Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:06:18 Player: YenYu Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (830) 830 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2330 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Targeting Computer Improved Targeting Computer Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 23 | 7 5 2 5 4 Power 4 | 1 . 2 1 . Engine 3 | 1 . 1 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 1 2 . 1 1 Treads 5 | 1 2 . 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 3 . 2 2 Device 2 | 2 . . . . Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware 1 | . . . 1 . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 4 | 2 . . 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 2 8 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 100 90 82 Engine 11 | . 14 13 7 8 Treads 25 | . 28 28 22 13 Device 3 | . 15 . . . Storage 10 | . 2 14 11 11 Hackware 3 | . . . 11 11 Protection 12 | . 9 14 15 7 Ballistic Gun 22 | . 28 28 11 11 Ballistic Cannon 3 | . . . 10 7 Naked Turns . | . . . . . Heaviest Build 34 | 15 26 26 34 27 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 6 10 10 10 Most Carried 8 | 4 7 8 7 5 Average Carried 5 | 2 4 7 5 4 Final Capacity 10 | 5 10 10 10 10 Final Carried 8 | 4 7 8 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1114 | 284 224 294 312 . Remotely . | . . . . . Salvage Created 1191 | 194 212 491 271 23 Parts 85 | 18 24 26 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 28 | . 4 11 10 3 Guns 21 | . 4 11 5 1 Cannons 7 | . . . 5 2 Classes Destroyed 11 | 3 5 1 . 2 Worker 4 | 2 . 2 . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 10 | . 1 6 3 . Grunt 15 | . 3 5 7 . Demolisher 1 | . . . . 1 Assembled 2 | . . . . 2 Best Kill Streak 4 | 4 4 4 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 151 | . 20 62 50 19 Missed 44 | . 8 20 14 2 Damage Taken 1699 | . 117 502 405 675 Core 474 | . 28 34 62 350 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 126 | 17 16 44 35 14 Largest 2 | 2 2 2 2 2 Hottest 59 | 40 40 40 59 59 Shots Fired 242 | 34 32 88 70 18 Gun 203 | 34 32 88 35 14 Cannon 39 | . . . 35 4 Launcher . | . . . . . Special . | . . . . . Kinetic 242 | 34 32 88 70 18 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 5 12 5 12 Robot Miss Streak 4 | 3 2 2 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 151 | 16 21 64 37 13 Core Hits 67 | 7 12 24 18 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2121 | 203 259 800 659 200 Guns 1612 | 203 259 800 229 121 Cannons 509 | . . . 430 79 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2121 | 203 259 800 659 200 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles 25 | . . . . 25 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . . 23 98 . Average Temperature 31 | . . 6 43 . Received Heat Transfer 465 | . 42 246 177 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 354 | 30 173 267 354 60 Initial 72 | . 19 67 72 60 Average 135 | 9 119 143 213 41 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 76 | 100 100 77 38 100 Level 1 23 | . . 22 61 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 7 13 14 8 Peak Tracking Total 5 | . 3 3 5 5 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 8 . Successful 3 | . . . 3 . Failed 5 | . . . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 8 | . . . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1617 | 187 340 582 412 96 Spaces Moved 740 | 80 159 276 188 37 Core 11 | 8 . . . 3 Treads 729 | 72 159 276 188 34 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 149 160 160 160 163 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 22 68 11 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 3 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 938 | 113 214 328 228 55 Wait 23 | . 19 4 . . Move 736 | 79 158 275 187 37 Hop . | . . . . . Pick Up 23 | 10 10 2 1 . Fast Attach . | . . . . . Attach 14 | 6 1 . 3 4 Detach . | . . . . . Swap 9 | 1 4 2 2 . Drop 7 | . 6 1 . . Fire 126 | 17 16 44 35 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 3) 528 | -10/Materials | Entered Mines 559 | -10/Mines | Learned Materials stockpile data 581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -10/Mines | Discovered new exit (range 6) 1110 | -10/Mines | Entered Materials 1110 | -9/Materials | Evolved 2 slots: Utility x2 1227 | -9/Materials | Discovered new exit (range 12) 1321 | -9/Materials | Discovered new exit (range 15) 1407 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Entered Mines 1552 | -9/Mines | Met a Derelict bent on vengeance 1560 | -9/Mines | Assembled infested the area 1575 | -9/Mines | Learned Materials trap positions 1607 | -9/Mines | Core integrity fell below 50% 1617 | -9/Mines | Core integrity fell below 20% 1618 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01596_ as-36008 destroyed. 01596_ as-08222 destroyed. 01597_ D-53 Grenadier destroyed. 01598_ K-01 Serf collects debris. 01598_ U-05 Engineer builds a Wall. 01600_ as-27762 destroyed. 01602_ U-05 Engineer builds a Wall. 01606_ The unstable cave ceiling collapses. 01606_ Assault Rifle destroyed. 01606_ K-01 Serf destroyed. 01606_ U-05 Engineer lays Concrete. 01607_ The unstable cave ceiling collapses. 01607_ U-05 Engineer builds a Wall. 01609_ The unstable cave ceiling collapses. 01611_ U-05 Engineer builds a Wall. 01612_ The unstable cave ceiling collapses. 01612_ Assault Rifle destroyed. 01613_ The unstable cave ceiling collapses. 01615_ U-05 Engineer lays Concrete. 01616_ U-05 Engineer builds a Wall. 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