Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.21 @ 11:13:08 Player: Phantom Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3012) 3012 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6802 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg Advanced Weight Redist. System Improved Medium Laser Makeshift Shrapnel Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg Titanium Leg VSS Leg Improved Hover Unit Improved Hover Unit Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Rocket Launcher Datajack [Rating: 56] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Slots Evolved 7 | . 1 . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 2 | . 1 . 1 . . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 99 | 7 12 3 18 9 27 11 6 6 Power 12 | 1 2 2 . 3 3 1 . . Engine 7 | 1 . 1 . 3 2 . . . Core 5 | . 2 1 . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 40 | 2 4 . 14 2 10 2 6 . Treads . | . . . . . . . . . Leg 15 | 2 4 . 1 . 6 2 . . Wheel 12 | . . . 7 1 4 . . . Hover 10 | . . . 3 1 . . 6 . Flight 3 | . . . 3 . . . . . Utility 19 | 2 3 . 2 . 10 1 . 1 Device 8 | 1 1 . 1 . 3 1 . 1 Storage 4 | . 2 . . . 2 . . . Processor 3 | 1 . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . . . . . 4 . . . Artifact . | . . . . . . . . . Weapon 28 | 2 3 1 2 4 4 7 . 5 Energy Gun 8 | 1 2 . 2 1 1 1 . . Energy Cannon 4 | . . . . 2 1 1 . . Ballistic Gun 13 | 1 1 1 . 1 1 4 . 4 Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 21 | . . 1 2 4 2 1 . 11 Power 5 | . . 1 . 1 1 . . 2 Propulsion 6 | . . . . 2 . . . 4 Utility 5 | . . . 1 . 1 1 . 2 Weapon 5 | . . . 1 1 . . . 3 Highest Loss Streak 3 | . . 1 1 2 1 1 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 98 97 99 99 74 Engine 6 | . 1 . . 8 13 10 7 3 Core 6 | . 9 11 10 1 1 3 7 4 Leg 16 | . 24 25 13 . 28 35 1 . Wheel 2 | . . . 12 . 2 . . . Hover 11 | . . . 3 28 1 . 33 26 Device 13 | . 13 25 19 20 7 8 14 11 Storage 8 | . 12 12 10 10 8 7 7 6 Processor 8 | . 10 . 9 10 8 7 7 6 Protection 2 | . . . . . 7 5 . . Energy Gun 8 | . 11 12 9 7 8 7 7 5 Energy Cannon 2 | . . . . 4 2 2 7 5 Ballistic Gun 7 | . 12 12 10 7 2 9 7 2 Naked Turns 4 | . . . . . . . . 4 Heaviest Build 119 | 10 33 33 32 37 116 119 109 109 Greatest Support 76 | 20 20 20 48 21 68 76 76 45 Greatest Overweight (x) 26 | . 2 1 7 2 2 1 2 26 Average Overweight (x) 1 | . . 1 . 1 1 1 1 2 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 25 Average Capacity 19 | 5 13 15 15 15 24 25 25 24 Most Carried 20 | 5 11 11 14 15 14 16 20 20 Average Carried 11 | 2 7 8 7 10 8 12 18 17 Final Capacity 25 | 5 15 15 15 15 25 25 25 5 Final Carried 19 | 5 8 9 9 13 9 16 19 5 Class Distribution -------------------- 69% | Hacker-Mutant 24% | Hacker-Gunner 6% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Matter Collected 1815 | 203 200 85 243 92 468 288 128 108 Remotely . | . . . . . . . . . Salvage Created 3394 | . 344 85 685 534 793 441 266 246 Parts 178 | . 12 4 52 32 42 16 10 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 74 | . 6 3 18 11 17 10 5 4 Guns 60 | . 6 3 18 9 9 8 3 4 Cannons 12 | . . . . 1 8 2 1 . AOE 1 | . . . . 1 . . . . Classes Destroyed 11 | . 2 1 1 1 1 2 3 . Worker 1 | . . . . 1 . . . . Watcher 10 | . 2 . 3 1 3 1 . . Swarmer 12 | . . 2 6 2 2 . . . Grunt 33 | . 6 1 6 5 9 4 . 2 Brawler 2 | . . . . . 1 . . 1 Sentry 18 | . . . 6 4 5 1 1 1 Demolisher 2 | . . . . . . 2 . . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . Assembled 3 | . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 5 | . 2 2 4 5 3 3 1 3 Combat Bots Only 5 | . 2 2 3 5 3 3 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Damage Taken 4127 | . 279 116 326 354 733 749 231 1339 Core 1021 | . 72 4 55 97 70 52 26 645 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 23 | . . . . . 23 . . . Regen/Repaired (Parts) 9 | . . . . . 9 . . . Core Remaining (%) 79 | 100 . 69 . 62 87 . . . Volleys Fired 272 | . 33 9 57 37 67 34 13 22 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 152 | . 76 76 76 124 124 152 152 152 Shots Fired 563 | . 65 17 112 68 121 96 39 45 Gun 480 | . 65 17 112 59 87 79 26 35 Cannon 83 | . . . . 9 34 17 13 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 253 | . 33 9 57 24 50 45 13 22 Thermal 260 | . 11 8 54 16 71 51 26 23 Explosive . | . . . . . . . . . Electromagnetic 50 | . 21 . 1 28 . . . . Robot Hit Streak 26 | . 23 7 16 23 26 23 17 20 Robot Miss Streak 2 | . 2 1 2 2 2 2 1 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 453 | . 54 14 85 54 104 66 34 42 Core Hits 168 | . 19 5 39 20 38 24 9 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 25 | . 1 . 6 . 13 2 3 . Burn 21 | . . . 6 . 12 2 1 . Destroy 2 | . . . . . . . 2 . Blast 1 | . . . . . 1 . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 4 | . . . . . . 2 . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 2 Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7160 | . 809 160 997 808 1925 1201 651 609 Guns 5648 | . 760 160 997 616 1220 974 437 484 Cannons 1360 | . . . . 102 692 227 214 125 Explosions 134 | . 49 . . 85 . . . . Melee . | . . . . . . . . . Ramming 18 | . . . . 5 13 . . . Kinetic 2672 | . 312 86 329 117 778 530 203 317 Thermal 3776 | . 197 74 655 305 1134 671 448 292 Explosive . | . . . . . . . . . Electromagnetic 694 | . 300 . 13 381 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . Average Corruption 2 | . . . . . 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 21 . . . Message Errors 5 | . . . . . 5 . . . Matter Fused 4 | . . . . . 4 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 6 | . . . . . 6 . . . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . . 9 10 . Projectiles 19 | . . . . . . 9 10 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . 20 . . 2 . . . . Shots 1 | . 1 . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 183 105 205 154 472 400 254 305 Average Temperature 88 | . 39 50 49 54 111 110 90 146 Received Heat Transfer 1745 | . 210 72 237 195 495 129 56 351 Effects 9 | . . . . . 7 1 . 1 Shutdowns 4 | . . . . . 3 1 . . Energy Bleed 3 | . . . . . 2 . . 1 Interference 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 18 | . 1 . 4 1 5 3 4 . Heat Transferred 9561 | . 420 185 2109 594 3219 1517 925 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Peak Influence 392 | . 177 88 306 392 223 138 . . Initial 92 | . . 4 24 92 47 . . . Average 72 | . 31 23 93 189 72 46 . . Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 95 | 100 100 100 95 68 97 100 . . Level 1 4 | . . . 4 31 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 1 1 4 3 . 1 Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 1 2 1 . . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Distress Signals 9 | . 1 . 3 1 4 . . . Communications Jammed 3 | . . . . . 3 . . . Distress Signals 3 | . . . . . 3 . . . Times Spotted 128 | . 15 7 28 15 31 17 5 10 Peak Tracking Total 6 | . 5 4 5 4 6 5 1 5 Tactical Retreats 17 | . 4 2 4 2 1 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Traps Triggered 6 | . 3 . . 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Machines Disabled 3 | . . 2 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Machines Accessed 35 | . 7 . 5 8 9 5 1 . Terminals 28 | . 5 . 4 8 7 4 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 4 | . 2 . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 92 | . 26 . 13 13 30 9 1 . Successful 71 | . 19 . 12 13 22 4 1 . Failed 21 | . 7 . 1 . 8 5 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 7 . 4 5 13 7 1 . Terminals 80 | . 23 . 11 13 25 8 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 8 | . 3 . 2 . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 38 | . 11 . 6 9 11 . 1 . Record 13 | . 4 . 3 3 3 . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 6 | . 2 . 1 . 3 . . . Open Door 5 | . . . . 4 . . 1 . Branch Access Points 2 | . . . . 1 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 4 | . 1 . 2 . 1 . . . Maintenance Status 1 | . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Recall Assault 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 7 | . 3 . 2 . 2 . . . Report Inventory 4 | . 2 . 1 . 1 . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 23 | . 5 . 4 4 7 3 . . Terminals 23 | . 5 . 4 4 7 3 . . Botnet 23 | . 5 . 4 4 7 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 6 . 5 5 7 4 . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 106 | . . . 106 . . . . . Retrieved Components 19 | . 10 . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 16 | . . . . . . 16 . . Highest-Rated Ally 16 | . . . . . . 16 . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . Total Damage 17 | . . . . . . 17 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Turns Passed 8302 | 88 1649 171 1187 646 1666 792 1707 396 Spaces Moved 3897 | 53 776 71 463 412 678 321 978 145 Core 10 | 7 . . . . . . . 3 Treads . | . . . . . . . . . Legs 1965 | 46 776 71 151 . 567 321 33 . Wheels 400 | . . . 246 43 111 . . . Hover 1520 | . . . 64 369 . . 945 142 Flight 2 | . . . 2 . . . . . Fastest Speed 50 | 50 120 190 100 112 100 192 166 166 Average Speed 162 | 110 162 190 132 114 181 193 166 204 Slowest Speed 1350 | 120 260 190 595 176 265 194 194 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 91 19 53 53 58 9 96 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 6 | . . . . . . . 4 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . 3 . . 11 1 2 . 1 Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 2 . 1 AOE 14 | . 3 . . 11 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Total 5429 | 82 1111 92 950 527 1013 419 1026 209 Wait 912 | 11 250 4 363 43 163 29 21 28 Move 3889 | 52 775 70 462 411 677 320 977 145 Hop . | . . . . . . . . . Pick Up 119 | 12 23 3 20 16 29 13 3 . Fast Attach 1 | . . . . 1 . . . . Attach 98 | 7 12 3 18 8 27 11 6 6 Detach 63 | . 5 2 14 2 22 7 6 5 Swap . | . . . . . . . . . Drop 68 | . 13 1 16 8 27 2 . 1 Fire 272 | . 33 9 57 37 67 34 13 22 Melee 4 | . . . . . . 2 . 2 Ram 1 | . . . . 1 . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Junkyard | Identified exit to Materials 17 | -11/Junkyard | Discovered exit to Materials (range 15) 89 | -11/Junkyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 146 | -10/Materials | Identified exit to Materials 146 | -10/Materials | Discovered exit to Materials (range 16) 300 | -10/Materials | Build established: Hacker-Mutant 1497 | -10/Materials | Identified exit to Mines 1497 | -10/Materials | Discovered exit to Mines (range 15) 1738 | -10/Materials | Entered Mines 1862 | -10/Mines | Discovered exit to Materials (range 11) 1909 | -10/Mines | Entered Materials 1909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -9/Materials | Identified exit to Mines 2404 | -9/Materials | Discovered exit to Mines (range 15) 2759 | -9/Materials | Discovered exit to Mines (range 9) 3061 | -9/Materials | Identified exit to Storage 3061 | -9/Materials | Discovered exit to Storage (range 7) 3096 | -9/Materials | Entered Storage 3256 | -9/Storage | Identified exit to Recycling 3704 | -9/Storage | Identified exit to Materials 3704 | -9/Storage | Discovered exit to Materials (range 15) 3742 | -9/Storage | Entered Materials 3742 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4758 | -8/Materials | Repaired Titanium Leg 5105 | -8/Materials | Identified exit to Factory 5105 | -8/Materials | Discovered exit to Factory (range 14) 5408 | -8/Materials | Entered Factory 5408 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5713 | -7/Factory | Build established: Hacker-Tank 5925 | -7/Factory | Assembled infested ambush trap array 5972 | -7/Factory | Garrison activated, responded to threat 6172 | -7/Factory | Identified exit to Lower Caves 6172 | -7/Factory | Discovered exit to Lower Caves (range 11) 6200 | -7/Factory | Entered Lower Caves 6292 | -7/Lower Caves | Build established: Hacker-Gunner 6627 | -7/Lower Caves | Learned Factory garrison access intel 6743 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7656 | -7/Lower Caves | Learned Factory stockpile data 7889 | -7/Lower Caves | Identified exit to Lower Caves 7889 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 7907 | -7/Lower Caves | Entered another Lower Caves area 8057 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8123 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8225 | -7/Lower Caves | Lost 3 parts (1n2w) 8260 | -7/Lower Caves | Core integrity fell below 50% 8277 | -7/Lower Caves | Lost 3 parts (2n1u) 8284 | -7/Lower Caves | Core integrity fell below 20% 8303 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08133_ Penetrated by Slug. 08133_ Gravmag System destroyed. 08136_ Penetrated by Slug. 08138_ Slug penetrates Wall. 08141_ Y-64 Sentinel destroyed. 08156_ Acquired 12 matter. 08171_ V3-6KG(k) breaks down the debris. 08179_ Cld. Airjet destroyed. 08183_ M-28 Smith repairs L-41 Fighter. 08183_ Hvy. Assault Rifle severed. 08185_ M-28 Smith repairs S-27 Virus. 08192_ Imp. Medium Laser destroyed. 08194_ Adv. Beam Cannon destroyed. 08226_ Cld. Airjet destroyed. 08229_ Imp. Heat Sink destroyed. 08241_ Cmb. Airjet severed. 08246_ Cld. Airjet destroyed. 08256_ Transmission Jammer severed. 08299_ Dropped Huge Storage Unit. 08299_ Discarded Imp. Signal Interpreter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????####???????????????????????? | | ????????????????## #???????????????????????? | | ????????????????# %#???????????????????????? | | ????????????????##% ##??????????????????????? | | ???????????###### ##?????????????????????? | | ??????????## # ##????????????????????? | | ??##### ### ##???????????????????? | | ?? #" # #% ###?????????????????? | | ? %### ### ## #% #?????????????????? | | ???? "# "# #### ###=#?????????????????? | | ????# # "# #??####?#!#?????????????????? | | ????# #??# #???????#!#?????????????????? | | ????# #???# #????####l#?????????????????? | | ???## # "# ##????#=%=@#?????????????????? | | ??## #" """"# #?????#=##/#?????????????????? | | ## ######## ####### ##=##????????????????? | | # !%[!=/%==!" # =]]##???????????????? | | =%! [ ############# %=m #???????????????? | | [ # =###????? #???# & #???????????????? | | ## #??????? ????## # ##???????????????? | | ## #????### ?????## ####????????????????? | | ## #???## ??????## ##??????????????????? | | ## #??## ???????# ####???????????????? | | ## #??# #??????## ##??????????????? | | ## #??# #??????# #??????????????? | | ## #### ####??## #??????????????? | | ?# #### #??????????????? | | ?# # %!# ## ##??????????????? | | ?# % ## ##???????????????? | | ?## # ### ##????????????????? | | ?# # ## # #?# ##?????????????????? | | ?## #?# #??????????????????? | | ####? # # # ### ##??????????????????? | | ???# ##???????????????????? | | ???# ## ###????????????????????? | | ???###?###############??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed Poop Manual? 1 Play Time 01:31:24 Cumulative 71.3 hours Start 2023.08.20 @ 20:12:11 End 2023.08.21 @ 11:13:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 82 Rogue 60 Adventurer 0 Explorer 22 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 685c330d-cbbb-42d5-9320-ae4ce74717a4