?###### ##???????????? | | #???????# ## #?## ##???????????? | | #???????# ## #?## ##???????????? | | ###???????# ## #?## ##???????????? | | ??????????# #######?## #######???????????? | | ??????????# #???????##""#######???????????? | | ?????????#"########"#???????# T#????????????????? | | ?????????##????????##???????# ##########????????? | | ????????????????????????????# # " #????????? | | ????????????????????????????# # """ #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 63 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 12 Additional Mass Support 25 Armor Coverage 1200 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 47 Defensive Hacking 21 Item Schematics ----------------- Imp. Terrain Scanner | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Imp. KE Penetrator | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Point Defense System | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Weight Redist. System | -5/Factory | Hacked Transmission Jammer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Light Armor Plating | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Adv. ECM Suite | -2/Research | Scanalyzed Centrium Light Armor Plating | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Coolant Network | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Enh. Gamma Bomb Array | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Adv. Sensor Array | -2/Testing | Scanalyzed Exp. Core Analyzer | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Adv. Matter Compressor | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Reaction Control System | -2/Testing | Scanalyzed Lyr. Light Armor Plating | -2/Testing | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Factory | Downloaded R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-88 Terminator | -2/Testing | Archive M-30 Cleanser | -2/Testing | Archive B-74 Champion | -2/Testing | Archive C-57 Dissector | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Adv. Reaction Control System | x2 | -5/Factory Transmission Jammer | x2 | -2/Testing Repaired ---------- Cld. VTOL Module | 1% | -4/Factory Adv. Cooling System | 6% | -2/Testing Studied --------- VTOL Module | -6/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lance | -4/Factory | Hacked Adv. Surge Thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Quantum Reactor | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Testing | Hacked Impulse Thruster | -2/Testing | Hacked Cesium-ion Thruster | -2/Testing | Hacked Power Sword | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Frankenstein Hulk Smash I Was Wrong! The Better Part Of Valor We Love MA Challenges ------------ None Game ------ Seed ArmorTripodArchive Manual? 0 Play Time 03:14:12 Cumulative 134.3 hours Start 2025.10.12 @ 21:14:12 End 2025.10.13 @ 00:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51c9e96e-ab3a-4e72-90ff-dcaac39d20ab