Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 18:38:54 Player: Dazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (563) 563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 2870 Bonus ------- Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Visual Processing Unit Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Barrage Gun Slug Cannon > --- INVENTORY (10) --- Armored Treads Medium Treads Small Storage Unit Structural Scanner Targeting Computer Improved Medium Armor Plating Gatling Laser Heavy Battle Rifle Phasing Sabre Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Transport Network Coupler Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Small Storage Unit Structural Scanner Structural Scanner Targeting Computer Improved Medium Armor Plating Gatling Laser Barrage Gun Guided Missile Launcher Phasing Sabre [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor Transport Network Coupler Weapon Slug Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | 7 8 7 3 5 2 Power 5 | 1 2 1 1 . . Engine 5 | 1 2 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 2 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 2 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 2 1 1 1 Device 5 | 1 1 1 . 1 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 . 4 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 1 . 2 1 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 16 | . 6 8 . 1 1 Power 4 | . 1 2 . . 1 Propulsion 6 | . 3 3 . . . Utility 2 | . 1 1 . . . Weapon 4 | . 1 2 . 1 . Highest Loss Streak 5 | . 5 4 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 82 57 84 81 Engine 10 | . 13 10 11 11 4 Wheel 12 | . 24 15 1 11 11 Device 12 | . 10 14 11 11 21 Storage 11 | . 14 11 11 11 11 Processor 16 | . . 11 12 22 11 Ballistic Gun 9 | . 22 10 . 7 11 Ballistic Cannon 5 | . . . . 7 11 Impact Weapon 3 | . . 7 11 3 . Peak Build Rating 27 | 9 10 10 10 27 26 Average Rating 18 | 5 7 9 6 23 24 On Entrance 9 | . 9 7 5 10 26 Naked Turns . | . . . . . . Heaviest Build 26 | 11 20 23 17 25 26 Greatest Support 32 | 32 32 26 12 12 12 Greatest Overweight (x) 5 | . 3 4 5 2 2 Average Overweight (x) 1 | . . . 4 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 9 5 10 9 Average Carried 7 | 3 9 5 3 8 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 4 4 8 9 Class Distribution -------------------- 50% | Mutant 49% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 799 | 298 163 62 55 102 119 Remotely . | . . . . . . Salvage Created 573 | 142 257 114 . . 60 Parts 48 | 12 29 5 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 11 5 . . 2 Melee 1 | . . 1 . . . Guns 7 | . 6 1 . . . Cannons 2 | . . . . . 2 AOE 6 | . 5 1 . . . Classes Destroyed 7 | 2 4 . . . 1 Worker 1 | . 1 . . . . Tunneler 5 | 4 1 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 6 2 . . . Grunt 9 | . 5 3 . . 1 Duelist 1 | . . . . . 1 Best Kill Streak 5 | 3 5 2 . . 1 Combat Bots Only 3 | . 3 2 . . 1 Max Kills in Single Turn 3 | 1 3 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 164 | . 67 84 . . 13 Missed 45 | . 22 21 . . 2 Damage Taken 1566 | . 512 799 . . 255 Core 522 | . 104 303 . . 115 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 77 | 16 40 10 . . 11 Largest 2 | 2 2 1 . . 2 Hottest 81 | 40 50 30 . . 81 Shots Fired 137 | 32 74 10 . . 21 Gun 116 | 32 66 8 . . 10 Cannon 11 | . . . . . 11 Launcher 10 | . 8 2 . . . Special . | . . . . . . Kinetic 127 | 32 66 8 . . 21 Thermal . | . . . . . . Explosive 10 | . 8 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 6 9 5 . . 4 Robot Miss Streak 5 | 1 5 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 80 | 20 43 10 . . 7 Core Hits 42 | 8 27 5 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Smash 1 | . . 1 . . . Melee Attacks 9 | . . 9 . . . Impact 9 | . . 9 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1568 | 166 731 436 . . 235 Guns 642 | 166 370 73 . . 33 Cannons 202 | . . . . . 202 Explosions 466 | . 361 105 . . . Melee 258 | . . 258 . . . Ramming . | . . . . . . Kinetic 844 | 166 370 73 . . 235 Thermal . | . . . . . . Explosive 466 | . 361 105 . . . Electromagnetic . | . . . . . . Impact 258 | . . 258 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 182 | . 8 163 . . 11 Projectiles 11 | . . . . . 11 Explosions 101 | . 8 93 . . . Melee 70 | . . 70 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 169 | . 37 132 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 39 | . 27 9 . . 39 Average Temperature 11 | . 8 6 . . 15 Received Heat Transfer 399 | . 180 183 . . 36 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 2 | . . 2 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 308 | 25 308 301 79 . . Initial 94 | . 16 94 79 . . Average 124 | 11 158 169 79 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 78 | 100 67 68 100 . . Level 1 21 | . 32 31 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 3 . . 1 Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 19 22 . . 14 Peak Tracking Total 11 | . 6 11 . . 7 Tactical Retreats 7 | . 1 3 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 15 14 . . . Successful 11 | . 3 8 . . . Failed 17 | . 12 5 . . . Catastrophic 3 | . 3 . . . . Database Lockouts 1 | . . 1 . . . Manual 16 | . 9 7 . . . Terminals 28 | . 15 13 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 7 . . . Record 7 | . 1 6 . . . Robot Analysis 2 | . 2 . . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 209 | . . . . 209 209 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 506 | . . . . . 506 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3587 | 169 482 263 197 2109 367 Spaces Moved 2852 | 111 411 191 73 1767 299 Core 72 | 7 2 5 58 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2780 | 104 409 186 15 1767 299 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 105 105 105 Average Speed 112 | 96 87 106 259 114 110 Slowest Speed 300 | 100 200 250 300 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 79 22 24 92 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 7 | . 7 . . . . Terrain Destroyed 114 | . 73 36 . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 109 | . 73 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3100 | 146 470 228 80 1859 317 Wait 80 | . 2 7 2 69 . Move 2847 | 110 410 190 72 1766 299 Hop . | . . . . . . Pick Up 41 | 13 9 2 3 11 3 Fast Attach . | . . . . . . Attach 31 | 7 6 7 3 6 2 Detach 5 | . 1 1 . 2 1 Swap 2 | . 2 . . . . Drop 7 | . . 2 . 5 . Fire 77 | 16 40 10 . . 11 Melee 9 | . . 9 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 386 | -10/Materials | Lost 5 parts (1p2n1u1w) 466 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Discovered new exit (range 7) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x2 684 | -9/Materials | Discovered new exit (range 13) 686 | -9/Materials | Central database locked down 764 | -9/Materials | Lost 4 parts (1p1n1u1w) 891 | -9/Materials | Discovered new exit (range 15) 909 | -9/Materials | Core integrity fell below 50% 915 | -9/Materials | Entered Mines 945 | -9/Mines | Lost 3 parts (1p1n1w) 1104 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1112 | -9/Mines | Entered Zion 1192 | -7/Zion | Given the Hacking Drone Bay 1194 | -7/Zion | Found Prototype Device 1198 | -7/Zion | Identified Hacking Drone Bay 1215 | -7/Zion | Discovered new exit (range 13) 1327 | -7/Zion | Gained Derelict followers 1507 | -7/Zion | Met Imprinter 1532 | -7/Zion | Imprinted 1534 | -7/Zion | Declared Zion's savior 1708 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1812 | -7/Zion | Learned location of 1 exit from Factory 2130 | -7/Zion | Build established: Derelict-Mutant 2484 | -7/Zion | Found Prototype Launcher 2494 | -7/Zion | Identified Gui. Missile Launcher 3221 | -7/Zion | Entered Proximity Caves 3221 | -6/Proximity Caves | Accompanied by 6 allies 3294 | -6/Proximity Caves | Spotter reported a threat 3327 | -6/Proximity Caves | Learned Factory security intel 3354 | -6/Proximity Caves | Core integrity fell below 20% 3393 | -6/Proximity Caves | Lost 5 allies 3406 | -6/Proximity Caves | Spotter reported a threat 3470 | -6/Proximity Caves | Spotter reported a threat 3557 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3588 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03404_ Slug penetrates Wall. 03406_ N-01 Spotter sends a signal. 03406_ ALERT: Unidentified potential threat approaching Complex 0b10. 03409_ Acquired 10 matter. 03468_ N-01 Spotter is scanning... 03470_ N-01 Spotter sends a signal. 03470_ ALERT: Unidentified potential threat approaching Complex 0b10. 03539_ Penetrated by Slug. 03542_ G-50 Soldier destroyed. 03546_ Acquired 10 matter. 03556_ Lgt. Angular Momentum Engine fries itself beyond repair. 03557_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03559_ Attempting to rewire B-48 Gladiator. 03561_ Y-64 Sentinel: "REQUESTING BACKUP." 03562_ Penetrated by Slug. 03568_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ??????######??????????######?#####???????######### | | ??????#######???#######################?##### !# | | ??????## ############## ##### ########### %# | | ###??### ####### ### #### #### #### !!# | | ######## ##### ## ## "### ## # | | ##### ## #### ## | | ## #### ## | | ####### ### ## | | ## ############# !% ## | | ################## [%=%= ### | | ## ######## ######### % ###! ### | | ## ###### ###### ##### ## | | ## #### ##### ## ### ### | | ## ## ### #### ####?## #### | | ### ## ### ##### ####??### ""###? | | ## ### ###############% " #### | | ## ############### ###### | | ### ###### ## ## | | ## @ !%=%= h ## | | ## ######### *[ ### ## | | ##### #### ###### #### | | ####### ######## ### ##############??## | | #######%#""""""# ### ##??#########???## | | ########%# # ###???????????????? | | ####### %%[/ + ### ####???????????????? | | ###### %%###//### ### ###????????????????? | | ##??### # # ??## ##?????????????????? | | # ##??###### # # #### ##?????????????????? | | ## ##???##### ## "# #### ##?????????????????? | | ### ##??????## # ##?????????????????? | | ######??????## ###### ????????????????? | | ######??????## ###### ????????????????? | | ##?????????## ###?????? ???????????????? | | ##?????????### ###??????? ????????????????? | | ###????????#######?????? ?????????????????? | | ##?????????#####???????? ??????????????????? | | ###??????????????????????? ?????????????????? | | ####??????????????????????????? ?????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fission Core | -7/Zion | Archive Antigrav System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed PhasingArchitectFalx Manual? 0 Play Time 00:47:00 Cumulative 9.4 hours Start 2024.10.01 @ 17:38:23 End 2024.10.01 @ 18:38:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78297348-76e1-4525-b073-6b55e8a9717c