Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 22:41:37 Player: TheSkyeDoctor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1919) 1919 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 5531 Bonus ------- Follower Combat Kills 154 Friendly Fire -37 Cogmind --------- Core Integrity 485/850 Matter 59/300 Energy 137/150 System Corruption 3% Temperature Warm (183) Movement Walking (176) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON (2) ------- Flak Cannon Heavy Rocket Launcher > --- INVENTORY (15) --- Fusion Compressor Armored Wheel Advanced Heat Sink Improved Melee Analysis Suite Energy Filter Jamming Amplifier Improved Heavy Armor Plating Field Laser Heavy Particle Gun Gauss Cannon Remote Datajack Mining Laser Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Improved Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Armored Wheel Advanced Heat Sink Improved Melee Analysis Suite Energy Filter Jamming Amplifier Improved Heavy Armor Plating Field Laser Heavy Particle Gun Gauss Cannon Remote Datajack Mining Laser Great Axe [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 49 | 5 . 2 3 6 19 14 Power 6 | . . 1 . 1 1 3 Engine 3 | . . 1 . 1 . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 15 | 2 . . 2 . 6 5 Treads 2 | . . . . . 2 . Leg 12 | 2 . . 2 . 3 5 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 . . 1 4 7 4 Device 5 | . . . . . 4 1 Storage 4 | 1 . . 1 1 1 . Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 5 | . . . . 1 1 3 Artifact . | . . . . . . . Weapon 11 | 2 . 1 . 1 5 2 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 30 | . . . . 4 15 11 Power 4 | . . . . 1 1 2 Propulsion 10 | . . . . 1 6 3 Utility 11 | . . . . . 5 6 Weapon 5 | . . . . 2 3 . Highest Loss Streak 8 | . . . . 3 8 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 2 2 5 6 7 13 Power . | 1 2 1 1 . . 1 Propulsion . | . . . . . . 1 Utility 3 | . . . 1 3 3 4 Weapon 2 | . . 1 2 2 2 5 Tool/Special . | . . . . . . . Unused Backups 12 | 2 . . . . . 10 Power 1 | . . . . . . 1 Propulsion 3 | 2 . . . . . 1 Utility 6 | . . . . . . 6 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 80 | . 71 85 75 91 76 82 Engine 4 | . . 14 11 8 1 . Core 3 | . . . . . 5 4 Treads 1 | . . . . . 2 . Leg 16 | . 28 28 22 33 9 12 Device 4 | . . . . . 7 6 Storage 12 | . 14 14 20 10 12 11 Processor 11 | . . . . 15 14 13 Protection 7 | . . . . 7 6 16 Ballistic Gun 7 | . 28 22 11 7 2 4 Launcher 3 | . . 5 11 9 1 2 Slashing Weapon 2 | . . . . . 4 3 Peak Build Rating 50 | 5 5 6 12 22 34 50 Average Rating 25 | 2 5 6 8 20 26 42 On Entrance 12 | . 5 5 6 12 22 34 Avg Prop Armor Cover (%) 7 | . . . . . 7 7 Naked Turns . | . . . . . . . Heaviest Build 75 | 9 9 15 18 31 52 75 Greatest Support 60 | 20 20 20 30 50 47 60 Greatest Overweight (x) 12 | . . . . . 12 3 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 Average Capacity 12 | 6 8 8 8 9 14 15 Most Carried 15 | 4 3 3 8 8 15 15 Average Carried 8 | 1 2 2 5 6 7 14 Final Capacity 15 | 8 8 8 8 10 15 15 Final Carried 15 | 2 3 3 8 7 15 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1338 | 186 29 139 178 95 365 346 Remotely . | . . . . . . . Salvage Created 1377 | . 29 33 80 205 476 554 Parts 69 | . 1 4 3 12 16 33 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . . 5 1 8 13 16 Melee 4 | . . . . . 2 2 Guns 21 | . . 4 1 2 4 10 AOE 18 | . . 1 . 6 7 4 Classes Destroyed 11 | . 1 1 1 2 5 1 Worker 1 | . . . . . . 1 Builder 4 | . . . . . 1 3 Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . 1 . Watcher 4 | . 1 . 1 1 . 1 Swarmer 16 | . . 5 . 3 4 4 Grunt 19 | . . . . 5 6 8 Duelist 2 | . . . . . 1 1 Sentry 4 | . . . 1 . 1 2 Programmer 2 | . . . . . 1 1 Best Kill Streak 7 | . 1 3 1 6 7 7 Combat Bots Only 7 | . . 3 1 5 7 4 Max Kills in Single Turn 3 | . 1 2 1 2 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 2 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 448 | . . 30 10 41 175 192 Missed 144 | . . 7 5 11 47 74 Hits 304 | . . 23 5 30 128 118 Melee 5 | . . . . . 2 3 Projectile 299 | . . 23 5 30 126 115 Critical Strikes 12 | . . . . . 5 7 Damage Taken 4159 | . . 226 105 438 1476 1914 Core 821 | . . 57 . 75 324 365 Absorbed by Shields 96 | . . . . . 96 . Redirected to Shielding 151 | . . . . . . 151 Ignored by Resistances 109 | . . . . 29 20 60 Core Remaining (%) 83 | 100 . 77 100 86 53 . Volleys Fired 136 | . 1 10 12 20 35 58 Largest 2 | . 2 2 2 2 2 2 Hottest 76 | . 40 50 50 53 75 76 Shots Fired 185 | . 2 19 18 30 44 72 Gun 128 | . 2 16 12 19 32 47 Cannon 15 | . . . . . 3 12 Launcher 42 | . . 3 6 11 9 13 Special . | . . . . . . . Kinetic 119 | . 2 16 12 19 11 59 Thermal 24 | . . . . . 24 . Explosive 42 | . . 3 6 11 9 13 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 2 5 2 6 19 19 Robot Miss Streak 7 | . . 3 7 5 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 150 | . 2 10 5 18 50 65 Core Hits 189 | . 1 7 7 25 34 115 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 5 1 Burn 2 | . . . . . 2 . Sever 4 | . . . . . 3 1 Melee Attacks 31 | . . . . . 25 6 Impact . | . . . . . . . Slashing 31 | . . . . . 25 6 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6080 | . 27 267 251 779 2134 2622 Guns 1733 | . 27 134 24 112 396 1040 Cannons 252 | . . . . . 50 202 Explosions 3203 | . . 133 227 667 923 1253 Melee 892 | . . . . . 765 127 Ramming . | . . . . . . . Kinetic 1628 | . 27 134 24 112 89 1242 Thermal 357 | . . . . . 357 . Explosive 3117 | . . 133 227 667 923 1167 Electromagnetic 86 | . . . . . . 86 Impact . | . . . . . . . Slashing 892 | . . . . . 765 127 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 2 3 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 8 6 Message Errors 4 | . . . . . 2 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . 3 . Data Loss (minor) 5 | . . . . . 3 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 110 | . . 5 17 26 62 . Projectiles . | . . . . . . . Explosions 87 | . . 5 17 26 39 . Melee 23 | . . . . . 23 . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 196 | . . 23 40 92 41 . Shots 9 | . . 1 2 5 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 272 | . . 3 . 8 272 174 Average Temperature 53 | . . 2 . 4 48 73 Received Heat Transfer 1348 | . . 42 18 144 538 606 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 814 | . . . . . 814 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 93 | 100 100 63 100 100 100 89 Level 1 6 | . . 36 . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 258 | . 7 258 195 135 165 254 Initial 80 | . . . 80 . 56 . Average 65 | . . 119 109 51 34 105 Influence Increases 1804 | . 7 328 225 295 370 579 Destroy 0b10 Robot/C 1020 | . . 220 60 160 260 320 Destroy 0b10 Robot/NC 65 | . 5 . 10 10 15 25 Destroy Leader 200 | . 2 40 32 24 40 62 Allied During Kill 38 | . . 22 16 . . . Successful Hack 19 | . . . 9 . 10 . Disable Machine 180 | . . 15 45 15 15 90 Destroy Structure 207 | . . 31 53 41 30 52 Lose Combat Pursuer 75 | . . . . 45 . 30 Influence Decreases 1567 | . 7 120 433 170 495 342 Entered New Map 197 | . . . 128 . 69 . Time Decay 925 | . 7 120 120 130 306 242 Lost Part 260 | . . . . 40 120 100 Lost Ally 35 | . . . 35 . . . Purge Threat 150 | . . . 150 . . . Squads Dispatched 6 | . . . . . 1 5 Investigation . | . . . . . . . Extermination 3 | . . . . . 1 2 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 1 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 1 11 10 13 12 39 Peak Tracking Total 14 | . 1 6 2 4 5 14 Tactical Retreats 3 | . . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . 1 3 1 1 6 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 11 | . . . 4 3 4 . Terminals 10 | . . . 4 2 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 27 | . . . 9 10 8 . Successful 7 | . . . 2 1 4 . Failed 19 | . . . 7 8 4 . Catastrophic 6 | . . . 1 2 3 . Database Lockouts 1 | . . . . 1 . . Manual 12 | . . . 5 5 2 . Terminals 22 | . . . 9 5 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 2 . 4 . Record 4 | . . . . . 4 . Level Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 4 3 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 70 | . . 70 70 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 28 | . . 13 15 . . . Total Damage 424 | . . 234 190 . . . Kills 9 | . . 6 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 889 | . . . . . 889 . Sensors 889 | . . . . . 889 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3333 | 61 83 318 286 396 1412 777 Spaces Moved 1673 | 47 60 209 190 281 578 308 Core 22 | 14 . . . . 8 . Treads 92 | . . . . . 92 . Legs 1370 | 33 60 209 190 281 403 194 Wheels 189 | . . . . . 75 114 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 113 105 Average Speed 160 | 99 120 120 120 111 208 183 Slowest Speed 650 | 120 120 120 120 120 650 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 18 50 22 29 15 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 216 | . . 24 50 55 34 53 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 216 | . . 24 50 55 34 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2094 | 62 69 256 229 332 702 444 Wait 140 | . 8 35 19 16 19 43 Move 1667 | 46 59 208 189 280 577 308 Hop . | . . . . . . . Pick Up 56 | 9 1 1 6 6 24 9 Fast Attach 6 | . . . . . . 6 Attach 39 | 5 . 1 1 7 17 8 Detach 1 | . . . . . 1 . Swap 10 | . . 1 2 2 4 1 Drop 8 | 2 . . . 1 . 5 Fire 136 | . 1 10 12 20 35 58 Melee 31 | . . . . . 25 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assembled infested the area 330 | -10/Mines | Learned Materials security intel 331 | -10/Mines | Assisted by a Guerilla fighting off Assembled 388 | -10/Mines | Received a Mining Laser from a helpful Derelict 417 | -10/Mines | Discovered new exit (range 16) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Accompanied by 3 allies 463 | -9/Materials | Evolved 2 slots: Utility x2 470 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 630 | -9/Materials | Identified exit to Materials 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Propulsion x2 773 | -8/Materials | Central database locked down 1058 | -8/Materials | Lost 3 parts (1p1n1w) 1127 | -8/Materials | Discovered new exit (range 16) 1145 | -8/Materials | Entered Factory 1145 | -7/Factory | Evolved 2 slots: Utility x2 1363 | -7/Factory | Destroyed 7 combat bots 1501 | -7/Factory | Lost 8 parts (1p2n3u2w) 1755 | -7/Factory | Lost 3 parts (2n1u) 2066 | -7/Factory | Lost 3 parts (1n1u1w) 2493 | -7/Factory | Discovered new exit (range 5) 2557 | -7/Factory | Entered another Factory area 2557 | -6/Factory | Evolved 2 slots: Utility x2 2973 | -6/Factory | Lost 3 parts (2n1u) 3329 | -6/Factory | Cargo convoy interrupted 3334 | -6/Factory | Self-destructed Last Messages --------------- HV Slug penetrates G-50 Soldier. K-01 Serf collects debris. Critical hit (Destroy). X-67 Chaingunner IFF system glitched. A-27 Freighter destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. HV Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. I-36 Angel sends out distress signal. HV Slug penetrates Wall. Penetrated by HV Slug. Knocked back. Acquired 1 matter. Penetrated by Slug. X-67 Chaingunner suffers critical hit (Destroy). Imp. Weapon Shielding destroyed. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????? ????????????????????? | | ????????????????? 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""" """ """ # % """""""?# """" #[ | | ?# """ """ """ # ?"""""?# """" +% | | ?# """ """ """ # k ?""""??# % # | | ?# # t ??# # | | ?# / # ????????# % ## | | ?# # #?????????# #? | | ?###########+### ############+######### | | ????????# ! | | ????????# | | ????????# | | ######### """ | | """ | | ######+#####################+########## """ | | # #??????????# #????# | | + #??????????# """ #????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 352 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed PersonalArchitectGenerator Manual? 0 Play Time 00:29:49 Cumulative 20.9 hours Start 2026.02.12 @ 22:12:41 End 2026.02.12 @ 22:41:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 650f991f-92d9-4f31-9750-018dc5853537