Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:58:01 Player: Fusha Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (242) 1210 Value Destroyed (6265) 6265 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 13617 Bonus ------- High Alert Combat Kills 988 Follower Combat Kills 658 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Well Improved Weapon Cycler Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Hardened Medium Armor Plating Improved Medium Armor Plating Improved Lightning Gun Heavy Beamcaster Improved Proton Missile Launcher Spear [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Launcher Improved Proton Missile Launcher Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 1 1 . . . Utility 4 | . . 1 . . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 165 | 6 7 24 3 38 18 20 6 9 34 Power 26 | 1 1 3 . 9 1 4 2 . 5 Engine 11 | 1 1 3 . 5 . . . . 1 Core 12 | . . . . 4 1 3 . . 4 Reactor 3 | . . . . . . 1 2 . . Propulsion 59 | 2 2 7 1 16 8 7 . 2 14 Treads 13 | . . . . 10 3 . . . . Leg 41 | 2 2 7 1 6 . 7 . 2 14 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . 5 . . . . Utility 35 | 1 2 6 1 4 2 6 . 4 9 Device 17 | . . 2 1 2 1 4 . 3 4 Storage 9 | 1 1 2 . 2 . 2 . . 1 Processor 1 | . . . . . . . . . 1 Hackware 2 | . . 2 . . . . . . . Protection 6 | . 1 . . . 1 . . 1 3 Artifact . | . . . . . . . . . . Weapon 45 | 2 2 8 1 9 7 3 4 3 6 Energy Gun 27 | 1 2 5 . 3 4 1 4 3 4 Energy Cannon 11 | . . 2 1 5 2 1 . . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . 2 Parts Lost 44 | . . 2 . 9 2 5 . . 26 Power 10 | . . . . 2 1 2 . . 5 Propulsion 13 | . . . . 3 . 1 . . 9 Utility 10 | . . 1 . 2 . 1 . . 6 Weapon 11 | . . 1 . 2 1 1 . . 6 Highest Loss Streak 15 | . . 2 . 4 1 3 . . 15 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 98 100 93 97 86 99 96 92 Engine 6 | . 14 11 11 11 . . . . 1 Core 4 | . . . . 6 15 12 6 . 3 Reactor 2 | . . . . . . . 6 13 5 Treads 6 | . . . . 16 32 . . . . Leg 25 | . 28 33 33 13 . 25 40 40 34 Device 8 | . . 8 11 8 7 10 13 8 7 Storage 15 | . 24 21 22 17 14 8 13 13 10 Protection 1 | . 3 . . . . 2 . 1 6 Energy Gun 12 | . 25 19 . 2 6 16 11 19 16 Energy Cannon 6 | . . 2 22 15 14 2 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 12 15 37 42 51 52 50 69 71 86 Greatest Support 152 | 20 20 30 35 67 62 50 85 110 152 Greatest Overweight (x) 6 | . . 1 1 2 6 2 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 10 10 10 Average Capacity 12 | 6 8 14 15 15 14 6 10 10 9 Most Carried 15 | 2 8 15 15 15 9 10 10 10 10 Average Carried 8 | . 6 9 14 10 7 5 8 9 7 Final Capacity 15 | 8 8 15 15 15 5 10 10 10 5 Final Carried 15 | 1 6 15 15 7 5 8 10 10 2 Class Distribution -------------------- 39% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant 13% | Tank 7% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Matter Collected 2192 | 263 70 251 30 471 324 180 70 70 463 Remotely . | . . . . . . . . . . Salvage Created 10595 | 70 373 1349 332 2911 498 1327 . 336 3399 Parts 482 | 2 29 75 11 154 31 51 . 15 114 Haulers Intercepted 11 | . 1 4 . 5 . 1 . . . Recyclers Shooed 23 | . 2 2 2 6 1 5 . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 122 | . 10 20 3 34 8 12 . 3 32 Melee 1 | . . . . . . . . . 1 Guns 66 | . 9 16 . 1 2 9 . 3 26 Cannons 45 | . . 3 3 32 6 1 . . . Classes Destroyed 20 | 1 6 2 1 4 1 . . 2 3 Worker 38 | . 3 3 2 16 1 4 . 1 8 Builder 16 | . . . 2 9 1 2 . . 2 Tunneler 2 | . . . . 1 . . . . 1 Hauler 11 | . 1 4 . 5 . 1 . . . Recycler 32 | 1 1 5 3 8 2 3 . 1 8 Mechanic 5 | . . . . 1 . 1 . . 3 Operator 5 | . 1 2 . 1 . . . 1 . Watcher 11 | . 1 3 . 3 . 1 . . 3 Swarmer 26 | . 9 . 3 8 3 3 . . . Saboteur 1 | . . . . . . . . . 1 Grunt 56 | . 1 15 . 17 2 5 . 1 15 Brawler 6 | . . . . 3 . . . . 3 Duelist 3 | . . 1 . 1 . 1 . . . Protector 1 | . . . . . . . . . 1 Sentry 9 | . . 4 . 4 . . . . 1 Demolisher 1 | . . . . . . . . 1 . Specialist 1 | . . . . . . . . . 1 Hunter 4 | . . . . 1 . 3 . . . Programmer 13 | . . . . . 3 . . . 10 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | 1 6 5 9 9 3 6 . 2 6 Combat Bots Only 6 | . 4 4 3 6 3 4 . 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 863 | . 65 83 11 243 54 73 . 2 332 Missed 211 | . 24 24 1 53 11 17 . 1 80 Damage Taken 11455 | . 320 797 106 2929 777 1026 . 277 5223 Core 1892 | . 94 98 25 360 146 137 . 24 1008 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 916 | . . 7 . 411 345 . 69 84 . Core Remaining (%) 70 | 100 62 . 69 34 79 . . 81 . Volleys Fired 619 | 3 45 95 13 207 29 58 . 14 155 Largest 3 | 2 2 2 2 2 3 3 . 3 3 Hottest 188 | 60 100 136 136 136 188 115 . 182 161 Shots Fired 1451 | 6 90 183 26 415 82 162 . 38 449 Gun 937 | 6 90 163 . 33 17 141 . 38 449 Cannon 514 | . . 20 26 382 65 21 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 30 | 3 . . . . . . . . 27 Thermal 1378 | 3 90 181 26 412 79 162 . 38 387 Explosive . | . . . . . . . . . . Electromagnetic 43 | . . 2 . 3 3 . . . 35 Robot Hit Streak 18 | 4 8 13 9 13 10 17 . 4 18 Robot Miss Streak 6 | 2 4 5 5 6 4 3 . 4 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . 2 . . . . 1 . . 7 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 912 | 4 53 128 10 235 43 109 . 16 314 Core Hits 424 | 2 21 103 10 94 16 44 . 10 124 Critical Kills 7 | . . 1 . 3 . 1 . . 2 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 46 | . 7 6 . 4 . 2 . 3 24 Burn 37 | . 7 5 . 1 . 1 . 3 20 Meltdown 5 | . . 1 . 3 . 1 . . . Destroy 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks 2 | . . . . 1 . . . . 1 Thermal 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19628 | 36 711 1854 301 5172 969 2313 . 404 7868 Guns 13015 | 36 711 1690 . 419 190 1773 . 404 7792 Cannons 6537 | . . 164 301 4753 779 540 . . . Explosions 76 | . . . . . . . . . 76 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 678 | 16 . . . . . . . . 662 Thermal 18250 | 20 711 1821 301 5158 941 2313 . 404 6581 Explosive . | . . . . . . . . . . Electromagnetic 700 | . . 33 . 14 28 . . . 625 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . 2 2 8 1 . . . 17 Average Corruption 4 | . . 2 2 7 1 . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 118 | . . 16 3 38 2 . . . 59 Message Errors 31 | . . 6 2 9 . . . . 14 Matter Fused 28 | . . 2 . 14 . . . . 12 Heat Flow Errors 12 | . . 1 . 6 1 . . . 4 Energy Discharges 10 | . . 5 . 1 . . . . 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 3 | . . 1 1 . . . . . 1 Data Loss (minor) 14 | . . 1 . 4 . . . . 9 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 3 | . . . . 3 . . . . . Alerts 5 | . . . . . 1 . . . 4 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 6 | . . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . . . 18 92 13 19 . . . Projectiles 142 | . . . 18 92 13 19 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 569 | 20 462 348 39 449 569 109 . 27 199 Average Temperature 100 | 15 127 87 22 119 178 45 . 10 64 Received Heat Transfer 2995 | . 12 330 . 1215 252 286 . 12 888 Effects 28 | . 6 1 . 10 11 . . . . Shutdowns 9 | . 1 . . 4 4 . . . . Energy Bleed 8 | . 2 . . 4 2 . . . . Interference 7 | . 3 1 . 2 1 . . . . Matter Decay 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 12 | . 1 1 . 3 . 3 . . 4 Combat Hostiles 9 | . 1 1 . 1 . 2 . . 4 Parts Melted 84 | . 2 10 1 17 2 20 . 5 27 Heat Transferred 33080 | 50 2627 4109 481 8837 1554 4508 . 888 10026 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Peak Influence 1205 | 5 189 342 154 589 504 376 50 359 1205 Initial 267 | . 3 79 42 59 267 210 50 . 169 Average 339 | 2 82 159 90 263 332 270 47 211 840 Maximum Alert Level 4 | . . 1 . 2 2 1 . 1 4 Low Security (%) 40 | 100 100 60 100 44 . 17 100 41 1 Level 1 29 | . . 39 . 17 85 82 . 58 5 Level 2 13 | . . . . 37 14 . . . 9 Level 3 14 | . . . . . . . . . 72 Level 4 2 | . . . . . . . . . 11 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . 2 4 . 7 4 2 . 3 12 Investigation 4 | . . 1 . 2 . . . . 1 Extermination 8 | . . . . . 2 1 . 1 4 Reinforcement 17 | . 2 3 . 3 2 1 . 2 4 Assault 4 | . . . . 1 . . . . 3 Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . 2 1 . . 1 2 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Distress Signals 8 | . . 3 . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 15 35 3 51 10 15 . 9 73 Peak Tracking Total 10 | . 3 4 3 6 3 4 . 3 10 Tactical Retreats 10 | . 1 1 . 2 1 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Traps Triggered 14 | . . 2 . 5 1 3 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Machines Disabled 15 | . . . . 3 3 2 . 4 3 Max in Single Turn 1 | . . . . 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Machines Accessed 43 | . 2 6 1 9 6 6 . 11 2 Terminals 27 | . 2 3 . 6 3 5 . 7 1 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 1 . 1 2 . . 3 . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 5 | . . 2 . . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 113 | . 5 20 1 28 14 15 . 23 7 Successful 60 | . 2 11 1 11 8 7 . 14 6 Failed 53 | . 3 9 . 17 6 8 . 9 1 Catastrophic 14 | . . 1 . 6 1 2 . 4 . Database Lockouts . | . . . . . . . . . . Manual 23 | . . 7 . 6 4 3 . 2 1 Terminals 70 | . 5 12 . 17 7 13 . 14 2 Fabricators . | . . . . . . . . . . Repair Stations 18 | . . 2 . 5 4 . . 7 . Recycling Units 7 | . . . . 4 3 . . . . Scanalyzers 15 | . . 6 . . . 2 . 2 5 Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 31 | . 2 5 1 6 2 6 . 8 1 Record 5 | . . . . 2 . . . 2 1 Open Door 1 | . . . 1 . . . . . . Open DSF 3 | . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 7 | . . 2 . 2 1 . . 2 . Unreport Threat 3 | . . 1 . 1 . 1 . . . Locate Traps 3 | . 1 . . . . 1 . 1 . Recall Extermination 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . 2 . 4 4 . . 4 . Scan Component 8 | . . 1 . 2 2 . . 3 . Repair 6 | . . 1 . 2 2 . . 1 . Recycling Unit Hacks 3 | . . . . 1 2 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . 1 1 . . . . Scanalyzer 12 | . . 4 . . . 1 . 2 5 Insert Component 9 | . . 3 . . . 1 . 2 3 Analyze 3 | . . 1 . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . Used 1 | . . . . . . . . 1 . Hacking Detections 35 | . 2 5 . 8 5 5 . 8 2 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . 1 . 2 2 . . 1 . Time 210 | . . 26 . 76 38 . . 70 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Total Allies 23 | . . . . . 3 . 20 . . Largest Group 20 | . . . . . 3 2 20 20 7 Highest-Rated Group 720 | . . . . . 93 62 720 720 282 Highest-Rated Ally 50 | . . . . . 31 31 50 50 46 Total Orders . | . . . . . . . . . . Ally Attacks 133 | . . . . . 8 3 . 54 68 Total Damage 5044 | . . . . . 89 42 . 2537 2376 Kills 34 | . . . . . 1 . . 15 18 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Turns Passed 11375 | 72 695 1719 302 3182 680 877 423 1114 2311 Spaces Moved 5674 | 53 401 646 136 1245 379 664 255 800 1095 Core 30 | 18 . . . . . . . . 12 Treads 1009 | . . . . 749 260 . . . . Legs 4272 | 35 401 646 136 496 . 420 255 800 1083 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 363 | . . . . . 119 244 . . . Fastest Speed 28 | 50 120 120 190 145 28 28 120 120 50 Average Speed 142 | 96 120 185 190 189 121 92 151 120 120 Slowest Speed 520 | 120 120 190 190 305 520 260 190 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 52 50 34 63 6 17 87 24 21 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 47 | . . . 7 13 . 3 . . 24 Melee . | . . . . . . . . . . Projectile 42 | . . . 7 13 . 3 . . 19 AOE 5 | . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Total 7691 | 68 526 987 157 1653 537 803 293 925 1742 Wait 995 | . 56 179 1 122 85 30 18 81 423 Move 5666 | 52 400 645 135 1244 378 664 254 799 1095 Hop . | . . . . . . . . . . Pick Up 107 | 7 11 25 1 18 10 8 6 6 15 Fast Attach 51 | . . 4 . 11 9 10 1 6 10 Attach 63 | 6 2 9 . 18 8 4 . 2 14 Detach 5 | . 1 . . 1 1 1 1 . . Swap 51 | . 5 11 3 9 1 6 5 1 10 Drop 114 | . 6 19 4 22 16 12 5 11 19 Fire 619 | 3 45 95 13 207 29 58 . 14 155 Melee 2 | . . . . 1 . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . 10 . 5 . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 12) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Repaired Sml. Battery 2195 | -9/Materials | Identified exit to Mines 2195 | -9/Materials | Identified exit to Storage 2487 | -9/Materials | Entered Mines 2528 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2693 | -9/Mines | Learned Materials emergency access door positions 2763 | -9/Mines | Discovered new exit (range 11) 2789 | -9/Mines | Entered Materials 2789 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3084 | -8/Materials | Build established: Scavenger-Mutant 3931 | -8/Materials | Lost 4 parts (1p2n1u) 4362 | -8/Materials | Build established: Mutant 4761 | -8/Materials | Garrison activated, responded to threat 4871 | -8/Materials | Lost 3 parts (1p2w) 5546 | -8/Materials | Repaired Arm. Treads 5585 | -8/Materials | Repaired Adv. Treads 5771 | -8/Materials | Discovered new exit (range 5) 5893 | -8/Materials | Core integrity fell below 50% 5971 | -8/Materials | Entered Factory 5971 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6171 | -7/Factory | Repaired Arm. Treads 6268 | -7/Factory | Build established: Gunner 6489 | -7/Factory | Repaired Adv. Treads 6490 | -7/Factory | Allied Derelicts emerged from ambush trap array 6615 | -7/Factory | Discovered new exit (range 15) 6651 | -7/Factory | Entered another Factory area 6651 | -6/Factory | Accompanied by 2 allies 6651 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7296 | -6/Factory | Identified exit to Factory 7385 | -6/Factory | Build established: Scavenger-Gunner 7485 | -6/Factory | Lost 3 parts (2p1w) 7528 | -6/Factory | Sucked down chute 7528 | -6/Factory | Entered Waste 7529 | -6/Waste | Joined by Warlord forces that had cleared the area 7910 | -6/Waste | Discovered new exit (range 10) 7951 | -6/Waste | Entered Factory 7951 | -6/Factory | Accompanied by 20 allies 8013 | -6/Factory | Lost 6 allies 8065 | -6/Factory | Discovered exit to Factory (range 9) 8289 | -6/Factory | Repaired Cld. Pulse Rifle 8856 | -6/Factory | Lost 3 allies 8998 | -6/Factory | Discovered exit to Factory (range 16) 9000 | -6/Factory | Build established: Scavenger-Tank 9065 | -6/Factory | Entered another Factory area 9065 | -5/Factory | Accompanied by 7 allies 9065 | -5/Factory | Evolved 2 slots: Utility x2 9083 | -5/Factory | Spotted B-75 Beast 9093 | -5/Factory | Allies destroyed B-75 Beast 9365 | -5/Factory | First assault squad dispatched 9534 | -5/Factory | Build established: Tank 10222 | -5/Factory | Lost 4 parts (2p2u) 10769 | -5/Factory | System corruption reached 10% 10810 | -5/Factory | Lost 6 parts (1p2n2u1w) 11022 | -5/Factory | Core integrity fell below 50% 11081 | -5/Factory | Build established: Scavenger-Gunner 11323 | -5/Factory | Cargo convoy interrupted 11365 | -5/Factory | Core integrity fell below 20% 11376 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 11369_ Dropped Carbon-fiber Leg. 11369_ K-01 Serf latches onto U-05 Engineer. 11369_ K-01 Serf pushes U-05 Engineer. 11369_ Dropped Segregator. 11369_ R-10 Processor collects Med. Storage Unit. 11370_ Imp. Arc Projector destroyed. 11370_ Enh. Flexi-carbon Leg destroyed. 11370_ Dropped Energy Well. 11370_ Extracted 1 energy. 11370_ K-01 Serf collects debris. 11371_ JXOEKL5M:WU|JGXS9T PI5JD 11371_ U-05 Engineer lays Concrete. 11372_ Slug penetrates Wall. 11372_ Penetrated by Slug. 11372_ R-10 Processor collects Energy Well. 11373_ U-05 Engineer lays Concrete. 11374_ U-05 Engineer repairs door. 11374_ P-70 Sage resets R-10 Processor, system corruption cleaned. 11375_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# #????????? | | ??????????????????????????##????????# #????????? | | ??????????????????????????# ???????# #????????# | | ??????????????????????????# ???????# ########## | | ??????????????????????????# ???????# # # | | ??????????????????????????# ?##### # """ # | | ??????????????????????????# ?# # """ # | | ??????????????????????????# """# # """ # | | ??????????????????????????# """# # + | | ???????????????????????##?# """# # """ # | | ??????????????????????? ?# ""# # """ # | | ???????????????????????#%?# ""# #! """ !# | | ???????????????????????# ## # # # | | ???????????????????????# #? # ####+##### | | ??????????????????????## ####;### | | ??????????????????????# @ % | | ??????????????????????+ | | ??????????????????????# h | | ??????????????????????+ %/ [R | | ??????????????????????# mpx=ku########## | | ??????????????????????# ##########x########????? | | ??????????????????????# #### %= #????? | | ??????????????????????# #??# | #????? | | ??????????????????????# #??# #????? | | ??????????????????????# #??# #????? | | ??????????????????????# #??# / ???? | | ??????????????????????# t#??# ] ###??? | | ??????????????????????# #??################????? | | ??????????????????????# ####### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ####### #??????????? | | ??????????????????????# #?????###+###??????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????###+###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Weapon Cycling 20 Evasion (%) 64 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever We Are Legion Challenges ------------ None Game ------ Seed CatalystChargeRail Manual? 0 Play Time 02:33:03 Cumulative 38.7 hours Start 2024.04.06 @ 21:20:15 End 2024.04.06 @ 23:58:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d963119-5cab-46c1-a246-b20f8663ec33