Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 07:55:46 Player: Findu Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3641) 3641 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 10495 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 967 Met Imprinter 300 Was Imprinted 300 Friendly Fire -269 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Z-Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Target Analyzer Zionite Weapon Casing Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser KE Penetrator > --- INVENTORY -------- Microactuators Improved Remote Datajack [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 6 | . . . 2 . . . 3 . 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 89 | 7 4 5 5 1 4 2 7 24 7 . 23 Power 14 | 1 1 1 . . . 1 1 5 2 . 2 Engine 9 | 1 1 1 . . . 1 1 3 1 . . Core 4 | . . . . . . . . 2 1 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 23 | 3 . . 3 1 . . 1 6 2 . 7 Treads 5 | 1 . . 1 1 . . . 1 . . 1 Leg 11 | . . . . . . . . 4 2 . 5 Wheel 7 | 2 . . 2 . . . 1 1 . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 1 1 . 1 . 4 8 . . 9 Device 9 | . . . 1 . 1 . 1 3 . . 3 Storage 2 | 1 . . . . . . . 1 . . . Processor 4 | . . . . . . . 1 1 . . 2 Hackware . | . . . . . . . . . . . . Protection 11 | . 1 1 . . . . 2 3 . . 4 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 3 1 . 3 1 1 5 3 . 5 Energy Gun 7 | . . 1 . . . . . 2 2 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . . . . 3 . . 1 Ballistic Cannon 4 | . 2 1 1 . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . Special Weapon 5 | . . . . . 3 . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . 4 . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 46 | . 1 1 . . . . 4 15 13 1 11 Power 9 | . 1 . . . . . 2 2 4 . . Propulsion 15 | . . 1 . . . . 1 5 4 . 4 Utility 15 | . . . . . . . 1 6 2 . 6 Weapon 7 | . . . . . . . . 2 3 1 1 Highest Loss Streak 7 | . 1 1 . . . . 4 6 7 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 2 6 7 6 7 6 8 3 4 7 4 1 Power . | . 1 1 1 1 1 1 . . . . . Propulsion 1 | 1 2 1 1 2 2 2 . . 1 1 . Utility . | . . 1 . . . . . 1 . . . Weapon 3 | . 3 3 3 4 3 5 3 2 4 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . 1 . . 2 . . . 1 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 4 | . . 1 . . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 87 98 88 88 91 100 73 87 67 1 39 Engine 7 | . 14 14 11 11 11 11 2 5 1 . . Core 1 | . . . . . . . . 3 3 . 2 Treads 8 | . 14 14 11 11 11 11 12 6 . . . Leg 3 | . . . . . . . . 6 15 . 10 Wheel 7 | . 14 12 11 11 11 11 5 3 . . . Device 10 | . . . 11 11 14 22 16 15 4 . 4 Storage 8 | . 14 14 11 11 11 11 6 7 10 . . Processor 3 | . . . . . . . 1 8 10 . 4 Protection 8 | . 2 14 11 11 11 11 8 9 2 . 2 Energy Gun 1 | . . . . . . . . 3 2 . 6 Ballistic Gun 3 | . 10 . . . . . . 7 11 . . Ballistic Cannon 9 | . 17 17 20 22 18 11 6 3 . . . Launcher 1 | . . 9 1 . . . . . 1 . . Special Weapon 2 | . . . . . 3 8 5 1 . . . Peak Build Rating 73 | 6 9 20 19 19 35 35 44 64 60 6 73 Average Rating 31 | 4 7 15 18 19 24 34 36 52 46 3 30 On Entrance 20 | . 6 9 16 19 19 35 35 44 60 1 2 Naked Turns 190 | . . . . . . . . . 9 56 125 Heaviest Build 46 | 13 21 32 32 32 37 37 41 46 33 2 38 Greatest Support 65 | 20 20 20 20 12 12 12 40 50 50 3 65 Greatest Overweight (x) 9 | . 2 2 3 2 3 3 3 9 . . 1 Average Overweight (x) 1 | . 1 1 2 2 2 2 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 7 5 5 Most Carried 8 | 4 8 8 8 8 8 8 7 8 8 5 5 Average Carried 5 | 2 6 7 7 8 7 8 3 4 7 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 4 8 5 5 2 Class Distribution -------------------- 68% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Messiah-Gunner 3% | Messiah-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Matter Collected 2642 | 247 166 173 192 . 79 105 111 859 351 . 359 Remotely . | . . . . . . . . . . . . Salvage Created 3329 | . 175 106 257 . . 266 236 1173 550 . 566 Parts 164 | . 9 10 27 . . 13 2 58 18 . 27 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Combat Hostiles Destroyed 76 | . 5 6 11 . . 8 7 22 10 . 7 Guns 26 | . . 1 . . . . . 10 10 . 5 Cannons 25 | . 5 2 10 . . 3 1 4 . . . AOE 23 | . . 3 1 . . 5 6 8 . . . Classes Destroyed 16 | . 4 1 2 . . . 1 7 1 . . Worker 7 | . . . 1 . . . . 5 1 . . Builder 3 | . . . . . . . . 3 . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 19 | . 3 3 6 . . 3 . 3 1 . . Grunt 36 | . 2 3 3 . . 4 6 10 8 . . Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 9 | . . . 2 . . 1 . 2 1 . 3 Hunter 5 | . . . . . . . . 2 . . 3 Programmer 2 | . . . . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . 2 . . . Z-Light 2 | . . . . . . . . 1 . . 1 Guerrilla 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 6 5 . . 4 3 10 4 . 2 Combat Bots Only 5 | . 3 5 4 . . 4 3 5 4 . 2 Max Kills in Single Turn 3 | . 1 3 2 . . 3 3 3 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 1 . . 2 3 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Hostile Shots Fired 588 | . 18 24 48 . . 21 31 186 109 3 148 Missed 181 | . 2 6 11 . . 7 11 68 39 1 36 Hits 407 | . 16 18 37 . . 14 20 118 70 2 112 Melee 4 | . . . . . . . . . . 2 2 Projectile 403 | . 16 18 37 . . 14 20 118 70 . 110 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 15 | . 2 1 . . . . . 3 1 2 6 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 7259 | . 351 263 323 . . 270 306 2042 1360 63 2281 Core 1471 | . 61 34 41 . . 53 28 241 355 63 595 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 643 | . . . . . . . . 315 38 . 290 Core Remaining (%) 76 | 100 . 62 . . . 76 . 68 . . . Volleys Fired 190 | . 16 14 14 . . 12 8 62 35 . 29 Largest 3 | . 2 2 2 . . 2 3 3 3 . 3 Hottest 171 | . 66 112 70 . . 37 37 152 136 . 171 Shots Fired 433 | . 32 28 27 . . 14 14 161 95 . 62 Gun 269 | . 10 5 . . . . . 105 88 . 61 Cannon 125 | . 22 21 25 . . 11 8 38 . . . Launcher 21 | . . 2 2 . . . . 10 7 . . Special 18 | . . . . . . 3 6 8 . . 1 Kinetic 294 | . 32 21 25 . . 11 8 118 71 . 8 Thermal 100 | . . 5 . . . . . 25 17 . 53 Explosive 38 | . . 2 2 . . 3 6 18 7 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 3 11 9 . . 4 6 8 12 . 16 Robot Miss Streak 4 | . 3 3 1 . . 4 1 4 3 . 4 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 4 | . . . . . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 277 | . 15 19 18 . . 7 11 96 67 . 44 Core Hits 207 | . 9 9 14 . . 13 15 85 38 . 24 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 16 | . 2 1 2 . . 2 2 2 3 . 2 Burn 5 | . . 1 . . . . . 1 1 . 2 Destroy 2 | . . . . . . . . . 2 . . Blast 5 | . 2 . 2 . . 1 . . . . . Sever 4 | . . . . . . 1 2 1 . . . Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10764 | . 292 504 463 . . 728 1620 4466 1604 . 1087 Guns 3644 | . 43 81 . . . . . 1452 1297 . 771 Cannons 1751 | . 220 282 404 . . 97 145 603 . . . Explosions 4741 | . 29 141 59 . . 512 1309 2152 307 . 232 Melee 82 | . . . . . . . . . . . 82 Ramming 2 | . . . . . . . . . . . 2 Kinetic 4034 | . 263 282 404 . . 97 145 1690 1063 . 90 Thermal 1479 | . . 81 . . . . 118 365 234 . 681 Explosive 4300 | . 29 141 59 . . 512 1100 2152 307 . . Electromagnetic 323 | . . . . . . . 91 . . . 232 Impact . | . . . . . . . . . . . . Slashing 626 | . . . . . . 119 166 259 . . 82 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 9 22 Average Corruption 15 | . . . . . . . . . . 9 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . . . . 2 29 Message Errors 7 | . . . . . . . . . . . 7 Matter Fused 4 | . . . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 174 | . 53 22 . . . . 63 36 . . . Projectiles 40 | . 2 15 . . . . . 23 . . . Explosions 134 | . 51 7 . . . . 63 13 . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . 3 2 . . . . 1 . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . 3 2 . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 320 | . 195 . 11 . . . 77 . . . 37 Shots 6 | . 2 . 1 . . . 2 . . . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 662 | . 123 396 64 . . 28 1 11 108 . 662 Average Temperature 106 | . 39 166 23 . . 9 1 6 52 . 155 Received Heat Transfer 1518 | . 63 156 21 . . 57 57 525 396 . 243 Effects 6 | . . 2 . . . . . . . . 4 Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 . 4 Heat Transferred 3433 | . . 222 . . . . 150 1100 518 . 1443 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Maximum Alert Level 2 | . . . 1 . . . 2 2 1 . 1 Low Security (%) 43 | 100 100 100 68 100 . . 8 10 5 100 44 Level 1 29 | . . . 31 . . . 41 12 94 . 55 Level 2 27 | . . . . . . . 50 76 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 550 | . 152 158 241 79 . . 484 550 348 112 324 Initial 252 | . . 55 10 79 . . 200 168 252 112 43 Average 242 | . 42 76 155 67 . . 380 405 255 89 199 Influence Increases 3937 | . 234 193 420 . . 494 414 1162 414 . 606 Destroy 0b10 Robot/C 2100 | . 100 140 300 . . 300 180 600 200 . 280 Destroy 0b10 Robot/NC 95 | . 10 5 10 . . . . 55 10 . 5 Destroy Leader 386 | . 24 30 62 . . 20 30 100 40 . 80 Allied During Kill 515 | . . 1 21 . . 174 96 178 . . 45 Successful Hack 16 | . 5 . . . . . . 7 4 . . Disable Machine 285 | . 45 . 15 . . . 60 45 15 . 105 Destroy Structure 285 | . 35 17 12 . . . 48 87 70 . 16 Partial Spotted 30 | . . . . . . . . . 15 . 15 Lose Combat Pursuer 225 | . 15 . . . . . . 90 60 . 60 Influence Decreases 3684 | . 90 309 242 157 49 176 388 990 610 258 415 Entered New Map 1068 | . . 89 18 127 49 . 118 176 264 208 19 Time Decay 1806 | . 80 190 204 30 . 156 190 464 206 40 246 Lost Part 460 | . 10 10 . . . . 40 150 130 10 110 Lost Ally 350 | . . 20 20 . . 20 40 200 10 . 40 Squads Dispatched 25 | . 1 2 . . . . 1 6 7 . 8 Investigation 7 | . 1 1 . . . . . 2 2 . 1 Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 7 | . . . . . . . . 4 2 . 1 Assault 1 | . . 1 . . . . . . . . . Garrison 8 | . . . . . . . . . 3 . 5 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 3 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Distress Signals 3 | . . . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 7 11 16 . . 13 12 47 20 6 26 Peak Tracking Total 9 | . 3 4 7 . . 7 6 9 6 6 9 Tactical Retreats 10 | . 1 . . . . . . 4 2 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Traps Triggered 5 | . 1 . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Machines Disabled 21 | . 3 . 1 . . 2 4 3 1 . 7 Max in Single Turn 5 | . 2 . 1 . . 2 2 1 1 . 5 Garrison Access 1 | . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Machines Accessed 10 | . 2 1 1 . . . 1 2 1 . 2 Terminals 4 | . 2 . . . . . . 2 . . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 17 | . 3 1 2 . . . 1 5 2 . 3 Successful 8 | . 2 1 1 . . . 1 1 2 . . Failed 9 | . 1 . 1 . . . . 4 . . 3 Catastrophic 4 | . . . . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . . . . . 3 7 3 . 4 Terminals 8 | . 3 . . . . . . 5 . . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 Terminal Hacks 4 | . 2 1 . . . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . 2 1 . 2 Full Trace Events 3 | . . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . Total Part Build Rating 4 | . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Total Allies 25 | . . 3 . 3 4 . 3 8 1 . 3 Largest Group 8 | . . 2 2 3 7 7 8 7 1 . 3 Highest-Rated Group 376 | . . 41 41 40 193 193 376 318 33 . 210 Highest-Rated Ally 70 | . . 31 31 16 40 40 70 70 33 . 70 Zionite Dispatches 5 | . . . . . . . 1 1 1 . 2 Light 3 | . . . . . . . 1 1 . . 1 Recon 1 | . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 216 | . . 5 6 . . 25 30 97 . . 53 Total Damage 4328 | . . 83 106 . . 492 449 1895 . . 1303 Kills 34 | . . 1 4 . . 8 2 11 . . 8 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Active Infowar (turns) 2057 | . . . 451 63 530 . 393 432 . . 188 Sensors 1869 | . . . 451 63 530 . 393 432 . . . Terrain 188 | . . . . . . . . . . . 188 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . Drone Launches 3 | . . . . . . 1 . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Turns Passed 5362 | 66 417 384 451 63 849 535 395 1166 426 80 530 Spaces Moved 3814 | 38 324 278 293 52 640 368 297 663 259 149 453 Core 469 | 5 . . . . . . . 9 19 149 287 Treads 124 | 28 64 3 14 . . . 14 1 . . . Legs 662 | . . . . . . . . 267 240 . 155 Wheels 2559 | 5 260 275 279 52 640 368 283 386 . . 11 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 115 120 120 120 95 110 50 50 50 Average Speed 115 | 137 110 115 127 120 123 131 113 130 114 50 82 Slowest Speed 500 | 160 160 240 240 120 135 135 160 500 120 50 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 51 58 41 14 80 59 8 56 9 84 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 3 . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . . 3 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 362 | . 42 27 10 . . 25 63 136 59 . . Melee . | . . . . . . . . . . . . Projectile 7 | . 1 2 . . . . 1 3 . . . AOE 355 | . 41 25 10 . . 25 62 133 59 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Total 4378 | 49 351 312 343 52 698 403 338 831 310 154 537 Wait 157 | . 1 10 24 . 40 18 21 16 6 3 18 Move 3804 | 37 323 277 292 51 639 367 296 662 259 148 453 Hop . | . . . . . . . . . . . . Pick Up 30 | 4 4 1 2 . 7 . 2 6 . 1 3 Fast Attach 68 | 6 3 3 . . 2 . 4 20 6 . 24 Attach 28 | 1 1 1 1 . 2 . 6 7 3 1 5 Detach 11 | 1 2 . . . . . . 6 1 . 1 Swap 20 | . . 2 6 1 2 5 1 3 . . . Drop 23 | . 1 4 4 . 6 1 . 5 . 1 1 Fire 190 | . 16 14 14 . . 12 8 62 35 . 29 Melee 2 | . . . . . . . . . . . 2 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire 36 | . . . . . . . . 36 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered Mines 485 | -10/Mines | Met a Derelict testing a Signal Generator 488 | -10/Mines | Found Signal Generator 524 | -10/Mines | Met a Derelict shopkeep closing up shop 847 | -10/Mines | Discovered new exit (range 8) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 2 allies 868 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1054 | -9/Materials | Discovered new exit (range 15) 1301 | -9/Materials | Discovered new exit (range 15) 1319 | -9/Materials | Entered Mines 1333 | -9/Mines | Met a Derelict bent on vengeance 1359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1378 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1382 | -9/Mines | Entered Zion 1382 | -7/Zion | Accompanied by 3 allies 1416 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1432 | -7/Zion | Discovered new exit (range 13) 1450 | -7/Zion | Found Relay Coupler [Programmer] 1453 | -7/Zion | Found Relay Coupler [Programmer] 1591 | -7/Zion | Learned Factory terminal intel 1789 | -7/Zion | Given the Hacking Drone Bay 1794 | -7/Zion | Found Prototype Device 1821 | -7/Zion | Met Imprinter 1841 | -7/Zion | Imprinted 1843 | -7/Zion | Declared Zion's savior 1970 | -7/Zion | Found Prototype Special Weapon 1970 | -7/Zion | Identified RU-N14's Throwing Claymores 1972 | -7/Zion | Identified Hacking Drone Bay 1975 | -7/Zion | Found RU-N14's Throwing Claymores 1977 | -7/Zion | Found RU-N14's Throwing Claymores 1980 | -7/Zion | Found RU-N14's Throwing Claymores 2231 | -7/Zion | Entered Proximity Caves 2231 | -6/Proximity Caves | Accompanied by 7 allies 2535 | -6/Proximity Caves | Learned Factory terminal intel 2698 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2723 | -6/Proximity Caves | Discovered new exit (range 12) 2766 | -6/Proximity Caves | Entered Factory 2766 | -6/Factory | Accompanied by 6 allies 2766 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2767 | -6/Factory | Loaded intel: 27 terminal locations 2854 | -6/Factory | Lost 4 parts (2p1n1u) 2875 | -6/Factory | Discovered new exit (range 12) 3088 | -6/Factory | Zion Light squad teleported in 3139 | -6/Factory | Identified exit to Extension 3161 | -6/Factory | Entered Extension 3161 | -6/Extension | Accompanied by 5 allies 3400 | -6/Extension | Found Prototype Protection 3400 | -6/Extension | Identified Zio. Weapon Casing 3445 | -6/Extension | Rescued a captive Derelict 3446 | -6/Extension | Rescued a captive Derelict 3570 | -6/Extension | Spotted B-75 Beast 3577 | -6/Extension | Destroyed B-75 Beast 3587 | -6/Extension | Spotted B-75 Beast 3605 | -6/Extension | Destroyed B-75 Beast 3645 | -6/Extension | Lost 3 allies 3661 | -6/Extension | Disrupted transfer network 3670 | -6/Extension | Build established: Scavenger-Tank 3846 | -6/Extension | Lost 6 parts (2n2u2w) 4096 | -6/Extension | Zion Light squad teleported in 4117 | -6/Extension | Found Zio. Weapon Casing 4133 | -6/Extension | Energy Cycler disabled 4134 | -6/Extension | Rescued a captive Derelict 4135 | -6/Extension | Rescued a captive Derelict 4136 | -6/Extension | Rescued a captive Derelict 4136 | -6/Extension | Rescued a captive Derelict 4141 | -6/Extension | Rescued a captive Derelict 4309 | -6/Extension | Discovered new exit (range 15) 4326 | -6/Extension | Identified exit to Factory 4327 | -6/Extension | Entered Factory 4327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -5/Factory | Loaded intel: 26 terminal locations 4398 | -5/Factory | Zion Resource Resupply teleported in 4535 | -5/Factory | Garrison activated, responded to threat 4547 | -5/Factory | Fabricated Hvy. Missile Launcher? 4633 | -5/Factory | Lost 7 parts (3p1n1u2w) 4744 | -5/Factory | Released all parts (6) 4753 | -5/Factory | Sucked down chute 4753 | -5/Factory | Entered Waste 4759 | -5/Waste | Spotted C-40 Crusher 4767 | -5/Waste | Spotted C-40 Crusher 4768 | -5/Waste | EMP discharged 4770 | -5/Waste | Spotted C-40 Crusher 4771 | -5/Waste | Spotted C-40 Crusher 4775 | -5/Waste | Lost 3 parts (2n1w) 4776 | -5/Waste | Spotted C-40 Crusher 4778 | -5/Waste | Crushed by Compactor (1 part destroyed) 4810 | -5/Waste | Spotted C-40 Crusher 4826 | -5/Waste | Discovered new exit (range 16) 4833 | -5/Waste | Entered Factory 4858 | -5/Factory | System corruption reached 10% 4871 | -5/Factory | Released all parts (4) 4874 | -5/Factory | Core integrity fell below 50% 4887 | -5/Factory | Zion Light squad teleported in 5072 | -5/Factory | Found Zio. Weapon Casing 5104 | -5/Factory | Lost 3 allies 5178 | -5/Factory | Found Zio. Weapon Casing 5221 | -5/Factory | Garrison activated, responded to threat 5224 | -5/Factory | Released all parts (8) 5226 | -5/Factory | Core integrity fell below 20% 5246 | -5/Factory | Lost 7 parts (3n4u) 5308 | -5/Factory | Zion Recon squad teleported in 5363 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- [ 2 : Recon ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 05309_ Acquired Z-Drone Bay. 05311_ Z-Drone released from Z-Drone Bay. 05314_ K-01 Serf cleans the Subcomponent Replicator. 05318_ Terminal disabled. 05318_ Subcomponent Replicator disabled. 05321_ Z-Drone retrieved by Z-Drone Bay (repair cost: 5). 05322_ QY RXRJQI5SXMG,SASNPJTZ,N 05322_ K-01 Serf cleans the Subcomponent Replicator. 05323_ Penetrated by Slug. 05325_ Z-Drone retrieved by Z-Drone Bay (no repairs). 05327_ K-01 Serf cleans the Subcomponent Replicator. 05338_ System corrupted: Heat flow error (+221). 05341_ Penetrated by Slug. 05345_ K-01 Serf cleans the Subcomponent Replicator. 05348_ Subcomponent Replicator disabled. 05348_ Slug penetrates Wall. 05352_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ???????????????? | | ?????????????????????????????+ ??????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# "#######??????? | | ?????????????????????????????# #???#### | | ?????????##################### #???# | | ?????????# ## "" #???# | | ?????????# ## """"" #???# | | ?????????# #### """"" #???# | | ?????????# #??# #???# | | ?????????# #### """ #???# | | ?????????# u """"" #???# | | ?????????# @#### """"" ##### | | ?????????# #??# + | | ?????????# Y #??# """ ##### " | | ?????????#########;########??# """"" #???# S" | | ?????????????# #?????# """"" #???# "" | | ?????????????# ####### ######## | | ?????????????# """ | | ?????????????# """"" | | ?????????????# """" | | ?????????????# | | ?????????????# | | ?????????????# ######## #############+## | | ?????????????# #??????# #???????# | | ?????????????## ##??????# #???????# | | ??????????????# #???????# #???????# """ | | ??????????????# #???????# #???????# """ | | ??????????????# #???????## ##???????# """ | | ??????????????# ##########+######???# | | ??????????????# # * ! #???# ! | | ???????????????? # "" #???# | | ??????????????????? # """" [ """#???######## | | ??????????????????????# """" R"#??????????? | | ????????????????????????"""" [ """#??????????? | | ????????????????????????"""" #??????????? | | ????????????????????????"""" ! #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 37 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Hvy. Missile Launcher | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityMatterClaymores Manual? 0 Play Time 01:31:04 Cumulative 50.0 hours Start 2025.05.21 @ 06:21:14 End 2025.05.21 @ 07:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 29 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9ade6b-154a-4a19-8a70-8bca9a8198fb