Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 17:16:47 Player: SURFACESEEKER Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2707) 2707 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8602 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Terrain Scan Processor Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Shield Generator > --- WEAPON ----------- Heavy Disruptor Cannon KE Penetrator Advanced Datajack > --- INVENTORY -------- Micro Fission Core Micro Fission Core Terrain Scan Processor Improved Medium Armor Plating High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Heavy Gauss Cannon Scythe [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 2 . 2 2 2 2 . . 2 . Power 2 | . . . . . . 1 . 1 . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . 1 . Utility 4 | . . . 1 . 1 . 1 . . . 1 . Weapon 2 | . . . . . . 1 1 . . . . . Parts Attached 132 | 7 4 . 14 1 8 9 29 . 9 17 17 17 Power 19 | 1 1 . . . . 2 4 . 1 4 3 3 Engine 8 | 1 . . . . . 2 3 . 1 1 . . Core 11 | . 1 . . . . . 1 . . 3 3 3 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 1 . 5 . 1 1 5 . 3 3 3 2 Treads 14 | . . . 5 . 1 1 3 . . 3 1 . Leg 9 | 2 1 . . . . . 1 . 3 . . 2 Wheel 1 | . . . . . . . . . . . 1 . Hover 2 | . . . . . . . 1 . . . 1 . Flight . | . . . . . . . . . . . . . Utility 30 | 2 . . 1 . 4 1 6 . 1 5 8 2 Device 23 | 1 . . . . 3 1 5 . 1 4 7 1 Storage 2 | . . . 1 . . . 1 . . . . . Processor 2 | 1 . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 2 . 8 1 3 5 14 . 4 5 3 10 Energy Gun 15 | 2 1 . . . . 3 5 . 1 . . 3 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 14 | . . . 2 . 2 . 4 . 1 3 . 2 Ballistic Cannon 8 | . . . 5 . . . . . . . 1 2 Launcher 4 | . . . . 1 . . 2 . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . 1 2 3 . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 2 . 1 1 Unidentified Prototypes 3 | . . . 1 . . . 2 . . . . . Parts Lost 42 | . . . 3 . . . 1 . 2 7 2 27 Power 5 | . . . . . . . . . 1 . . 4 Propulsion 15 | . . . 1 . . . 1 . 1 2 2 8 Utility 7 | . . . . . . . . . . 1 . 6 Weapon 15 | . . . 2 . . . . . . 4 . 9 Highest Loss Streak 15 | . . . 3 . . . 1 . 2 5 2 15 Average Slot Usage (%) 93 | . 100 100 95 99 93 97 95 88 87 93 96 77 Engine 6 | . 7 . . . . 6 12 11 7 6 5 3 Core 5 | . 6 14 11 11 9 6 . . . 8 9 9 Treads 20 | . . . 24 33 33 30 25 17 12 17 21 16 Leg 7 | . 28 28 4 . . . . 5 14 9 4 1 Device 15 | . 14 14 11 11 14 15 19 17 17 14 14 13 Storage 5 | . . . 11 11 9 7 6 5 5 5 5 4 Processor 6 | . 14 14 11 11 8 7 6 5 5 5 5 5 Energy Gun 5 | . 25 28 2 . . 4 9 5 5 3 . 1 Ballistic Gun 7 | . . . . . 7 7 5 11 10 14 14 6 Ballistic Cannon 3 | . . . 17 19 9 6 . . . . . 3 Slashing Weapon 2 | . . . 1 . . 1 4 5 3 . 3 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 10 10 10 16 17 24 39 62 56 64 77 82 82 Greatest Support 141 | 20 20 20 60 60 80 88 90 70 70 118 141 141 Greatest Overweight (x) 19 | 2 . . 1 . . . 3 . 4 2 . 19 Average Overweight (x) . | . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 4 4 4 6 6 6 6 10 10 10 10 10 10 Average Capacity 8 | 4 4 4 6 6 6 6 8 10 10 10 10 9 Most Carried 10 | 4 4 4 6 6 6 6 10 10 10 10 10 10 Average Carried 7 | 2 3 4 5 6 5 5 7 10 9 9 9 8 Final Capacity 10 | 4 4 4 6 6 6 6 10 10 10 10 10 4 Final Carried 10 | 4 4 4 6 6 6 6 10 10 10 8 10 3 Class Distribution -------------------- 20% | Mutant 17% | Skirmisher 16% | Assassin 13% | Scavenger-Assassin 12% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 2796 | 198 97 . 223 . 187 . 681 . 184 355 613 258 Remotely . | . . . . . . . . . . . . . Salvage Created 3505 | 75 360 . 307 . 46 42 1011 . 436 213 679 336 Parts 218 | 13 30 . 28 . 3 2 55 . 9 15 44 19 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled 34 | . . . . . 4 1 29 . . . . . Retrieved Matter 160 | . . . . . 52 20 88 . . . . . Parts Self-Destructed 35 | . . . . . . . . . 6 15 . 14 Prevented 17 | . . . . . . . . . 5 9 . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 56 | . 7 . 8 . 1 1 12 . 4 5 14 4 Melee 5 | . . . . . . . 5 . . . . . Guns 35 | . 6 . . . . 1 4 . 4 5 14 1 Cannons 8 | . . . 7 . . . . . . . . 1 AOE 7 | . 1 . 1 . 1 . 3 . . . . 1 Classes Destroyed 14 | 1 6 . 3 . . 1 1 . . 1 . 1 Worker 7 | . 1 . 1 . . . 3 . . . 2 . Tunneler 6 | 3 1 . 1 . . . 1 . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 3 | . 1 . . . . . 1 . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . Swarmer 22 | . 5 . 3 . . . . . 1 4 9 . Grunt 13 | . 2 . 2 . . . 7 . 2 . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 5 | . . . 2 . 1 . . . 1 . 1 . Hunter 4 | . . . . . . . 2 . . . . 2 Programmer 10 | . . . . . . 1 3 . . . 4 2 Behemoth 1 | . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 3 . 5 . 1 1 4 . 2 4 6 2 Combat Bots Only 5 | . 3 . 3 . 1 1 3 . 2 4 5 2 Max Kills in Single Turn 2 | 1 2 . 1 . 1 1 1 . 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 1 | . 1 . 1 . 1 . 1 . . . . 1 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Damage Taken 8341 | . 224 23 713 . 139 264 1228 . 577 735 1234 3204 Core 1702 | . 72 2 113 . . 30 145 . 131 56 104 1049 Absorbed by Shields 649 | . . . . . . . . . . . 350 299 Core Remaining (%) 85 | 100 . 70 . 71 100 95 82 . . 81 . . Volleys Fired 267 | 5 27 2 45 2 7 18 56 . 24 18 37 26 Largest 4 | 2 2 2 2 2 2 3 3 . 3 4 3 4 Hottest 216 | 80 100 80 80 68 68 113 133 . 120 178 89 216 Shots Fired 564 | 10 50 4 89 4 14 49 90 . 53 36 110 55 Gun 426 | 10 46 4 17 . 6 33 83 . 53 25 110 39 Cannon 113 | . . . 72 2 7 16 . . . . . 16 Launcher 21 | . . . . 2 1 . 7 . . 11 . . Special 4 | . 4 . . . . . . . . . . . Kinetic 344 | . . . 75 2 13 32 37 . 26 15 110 34 Thermal 4 | . 4 . . . . . . . . . . . Explosive 3 | . . . . 2 1 . . . . . . . Electromagnetic 213 | 10 46 4 14 . . 17 53 . 27 21 . 21 Robot Hit Streak 21 | 4 5 . 13 . 12 6 21 . 10 3 16 10 Robot Miss Streak 6 | 1 4 . 3 . 1 4 4 . 3 6 4 6 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . Secondary Targets 7 | . 1 . . . . . 1 . . 1 4 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 1 . Shots Hit Robots 345 | 7 25 . 57 . 12 17 71 . 42 9 71 34 Core Hits 155 | 3 15 1 17 . 4 4 46 . 13 10 25 17 Critical Hits 7 | . . . . . . . . . . . 5 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 5 2 Melee Attacks 65 | . . . 7 . 1 7 19 . 15 2 10 4 Impact . | . . . . . . . . . . . . . Slashing 45 | . . . 7 . 1 7 19 . 6 2 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 1 3 . . . 7 4 Combat Hostiles 2 | . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7411 | 95 414 6 884 8 166 396 1962 . 564 378 1784 754 Guns 4689 | 95 336 . 150 . 54 147 1015 . 426 231 1755 480 Cannons 988 | . . . 589 . 96 153 . . . . . 150 Explosions 997 | . 74 . 145 . 16 . 490 . 45 147 . 80 Melee 646 | . . . . . . 96 457 . 93 . . . Ramming 91 | . 4 6 . 8 . . . . . . 29 44 Kinetic 4330 | . . . 615 . 150 270 707 . 239 157 1755 437 Thermal 598 | . 74 . 145 . . . 254 . 45 . . 80 Explosive 52 | . . . . . 16 . 36 . . . . . Electromagnetic 1694 | 95 336 . 124 . . 30 508 . 187 221 . 193 Impact . | . . . . . . . . . . . . . Slashing 646 | . . . . . . 96 457 . 93 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 . . . 6 18 Average Corruption 3 | . . . . . . 1 1 . . . 3 7 Corruption Purged . | . . . . . . . . . . . . . Effects 52 | . . . . . . 1 14 . . . 14 23 Message Errors 11 | . . . . . . . 4 . . . 2 5 Matter Fused 4 | . . . . . . . . . . . 4 . Heat Flow Errors 6 | . . . . . . . . . . . 2 4 Energy Discharges 5 | . . . . . . . 1 . . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . 1 7 . . . 1 2 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Targeting Errors 8 | . . . . . . . 1 . . . 3 4 Weapon Failures 2 | . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 113 | . . . 32 . 12 15 2 . 37 . . 15 Projectiles 65 | . . . 32 . 12 15 . . . . . 6 Explosions 11 | . . . . . . . 2 . . . . 9 Melee 37 | . . . . . . . . . 37 . . . Knockbacks 17 | . . . 13 . 1 1 . . . . 1 1 Impact 2 | . . . . . . . . . . . 1 1 Kinetic 15 | . . . 13 . 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 263 | . 14 23 6 . 35 . 76 . 45 . . 64 Shots 9 | . 1 1 1 . 1 . 3 . 1 . . 1 Rammed 28 | . 2 2 . 2 1 . . . . . 6 15 Targets Rammed 29 | . 3 2 . 2 1 . . . . . 6 15 Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 556 | 36 159 60 60 3 4 483 320 . 232 173 393 556 Average Temperature 99 | 19 41 31 17 2 4 232 105 . 67 61 135 238 Received Heat Transfer 615 | . 39 . 105 . 63 . 198 . 99 105 6 . Effects 26 | . . . . . . 5 1 . . . 5 15 Shutdowns 11 | . . . . . . 3 . . . . 1 7 Energy Bleed 5 | . . . . . . 2 1 . . . 1 1 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 1 1 Damage (major) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 500 | . 100 . 200 . . . 100 . 50 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 . . . 2 . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Peak Influence 322 | 15 226 58 108 40 66 36 322 145 . . 279 . Initial 145 | . 9 28 22 40 . 6 7 145 . . . . Average 70 | 4 83 51 54 22 17 10 150 145 . . 64 . Maximum Alert Level 1 | . 1 . . . . . 1 . . . 1 . Low Security (%) 87 | 100 85 100 100 100 100 100 59 100 . . 91 . Level 1 12 | . 14 . . . . . 40 . . . 8 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . . 3 6 . . . 3 . Investigation 1 | . . . . . . . 1 . . . . . Extermination 8 | . . . . . . 2 3 . . . 3 . Reinforcement 4 | . . . 1 . . 1 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 3 | . . . 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 15 . 15 . 2 6 15 . 14 14 17 7 Peak Tracking Total 6 | . 3 . 3 . 1 4 3 . 5 4 6 4 Tactical Retreats 19 | . . . 1 . . . 2 . 6 8 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 2 | . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 15 | . . 2 . . 1 1 10 . . . 1 . Max in Single Turn 3 | . . 2 . . 1 1 3 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 25 | . 4 . 5 . 2 2 8 . 1 . 3 . Terminals 15 | . 4 . 3 . 1 1 4 . . . 2 . Fabricators 4 | . . . . . . 1 2 . . . 1 . Repair Stations 2 | . . . . . 1 . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 16 . 13 . 10 2 22 . 1 . 9 . Successful 42 | . 10 . 10 . 5 . 10 . 1 . 6 . Failed 31 | . 6 . 3 . 5 2 12 . . . 3 . Catastrophic 5 | . 1 . . . . 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 7 . 10 . 4 1 14 . . . 9 . Terminals 48 | . 16 . 8 . 4 1 12 . . . 7 . Fabricators 6 | . . . . . . 1 3 . . . 2 . Repair Stations 7 | . . . . . 6 . 1 . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 5 . . . . . 1 . 1 . . . Record 3 | . 3 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 6 . 2 . 6 . . . 6 . Terminals 23 | . 5 . 6 . 2 . 5 . . . 5 . Track 9 | . 1 . 3 . 1 . 2 . . . 2 . Assimilate 3 | . 1 . . . . . 1 . . . 1 . Botnet 9 | . 2 . 2 . 1 . 2 . . . 2 . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . Prioritize 2 | . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 4 . 2 2 8 . . . 3 . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 44 | . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 208 | . . . 208 . . . . . . . . . Retrieved Matter 214 | . . . 214 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 3 1 Non-combat 4 | . . . . . . . . . . . 3 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 7 1 parse_system 2 | . . . . . . . . . . . 1 1 no_distress 4 | . . . . . . . . . . . 4 . find_chute 1 | . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Total Allies 2 | . 1 . . . . . 1 . . . . . Largest Group 1 | . 1 . . . . . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 13345 | 190 601 350 884 716 867 1229 2174 155 2724 1735 1036 684 Spaces Moved 6678 | 143 321 285 435 111 476 672 1131 94 1269 934 533 274 Core 93 | 67 . . . . . . . . . . . 26 Treads 4503 | . . . 289 111 476 672 1113 94 361 642 533 212 Legs 2082 | 76 321 285 146 . . . 18 . 908 292 . 36 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 167 166 166 150 150 160 50 Average Speed 166 | 109 120 120 158 170 170 167 168 166 198 158 160 181 Slowest Speed 1000 | 150 120 120 170 170 170 170 210 166 240 180 160 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 7 51 45 30 28 19 9 13 2 66 66 8 25 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . 1 1 . . Spaces Dug 52 | . 4 . 3 21 1 6 9 . . 2 3 3 Terrain Destroyed 222 | . 6 18 7 21 13 6 98 . 13 5 7 28 Melee 24 | . . . 3 . 1 6 9 . . 2 3 . Projectile 31 | . 4 . . . . . . . 2 3 4 18 AOE 167 | . 2 18 4 21 12 . 89 . 11 . . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Total 8356 | 166 478 288 527 633 517 728 1300 93 1431 1158 624 413 Wait 1045 | . 120 . 10 517 14 18 20 . 100 176 2 68 Move 6666 | 142 320 284 434 110 475 671 1130 93 1268 933 532 274 Hop . | . . . . . . . . . . . . . Pick Up 74 | 11 1 . 11 . 5 1 17 . 5 8 8 7 Fast Attach 41 | 1 1 . 5 1 4 5 9 . 4 3 8 . Attach 48 | 6 . . 6 . . . 10 . 1 9 3 13 Detach 4 | . . . . . . . 4 . . . . . Swap 43 | . 3 . 3 . 4 4 10 . 4 5 6 4 Drop 66 | 1 3 . 6 1 6 4 20 . 7 4 12 2 Fire 267 | 5 27 2 45 2 7 18 56 . 24 18 37 26 Melee 65 | . . . 7 . 1 7 19 . 15 2 10 4 Ram 15 | . . . . . . . . . . . . 15 Kick 5 | . 3 2 . . . . . . . . . . Crush 9 | . . . . 2 1 . . . . . 6 . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . 5 . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Entered Mines 804 | -10/Mines | Build established: Scavenger-Mutant 818 | -10/Mines | Discovered new exit (range 3) 1070 | -10/Mines | Found a hidden stash of uninstalled traps 1092 | -10/Mines | Learned Materials terminal intel 1110 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | Entered Materials 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Loaded intel: 12 terminal locations 1262 | -9/Materials | Lost 3 parts (1n2w) 1712 | -9/Materials | Build established: Mutant 1806 | -9/Materials | Discovered new exit (range 11) 2026 | -9/Materials | Entered Mines 2033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2103 | -9/Mines | Discovered new exit (range 14) 2636 | -9/Mines | Discovered new exit (range 6) 2742 | -9/Mines | Entered Materials 2742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -8/Materials | Repaired Broken Imp. Terrain Scanner 3372 | -8/Materials | Build established: Skirmisher 3602 | -8/Materials | Discovered new exit (range 5) 3609 | -8/Materials | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4827 | -7/Factory | Discovered new exit (range 5) 4838 | -7/Factory | Entered another Factory area 4838 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5035 | -6/Factory | Build established: Mutant 5373 | -6/Factory | Build established: Assassin 6376 | -6/Factory | Build established: Skirmisher 6728 | -6/Factory | Discovered new exit (range 16) 6892 | -6/Factory | Build established: Assassin 7012 | -6/Factory | Entered another Factory area 7012 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7042 | -5/Factory | Discovered new exit (range 9) 7167 | -5/Factory | Entered Upper Caves 7169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8226 | -5/Upper Caves | Build established: Scavenger-Assassin 9010 | -5/Upper Caves | Discovered new exit (range 13) 9078 | -5/Upper Caves | Learned 8 Factory zone layouts 9474 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9891 | -5/Upper Caves | Entered another Upper Caves area 10123 | -5/Upper Caves | Build established: Scavenger-Mutant 10333 | -5/Upper Caves | Discovered new exit (range 16) 10422 | -5/Upper Caves | Spotted B-75 Beast 10463 | -5/Upper Caves | Lost 5 parts (2n3w) 10470 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10520 | -5/Upper Caves | Destroyed B-75 Beast 10845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11151 | -5/Upper Caves | Build established: Scavenger-Tank 11626 | -5/Upper Caves | Entered Factory 11626 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11627 | -4/Factory | Identified exit to Research 11956 | -4/Factory | Build established: Scavenger-Assassin 12542 | -4/Factory | Discovered new exit (range 15) 12662 | -4/Factory | Entered Upper Caves 13100 | -4/Upper Caves | System corruption reached 10% 13177 | -4/Upper Caves | Lost 15 parts (1p6n3u5w) 13329 | -4/Upper Caves | Core integrity fell below 50% 13342 | -4/Upper Caves | Core integrity fell below 20% 13346 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13334_ Slug penetrates Wall. 13334_ Slug penetrates P-70 Sage. 13334_ Slammed into P-70 Sage. 13335_ Destabilizing: System corrupted (+2). 13336_ Penetrated by Slug. 13336_ Slammed into P-70 Sage. 13337_ Penetrated by Slug. 13340_ Slammed into H-77 Assassin. 13340_ Slug penetrates H-77 Assassin. 13340_ Slug penetrates Wall. 13341_ Slammed into H-77 Assassin. 13341_ Destabilizing: System interference. 13341_ Terrain Scan Processor temporarily disabled. 13342_ Slammed into H-77 Assassin. 13342_ Penetrated by Slug. 13343_ Slammed into H-77 Assassin. 13344_ Penetrated by Slug. 13344_ Slug penetrates Wall. 13344_ Slammed into H-77 Assassin. 13346_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#??#?####?##### | | ????????????????????????????????????#???###???#### | | ?????????????????????????????????????#?#?###### | | ??????????????????????????????? ??#??###??##?# # | | ???????????????????????????????? ????########## # | | ??????????????????????????? ??????#??#?#?## ## # | | ??????????????????#???????????????????#?## ## | | ????????????????? #????????? ???????#?# ## # | | ????????????????? ###??? ??#??????# # | | ???????????" ?? ##? ####?### # | | ????????? ? #? ### # | | ????????? ? ## ## | | ?????????? ?? ## ## ## | | ??????????? ? ?#### ## | | ???????????? ?# ? ?##?## # | | ?????? ? ## #?### ### ##### | | ?????? ? ##### ? ### ###### | | ?????? ?# ###?## ### ####### | | ?????? #; ?#??####### #### | | ????????? #; ? ###?########## ## | | ?????????????#;; ### ??###########?## | | ??????????????# #### #?#########?## | | ??????????????# #?##? ###?###?######## | | ??????????????## ####?###??############# | | ????????????#### % %##?###?## ##### #### | | ?????????? ## p% h@##?##### """"" # # | | ??????# % %%##### ###" " ##" | | ??????# %% #### " #" | | ??????# h #### | | ???????#### "## | | ??????????# ### "#### #" | | ??????????# #??# ####### #### | | ??????????##???# #####?# #?## ##### | | ???????????????# ##?##?# ## ## ###### | | ???????????????### ###?### #### ########?# | | ?????????????????#########??## #?################# | | ????????????????????????#??#########?###?#####?### | | ??????????????????????????###########?###?####?#?? | | ????????????????????????????##?##########?#######? | | ???????????????????????????#?####?##?###########?# | | ?????????????????????????????#??#?##?###########?? | | ????????????????????????????#?#??##?####?####????? | | ???????????????????????????????##?????#?##?###??#? | | ???????????????????????????????????????####??????? | | ??????????????????????????????????#???????????#??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Armor Coverage 225 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- Imp. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorNuclearProcessor Manual? 0 Play Time 02:03:06 Cumulative 87.0 hours Start 2021.11.06 @ 15:08:33 End 2021.11.06 @ 17:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537e3835-2a06-4978-8c67-87fbb394bf9c