Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 13:32:16 Player: Compilatron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2051) 2051 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4941 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 110/240 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Cooling System Compact Battery (200) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Gatling Laser > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Improved Heat Sink Compact Battery Improved Sensor Array Advanced Targeting Computer Heavy Riot Gun Flak Cannon [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 50 | . 2 3 6 25 14 Power 11 | . . 1 3 4 3 Engine 8 | . . 1 3 2 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 14 | . . 1 . 11 2 Treads 5 | . . . . 4 1 Leg 8 | . . 1 . 6 1 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 1 . . 5 6 Device 7 | . . . . 4 3 Storage . | . . . . . . Processor 4 | . 1 . . 1 2 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 1 1 3 5 3 Energy Gun 7 | . . . 2 2 3 Energy Cannon 3 | . 1 1 . 1 . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 22 | . . . . 10 12 Power 1 | . . . . . 1 Propulsion 10 | . . . . 5 5 Utility 3 | . . . . 1 2 Weapon 8 | . . . . 4 4 Highest Loss Streak 11 | . . . . 7 11 To Critical Strikes . | . . . . . . Average Backups 7 | . 6 7 8 7 7 Power . | . 1 1 1 1 . Propulsion 1 | . 4 3 3 . 1 Utility 2 | . . 1 3 3 3 Weapon 1 | . 1 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . . 5 . 4 4 Power 2 | . . 2 . . . Propulsion 3 | . . 2 . 1 . Utility 4 | . . . . 2 2 Weapon 4 | . . 1 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 91 100 100 94 90 Engine 8 | . 14 14 14 5 3 Core 1 | . . . . 3 2 Treads 7 | . . . . 11 13 Leg 21 | . 28 28 28 19 13 Wheel 1 | . . . . 3 . Device 6 | . . . . 13 6 Storage 10 | . 14 14 14 9 6 Processor 14 | . 5 14 14 11 21 Hackware 1 | . . . . . 6 Energy Gun 6 | . . . 14 5 9 Energy Cannon 4 | . 1 14 6 2 . Ballistic Gun 8 | . 26 14 7 7 . Ballistic Cannon 1 | . . . . 1 3 Peak Build Rating 41 | . 8 9 16 34 41 Average Rating 21 | . 6 8 11 27 35 On Entrance 12 | 6 6 8 9 16 32 Avg Prop Armor Cover (%) 14 | . . . . 12 16 Naked Turns 10 | . . . . . 10 Heaviest Build 26 | 12 14 14 18 23 26 Greatest Support 40 | 20 20 20 20 40 33 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 2 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1026 | 200 30 54 60 582 100 Remotely . | . . . . . . Salvage Created 2190 | . 65 191 241 1347 346 Parts 122 | . 6 8 18 73 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 51 | . 3 4 5 33 6 Guns 40 | . 3 . 5 29 3 Cannons 11 | . . 4 . 4 3 Classes Destroyed 10 | . 2 1 1 3 3 Worker 1 | . . . . 1 . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Watcher 5 | . 1 . . 2 2 Swarmer 13 | . 3 . . 9 1 Grunt 24 | . . 4 2 16 2 Sentry 9 | . . . . 8 1 Programmer 2 | . . . . . 2 Subdweller 3 | . . . 3 . . Best Kill Streak 14 | . 4 2 2 14 4 Combat Bots Only 14 | . 2 2 2 14 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 447 | . 18 16 6 165 242 Missed 147 | . 8 3 1 53 82 Hits 300 | . 10 13 5 112 160 Projectile 300 | . 10 13 5 112 160 Critical Strikes 10 | . . 1 . 3 6 Damage Taken 4027 | . 82 177 105 1559 2104 Core 1118 | . 17 39 38 316 708 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . . 55 . Core Remaining (%) 68 | 100 . . 62 42 . Volleys Fired 175 | . 11 13 13 104 34 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 80 80 120 93 135 Shots Fired 317 | . 22 26 24 186 59 Gun 250 | . 21 13 24 158 34 Cannon 67 | . 1 13 . 28 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . 21 13 . 100 25 Thermal 126 | . 1 13 13 86 13 Explosive . | . . . . . . Electromagnetic 32 | . . . 11 . 21 Robot Hit Streak 12 | . 3 10 10 12 8 Robot Miss Streak 10 | . 3 2 2 10 7 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 1 6 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 226 | . 11 19 16 135 45 Core Hits 141 | . 6 8 10 79 38 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 3 3 Burn 3 | . . . . 2 1 Meltdown 1 | . . . . 1 . Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4042 | . 93 267 289 2495 898 Guns 2936 | . 93 54 289 2059 441 Cannons 1103 | . . 210 . 436 457 Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 1985 | . 93 54 . 1381 457 Thermal 1688 | . . 210 138 1114 226 Explosive . | . . . . . . Electromagnetic 366 | . . . 151 . 215 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . . 4 4 Impact . | . . . . . . Kinetic 8 | . . . . 4 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 334 | . 40 236 9 19 334 Average Temperature 80 | . 20 115 9 4 106 Received Heat Transfer 1143 | . . 123 18 756 246 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 3522 | . . 444 175 2405 498 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 76 | . 100 100 . 50 92 Level 1 14 | . . . . 29 7 Level 2 8 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 515 | . 57 65 . 515 223 Initial 223 | . . . . . 223 Average 137 | . 17 14 . 233 116 Influence Increases 1382 | . 81 115 50 907 229 Destroy 0b10 Robot/C 960 | . 60 80 40 660 120 Destroy 0b10 Robot/NC 45 | . 5 . . 20 20 Destroy Leader 230 | . 12 20 10 144 44 Trap Triggered on 0b10 10 | . . . . 10 . Successful Hack 11 | . 4 . . 7 . Disable Machine 30 | . . 15 . 15 . Destroy Structure 6 | . . . . 6 . Lose Combat Pursuer 90 | . . . . 45 45 Influence Decreases 1367 | . 80 116 50 416 705 Entered New Map 269 | . . 1 . . 268 Time Decay 891 | . 80 115 50 316 330 Lost Part 207 | . . . . 100 107 Squads Dispatched 10 | . 1 . . 6 3 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 8 | . . . . 7 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 6 4 5 46 16 Peak Tracking Total 7 | . 5 2 2 7 6 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 7 | . 1 . . 4 2 Terminals 3 | . 1 . . 2 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 3 . . 12 5 Successful 6 | . 1 . . 5 . Failed 14 | . 2 . . 7 5 Catastrophic 4 | . 1 . . 3 . Database Lockouts . | . . . . . . Manual 9 | . 2 . . 6 1 Terminals 8 | . 3 . . 5 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 3 | . 1 . . 2 . Robot Analysis 1 | . 1 . . . . Reprogram Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2874 | . 116 389 643 1001 725 Optics 2840 | . 116 389 643 1001 691 Sensors 1257 | . . . . 552 705 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3065 | . 268 389 643 1001 764 Spaces Moved 2070 | 1 193 285 485 517 589 Core 106 | . . . . . 106 Treads 4 | . . . . 4 . Legs 1951 | 1 193 285 485 504 483 Wheels 9 | . . . . 9 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 95 50 Average Speed 116 | 120 120 120 120 119 108 Slowest Speed 190 | 120 120 120 120 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 27 78 27 47 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2418 | . 212 311 522 715 658 Wait 61 | . 4 . 15 42 . Move 2065 | . 192 284 484 516 589 Hop . | . . . . . . Pick Up 32 | . 2 4 . 16 10 Fast Attach 5 | . . . 2 3 . Attach 27 | . 2 . . 12 13 Detach 3 | . 1 . . 1 1 Swap 23 | . . 3 4 11 5 Drop 26 | . . 6 4 10 6 Fire 175 | . 11 13 13 104 34 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 529 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 532 | -10/Mines | Found Prototype Device 561 | -10/Mines | Learned Materials emergency access door positions 647 | -10/Mines | Discovered new exit (range 8) 658 | -10/Mines | Entered Subcaves 659 | -10/Subcaves | Approached by a straggling Scientist 659 | -10/Subcaves | Identified exit to Recycling 691 | -10/Subcaves | Learned Materials security intel 1281 | -10/Subcaves | Discovered new exit (range 12) 1301 | -10/Subcaves | Entered Materials 1301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1304 | -8/Materials | Identified Exp. Sensor Array 1643 | -8/Materials | Build established: Scavenger-Mutant 1658 | -8/Materials | Garrison activated, responded to threat 1910 | -8/Materials | Destroyed 14 combat bots 1918 | -8/Materials | Lost 7 parts (4n1u2w) 2154 | -8/Materials | Core integrity fell below 50% 2179 | -8/Materials | Destroyed 7 combat bots 2243 | -8/Materials | Repaired Hvy. Riot Gun? 2297 | -8/Materials | Discovered new exit (range 5) 2302 | -8/Materials | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Utility x2 2624 | -7/Factory | Build established: Skirmisher 2957 | -7/Factory | Garrison activated, responded to threat 2993 | -7/Factory | Released all parts (6) 2994 | -7/Factory | Core integrity fell below 50% 3024 | -7/Factory | Lost 11 parts (1p5n1u4w) 3053 | -7/Factory | Core integrity fell below 20% 3066 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03012_ Acquired Pulse Rifle. 03020_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03026_ System corrupted: Adv. Treads rejected. 03031_ K-01 Serf cleans the Construction Platform. 03038_ Acquired Weight Redist. System. 03038_ Imp. Sensor Array destroyed. 03040_ K-01 Serf destroyed. 03041_ Acquired 15 matter. 03050_ Acquired Nuclear Core. 03054_ K-01 Serf cleans the Construction Platform. 03054_ P-60 Hacker suffers critical hit (Burn). 03061_ K-01 Serf cleans the Construction Platform. 03061_ Connecting with Fabricator... 03064_ Critical hit (Burn: +37). 03065_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????################ | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????#* # | | ??????????????????????????????????# =""""# | | ??????????????????????????????????#= """"# | | ??????????????????????????????????# """"# | | ???????????????????##############?# """"# | | ??????????????????## ### """"# | | ???????????????? + + + """"# | | ???????????????????# """"""" ### """"# ##+ | | ???????????????????# """"""" p#?# # ##?? | | ???????????????????#k""""""" ########+# #??? | | ???????????????????#k"""""""s # ##?? | | ???????????????????# g k # +?? | | ???????????????????# g # ##?? | | ???????????????????# g # ####/######??? | | ???????????????????# "" "" # ????# #??? | | ???????????????????# "F "" # ?????#"" = #??? | | ???????????????????# @""""" #??????#"" #??? | | ???????????????????######/#######??????#""" #??? | | ???????????????????????? ????????????#""" #??? | | ???????????????????????? ????????????#""" #??? | | ??????????????????????? ???????????# #??? | | ??????????????????????? "" ???????????#"" #??? | | ?????????????????????? "T ??????????#"" #??? | | ?????????????????????? ??????????#""" #??? | | ????????????????????? ?????????#""" #??? | | ????????????????????? ?????????#""" #??? | | ????????????????????# #????????? #??? | | ????????????????????###? ###?????????#######??? | | ??????????????????????????t #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? T????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Riot Gun | 15% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Live, Flee, And Rebuild Physics Hates This One Trick Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed BattleElectrostormFirepult Manual? 0 Play Time 00:33:31 Cumulative 54.9 hours Start 2025.12.19 @ 13:00:10 End 2025.12.19 @ 13:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 60 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 773096e9-aeea-4443-96ff-daa6ffa0e55b