Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.14 @ 10:17:11 Player: morimori Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (211) 1055 Value Destroyed (7881) 7881 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 15685 Bonus ------- High Alert Combat Kills 556 Follower Combat Kills 70 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 58/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Flexi-carbon Leg Wheel Advanced Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer Kinecellerator Long-range Tractor Beam > --- WEAPON ----------- Advanced Plasma Cannon Heavy Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Compact Matter Pod Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . Utility 7 | . . 2 . 1 . . 1 1 2 . . . Weapon 3 | . . . . 1 . . . 1 . . . 1 Parts Attached 212 | 7 14 40 30 10 9 . 18 25 25 4 . 30 Power 31 | 1 3 6 3 . . . 3 2 5 . . 8 Engine 12 | 1 3 4 1 . . . 1 2 . . . . Core 11 | . . 2 2 . . . 2 . 5 . . . Reactor 8 | . . . . . . . . . . . . 8 Propulsion 45 | 2 1 6 7 3 1 . 5 9 6 . . 5 Treads 30 | . . . 7 3 1 . 5 8 6 . . . Leg 3 | . . . . . . . . 1 . . . 2 Wheel 12 | 2 1 6 . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 66 | 2 5 11 13 3 2 . 4 6 6 4 . 10 Device 36 | 1 2 5 4 3 2 . 1 5 4 2 . 7 Storage 8 | 1 3 . 1 . . . . . 1 1 . 1 Processor 13 | . . 2 5 . . . 3 1 1 . . 1 Hackware 3 | . . . 2 . . . . . . . . 1 Protection 6 | . . 4 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 5 17 7 4 6 . 6 8 8 . . 7 Energy Gun 19 | . 4 10 2 1 . . . . 1 . . 1 Energy Cannon 14 | . . 1 . . 1 . . 2 4 . . 6 Ballistic Gun 19 | 2 1 4 2 2 1 . 4 3 . . . . Ballistic Cannon 6 | . . . 1 1 . . . 2 2 . . . Launcher 11 | . . 2 2 . 3 . 2 1 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Corrupted Parts 6 | . . . . . . . . . . . . 6 System Corruption 12 | . . . . . . . . . . . . 12 Parts Lost 86 | . 4 9 10 1 1 . 12 3 31 2 . 13 Power 13 | . . 4 1 . . . 2 . 5 . . 1 Propulsion 24 | . 1 2 2 1 . . 6 1 8 . . 3 Utility 29 | . 1 2 5 . 1 . 1 1 9 2 . 7 Weapon 20 | . 2 1 2 . . . 3 1 9 . . 2 Highest Loss Streak 21 | . 3 5 4 1 1 . 5 1 21 2 . 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 94 97 95 99 99 100 97 99 90 19 15 55 Engine 5 | . 9 7 5 . . . 5 6 5 . . . Core 3 | . . 2 3 7 7 7 5 3 3 . . . Treads 16 | . . . 35 29 30 30 25 21 19 . . . Wheel 8 | . 28 21 . . . . . . . . . 8 Device 11 | . 13 14 9 7 12 15 12 9 16 4 5 12 Storage 8 | . 14 11 9 7 7 7 6 5 5 7 . . Processor 8 | . . 9 5 7 7 7 14 24 19 5 5 6 Hackware 3 | . . . 4 15 9 7 4 . . . . 3 Protection 2 | . . 8 2 . . . . . . . 5 . Energy Gun 8 | . 21 13 5 9 8 7 3 . . . . 3 Energy Cannon 3 | . . 2 3 . 5 7 6 5 8 . . 5 Ballistic Gun 5 | . 6 5 5 10 . . 5 10 5 . . . Ballistic Cannon 1 | . . . 3 2 . . . 4 1 . . . Launcher 1 | . . . . . 6 7 2 . 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 92 100 62 63 65 65 78 95 97 3 3 56 Greatest Support 117 | 26 26 26 92 90 90 90 90 113 117 3 3 58 Greatest Overweight (x) 8 | . 3 8 . . . . 1 1 2 . . 4 Average Overweight (x) 1 | . 1 3 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 5 5 5 Average Capacity 19 | 7 20 25 20 20 20 20 20 20 19 5 5 5 Most Carried 25 | 8 23 25 22 20 20 20 20 20 20 5 4 5 Average Carried 17 | 4 13 24 19 19 19 19 19 18 15 3 4 3 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 5 5 5 5 Final Carried 23 | 8 23 23 20 19 20 20 18 20 2 4 4 3 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Hacker-Skirmisher 9% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 4917 | 306 521 536 707 141 432 14 395 861 665 68 . 271 Remotely 1299 | . . . . . . . 112 325 599 68 . 195 Salvage Created 9222 | 158 594 1578 1502 149 505 87 757 1495 1829 . . 568 Parts 447 | 12 47 87 67 4 23 . 46 62 80 . . 19 Haulers Intercepted 5 | . . 3 . . . . . . 1 . . 1 Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . . . . . Prevented 5 | . . . . . 5 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 147 | . 11 25 26 4 14 2 14 18 31 . . 2 Guns 56 | . 9 16 8 3 . . 5 9 6 . . . Cannons 48 | . . 1 13 1 2 . 3 9 18 . . 1 AOE 38 | . 1 8 5 . 12 1 6 . 5 . . . Classes Destroyed 16 | 3 5 3 2 1 . . 1 . 1 . . . Worker 11 | 1 1 5 . . . . 1 2 . . . 1 Builder 10 | . 3 5 1 . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 5 | . . 3 . . . . . . 1 . . 1 Recycler 7 | 1 . 1 . . . . 1 3 . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . Operator 9 | . 2 1 3 . . . 2 1 . . . . Watcher 18 | . 3 4 4 . . . . 4 . . . 3 Swarmer 24 | . 3 1 . . 2 . 3 1 14 . . . Grunt 71 | . 8 12 16 2 7 1 4 13 6 . . 2 Brawler 5 | . . . 2 . 1 . . 1 1 . . . Duelist 7 | . . 2 1 . 2 1 . . 1 . . . Sentry 19 | . . 10 6 . 1 . 1 . 1 . . . Hunter 11 | . . . 1 . 1 . 4 1 4 . . . Programmer 8 | . . . . 2 . . 2 2 2 . . . Heavy 2 | . . . . . . . . . 2 . . . Best Kill Streak 13 | 4 3 7 6 2 8 2 5 8 13 . . 2 Combat Bots Only 13 | . 3 5 4 2 8 2 4 5 13 . . 1 Max Kills in Single Turn 5 | 1 1 5 2 1 5 1 3 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 3 2 . 5 1 3 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Damage Taken 14031 | . 526 1349 1665 573 179 17 1691 1178 4301 333 . 2219 Core 3386 | . 169 167 168 250 . . 255 174 660 233 . 1310 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 166 | . . . 109 . . . . . . 57 . . Regen/Repaired (Parts) 270 | . . 146 . 124 . . . . . . . . Core Remaining (%) 62 | 100 32 58 69 . . 64 70 82 . . 22 . Volleys Fired 412 | 9 76 76 92 11 16 1 25 40 49 . . 17 Largest 4 | 2 2 2 2 3 3 3 3 4 4 . . 3 Hottest 392 | 40 90 121 104 159 163 163 163 250 392 . . 276 Shots Fired 1019 | 18 152 153 182 33 31 3 73 160 173 . . 41 Gun 605 | 18 152 143 99 23 10 1 36 77 35 . . 11 Cannon 367 | . . 5 79 10 9 1 25 81 127 . . 30 Launcher 42 | . . 5 4 . 7 1 12 2 11 . . . Special 5 | . . . . . 5 . . . . . . . Kinetic 439 | 18 89 20 87 19 1 . 24 118 63 . . . Thermal 233 | . . 44 28 11 . . . 40 99 . . 11 Explosive 29 | . . 5 4 . 7 1 12 . . . . . Electromagnetic 313 | . 63 84 63 3 18 2 37 2 11 . . 30 Robot Hit Streak 23 | 8 17 14 23 12 6 4 14 17 16 . . 4 Robot Miss Streak 6 | 1 4 6 3 3 2 1 2 4 4 . . 3 Penetration Max 2 | . . . . . . . 1 2 . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 649 | 12 90 107 131 23 22 2 51 92 95 . . 24 Core Hits 370 | 6 33 73 57 8 27 2 40 54 56 . . 14 Critical Kills 7 | . . . 1 . . . 3 2 1 . . . Critical Parts Destroyed 9 | 1 . 1 . . . . 3 1 2 . . 1 Critical Strikes 33 | 1 1 2 7 2 . . 6 7 6 . . 1 Burn 3 | . . . 2 1 . . . . . . . . Destroy 17 | 1 . 1 1 . . . 6 4 3 . . 1 Blast 11 | . . . 4 1 . . . 3 3 . . . Corrupt 2 | . 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18861 | 151 1106 2322 3157 479 1413 277 2387 3070 3614 . . 885 Guns 6336 | 151 1073 1510 1046 307 113 16 337 1197 451 . . 135 Cannons 7784 | . . 75 1604 172 190 25 407 1797 2764 . . 750 Explosions 4726 | . 33 737 492 . 1110 236 1643 76 399 . . . Melee . | . . . . . . . . . . . . . Ramming 15 | . . . 15 . . . . . . . . . Kinetic 5629 | 151 442 223 1031 285 19 . 197 2204 1077 . . . Thermal 4766 | . 33 677 448 186 . . 359 790 2138 . . 135 Explosive 3601 | . . 508 387 . 1110 236 1284 76 . . . . Electromagnetic 4850 | . 631 914 1276 8 284 41 547 . 399 . . 750 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . 4 7 . . . . 2 23 23 23 21 Average Corruption 6 | . . 2 5 . . . . 1 7 23 23 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . . 24 46 . . . . 6 5 19 . 21 Message Errors 35 | . . 7 16 . . . . 2 . 4 . 6 Matter Fused 33 | . . 7 15 . . . . 1 1 6 . 3 Heat Flow Errors 11 | . . 2 4 . . . . 1 1 2 . 1 Energy Discharges 7 | . . 2 1 . . . . 1 . 1 . 2 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 15 | . . 1 5 . . . . 1 2 2 . 4 Data Loss (major) 6 | . . 2 3 . . . . . . . . 1 Misfires 2 | . . 2 . . . . . . . . . . Alerts 4 | . . 1 1 . . . . . . 2 . . Misdirections 4 | . . . . . . . . . 1 1 . 2 Weapon Failures 2 | . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 340 | . . 10 31 . 7 . 108 25 26 . . 133 Projectiles 223 | . . . 31 . . . 8 25 26 . . 133 Explosions 117 | . . 10 . . 7 . 100 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . 5 2 . . . 8 2 . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 14 | . . . 3 2 . . . 7 2 . . . Secondary 2 | . . . 1 . . . . 1 . . . . Self-Inflicted Damage 432 | . . 124 53 . . . 153 67 35 . . . Shots 12 | . . 4 1 . . . 3 2 2 . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 509 | . 174 375 379 417 48 33 129 471 509 167 . 408 Average Temperature 84 | . 33 67 90 136 20 25 30 102 127 86 . 115 Received Heat Transfer 2973 | . 228 477 810 72 27 9 105 477 378 9 . 381 Effects 17 | . . . 4 . . . . 7 5 . . 1 Shutdowns 5 | . . . 1 . . . . 1 2 . . 1 Interference 10 | . . . 3 . . . . 6 1 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 1 1 . 1 . . 1 Combat Hostiles 4 | . 1 . . . . 1 . . 1 . . 1 Parts Fried 39 | . 4 5 11 . 1 3 7 . 1 . . 7 Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 13 | . . 4 1 1 . . 1 . 6 . . . Heat Transferred 7625 | . 50 1310 988 444 . . 200 1250 3198 . . 185 Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 6 1 . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 959 | 25 122 350 382 113 . . 284 459 959 . . 231 Initial 208 | . 16 26 52 70 . . 116 114 208 . . 125 Average 155 | 10 51 203 157 43 . . 164 206 531 . . 112 Maximum Alert Level 3 | . . 1 1 . . . 1 2 3 . . 1 Low Security (%) 71 | 100 100 45 81 100 . . 78 53 . . . 84 Level 1 23 | . . 54 18 . . . 21 24 43 . . 15 Level 2 2 | . . . . . . . . 22 13 . . . Level 3 1 | . . . . . . . . . 42 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 2 2 4 3 . . 5 4 7 . . 4 Investigation 4 | . 1 1 . . . . . 2 . . . . Extermination 8 | . . . . 2 . . 1 2 1 . . 2 Reinforcement 12 | . 1 1 3 . . . 4 . 2 . . 1 Assault 2 | . . . . 1 . . . . 1 . . . Garrison 5 | . . . 1 . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 7 | . . 2 1 . . . . 2 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 229 | . 21 36 34 4 14 4 20 31 37 9 . 19 Peak Tracking Total 9 | . 4 6 4 2 9 4 4 8 7 9 . 6 Tactical Retreats 11 | . 3 2 . . 1 . . 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 12 | . . 6 2 1 . . 1 . 1 . . 1 Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 24 | . . 3 . . 2 . 6 4 9 . . . Max in Single Turn 5 | . . 1 . . 2 . 5 1 5 . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 51 | . 6 12 11 4 . . 7 7 1 . . 3 Terminals 29 | . 5 8 8 1 . . 4 2 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . . 2 . 1 . . . 1 . . . 1 Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . Scanalyzers 8 | . . 2 2 1 . . 1 . 1 . . 1 Garrison Access 3 | . . . . 1 . . 1 1 . . . . Total Hacks 139 | . 16 37 41 9 . . 14 15 1 . . 6 Successful 68 | . 5 22 25 3 . . 3 9 . . . 1 Failed 71 | . 11 15 16 6 . . 11 6 1 . . 5 Catastrophic 14 | . 2 1 4 . . . 1 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 5 11 7 . . . 5 . . . . . Terminals 65 | . 15 16 22 1 . . 8 2 . . . 1 Fabricators 8 | . . . . . . . . 8 . . . . Repair Stations 16 | . . 6 . 3 . . . 3 . . . 4 Recycling Units 6 | . 1 . 1 . . . 3 1 . . . . Scanalyzers 39 | . . 15 18 3 . . 1 . 1 . . 1 Garrison Access 5 | . . . . 2 . . 2 1 . . . . Terminal Hacks 20 | . 4 5 7 . . . 2 2 . . . . Record 1 | . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 2 1 3 . . . . . . . . . Open DSF 2 | . . . . . . . . 2 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 7 | . 1 2 3 . . . 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 3 | . . . . . . . . 3 . . . . Repair Station Hacks 9 | . . 5 . 2 . . . 1 . . . 1 Scan Component 6 | . . 3 . 1 . . . 1 . . . 1 Repair 3 | . . 2 . 1 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 1 . . . . Scanalyzer 30 | . . 12 17 1 . . . . . . . . Insert Component 15 | . . 6 8 1 . . . . . . . . Analyze 15 | . . 6 9 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 6 11 10 4 . . 7 4 1 . . 3 Full Trace Events 3 | . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 6 7 . . . . . . . . . Parts Built 5 | . . . . . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . Time 173 | . . . . . . . . 173 . . . . Total Part Build Rating 17 | . . . . . . . . 17 . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . . Time 102 | . . 89 . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 16 | . 10 . . . . . 3 3 . . . . Parts Scanalyzed 14 | . . 6 7 1 . . . . . . . . Part Schematics Acquired 13 | . . 6 7 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 2 2 . . . . . Highest-Rated Group 36 | . . . . . 36 36 35 . . . . . Highest-Rated Ally 20 | . . . . . 20 20 19 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 7 5 . . . . . Total Damage 232 | . . . . . . 158 74 . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 14303 | 146 1910 2899 2394 1277 1578 97 1017 1262 474 415 18 816 Spaces Moved 8375 | 111 1182 1582 1064 706 952 58 555 524 171 810 35 625 Core 1106 | 2 . . . . . . . . 17 810 35 242 Treads 4013 | . . . 1064 706 952 58 555 524 154 . . . Legs 21 | . . . . . . . . . . . . 21 Wheels 3235 | 109 1182 1582 . . . . . . . . . 362 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 156 156 156 156 156 153 50 50 50 50 Average Speed 131 | 90 115 140 159 156 156 156 157 165 146 50 50 83 Slowest Speed 240 | 100 145 200 160 156 156 156 240 240 158 50 50 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 95 99 61 21 96 8 19 13 7 93 7 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 . Scrap Searched 4 | . . . . . 2 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 487 | . 6 42 58 3 66 7 149 66 90 . . . Melee . | . . . . . . . . . . . . . Projectile 82 | . . . 7 3 . . . 28 44 . . . AOE 405 | . 6 42 51 . 66 7 149 38 46 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 10856 | 137 1592 2123 1589 861 1018 63 642 825 272 818 34 882 Wait 1500 | 2 263 345 336 102 36 1 22 193 21 . . 179 Move 8363 | 110 1181 1581 1063 705 951 57 554 523 170 809 34 625 Hop . | . . . . . . . . . . . . . Pick Up 218 | 9 38 44 37 17 4 2 15 28 4 5 . 15 Fast Attach 29 | 6 . 4 2 2 . . . . 1 1 . 13 Attach 113 | 1 7 20 18 3 1 . 11 11 20 3 . 18 Detach 6 | . . . . . . . . . . . . 6 Swap 71 | . 7 16 10 5 8 . 7 14 4 . . . Drop 143 | . 20 37 30 16 2 2 8 16 3 . . 9 Fire 412 | 9 76 76 92 11 16 1 25 40 49 . . 17 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 147 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 643 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Lost 3 parts (1n1u1w) 860 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 16) 1147 | -10/Materials | Discovered new exit (range 9) 1859 | -10/Materials | Identified exit to Mines 2057 | -10/Materials | Entered another Materials area 2057 | -9/Materials | Evolved 2 slots: Utility x2 2398 | -9/Materials | Discovered new exit (range 10) 2551 | -9/Materials | Identified exit to Materials 2791 | -9/Materials | Build established: Scavenger-Mutant 3182 | -9/Materials | Lost 5 parts (2p1n2u) 3267 | -9/Materials | Discovered exit to Materials (range 16) 3792 | -9/Materials | Discovered new exit (range 16) 3863 | -9/Materials | Repaired Lgt. Nuclear Core 3878 | -9/Materials | Identified exit to Mines 4105 | -9/Materials | Discovered exit to Materials (range 6) 4407 | -9/Materials | Repaired Imp. Assault Rifle 4956 | -9/Materials | Entered another Materials area 4956 | -8/Materials | Evolved 2 slots: Propulsion x2 5250 | -8/Materials | Build established: Mutant 5583 | -8/Materials | Discovered new exit (range 13) 5653 | -8/Materials | Garrison activated, responded to threat 5945 | -8/Materials | Discovered new exit (range 15) 5954 | -8/Materials | Lost 4 parts (1n1u2w) 6402 | -8/Materials | Discovered new exit (range 10) 6905 | -8/Materials | Identified exit to Factory 7009 | -8/Materials | Build established: Scavenger-Mutant 7350 | -8/Materials | Entered Factory 7350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7618 | -7/Factory | Build established: Hacker-Skirmisher 8180 | -7/Factory | Repaired Lgt. Treads 8423 | -7/Factory | Discovered new exit (range 4) 8428 | -7/Factory | Identified exit to Lower Caves 8627 | -7/Factory | Entered Lower Caves 9014 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9045 | -7/Lower Caves | Destroyed 8 combat bots 9466 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9553 | -7/Lower Caves | Discovered new exit (range 15) 9573 | -7/Lower Caves | Identified exit to Lower Caves 10205 | -7/Lower Caves | Entered another Lower Caves area 10205 | -7/Lower Caves | Accompanied by 2 allies 10216 | -7/Lower Caves | Discovered new exit (range 7) 10224 | -7/Lower Caves | Identified exit to Factory 10302 | -7/Lower Caves | Entered Factory 10302 | -6/Factory | Accompanied by 2 allies 10302 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10303 | -6/Factory | Identified exit to Extension 10340 | -6/Factory | Spotted B-75 Beast 11241 | -6/Factory | Discovered new exit (range 14) 11262 | -6/Factory | Identified exit to Factory 11319 | -6/Factory | Entered another Factory area 11319 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11348 | -5/Factory | Lost 5 parts (1p2n2w) 11614 | -5/Factory | Fabricated Exp. Biometal Medium Treads (x1) 11636 | -5/Factory | Build established: Scavenger-Gunner 11647 | -5/Factory | Fabricated Imp. Treads (x2) 11951 | -5/Factory | Build established: Gunner 12026 | -5/Factory | Fabricated Imp. Treads (x2) 12336 | -5/Factory | Build established: Machinist-Gunner 12543 | -5/Factory | Discovered new exit (range 4) 12581 | -5/Factory | Entered another Factory area 12581 | -4/Factory | Evolved 2 slots: Utility x2 12659 | -4/Factory | Build established: Gunner 12808 | -4/Factory | Discovered new exit (range 9) 12842 | -4/Factory | Garrison activated, responded to threat 12864 | -4/Factory | First assault squad dispatched 12939 | -4/Factory | Lost 10 parts (4p1n1u4w) 12966 | -4/Factory | Destroyed 13 combat bots 13016 | -4/Factory | System corruption reached 10% 13029 | -4/Factory | Destroyed 7 combat bots 13045 | -4/Factory | Core integrity fell below 50% 13055 | -4/Factory | Entered Upper Caves 13081 | -4/Upper Caves | Lost 21 parts (1p7n8u5w) 13297 | -4/Upper Caves | Build established: Mutant 13456 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13460 | -4/Upper Caves | Encountered a Warlord checkpoint 13464 | -4/Upper Caves | Discovered new exit (range 8) 13465 | -4/Upper Caves | Learned 4 Research zone layouts 13470 | -4/Upper Caves | Entered another Upper Caves area 13481 | -4/Upper Caves | Discovered new exit (range 15) 13488 | -4/Upper Caves | Entered Research 13488 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 13692 | -3/Research | Garrison activated, responded to threat 13790 | -3/Research | Build established: Gunner 13818 | -3/Research | System corruption reached 10% 14095 | -3/Research | Build established: Scavenger-Mutant 14226 | -3/Research | Core integrity fell below 50% 14254 | -3/Research | Spotted B-86 Titan 14258 | -3/Research | Lost 10 parts (1p2n5u2w) 14274 | -3/Research | Core integrity fell below 20% 14304 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14258_ K-01 Serf collects debris. 14265_ Knocked back. 14266_ U-05 Engineer builds a Wall. 14266_ Triggered Shock Trap. 14266_ The floor emits a surge of raw power. 14266_ System corrupted (+2). 14270_ Slug penetrates Wall. 14273_ ALERT: Cargo convoy en route, clear transfer corridor. 14273_ Knocked back. 14275_ System corrupted: Component data lost. 14286_ Adv. Signal Interpreter destroyed. 14287_ W-44 Eye destroyed. 14299_ Penetrated by Slug. 14301_ Door malfunctions. 14301_ Subatomic Condenser disabled. 14303_ System corrupted: Adv. Sensor Array rejected. 14303_ B-86 Titan exits siege mode. 14303_ P-80 Master suffers critical hit (Meltdown). 14303_ U-05 Engineer destroyed. 14303_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? + #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# "T #?????????????????????? | | ????# ##### " #?????????????????????? | | ???????? #?????????????????????? | | ?????????????## #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????######### ##?????????????????????? | | ??????????????######### #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# + +??????????????????????? | | ??????????????# #w #??????????????????????? | | ??????????????######### #??????????????????????? | | ??????????????????????# ########### ??????????? | | ????????????????????### ^ ?????????? | | ????????????????????# BBp ?????????? | | ????????????????????# BB ##???????? | | ????????????????????###* """ ""???????? | | ??????????????????????#% % "" F"" """??????? | | ?????????????????"????#= """""" T???????? | | ?????????????????"T#### """" ""???????? | | ?????????????????" ""???????? | | ?????????????????" %! #????????? | | ?????????????????" k #????????? | | ?????????????????" #####/@####% #####???????????? | | ?????????????????"??# # #???????????????? | | ????????????????????#] # #???????????????? | | ????????????????????# ! # ##??????????????? | | ????????????????????# # ##??????????????? | | ????????????????????# "" # #???????????????? | | ????????????????????# """ # #???????????????? | | ????????????????????# """ # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# % # #???????????????? | | ????????????????????###+###;## #???????????????? | | ??????????????????????# #?? ## #########???????? | | ??????????????????????# #?? ## # ] #???????? | | ??????????????????????# #?? ## # #???????? | | ????????????????????###+###/## # "" # # | | ????????????????????# # # "" # # | | ????????????????????# # # "" = # # | | ????????????????????# "" # + "Y # #### | | ????????????????????# """ # %=# "" # #### | | ????????????????????# F" + # "" # | | ????????????????????# """ # # "" # | | ????????????????????# "" # ### # | | ????????????????????# # #?#! ! # | | ????????????????????# + #?################# | | ????????????????????##########/###???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 53 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Salvage Targeting Computer | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Biometal Medium Treads | x1 | -5/Factory | Preloaded Imp. Treads | x2 | -5/Factory Imp. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed UtilityConstructMagmablaster Manual? 0 Play Time 03:18:35 Cumulative 57.4 hours Start 2023.08.13 @ 22:59:39 End 2023.08.14 @ 10:17:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32f849cc-c37d-452f-8d47-ffb842a021fb