Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 17:30:36 Player: Xcalibur Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (290) 1450 Value Destroyed (15478) 15478 Prototype IDs (65) 1300 Alien Tech Used (11) 2200 Bonus (20675) 20675 TOTAL SCORE: 48603 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4032 Follower Combat Kills 119 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -76 Cogmind --------- Core Integrity 209/1600 Matter 187/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Experimental Target Analyzer Quantum Capacitor Experimental Transmission Jammer Experimental Reaction Control System Hacking Suite Improved Hacking Suite Deep Network Scanner > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Linear Gravjet Improved Antigrav System Quantum Capacitor Improved Core Shielding Advanced Shield Generator Enhanced Nova Cannon Core Cannon Multitool Molecular Scythe Sigix Containment Pod [Rating: 199] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Advanced Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Quantum Capacitor Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Voltaic Drivehammer Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 10 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 1 . . . . 1 . . . 1 Utility 11 | . . . . . 7 1 . . . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 288 | 7 5 18 4 5 26 5 5 1 4 6 46 26 36 44 50 Power 34 | 1 . 3 2 . 2 1 1 . 1 1 4 3 8 3 4 Engine 11 | 1 . 3 2 . 2 . . . . . . . 3 . . Core 4 | . . . . . . . . . . 1 . 2 . 1 . Reactor 19 | . . . . . . 1 1 . 1 . 4 1 5 2 4 Propulsion 75 | 2 2 1 . . 7 1 1 . 2 . 11 6 9 16 17 Treads 6 | 1 1 . . . 4 . . . . . . . . . . Leg 11 | . . 1 . . 3 1 1 . 2 . 1 1 . 1 . Wheel 2 | 1 1 . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . . 10 5 8 14 16 Flight 3 | . . . . . . . . . . . . . 1 1 1 Utility 113 | 2 2 3 2 1 12 2 . 1 1 5 18 11 15 17 21 Device 52 | 1 1 1 . . 6 1 . 1 . 1 11 3 8 6 12 Storage 13 | 1 1 . . . . . . . . 1 . 2 5 2 1 Processor 19 | . . . . . 3 1 . . . . 2 3 1 5 4 Hackware 8 | . . . . . 2 . . . . 2 1 . 1 . 2 Protection 20 | . . 2 2 1 1 . . . 1 1 4 2 . 4 2 Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 66 | 2 1 11 . 4 5 1 3 . . . 13 6 4 8 8 Energy Gun 14 | . 1 2 . . 2 . 1 . . . 4 2 . . 2 Energy Cannon 15 | . . 1 . . 1 . . . . . 5 . 2 2 4 Ballistic Gun 17 | 2 . 4 . 3 1 1 . . . . 3 1 . 1 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . 1 Launcher 6 | . . 2 . . . . 1 . . . . 1 . 2 . Special Weapon 7 | . . 1 . 1 1 . 1 . . . 1 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 47 | . . 1 . . 1 . 1 . 4 . 2 13 3 19 3 Corrupted Parts 2 | . . . . 1 . . . . . . 1 . . . . System Corruption 11 | . . . . 1 . . . . . . 10 . . . . Parts Lost 101 | . 1 7 . . 2 . 1 . . 9 20 4 7 12 38 Power 12 | . . 3 . . . . . . . 1 2 . 1 . 5 Propulsion 33 | . 1 . . . . . . . . . 6 1 3 5 17 Utility 37 | . . 2 . . 2 . 1 . . 6 7 2 3 5 9 Weapon 19 | . . 2 . . . . . . . 2 5 1 . 2 7 Highest Loss Streak 21 | . 1 2 . . 2 . 1 . . 4 10 3 2 12 21 To Critical Strikes 3 | . . . . . . . . . . . 1 . . 1 1 Average Backups 13 | 3 12 14 15 13 13 14 15 14 14 14 13 13 9 9 9 Power 1 | . 2 2 2 1 1 1 . 1 1 . 1 1 . 1 1 Propulsion 3 | 1 2 3 4 3 2 4 4 4 4 5 5 . 1 2 1 Utility 2 | . 2 1 2 3 3 1 1 1 1 . 1 3 . . 1 Weapon 5 | 1 5 7 5 4 4 6 7 7 6 6 3 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . . 10 . 8 6 1 1 1 2 . 7 6 1 . 1 Power 10 | . . 2 . 3 2 . . . . . 1 1 1 . . Propulsion 13 | . . 3 . 2 3 1 . . . . 3 . . . 1 Utility 6 | . . . . . 1 . . 1 2 . 1 1 . . . Weapon 12 | . . 5 . 3 . . 1 . . . 1 2 . . . Tool/Special 3 | . . . . . . . . . . . 1 2 . . . Average Slot Usage (%) 85 | . 100 83 85 83 84 88 88 89 89 82 81 89 87 89 88 Engine 5 | . 14 12 14 14 5 . . . . . . . . . . Reactor 2 | . . . . . . 4 5 5 5 4 3 3 6 7 7 Treads 1 | . 14 3 . . 6 . . . . . . . . . . Leg 9 | . . 9 14 14 9 14 15 15 15 15 14 . . . . Hover 7 | . . . . . . . . . . . 5 28 26 25 23 Device 12 | . 14 10 . . 15 20 20 21 21 15 15 14 15 16 18 Storage 7 | . 14 12 14 13 5 5 5 5 5 6 4 4 7 4 3 Processor 6 | . . . . . 5 10 10 10 10 10 9 12 8 9 13 Hackware 4 | . . . . . 3 5 5 5 4 1 8 9 8 8 9 Protection 7 | . . 5 14 13 9 9 10 10 10 10 3 4 4 6 1 Energy Gun 4 | . 7 15 . . 4 10 9 10 7 5 1 1 2 3 2 Energy Cannon 2 | . . . . 1 . . . . 2 4 7 2 1 . 3 Ballistic Gun 7 | . 20 8 14 20 9 5 4 5 5 4 3 . . . . Ballistic Cannon 1 | . . . 14 5 . . . . . . . . . . . Peak Build Rating 199 | 7 8 31 31 36 91 100 109 101 113 113 143 172 183 198 199 Average Rating 93 | 5 7 23 29 32 73 96 100 100 105 105 129 154 174 179 175 On Entrance 84 | . 7 8 26 31 36 88 98 96 101 113 104 116 167 181 181 Avg Prop Armor Cover (%) 8 | 14 12 11 . . 7 . . . . . . . 1 1 6 Naked Turns 5 | . . . . . . . . . . . . . . . 5 Heaviest Build 100 | 14 29 50 45 50 80 70 72 67 73 73 100 87 80 88 90 Greatest Support 140 | 20 16 55 55 55 98 105 93 93 110 110 140 78 82 95 93 Greatest Overweight (x) 5 | . 2 3 . . 1 1 . . . . 1 1 1 1 5 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 14 14 14 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 15 15 15 15 15 13 14 15 15 15 3 Class Distribution -------------------- 34% | Mutant 16% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Hacker-Gunner 6% | Scavenger-Gunner 5% | Derelict-Tank 4% | Hacker-Mutant 4% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8123 | 298 130 513 253 110 1058 36 366 128 102 371 999 852 781 987 1139 Remotely 78 | . 78 . . . . . . . . . . . . . . Salvage Created 15159 | 141 270 614 89 . 1785 36 402 115 213 417 2204 1360 2493 2614 2406 Parts 732 | 13 15 46 1 . 68 1 24 8 . 10 114 62 127 124 119 Haulers Intercepted 3 | . . . . . . . . . . . . . 2 . 1 Recyclers Shooed 7 | 1 1 . . . 1 . . . . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 14 . . . . 15 6 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 216 | . 8 15 . . 20 . 12 4 . 13 30 7 27 40 40 Melee 8 | . . . . . . . . . . . . 7 1 . . Guns 55 | . 8 8 . . 14 . 6 . . 2 3 . 4 9 1 Cannons 58 | . . 4 . . 1 . . . . . 15 . 14 11 13 AOE 64 | . . 2 . . 3 . 6 4 . 11 2 . 2 12 22 Classes Destroyed 26 | 2 2 5 . . 5 . 2 . . 1 1 3 1 4 . Worker 18 | . . . . . 2 . . . . . 4 5 2 2 3 Builder 2 | . . . . . . . . . . . 1 . . 1 . Tunneler 6 | 4 . . . . . . . . . . . . 1 . 1 Hauler 3 | . . . . . . . . . . . . . 2 . 1 Recycler 14 | 1 . . 1 . 3 . . . . . 1 4 2 . 2 Mechanic 2 | . . . . . . . . . . . . 1 . 1 . Operator 6 | . . . . . 1 . . . . . 2 . 1 2 . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 18 | . . . . . 3 1 . . . . 1 3 4 1 5 Swarmer 47 | . 3 3 . . . . 4 4 . . 6 . 9 . 18 Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 71 | . 5 . . . 12 . 1 . . 10 8 . 6 21 8 Brawler 4 | . . . . . 1 . . . . 1 . . . 2 . Duelist 3 | . . . . . . . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . 1 . 2 . Sentry 8 | . . 1 . . 1 . . . . . 3 . 1 . 2 Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . . . . 4 . . 2 2 . 3 . 6 Programmer 48 | . . . . . 6 . 2 . . . 11 6 8 10 5 Striker 2 | . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . 1 . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 5 5 4 1 . 5 1 4 4 . 4 7 5 13 12 10 Combat Bots Only 12 | . 5 3 . . 5 . 4 4 . 4 3 3 11 12 8 Max Kills in Single Turn 12 | 1 1 2 1 . 3 1 2 4 . 2 2 1 3 12 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 10 | . . 2 . . 3 . 2 4 . 2 2 . 2 10 5 Melee 1 | . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1628 | . 31 97 . 7 102 6 75 8 . 197 329 85 145 196 350 Missed 553 | . 4 31 . 2 25 1 24 4 . 88 98 18 67 84 107 Hits 1075 | . 27 66 . 5 77 5 51 4 . 109 231 67 78 112 243 Melee 8 | . . . . . . . . . . . . . . 7 1 Projectile 1067 | . 27 66 . 5 77 5 51 4 . 109 231 67 78 105 242 AOE 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 60 | . . 2 . . 6 1 4 . . 4 18 5 5 9 6 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 13 | . . . . . 2 . . . . . 4 1 1 1 4 Damage Taken 22774 | . 333 1311 . 79 1473 99 656 110 . 1932 4917 1420 1775 3619 5050 Core 2801 | . 62 150 . . 38 22 11 13 . 122 655 257 184 199 1088 Absorbed by Shields 302 | . . . . . 36 . . . . . . . . . 266 Redirected to Core 182 | . . . . . . . . . . . . 182 . . . Redirected to Shielding 388 | . . . . . . . . . . 251 . . . 104 33 Ignored by Resistances 424 | . . . . . . . 107 4 . 189 124 . . . . Regen/Repaired (Parts) 2948 | . . . . 383 . 214 . . . . . 509 462 1380 . Core Remaining (%) 58 | 100 . . . 15 96 . . . . 85 . 27 . 73 13 Volleys Fired 767 | 7 29 64 1 2 71 8 29 4 20 26 171 14 74 151 96 Largest 3 | 2 2 2 2 1 3 3 3 1 1 3 2 2 1 1 3 Hottest 300 | 40 60 130 63 80 171 171 190 69 88 211 260 201 120 120 300 Shots Fired 1057 | 14 57 112 2 2 201 18 58 4 20 48 173 15 76 150 107 Gun 641 | 14 57 87 1 . 196 18 47 3 20 13 32 7 29 102 15 Cannon 346 | . . 10 1 2 4 . . . . 10 138 8 46 44 83 Launcher 61 | . . 10 . . . . 11 1 . 25 1 . . 4 9 Special 9 | . . 5 . . 1 . . . . . 2 . 1 . . Kinetic 309 | 14 37 75 2 . 126 5 16 . . 12 17 . . . 5 Thermal 469 | . 20 12 . 2 74 13 31 3 20 20 93 1 46 45 89 Explosive 42 | . . 1 . . . . 11 1 . 16 1 . . 3 9 Electromagnetic 237 | . . 24 . . 1 . . . . . 62 14 30 102 4 Robot Hit Streak 28 | 5 14 11 8 . 28 3 12 4 20 14 14 4 11 10 20 Robot Miss Streak 6 | 1 3 3 . . 4 6 2 1 . 2 4 1 2 4 3 Penetration Max 1 | . . . . . 1 . . . . 1 1 . . . . Secondary Targets 5 | . . 2 . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . Capacitor 443 | . . . . . . . . . . . 143 12 68 143 77 Shots Hit Robots 795 | 8 41 70 1 . 149 7 42 3 20 39 110 41 69 107 88 Core Hits 425 | 7 15 34 1 . 58 3 26 7 4 41 52 21 35 54 67 Critical Kills 8 | . . . 1 . 1 . 1 . . . 1 . . 1 3 Critical Parts Destroyed 11 | . . . . . 2 . 3 . 1 2 2 . . . 1 Critical Strikes 42 | . . . 1 . 7 2 5 . 2 3 4 5 2 7 4 Burn 7 | . . . . . 4 2 1 . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . 1 3 Destroy 17 | . . . 1 . 3 . 4 . 2 3 3 . . . 1 Corrupt 8 | . . . . . . . . . . . 1 . 2 5 . Sever 6 | . . . . . . . . . . . . 5 . 1 . Melee Attacks 123 | . . . . . . . . . . . . 54 19 41 9 Impact . | . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . . 54 19 41 9 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . . . . 10 8 7 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 52595 | 87 454 1356 28 . 3833 146 1641 320 686 3415 5409 3968 5408 17203 8641 Guns 10985 | 87 454 783 24 . 3223 146 725 57 686 320 966 . 1044 2060 410 Cannons 11098 | . . 208 . . 85 . . . . 306 3681 207 1818 1711 3082 Explosions 22551 | . . 365 . . 485 . 916 263 . 2789 611 . 584 11835 4703 Melee 7735 | . . . . . . . . . . . . 3761 1931 1597 446 Ramming 93 | . . . 4 . 10 . . . . . 79 . . . . Kinetic 5672 | 87 309 884 24 . 2160 49 253 . . 1246 524 . . . 136 Thermal 23697 | . 145 156 . . 1148 97 472 57 686 551 2408 . 1818 12923 3236 Explosive 8490 | . . 140 . . . . 916 263 . 1618 119 . 108 623 4703 Electromagnetic 6775 | . . 176 . . 485 . . . . . 2207 207 1520 2060 120 Impact 133 | . . . . . 30 . . . . . 72 . 31 . . Slashing 7735 | . . . . . . . . . . . . 3761 1931 1597 446 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . 1 15 . 2 2 2 2 49 46 6 13 4 Average Corruption 11 | . . . . 1 9 . 1 2 2 2 19 27 2 9 2 Corruption Purged 9 | . . . . . . . . . . . 3 2 . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 281 | . . . . . 48 . 2 3 5 12 89 52 8 52 10 Message Errors 60 | . . . . . 8 . . 1 1 2 24 6 1 14 3 Matter Fused 65 | . . . . . 8 . 1 2 2 4 19 16 3 8 2 Heat Flow Errors 34 | . . . . . 3 . . . . 2 10 8 . 10 1 Energy Discharges 36 | . . . . . 12 . . . . 1 7 7 1 7 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 33 | . . . . . 6 . . . 1 . 13 7 . 4 2 Data Loss (major) 11 | . . . . . 3 . . . 1 . 2 3 1 1 . Misfires 10 | . . . . . 4 . . . . . 2 1 2 1 . Alerts 8 | . . . . . 1 . . . . 2 2 1 . 1 1 Misdirections 8 | . . . . . . . . . . . 2 2 . 4 . Weapon Failures 15 | . . . . . 3 . 1 . . 1 7 1 . 2 . Overload Shots 2 | . . . . . . . . . . . 2 . . . . Overflow Damage 4468 | . . 5 . . . . 1 . . 92 256 743 783 1755 833 Projectiles 637 | . . . . . . . . . . 36 200 5 109 37 250 Explosions 1963 | . . 5 . . . . 1 . . 56 56 . 89 1234 522 Melee 1868 | . . . . . . . . . . . . 738 585 484 61 Knockbacks 2 | . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1327 | . . 60 . . . . 3 41 . 107 46 . 94 860 116 Shots 13 | . . 2 . . . . 1 1 . 5 1 . 1 1 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 2 . 2 . . . . . 3 . . . . Kicked 7 | . . . 2 . 2 . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 535 | . 85 9 18 108 280 108 164 . 34 256 535 232 340 206 176 Average Temperature 98 | . 48 6 10 45 87 50 74 . 23 107 133 60 102 42 28 Received Heat Transfer 2835 | . 129 114 . 36 448 24 30 12 . 652 670 . 108 279 333 Effects 15 | . . . . . 1 . . . . . 7 . 7 . . Shutdowns 2 | . . . . . . . . . . . 1 . 1 . . Energy Bleed 6 | . . . . . 1 . . . . . 3 . 2 . . Interference 6 | . . . . . . . . . . . 2 . 4 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . 1 . . 1 . . . . . 10 . 6 8 1 Combat Hostiles 26 | . . 1 . . 1 . . . . . 10 . 6 7 1 Parts Fried 60 | . . 2 . . 3 . . . . . 17 3 13 21 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . . 1 1 . . . . . . . 1 4 Combat Hostiles 5 | . . . . . 1 . . . . . . . . 1 3 Parts Melted 30 | . 1 1 . . 6 . 3 . . . . . 1 8 10 Heat Transferred 10796 | . 325 186 . . 2146 333 777 111 684 333 742 . 1295 1498 2366 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . 2 . 2 5 5 Low Security (%) 57 | 100 100 . 100 . 100 100 . . . . 34 100 44 . . Level 1 16 | . . . . . . . . . . . 51 . 41 18 . Level 2 7 | . . . . . . . . . . . 14 . 14 21 . Level 3 6 | . . . . . . . . . . . . . . 45 . Level 4 5 | . . . . . . . . . . . . . . . 48 Level 5 2 | . . . . . . . . . . . . . . 14 6 High Security 4 | . . . . . . . . . . . . . . . 44 Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2465 | 15 111 . 146 . 180 72 . . . . 460 164 590 2184 2465 Initial 1303 | . 3 . 106 . . 72 . . . . 55 164 27 325 1303 Average 400 | 4 42 . 35 . 68 14 . . . . 257 82 229 884 1704 Influence Increases 9347 | 25 211 315 174 . 609 43 300 125 5 345 1190 458 990 2465 2092 Destroy 0b10 Robot/C 4280 | . 160 120 . . 400 . 240 80 . 260 600 160 540 820 900 Destroy 0b10 Robot/NC 360 | 25 . . 5 . 45 5 . 5 5 . 45 65 60 40 60 Destroy Leader 712 | . 20 . . . 76 2 30 10 . 40 132 26 112 102 162 Allied During Kill 89 | . . . . . . . . . . . . . . . 89 Successful Hack 258 | . . . 18 . . . . . . . 48 53 20 97 22 Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . Disable Machine 495 | . . . . . . 30 . . . . 45 135 30 150 105 Destroy Structure 1683 | . 1 . 1 . 28 6 . . . . 110 4 78 956 499 Partial Spotted 150 | . . . . . . . . . . . 30 15 45 15 45 Lose Combat Pursuer 1170 | . 30 195 . . 60 . 30 30 . 45 180 . 105 285 210 Influence Decreases 6882 | 20 149 160 396 . 460 192 155 226 49 262 981 701 460 872 1799 Entered New Map 1601 | . 2 33 116 . . 77 . 28 44 . 28 128 22 254 869 Time Decay 3794 | 20 137 97 280 . 440 115 145 198 5 232 603 386 368 498 270 Lost Part 910 | . 10 30 . . 20 . 10 . . 30 200 40 70 120 380 Lost Ally 290 | . . . . . . . . . . . . 10 . . 280 Purge Threat 287 | . . . . . . . . . . . 150 137 . . . Squads Dispatched 64 | . 1 . . . 4 2 . . . . 11 3 10 14 19 Investigation 11 | . . . . . . 1 . . . . 5 . 1 3 1 Extermination 20 | . . . . . 3 1 . . . . 4 3 3 5 1 Reinforcement 13 | . 1 . . . 1 . . . . . 2 . 4 3 2 Assault 20 | . . . . . . . . . . . . . 2 3 15 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 12 | . 1 . . . 1 . . . . . 3 . 2 2 3 Communications Jammed 12 | . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . 12 Times Spotted 404 | . 12 27 . 8 31 6 14 7 . 18 52 20 49 72 88 Peak Tracking Total 14 | . 5 6 . 4 5 4 4 4 . 6 6 5 9 14 11 Tactical Retreats 42 | . 1 4 . . 2 . 2 1 . 3 10 . 4 8 7 Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 10 | . 1 3 . . . . . . . . 3 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 40 | . . 4 . 1 . 2 1 . . . 3 9 2 11 7 Max in Single Turn 5 | . . 3 . 1 . 1 1 . . . 1 1 1 5 4 Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 89 | . 2 2 10 7 9 3 . . 6 . 12 11 9 10 8 Terminals 38 | . 1 . 4 . 4 1 . . . . 5 9 5 5 4 Fabricators 4 | . . . . . 2 . . . . . . . . 2 . Repair Stations 6 | . . . . . . 1 . . . . 1 1 . 2 1 Recycling Units 16 | . 1 . 6 . 2 . . . . . 4 . 2 . 1 Scanalyzers 6 | . . . . . 1 . . . . . 1 1 2 1 . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . 2 Total Hacks 269 | . 6 13 30 29 33 7 . . 19 . 34 33 26 24 15 Successful 166 | . 1 13 15 29 22 2 . . 19 . 20 16 13 11 5 Failed 103 | . 5 . 15 . 11 5 . . . . 14 17 13 13 10 Catastrophic 15 | . 2 . 3 . . 1 . . . . 2 4 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . 3 . 17 . 7 2 1 . . . 12 10 6 7 7 Terminals 96 | . 3 . 13 . 9 2 . . . . 11 24 12 13 9 Fabricators 10 | . . . . . 5 . . . . . . . . 5 . Repair Stations 15 | . . . . . . 4 . . . . 3 3 . 4 1 Recycling Units 42 | . 3 . 17 . 4 . . . . . 13 . 3 . 2 Scanalyzers 40 | . . . . . 15 . . . . . 6 6 11 2 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . 3 Terminal Hacks 89 | . . 13 4 29 1 . . . 19 . 3 12 2 3 3 Record 45 | . . 13 . 21 . . . . 7 . . 4 . . . Part Schematic 5 | . . . 1 . . . . . 4 . . . . . . Robot Analysis 14 | . . . 1 7 . . . . 4 . . 1 . 1 . Prototype ID Bank 6 | . . . 1 . . . . . 4 . . 1 . . . Open Door 2 | . . . . . . . . . . . . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . 1 1 . . . Locate Traps 4 | . . . . . . . . . . . 2 1 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . 2 . Network Status 3 | . . . . . 1 . . . . . . . . 2 . Repair Station Hacks 5 | . . . . . . 2 . . . . . 1 . 2 . Scan Component 3 | . . . . . . 1 . . . . . 1 . 1 . Repair 2 | . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 15 | . 1 . 6 . 1 . . . . . 6 . . . 1 Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 10 | . 1 . 4 . 1 . . . . . 3 . . . 1 Retrieve Components 4 | . . . 1 . . . . . . . 3 . . . . Scanalyzer 31 | . . . . . 15 . . . . . 5 1 9 1 . Insert Component 7 | . . . . . 4 . . . . . 2 . 1 . . Analyze 14 | . . . . . 7 . . . . . 3 . 4 . . Retrieve Study 10 | . . . . . 4 . . . . . . 1 4 1 . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 21 | . . . 5 . 4 . . . . . 5 2 2 3 . Terminals 11 | . . . . . 4 . . . . . 2 2 2 1 . Botnet 8 | . . . . . 3 . . . . . 1 1 2 1 . Operators 3 | . . . . . 1 . . . . . 1 1 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . . . . 3 . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 51 | . 2 . 6 . 6 2 . . . . 8 4 8 9 6 Full Trace Events 10 | . 1 . 3 . . 1 . . . . . . 1 3 1 Feedback Events 3 | . . . . . . . . . . . . . . 1 2 Corruption 2 | . . . . . . . . . . . . . . 1 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 4 . . . 4 . 1 2 1 3 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 4 . . . . . . 1 4 1 . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 . Time 55 | . . . . . . 19 . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . 9 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 2 . . . . . . . 13 . . . . Parts Scanalyzed 7 | . . . . . 4 . . . . . 2 . 1 . . Part Schematics Acquired 6 | . . . . . 4 . . . . . 1 . 1 . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 19 | . . . . . . . . . . . . . . . 19 Largest Group 8 | . . . . . . . . . . . . . . . 8 Highest-Rated Group 114 | . . . . . . . . . . . . . . . 114 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . 15 Total Orders 11 | . . . . . 7 . . . . . . 2 . . 2 ROAM 1 | . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . 3 . . . . . . 2 . . 1 RETURN 4 | . . . . . 4 . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . . . . . 51 Total Damage 1164 | . . . . . . . . . . . . . . . 1164 Kills 8 | . . . . . . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 4525 | 14 240 1378 . . 267 2 . . . . 579 741 449 4 851 Optics 396 | . . . . . . . . . . . . . . . 396 Sensors 38 | . . . . . . . . . . . . . 38 . . Terrain 648 | . . . . . . . . . . . 68 369 . . 211 Seismic 3263 | 14 240 1378 . . 267 . . . . . 511 372 449 . 32 T.N.C. 2 | . . . . . . . . . . . . . . . 2 Machine Analysis 4 | . . . . . . . . . . . . . . 4 . Jamming 752 | . . . . . 20 2 . . . . . . . . 730 Robot Analysis Total 14 | . . . 1 7 . . . . 4 . . 1 . 1 . Derelict Logs Recovered 8 | . . 1 . 5 . . . 2 . . . . . . . Drone Launches 8 | . . . . . 4 . . . . . . 2 . . 2 Drone Recoveries 4 | . . . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 16567 | 89 456 1764 924 2565 1690 476 715 402 314 962 2018 974 841 1320 1057 Spaces Moved 12591 | 52 192 1044 693 1703 804 330 498 322 210 663 1150 847 966 1719 1398 Core 12 | 2 . . . . . . . . . . . . . . 10 Treads 2 | 2 . . . . . . . . . . . . . . . Legs 6841 | . . 797 693 1703 804 330 498 322 210 663 820 . . 1 . Wheels 487 | 48 192 247 . . . . . . . . . . . . . Hover 5249 | . . . . . . . . . . . 330 847 966 1718 1388 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 100 110 130 130 117 118 121 121 121 126 52 47 43 22 33 Average Speed 93 | 100 111 125 130 130 144 121 121 121 123 126 111 52 46 38 45 Slowest Speed 260 | 160 115 130 130 130 200 250 121 121 126 126 131 117 117 110 260 Overloaded Moves 41 | . . . . . . . . . . . . . . 41 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 51 | 5 44 55 90 86 22 5 66 55 61 81 23 67 30 93 43 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 12 | . . 2 5 1 . . . . 3 . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 15 | . . 3 . 5 . . 1 3 . 3 . . . . . Spaces Dug 66 | . . . . . 1 . 6 . . . 8 3 3 23 22 Terrain Destroyed 1152 | . . 84 1 . 11 2 46 5 . 140 56 3 25 592 187 Melee 28 | . . . . . . . . . . . . 3 1 22 2 Projectile 106 | . . . 1 . 11 2 6 . . 2 33 . 9 9 33 AOE 1018 | . . 84 . . . . 40 5 . 138 23 . 15 561 152 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 16596 | 72 375 1389 716 2061 1218 394 579 331 255 746 1839 1261 1313 2282 1765 Wait 1919 | . 143 175 9 285 240 29 26 . . 38 369 202 118 189 96 Move 12574 | 51 191 1043 692 1702 803 329 497 321 209 662 1149 846 965 1718 1396 Hop . | . . . . . . . . . . . . . . . . Pick Up 213 | 7 7 34 2 36 24 5 6 2 5 1 26 19 10 12 17 Fast Attach 241 | 7 . 6 . 7 9 4 3 . 7 4 25 39 42 51 37 Attach 104 | . 1 10 . 1 11 2 . 1 . 3 23 9 6 8 29 Detach 32 | . . 1 . . 3 . . . . . 11 4 1 2 10 Swap 225 | . 4 20 4 4 27 7 7 2 2 12 29 21 23 31 32 Drop 352 | . . 34 6 23 26 9 11 1 12 . 30 50 53 59 38 Fire 767 | 7 29 64 1 2 71 8 29 4 20 26 171 14 74 151 96 Melee 123 | . . . . . . . . . . . . 54 19 41 9 Ram . | . . . . . . . . . . . . . . . . Kick 7 | . . . 2 . 2 . . . . . 3 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 Rewire 19 | . . . . . . . . . . . . . . 19 . Trap 2 | . . . . 1 . . . . . . . . . . 1 Miscellaneous 15 | . . 2 . . 2 1 . . . . 3 3 2 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Entered Subcaves 547 | -10/Subcaves | Approached by a straggling Scientist 706 | -10/Subcaves | Learned location of Zion (-7) 706 | -10/Subcaves | Met a Zionite searching for "candidates" 884 | -10/Subcaves | Visited 4L-MR0's lab 927 | -10/Subcaves | Found Prototype Leg 934 | -10/Subcaves | Identified Cargo Legs 935 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1248 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1249 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1468 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1644 | -10/Subcaves | Visited Clippyterm 1648 | -10/Subcaves | Learned location of Deep Caves (-7) 1648 | -10/Subcaves | Learned Factory garrison access intel 1885 | -10/Subcaves | Discovered new exit (range 10) 1975 | -10/Subcaves | Core integrity fell below 50% 2083 | -10/Subcaves | Discovered new exit (range 13) 2161 | -10/Subcaves | Learned Materials terminal intel 2235 | -10/Subcaves | Core integrity fell below 20% 2310 | -10/Subcaves | Entered Recycling 2545 | -7/Recycling | Discovered new exit (range 16) 3202 | -7/Recycling | Scanned before Scraplab entrance 3221 | -7/Recycling | Entered Scraplab 3231 | -7/Recycling | Discovered new exit (range 3) 3234 | -7/Recycling | Entered Scraptown 3372 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3492 | -7/Scraptown | Discovered new exit (range 11) 3585 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3588 | -7/Scraptown | Learned location of Quarantine (-3) 3589 | -7/Scraptown | Learned Research terminal intel 3590 | -7/Scraptown | Learned location of 1 exit from Research 3592 | -7/Scraptown | Learned location of 1 exit from Factory 3593 | -7/Scraptown | Learned Factory terminal intel 3687 | -7/Scraptown | Visited IN-MT5's Study 3717 | -7/Scraptown | Visited CPS Storage 3755 | -7/Scraptown | Visited SPCMW 3812 | -7/Scraptown | Visited Symbiants 3847 | -7/Scraptown | Visited TADAMA 3873 | -7/Scraptown | Visited CR-KLE's Repair Center 3898 | -7/Scraptown | CR-KLE repaired 5 parts 4108 | -7/Scraptown | Visited UFD Registry 4108 | -7/Scraptown | Registered with UFD as "Plasmasys" 4159 | -7/Scraptown | Visited Cartography Club 4238 | -7/Scraptown | Found Surveybot 17 Chip 4318 | -7/Scraptown | Visited Junk Repository 4359 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4377 | -7/Scraptown | Found DCF Scrap (29 items) 4496 | -7/Scraptown | Visited Derelict Rescue Squad 4507 | -7/Scraptown | Found DRS Beacon 4565 | -7/Scraptown | Visited Research Penetration Think Tank 4594 | -7/Scraptown | Visited Analyses Database 4623 | -7/Scraptown | Visited Science Guys 4804 | -7/Scraptown | Visited LU-1G1's Boring Crew 4883 | -7/Scraptown | Visited Curators Association 4908 | -7/Scraptown | Visited Abandonware Association 4933 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4933 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 5150 | -7/Scraptown | Discovered new exit (range 5) 5163 | -7/Scraptown | Warned about trapping Scraptown 5289 | -7/Scraptown | Met Optimus 5289 | -7/Scraptown | Accepted into 0bPrime 5689 | -7/Scraptown | Civil war broke out across Scraptown 5704 | -7/Scraptown | Found Voltaic Drivehammer 5799 | -7/Scraptown | Entered Factory 5799 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 5800 | -5/Factory | Identified exit to Factory 5801 | -5/Factory | Loaded intel: 26 terminal locations 5802 | -5/Factory | Loaded intel: 4 garrison access locations 5829 | -5/Factory | Lost 14 allies 6139 | -5/Factory | Build established: Derelict-Tank 6921 | -5/Factory | System corruption reached 10% 7123 | -5/Factory | Discovered exit to Factory (range 15) 7408 | -5/Factory | Build established: Scavenger-Gunner 7489 | -5/Factory | Entered another Factory area 7489 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7633 | -4/Factory | Discovered new exit (range 14) 7697 | -4/Factory | Repaired Hrd. Medium Armor Plating 7885 | -4/Factory | Identified exit to Upper Caves 7965 | -4/Factory | Entered Upper Caves 8012 | -4/Upper Caves | Build established: Scavenger-Tank 8179 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8188 | -4/Upper Caves | Found Prototype Special Weapon 8188 | -4/Upper Caves | Identified Molecular Deconstructor 8527 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 8557 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 8663 | -4/Upper Caves | Discovered new exit (range 11) 8680 | -4/Upper Caves | Entered another Upper Caves area 8713 | -4/Upper Caves | Learned 8 Research zone layouts 8717 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9049 | -4/Upper Caves | Discovered new exit (range 14) 9053 | -4/Upper Caves | Learned Research stockpile data 9082 | -4/Upper Caves | Entered Zhirov 9082 | -4/Zhirov | Discovered new exit (range 3) 9104 | -4/Zhirov | Met Zhirov 9131 | -4/Zhirov | Learned location of Testing (-2) 9131 | -4/Zhirov | Learned location of Command (-1) 9147 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9173 | -4/Zhirov | Found Alien Artifact 9173 | -4/Zhirov | Identified Integrated Reactor 9173 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9275 | -4/Zhirov | Found Alien Artifact 9396 | -4/Zhirov | Entered Proximity Caves 9625 | -3/Proximity Caves | Build established: Tank 9981 | -3/Proximity Caves | Spotted B-86 Titan 10060 | -3/Proximity Caves | Build established: Gunner 10204 | -3/Proximity Caves | Lost 4 parts (4u) 10343 | -3/Proximity Caves | Discovered new exit (range 11) 10358 | -3/Proximity Caves | Entered Research 10358 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10359 | -3/Research | Identified exit to Research 10360 | -3/Research | Identified exit to Quarantine 10362 | -3/Research | Loaded intel: 24 terminal locations 10366 | -3/Research | Lost 3 parts (1p2w) 10459 | -3/Research | Found Adv. Powered Armor 10628 | -3/Research | Found Quantum Capacitor 10721 | -3/Research | Build established: Hacker-Gunner 10864 | -3/Research | System corruption reached 10% 10964 | -3/Research | Loaded intel: 5 recycling unit locations 11477 | -3/Research | Found Adv. Powered Armor 11493 | -3/Research | Learned location of Protoforge (-3) 12119 | -3/Research | System corruption reached 30% 12148 | -3/Research | Spotted B-86 Titan 12196 | -3/Research | Lost 10 parts (2p2n2u4w) 12261 | -3/Research | Found Quantum Capacitor 12372 | -3/Research | Core integrity fell below 50% 12376 | -3/Research | Entered Quarantine 12498 | -3/Quarantine | Found Alien Slashing Weapon 12498 | -3/Quarantine | Identified Sigix Broadsword 12550 | -3/Quarantine | Found Alien Artifact 12550 | -3/Quarantine | Identified Subatomic Replicator 12566 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 12733 | -3/Quarantine | Found Alien Artifact 12744 | -3/Quarantine | Spotted Alpha 7 12745 | -3/Quarantine | Identified Phase Redirector 12777 | -3/Quarantine | Destroyed Alpha 7 12781 | -3/Quarantine | Found Prototype Energy Gun 12781 | -3/Quarantine | Identified Enh. Gamma Rifle 12790 | -3/Quarantine | Found Prototype Processor 12790 | -3/Quarantine | Identified Exp. Target Analyzer 12793 | -3/Quarantine | Found Prototype Ballistic Gun 12793 | -3/Quarantine | Identified Multirail 12801 | -3/Quarantine | Lost 3 parts (1n1u1w) 12806 | -3/Quarantine | Found Alien Launcher 12806 | -3/Quarantine | Identified Sigix Terminator 12862 | -3/Quarantine | Found Alien Artifact 12862 | -3/Quarantine | Identified Terrabomb 12862 | -3/Quarantine | Used Terrabomb 12883 | -3/Quarantine | Found Alien Artifact 12883 | -3/Quarantine | Identified Core Reset Matrix 12883 | -3/Quarantine | Identified Transdimensional Reconstructor 12883 | -3/Quarantine | Used Core Reset Matrix 12887 | -3/Quarantine | Detected hypermatrix surge 12887 | -3/Quarantine | Sensed 10 artifacts in vicinity 12909 | -3/Quarantine | Build established: Scavenger-Mutant 13074 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13081 | -3/Quarantine | Found Dimensional Node Initializer 13081 | -3/Quarantine | Initialized slip node 13177 | -3/Quarantine | Met incapacitated Sigix Warrior 13177 | -3/Quarantine | Lockdown squad dispatched 13180 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13187 | -3/Quarantine | Found Sigix Containment Pod 13189 | -3/Quarantine | Warped through subspace to slip node 13192 | -3/Quarantine | Found Dimensional Node Initializer 13192 | -3/Quarantine | Initialized slip node 13197 | -3/Quarantine | Found Transdimensional Reconstructor 13200 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13337 | -3/Quarantine | Found Core Cannon 13343 | -3/Quarantine | Discovered exit to Research (range 15) 13350 | -3/Quarantine | Entered Research 13350 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13866 | -2/Research | Spotted B-90 Cyclops 13945 | -2/Research | Identified exit to Testing 13957 | -2/Research | Spotted B-90 Cyclops 13986 | -2/Research | Spotted B-90 Cyclops 14083 | -2/Research | Spotted B-90 Cyclops 14100 | -2/Research | First assault squad dispatched 14122 | -2/Research | Destroyed 11 combat bots 14180 | -2/Research | Discovered new exit (range 12) 14191 | -2/Research | Entered Testing 14278 | -2/Testing | Discovered new exit (range 13) 14306 | -2/Testing | Identified exit to Access 14323 | -2/Testing | Spotted PY-6SZTZ5LE5U 14415 | -2/Testing | Found Prototype Device 14415 | -2/Testing | Identified 2N-1CE's Frost Array 14441 | -2/Testing | First assault squad dispatched 14550 | -2/Testing | Destroyed 12 combat bots 14595 | -2/Testing | Repaired Centrium Medium Armor Plating 14622 | -2/Testing | Found Prototype Launcher 14622 | -2/Testing | Identified Ragnarok Missile Launcher 14736 | -2/Testing | Found Prototype Leg 14736 | -2/Testing | Identified Myomer Exoskeleton 14780 | -2/Testing | Found Prototype Launcher 14780 | -2/Testing | Identified Z-bomb Delivery System 14809 | -2/Testing | Found Prototype Energy Cannon 14809 | -2/Testing | Identified Potential Cannon 14820 | -2/Testing | Found Prototype Energy Cannon 14820 | -2/Testing | Identified Imp. Potential Cannon 14974 | -2/Testing | System corruption reached 10% 15025 | -2/Testing | Build established: Scavenger-Sprinter 15039 | -2/Testing | Found Prototype Device 15039 | -2/Testing | Identified Exp. Shock Absorption System 15064 | -2/Testing | Spotted Striker 15068 | -2/Testing | Spotted Striker 15242 | -2/Testing | Spotted Alpha 7 15270 | -2/Testing | Destroyed Striker 15279 | -2/Testing | Destroyed Striker 15324 | -2/Testing | Fired Sigix Terminator 15324 | -2/Testing | Destroyed Alpha 7 15344 | -2/Testing | Stole the SGEMP Prototype 15345 | -2/Testing | Destroyed 10 combat bots 15362 | -2/Testing | Lost 12 parts (5n5u2w) 15392 | -2/Testing | Found Prototype Device 15392 | -2/Testing | Identified Exp. Actuator Array 15511 | -2/Testing | Entered Access 15511 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15512 | -1/Access | Attacked by Zhirov 15521 | -1/Access | Warped through subspace 15593 | -1/Access | Found Prototype Hackware 15593 | -1/Access | Identified Deep Network Scanner 15598 | -1/Access | Found Prototype Device 15598 | -1/Access | Identified Exp. Transmission Jammer 15600 | -1/Access | Found Transdimensional Reconstructor 15601 | -1/Access | Found Deep Network Scanner 15630 | -1/Access | Warped through subspace 15640 | -1/Access | Found Quantum Capacitor 15646 | -1/Access | Found Quantum Capacitor 15658 | -1/Access | Deep Network Scanner fried by hacking feedback 15689 | -1/Access | Lost 6 parts (3n2u1w) 15744 | -1/Access | Identified exit to Surface 15997 | -1/Access | Spotted B-99 Colossus 16011 | -1/Access | First assault squad dispatched 16095 | -1/Access | High security lockdown imminent 16131 | -1/Access | Destroyed 8 combat bots 16175 | -1/Access | High security lockdown engaged 16407 | -1/Access | Spotted B-99 Colossus 16442 | -1/Access | Core integrity fell below 50% 16456 | -1/Access | Emitted hypermatrix ping 16461 | -1/Access | Assembled emerged from beneath the floor 16487 | -1/Access | Lost 21 parts (4p9n4u4w) 16501 | -1/Access | Assembled emerged from beneath the floor 16502 | -1/Access | Lost 5 allies 16555 | -1/Access | Core integrity fell below 20% 16563 | -1/Access | Released all parts (16) 16568 | *** | Destroyed 0b10! Last Messages --------------- 16561_ Beam penetrates Main Access Shell. 16563_ 2N-1CE's Frost Array destroyed. 16563_ Released Seismic Detector. 16563_ Released Imp. Armor Integrity Analyzer. 16563_ Released Quantum Capacitor. 16563_ Released Adv. Targeting Computer. 16563_ Released Adv. Coolant Injector. 16563_ Released Adv. Visual Processing Unit. 16563_ Released Deep Network Scanner. 16563_ Released Exp. Gyrokinetic Inverter. 16563_ Released Imp. Targeting Computer. 16563_ Released Exp. Target Analyzer. 16563_ Released Imp. Gyrokinetic Inverter+. 16563_ Released Quantum Reactor. 16563_ Released Molecular Scythe. 16563_ Released Imp. Power Shielding. 16563_ Released Drone Bay. 16563_ Released Core Cannon. [Achievement: 40k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????????????# ####### # + | | ????????????????????# #?????# # # | | ????????????????????##########?????# # # | | ???????????????????????????????????# # | | ???????????????????????????????????# ## | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# %[##? | | ???????????????????????????????????# #?? | | ????????????????????################ ""# ##### | | ???????????????? "T | | ???????????????? "" | | ????????????????????# ""####""### ###### | | ????????????????????# ""#?##g##### ##????? | | ????????????????????# ""###s^! # #?????? | | ????????????????????# T##=!!! # #?????? | | ????????????????????# ""# ;/] ^ # #?????? | | ????????????????????# ""; # # #?????? | | ????????????????????# " ;## + ??????? | | ????????????????????"""""""""" "## ^ # +?????? | | ?????????????H??????# #?# # #?????? | | ????????????????????# #?# # #?????? | | ????????????????????# """" #?# # #?????? | | ???????????????????????" " #?# #????????? | | ???????????????????????" @" " #?# #????????? | | ???????????????????????" "" " #?########????????? | | ???????????????????????" " #?????????????????? | | ??????????????????????? """" #?????????????????? | | ?????????????????????? ??? #?????????????????? | | ?????????????????????" ""???"""#?????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????; ???????????????????????????? | | ???????????????????##"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 100 Energy Generation 57 Energy Capacity 800 Matter Stores 314 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1000 Resistance: KI 20 Resistance: EX 75 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 72 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 72 Defensive Hacking 14 Item Schematics ----------------- Exp. Thermal Shield | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Imp. Antigrav System | -2/Research | Scanalyzed Cld. Nuclear Pulse Thruster | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 10% | -4/Factory Centrium Medium Armor Plating | 8% | -2/Testing Studied --------- Cmb. Gravmag System | -3/Quarantine | Hacked Imp. Antigrav System | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Imp. Gyrokinetic Inverter | -2/Research | Hacked Imp. Linear Gravjet | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Subatomic Replicator Phase Redirector Sigix Terminator Terrabomb Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Achievements -------------- 40k Club Alien Roots False Reunion Fancy Inventory Hard Hitter Mistaken Identity Payload Armed Plot Armor Thor Thread The Needle Around The Corner Uncivil War Challenges ------------ None Game ------ Seed CooledSpikedMegashotty Manual? 0 Play Time 06:57:48 Cumulative 138.6 hours Start 2026.01.01 @ 22:51:19 End 2026.01.04 @ 17:30:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e49305-8be8-496a-8942-ba97e6e86847