Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 15:33:48 Player: the Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1525) 1525 TOTAL SCORE: 4805 Bonus ------- Pacifist 1325 Entered Garrisons 200 Cogmind --------- Core Integrity 803/850 Matter 230/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Optical Array Seismic Detector Seismic Detector ECM Suite System Shield [Rating: 32] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon None Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 4 | . . 2 . . 1 1 Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 18 | . 3 . 4 1 2 8 Power 2 | . . . . . . 2 Engine . | . . . . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 3 | . 1 . . . 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 1 . . . 1 1 Utility 13 | . 2 . 4 1 1 5 Device 4 | . 1 . 2 1 . . Storage . | . . . . . . . Processor 3 | . 1 . 1 . . 1 Hackware 5 | . . . 1 . 1 3 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 9 | . . 1 3 . . 5 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 7 | . . . 3 . . 4 Weapon . | . . . . . . . Highest Loss Streak 5 | . . 1 2 . . 5 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 1 2 2 4 4 Power 1 | . 1 1 2 1 1 . Propulsion . | . . . . . . . Utility 1 | . . . . 1 2 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 8 | . . . . 1 2 5 Power 2 | . . . . 1 1 . Propulsion . | . . . . . . . Utility 6 | . . . . . 1 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 31 | . 30 25 28 27 29 39 Core 1 | . . . . . . 4 Flight 3 | . 12 3 . . . 3 Device 9 | . 11 11 15 9 7 5 Processor 7 | . 5 11 9 9 7 6 Hackware 8 | . . . 3 9 14 16 Peak Build Rating 32 | . 3 3 8 7 15 32 Average Rating 10 | . 2 2 6 7 10 23 On Entrance 4 | . . 3 2 6 7 11 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 3 | . 3 . . . . . Heaviest Build 11 | . 1 1 2 1 1 11 Greatest Support 13 | 3 4 4 3 3 3 13 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 4 3 5 5 Average Carried 3 | . 1 1 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 4 2 5 2 Class Distribution -------------------- 62% | Mutant 37% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Matter Collected 310 | 160 . . 120 . 30 . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Hostile Shots Fired 186 | . 14 77 42 . 2 51 Missed 101 | . 7 46 17 . 2 29 Hits 85 | . 7 31 25 . . 22 Projectile 85 | . 7 31 25 . . 22 Critical Strikes 1 | . . . 1 . . . Damage Taken 1103 | . 90 379 282 . . 352 Core 700 | . 78 341 234 . . 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 68 14 . 57 100 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3 | . . . 3 . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 357 | . 48 117 36 . . 156 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 97 | . 75 97 51 31 45 68 Initial 40 | . . 27 40 19 16 . Average 17 | . 21 33 23 20 13 8 Influence Increases 547 | . 120 140 91 12 66 118 Successful Hack 127 | . 30 20 16 12 21 28 Partial Spotted 120 | . 15 15 30 . 45 15 Lose Combat Pursuer 300 | . 75 105 45 . . 75 Influence Decreases 509 | . 55 108 158 11 97 80 Entered New Map 121 | . . 38 57 11 15 . Time Decay 293 | . 55 60 66 . 82 30 Lost Part 85 | . . 10 25 . . 50 Lost Ally 10 | . . . 10 . . . Squads Dispatched 8 | . . 4 . . 2 2 Investigation 2 | . . 1 . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . 3 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 13 25 13 . 3 12 Peak Tracking Total 22 | . 9 22 14 . 2 8 Tactical Retreats 9 | . 2 4 1 . . 2 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Traps Triggered 5 | . 1 1 . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Accessed 26 | . 4 4 8 2 4 4 Terminals 17 | . 3 3 4 2 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 1 2 . 1 2 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 57 | . 8 9 19 3 8 10 Successful 34 | . 3 6 15 2 4 4 Failed 23 | . 5 3 4 1 4 6 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 23 | . 6 6 6 1 1 3 Terminals 42 | . 7 8 11 3 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 1 1 4 . 2 3 Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 12 | . . 3 3 2 3 1 Prototype ID Bank 1 | . . . 1 . . . Level Access Points 2 | . . 1 . . 1 . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Locate Traps 3 | . . . 1 . 2 . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 1 1 3 . . 2 Retrieve Components 7 | . 1 1 3 . . 2 Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 11 | . 2 2 5 . 1 1 Terminals 11 | . 2 2 5 . 1 1 Assimilate 1 | . . . 1 . . . Botnet 6 | . 1 2 2 . 1 . Disrupt 1 | . . . 1 . . . Operators 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 2 3 2 4 4 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . 3 3 . . 6 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Active Infowar (turns) 923 | . 113 127 159 66 226 232 Optics 29 | . . . . . . 29 Structural 389 | . 113 127 149 . . . Seismic 607 | . . . 83 66 226 232 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Turns Passed 967 | 15 121 127 165 66 226 247 Spaces Moved 1709 | 27 200 259 299 99 426 399 Core 1164 | 27 5 185 299 99 426 123 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 545 | . 195 74 . . . 276 Fastest Speed 40 | 50 40 40 50 50 50 40 Average Speed 47 | 50 40 47 50 50 50 46 Slowest Speed 200 | 50 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . 4 4 . . . 4 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 46 38 38 34 14 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Total 1843 | 27 233 259 312 115 438 459 Wait 70 | . 33 4 5 . 4 24 Move 1681 | 26 192 250 299 98 425 391 Hop 11 | . 3 4 . . . 4 Pick Up 15 | 1 . 1 2 . 4 7 Fast Attach 15 | . 5 . 4 . 2 4 Attach 5 | . . . . 1 . 4 Detach 2 | . . . 1 . 1 . Swap 1 | . . . . . . 1 Drop 12 | . . . . 1 2 9 Fire . | . . . . . . . Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 30 | . . . . 15 . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 130 | -10/Materials | Discovered new exit (range 5) 137 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Propulsion x2 152 | -9/Materials | Discovered new exit (range 15) 198 | -9/Materials | Identified exit to Storage 207 | -9/Materials | Core integrity fell below 50% 207 | -9/Materials | Identified exit to Materials 263 | -9/Materials | Core integrity fell below 20% 264 | -9/Materials | Entered another Materials area 264 | -8/Materials | Evolved 2 slots: Utility x2 322 | -8/Materials | Build established: Mutant 428 | -8/Materials | Identified exit to Garrison 429 | -8/Materials | Entered Garrison 482 | -8/Garrison | Discovered new exit (range 9) 495 | -8/Garrison | Identified exit to Factory 495 | -8/Garrison | Entered Factory 495 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 657 | -7/Factory | Identified exit to Factory 711 | -7/Factory | Discovered new exit (range 12) 716 | -7/Factory | Identified exit to Lower Caves 721 | -7/Factory | Entered another Factory area 721 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 818 | -6/Factory | Build established: Hacker-Mutant 939 | -6/Factory | Identified exit to Lower Caves 939 | -6/Factory | Identified exit to Extension 939 | -6/Factory | Hacking Suite fried by hacking feedback 968 | -6/Factory | Self-destructed Last Messages --------------- 00924_ Imp. Hacking Suite destroyed. 00933_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 00939_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (117,158) Lower Caves (46,32) Lower Caves (181,111) Extension (116,119) Extension Map updated. Feedback: Hacking Suite fried. 00939_ ALERT: Suspicious activity at Terminal F021. Dispatching Investigation squad. 00943_ Nuclear Pulse Array destroyed. 00949_ Hrd. Light Armor Plating destroyed. 00968_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ????????????????? """ #????????[ | | ????????????????"" """ ?????????? | | ????????????????"" """ #???????????? | | ?????????????? """ """ #????o????????? | | ?????????????? """ #???????????????? | | ?????????????? ################## | | ????????????? """ | | ????????????? 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