Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.02 @ 12:28:07 Player: SaladSpinner Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 743 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 60/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Wheel Heat Sink Core Shielding Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Heat Sink Core Shielding Tractor Beam EM Shotgun EM Shotgun Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 2 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 95 | . 100 92 Engine 13 | . 14 12 Wheel 25 | . 28 24 Device 1 | . 4 . Storage 26 | . 23 28 Energy Gun 13 | . 14 12 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 14 | 11 14 14 Greatest Support 26 | 26 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 371 | 292 41 38 Remotely 133 | 117 16 . Salvage Created 602 | 193 188 221 Parts 40 | 16 8 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 2 4 Guns 6 | . 2 4 Classes Destroyed 6 | 3 2 1 Worker 6 | 2 . 4 Tunneler 6 | 5 . 1 Recycler 2 | 1 1 . Watcher 1 | . 1 . Grunt 4 | . 2 2 Assembled 2 | . . 2 Best Kill Streak 5 | 5 3 4 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 962 | . 141 821 Core 263 | . 49 214 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 22 21 31 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 137 | 44 42 51 Gun 137 | 44 42 51 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | 22 21 26 Thermal 65 | 22 21 22 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 18 | 11 14 18 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 109 | 32 36 41 Core Hits 42 | 11 12 19 Critical Hits 2 | 1 . 1 Critical Kills . | . . . Critical Parts Destroyed 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1079 | 288 365 426 Guns 1073 | 288 365 420 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 390 | 100 125 165 Thermal 641 | 188 240 213 Explosive . | . . . Electromagnetic 42 | . . 42 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 286 | 150 286 148 Average Temperature 79 | 59 123 51 Received Heat Transfer 191 | . 96 95 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1840 | 555 703 582 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 99 | 40 99 87 Initial 32 | . 22 32 Average 58 | 16 71 69 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 6 24 Peak Tracking Total 11 | . 4 11 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 640 | 137 170 333 Spaces Moved 493 | 67 126 300 Core 8 | 3 . 5 Treads . | . . . Legs . | . . . Wheels 485 | 64 126 295 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 86 80 81 Slowest Speed 250 | 90 80 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 39 74 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 602 | 103 157 342 Wait 2 | . 1 1 Move 491 | 66 125 300 Hop . | . . . Pick Up 15 | 8 5 2 Fast Attach 7 | 5 . 2 Attach 5 | 2 . 3 Detach . | . . . Swap 2 | . 2 . Drop 5 | . 3 2 Fire 74 | 22 21 31 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Entered Mines 309 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 3) 453 | -10/Mines | Found a hidden stash of uninstalled traps 577 | -10/Mines | Assembled infested the area 620 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Core integrity fell below 20% 641 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00621_ The unstable cave ceiling collapses. 00621_ Wheel destroyed. 00622_ Sml. Laser destroyed. 00623_ The unstable cave ceiling collapses. 00625_ as-89924 destroyed. 00626_ System corrupted: Assault Rifle jammed. 00629_ as-58839 destroyed. 00630_ The unstable cave ceiling collapses. 00631_ as-90415 destroyed. 00631_ as-11123 destroyed. 00631_ as-54920 destroyed. 00632_ The unstable cave ceiling collapses. 00632_ as-17993 destroyed. 00633_ The unstable cave ceiling collapses. 00633_ as-31481 destroyed. 00633_ EM Shotgun destroyed. 00633_ Assault Rifle destroyed. 00634_ The unstable cave ceiling collapses. 00637_ EM Shotgun destroyed. 00638_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????## ##??????????????????? | | ????????????????????????## ##?????????????????? | | ??????????????????????### ##????????????????? | | ?????????????????????## ##?#####?????####? | | ?????????????????????# ### ##???## ## | | ?????????????????????# #???# # | | ?????????????????????# #???# | | ?????????????????????# ## """ #????# | | ?????????????????????## ??## """ ##???## | | ??????????????????????##????# """ ##???## | | ????????????????????????????# #???## | | ???????????????????????????##k #??## | | ??????????? ?????????####### #### ### | | ??????????? ???????## ## ## ####?# | | ??????????? #####?# #### ##????# | | ??????????#?# ## ##?## #?????# | | ??????????# # ## ##?## #?????# | | ??????????# ### ### #??## #?????# | | ??????????## ##### #?# ##???######????## | | ???????????# #?# #???????##?????# | | ???????????# #?# #??????## ##??## | | ???????????# #?#!%#??????# ### | | ???????????# # d #?# #??????# | | ??????????????# @ ### ##??????# | | ??????????????## d % #??????## | | ???????????????# # ## #???????# | | ???????????????# ### ##???????## | | ???????????????## # #?# ##????????# | | ????????????????####### #?# #####????# | | ??????????????????????# #?# ##???## | | ??????????????????????# ####?# &&##???# | | ??????????????????????# #????# #### & ##??## | | ??????????????????????# #????# #??## ##??# | | ??????????????????????# #????# #???## ##?# | | ??????????????????????# #????# #????# #?## | | ??????????????????????# #???? ????# #??#### | | ??????????????????????# #???? ????# #?????? | | ??????????????????????# #??? #????# #?????? | | ?????????????????????## ???? ##?????# ##????? | | ????????????????????## ??? #???????# #????? | | ????????????????????# ?? #????????# ###### | | ????????????????????# ? #????####?## | | ????????????????????# #???### ##?### | | ?????????????????????# #??## ##??###### ## | | ?????????????????????# ### ##?###### ## | | ?????????????????????# #?# | | ?????????????????????# #?# ####### | | ??????????????????????# #?# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DataPortableDriver Manual? 0 Play Time 00:17:20 Cumulative 7.0 hours Start 2020.10.02 @ 11:00:06 End 2020.10.02 @ 12:28:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf7cca4-04ca-4ede-807f-09b5589ea061