Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 22:29:35 Player: operation hog fire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1671) 1671 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6191 Bonus ------- None Cogmind --------- Core Integrity 124/1000 Matter 66/300 Energy 2/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Cooling System Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Energy Filter Transmission Jammer Improved Light Armor Plating Shock Rifle Shock Rifle Proton Missile Launcher Grenade Launcher Flail Mining Claw [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Light Armor Plating Device Tractor Beam Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 5 | . . 1 . 1 . 2 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 61 | 3 9 20 2 4 16 . 3 4 Power 7 | . . 1 . 1 3 . 1 1 Engine 2 | . . 1 . . 1 . . . Core 5 | . . . . 1 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 15 | . 5 8 . 1 . . . 1 Treads 9 | . 1 7 . 1 . . . . Leg 4 | . 4 . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 22 | 2 3 5 2 2 5 . 2 1 Device 10 | 2 1 1 1 1 1 . 2 1 Storage 4 | . 2 1 . 1 . . . . Processor 3 | . . . . . 3 . . . Hackware . | . . . . . . . . . Protection 5 | . . 3 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 1 1 6 . . 8 . . 1 Energy Gun 2 | . . 1 . . 1 . . . Energy Cannon 4 | . . 1 . . 3 . . . Ballistic Gun 6 | 1 1 4 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . . . Parts Lost 25 | . 2 1 . 1 17 . . 4 Power 5 | . . . . . 4 . . 1 Propulsion 6 | . 1 . . 1 3 . . 1 Utility 7 | . 1 1 . . 4 . . 1 Weapon 7 | . . . . . 6 . . 1 Highest Loss Streak 9 | . 2 1 . 1 9 . . 3 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 6 8 9 10 11 13 5 5 4 Power 1 | 1 1 . 1 1 1 . . . Propulsion 1 | 3 2 1 . . 1 1 . . Utility 4 | . 2 4 6 7 8 2 2 1 Weapon 2 | 1 2 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 7 5 . . 4 . 3 1 Power 1 | . . 1 . . . . . . Propulsion 5 | . 2 1 . . 1 . 1 . Utility 5 | . 2 1 . . 2 . . . Weapon 9 | . 3 2 . . 1 . 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 99 98 100 90 75 . 7 12 Engine 7 | . 14 11 11 4 3 . . . Core 2 | . . . . 4 5 . 1 4 Treads 15 | . . 28 22 21 12 . . . Leg 4 | . 27 3 . . . . . . Wheel 2 | . . . 11 9 2 . . . Device 9 | . 11 11 9 9 9 . 6 6 Storage 8 | . 16 11 11 9 6 . . . Processor 1 | . . . . . 7 . . . Protection 6 | . . 10 12 14 2 . . . Energy Cannon 4 | . . . 11 9 8 . . . Ballistic Gun 12 | . 28 20 11 9 5 . . . Peak Build Rating 37 | 9 8 22 22 27 37 1 17 19 Average Rating 17 | 7 7 16 20 25 27 1 9 13 On Entrance 12 | 6 8 8 22 20 27 1 1 17 Avg Prop Armor Cover (%) 15 | . . 10 14 17 16 . . . Naked Turns 147 | . . . . . 9 105 5 28 Heaviest Build 116 | 12 17 31 31 102 116 . 8 8 Greatest Support 60 | 20 20 60 12 12 40 3 3 3 Greatest Overweight (x) 29 | . . 2 2 8 29 . 2 2 Average Overweight (x) 1 | . . . 2 6 4 . . 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 5 5 5 Average Capacity 13 | 8 8 10 10 23 24 5 5 5 Most Carried 19 | 8 10 10 10 13 19 5 5 5 Average Carried 9 | 6 8 9 10 11 13 5 4 4 Final Capacity 25 | 8 10 10 10 25 5 5 5 5 Final Carried 13 | 8 10 10 10 13 5 5 5 1 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Matter Collected 1920 | 334 217 933 96 96 94 4 . 146 Remotely 857 | 134 181 542 . . . . . . Salvage Created 2409 | 204 323 987 261 395 233 . . 6 Parts 147 | 16 23 65 11 17 14 . . 1 Haulers Intercepted 6 | . 1 4 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 49 | . 6 18 9 7 8 . . 1 Guns 32 | . 6 18 3 3 2 . . . Cannons 14 | . . . 6 4 3 . . 1 AOE 3 | . . . . . 3 . . . Classes Destroyed 11 | 3 2 3 1 1 1 . . . Worker 3 | 2 . 1 . . . . . . Tunneler 5 | 3 . . 2 . . . . . Hauler 6 | . 1 4 . 1 . . . . Recycler 2 | 1 . . 1 . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 10 | . . 3 3 . 3 . . 1 Grunt 20 | . 6 8 . 5 1 . . . Duelist 3 | . . . . 1 2 . . . Sentry 9 | . . 7 . 1 1 . . . Programmer 1 | . . . . . 1 . . . Assembled 6 | . . . 6 . . . . . Best Kill Streak 6 | 3 3 4 6 2 4 . . 1 Combat Bots Only 6 | . 3 4 6 2 4 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Hostile Shots Fired 610 | . 52 117 29 17 191 91 . 113 Missed 193 | . 10 33 7 4 55 45 . 39 Hits 417 | . 42 84 22 13 136 46 . 74 Melee 32 | . . . 2 1 28 1 . . Projectile 385 | . 42 84 20 12 108 45 . 74 AOE 4 | . . . 4 . . . . . Critical Strikes 15 | . 2 3 . 1 5 1 . 3 Damage Taken 6372 | . 536 829 407 259 2614 496 . 1231 Core 2157 | . 100 90 23 . 572 496 . 876 Absorbed by Shields 200 | . . 200 . . . . . . Core Remaining (%) 65 | 100 60 . 71 100 18 41 . . Volleys Fired 204 | 16 37 67 22 19 35 . . 8 Largest 3 | 2 2 2 2 2 3 . . 1 Hottest 193 | 70 40 91 91 91 193 . . 47 Shots Fired 386 | 32 74 134 44 38 56 . . 8 Gun 291 | 32 74 132 22 19 12 . . . Cannon 92 | . . 2 22 19 41 . . 8 Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 305 | 31 74 132 22 19 19 . . 8 Thermal 71 | 1 . 2 22 19 27 . . . Explosive 2 | . . . . . 2 . . . Electromagnetic 8 | . . . . . 8 . . . Robot Hit Streak 20 | 4 10 20 6 12 12 . . 4 Robot Miss Streak 8 | 2 4 8 3 1 5 . . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 246 | 18 49 85 23 29 36 . . 6 Core Hits 108 | 9 16 35 16 14 17 . . 1 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 1 . . 1 . . 1 Destroy 1 | . . 1 . . . . . . Blast 2 | . . . . . 1 . . 1 Melee Attacks 5 | . . . . . 5 . . . Impact 5 | . . . . . 5 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4415 | 181 515 1300 452 528 1145 26 . 268 Guns 2472 | 181 515 1280 168 199 129 . . . Cannons 1550 | . . 20 284 329 649 . . 268 Explosions 367 | . . . . . 367 . . . Melee . | . . . . . . . . . Ramming 26 | . . . . . . 26 . . Kinetic 2988 | 169 515 1280 168 199 389 . . 268 Thermal 953 | 12 . 20 284 329 308 . . . Explosive 294 | . . . . . 294 . . . Electromagnetic 154 | . . . . . 154 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . . . . 96 . . 24 Projectiles 58 | . . . . . 34 . . 24 Explosions 62 | . . . . . 62 . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 9 . . 3 Impact . | . . . . . . . . . Kinetic 12 | . . . . . 9 . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 268 | . . . . . 257 11 . . Shots 5 | . . . . . 5 . . . Rammed 7 | . . . . . . 7 . . Targets Rammed 7 | . . . . . . 7 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 474 | 9 31 72 222 23 474 21 . 247 Average Temperature 86 | 6 11 13 93 9 227 21 . 101 Received Heat Transfer 1223 | . 336 316 . 117 288 148 . 18 Effects 5 | . . . . . 5 . . . Shutdowns 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1702 | 37 . 37 518 592 518 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 96 | 100 100 89 100 100 100 100 100 . Level 1 3 | . . 10 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 232 | 10 60 232 111 93 102 69 33 . Initial 56 | . 6 . 56 3 42 24 33 . Average 49 | 3 16 114 56 25 9 13 13 . Influence Increases 1467 | 30 190 562 115 213 248 89 . 20 Destroy 0b10 Robot/C 860 | . 120 360 60 140 160 . . 20 Destroy 0b10 Robot/NC 85 | 30 5 30 15 5 . . . . Destroy Leader 214 | . 42 120 10 22 20 . . . Successful Hack 41 | . 7 20 . . . 14 . . Disable Machine 30 | . . . . . 30 . . . Destroy Structure 42 | . 1 2 . 1 38 . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 180 | . 15 15 30 45 . 75 . . Influence Decreases 1467 | 20 200 417 249 131 291 70 69 20 Entered New Map 214 | . 4 . 89 8 51 26 36 . Time Decay 1113 | 20 181 407 160 113 145 44 33 10 Lost Part 140 | . 15 10 . 10 95 . . 10 Squads Dispatched 6 | . 2 3 . . 1 . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . 2 3 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Distress Signals 6 | . 1 1 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 12 26 14 9 12 10 . 10 Peak Tracking Total 20 | . 5 7 20 4 6 10 . 9 Tactical Retreats 8 | . 1 1 1 3 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Traps Triggered 2 | . . . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Accessed 11 | . 2 4 . . . 3 2 . Terminals 10 | . 2 3 . . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 8 15 . . . 5 3 . Successful 10 | . 3 6 . . . 1 . . Failed 21 | . 5 9 . . . 4 3 . Catastrophic 4 | . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 13 | . 4 8 . . . . 1 . Terminals 29 | . 8 13 . . . 5 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 3 . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . Terminals 2 | . 1 1 . . . . . . Track 1 | . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 4 . . . 3 1 . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Active Infowar (turns) 1261 | 3 84 301 39 . 393 . 96 345 Terrain 531 | 3 . 136 . . 392 . . . Seismic 700 | . 84 301 39 . 276 . . . Triangulation 429 | . . . . . . . 96 333 Jamming 12 | . . . . . . . . 12 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Turns Passed 3742 | 117 504 1028 334 350 823 105 101 380 Spaces Moved 2098 | 49 306 484 185 145 273 182 127 347 Core 677 | . . . . . 21 182 127 347 Treads 523 | . 2 392 . . 129 . . . Legs 423 | 49 304 70 . . . . . . Wheels 475 | . . 22 185 145 123 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 110 110 110 50 50 50 50 Average Speed 133 | 120 120 155 110 178 234 50 64 102 Slowest Speed 1500 | 120 160 240 110 200 1500 50 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 61 34 38 21 11 8 4 45 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . 2 Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 43 | . . . . . 39 . . 4 Melee 4 | . . . . . 4 . . . Projectile 4 | . . . . . . . . 4 AOE 35 | . . . . . 35 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total 2665 | 77 377 653 270 197 386 195 146 364 Wait 190 | 4 14 41 61 27 24 7 11 1 Move 2090 | 48 305 483 184 144 272 181 126 347 Hop . | . . . . . . . . . Pick Up 40 | 4 4 12 . 1 15 . 3 1 Fast Attach 18 | 1 1 6 . 2 4 . 3 1 Attach 24 | . 2 3 . 1 14 . . 4 Detach 3 | . 1 . . 1 1 . . . Swap 47 | 2 7 17 3 2 16 . . . Drop 37 | 2 6 24 . . . . 3 2 Fire 204 | 16 37 67 22 19 35 . . 8 Melee 5 | . . . . . 5 . . . Ram 7 | . . . . . . 7 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 361 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 483 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Discovered new exit (range 4) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Discovered new exit (range 13) 1165 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Build established: Scavenger-Mutant 1650 | -9/Materials | Entered Mines 1675 | -9/Mines | Assembled infested the area 1835 | -9/Mines | Learned Materials stockpile data 1909 | -9/Mines | Learned Materials stockpile data 1973 | -9/Mines | Discovered new exit (range 11) 1984 | -9/Mines | Entered Materials 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -8/Materials | Discovered new exit (range 11) 2310 | -8/Materials | Discovered new exit (range 9) 2334 | -8/Materials | Entered Factory 2334 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2662 | -7/Factory | Core integrity fell below 50% 2695 | -7/Factory | Lost 7 parts (2p1n3u1w) 2905 | -7/Factory | Build established: Mutant 3102 | -7/Factory | Discovered new exit (range 15) 3148 | -7/Factory | Released all parts (5) 3157 | -7/Factory | Core integrity fell below 20% 3157 | -7/Factory | Entered another Factory area 3157 | -6/Factory | Evolved 2 slots: Utility x2 3169 | -6/Factory | Lost 9 parts (2p2n1u4w) 3245 | -6/Factory | Core integrity fell below 50% 3255 | -6/Factory | Discovered new exit (range 16) 3262 | -6/Factory | Entered another Factory area 3262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -5/Factory | Discovered new exit (range 11) 3363 | -5/Factory | Entered Upper Caves 3694 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3701 | -5/Upper Caves | Core integrity fell below 50% 3732 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3735 | -5/Upper Caves | Core integrity fell below 20% 3743 | -5/Upper Caves | Self-destructed Last Messages --------------- 03701_ Mak. Flight Unit destroyed. 03725_ Destroyed VTOL Module. 03725_ S-27 Virus system corrupted by crushing effect. 03726_ Slug penetrates S-27 Virus. 03726_ Destroyed Lgt. Nuclear Core. 03726_ S-27 Virus system corrupted by crushing effect. 03726_ S-27 Virus destroyed. 03728_ Slug penetrates Wall. 03729_ System corrupted: Heat flow error (+264). 03732_ S-27 Virus destroyed. 03733_ P-70 Sage knocked back. 03735_ Destroyed Imp. Heat Sink. 03735_ P-70 Sage knocked back. 03739_ S-27 Virus IFF system glitched. 03741_ S-27 Virus misfires. 03741_ Slug penetrates P-70 Sage. 03741_ Destroyed Hpw. Shock Rifle. 03741_ P-70 Sage Antigrav System blasted off. 03742_ Corrupted Autogun self-destruct mechanism malfunctions. 03743_ Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# | | ?????????????????######!! ! 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Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerEmergencyInsulator Manual? 0 Play Time 01:02:56 Cumulative 213.9 hours Start 2026.09.04 @ 18:51:24 End 2026.09.09 @ 22:29:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 343 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e32d0a-9dc4-46fb-b49f-b03ab3abe232