Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 15:15:30 Player: Scuttle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (318) 1590 Value Destroyed (13807) 13807 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (18384) 18384 TOTAL SCORE: 41881 Bonus ------- High Alert Combat Kills 1314 Follower Combat Kills 1381 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11800 Entered Garrisons 200 Entered DSFs 1000 Friendly Fire -2311 Cogmind --------- Core Integrity 0/1370 Matter 150/150 Energy 1699/1700 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Heavy Reactive Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler Improved Transmission Jammer X0-1V1's Piety Tracker > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Matter Filter Advanced Kinecellerator Advanced Phase Shifter Heavy Reactive Plating Graphene Brace Advanced Focal Shield Advanced Thermal Shield Improved Remote Force Field Advanced Point Defense System Hacking Suite Heavy Laser Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon Smartbomb Launcher [Rating: 181] Favorites ----------- Power Light Quantum Reactor Engine F-cell Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Weapon] Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . 1 . . 1 Utility 10 | . . 1 1 1 . . 1 1 2 . . . . 2 1 Weapon 2 | . . . 1 . . . . 1 . . . . . . . Parts Attached 305 | 6 18 26 24 3 11 10 12 21 22 11 26 2 28 32 53 Power 44 | 1 3 4 4 . 2 1 2 . 4 . 1 . 4 5 13 Engine 12 | 1 3 3 2 . . . 2 . 1 . . . . . . Core 6 | . . 1 2 . 2 1 . . . . . . . . . Reactor 26 | . . . . . . . . . 3 . 1 . 4 5 13 Propulsion 86 | 2 6 12 7 1 1 4 6 7 12 5 3 . 9 3 8 Treads 32 | 1 2 9 6 . 1 4 1 3 1 . . . 3 . 1 Leg 17 | . . . . . . . 1 . . 5 3 . 6 . 2 Wheel 37 | 1 4 3 1 1 . . 4 4 11 . . . . 3 5 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 91 | 1 5 3 4 2 5 1 1 9 1 1 14 1 9 15 19 Device 63 | 1 4 1 1 1 4 1 1 5 . 1 10 . 7 11 15 Storage 4 | . 1 2 . . . . . . . . 1 . . . . Processor 10 | . . . . 1 1 . . 1 . . . 1 . 3 3 Hackware 3 | . . . . . . . . 2 . . 1 . . . . Protection 11 | . . . 3 . . . . 1 1 . 2 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 2 4 7 9 . 3 4 3 5 5 5 8 1 6 9 13 Energy Gun 20 | 1 3 2 5 . . . 1 . . 1 . . 1 3 3 Energy Cannon 4 | . . . . . 1 . 1 1 . . . . . 1 . Ballistic Gun 52 | 1 1 5 4 . 2 3 . 4 4 3 8 1 4 4 8 Ballistic Cannon 6 | . . . . . . . 1 . . 1 . . 1 1 2 Launcher 2 | . . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 2 1 2 . 1 . 3 1 1 . 2 . 2 3 2 Parts Lost 81 | . . 7 2 . 6 6 1 3 13 . 2 . 11 3 27 Power 6 | . . 1 . . . 1 . . 1 . . . . . 3 Propulsion 32 | . . 4 1 . 3 3 1 3 6 . 1 . 4 1 5 Utility 19 | . . 1 1 . 1 . . . 1 . . . 2 2 11 Weapon 24 | . . 1 . . 2 2 . . 5 . 1 . 5 . 8 Highest Loss Streak 17 | . . 3 2 . 6 5 1 3 4 . 2 . 10 1 17 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . 3 Average Backups 16 | 2 7 14 18 18 16 19 19 18 17 16 18 17 16 17 16 Power . | . . . . 1 . . 1 1 . 1 1 1 . 1 1 Propulsion 1 | 1 4 1 1 1 . . . . 1 . . . . 1 . Utility 6 | . 1 3 4 4 4 6 7 7 6 6 9 10 10 7 9 Weapon 7 | . 2 7 11 11 10 10 10 10 8 9 7 6 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 3 6 . 2 1 4 4 1 4 3 . 1 2 5 Power 6 | . . . 1 . 1 . 1 . . . . . 1 . 2 Propulsion 10 | . 4 . 1 . . . . 2 . 3 . . . . . Utility 12 | . . . . . . . 2 2 1 1 2 . . 2 2 Weapon 12 | . 1 3 4 . 1 1 . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 98 98 95 94 90 96 97 97 92 80 93 85 84 86 86 Engine 3 | . 14 8 3 7 3 . 4 5 2 . . . 2 . . Core 1 | . . 1 5 . 3 6 1 . . . . . . . . Reactor 3 | . . . . . . . . . 2 5 5 4 5 8 10 Treads 11 | . 14 23 19 15 13 24 14 11 12 2 . . . 11 5 Leg 4 | . . . . . . . . . . 20 26 23 23 . . Wheel 8 | . 13 9 7 12 7 3 15 15 12 2 . . . 2 12 Device 18 | . 16 21 17 23 13 14 19 21 18 15 14 14 15 20 21 Storage 6 | . 10 11 9 7 7 7 6 5 5 5 5 4 4 4 4 Processor 9 | . . . . 4 10 15 13 11 10 10 10 9 8 16 15 Protection 2 | . . . 6 . 4 . . . 7 6 10 9 4 . . Energy Gun 5 | . 22 6 8 7 3 . . . . . 2 . . 6 4 Ballistic Gun 15 | . 5 15 18 15 15 17 19 21 19 6 17 18 15 13 13 Peak Build Rating 181 | 6 22 32 41 43 46 63 70 86 96 106 122 122 160 171 181 Average Rating 87 | 4 8 30 37 42 39 59 65 75 89 92 116 118 126 159 154 On Entrance 69 | . 6 22 31 41 43 46 63 66 81 79 106 118 118 147 146 Avg Prop Armor Cover (%) 14 | 15 11 12 14 16 14 21 17 14 10 11 3 . . 21 14 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 146 | 7 30 56 69 60 73 68 77 82 103 94 112 100 131 112 146 Greatest Support 180 | 20 40 60 60 32 60 91 48 48 52 115 115 102 180 180 64 Greatest Overweight (x) 8 | . 2 4 4 1 4 4 4 2 5 . 1 . 1 6 8 Average Overweight (x) 1 | . 1 . 2 1 2 2 1 1 2 . . . . . 1 Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 13 20 20 20 19 20 20 20 20 20 20 19 20 20 20 Average Carried 17 | 2 7 14 18 18 16 19 19 19 18 18 19 18 16 19 18 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 20 20 18 18 19 20 20 20 18 18 18 20 20 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 23% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Executioner | -3/DSF Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Matter Collected 13758 | 278 285 895 656 . 173 600 990 1120 1539 445 1540 . 671 2267 2299 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 18581 | 135 906 1306 1634 . 333 1002 1030 1297 2114 533 1647 . 778 2685 3181 Parts 832 | 6 45 52 75 . 22 51 41 75 70 22 91 . 37 127 118 Haulers Intercepted 26 | . 2 1 5 . . . 2 2 2 . 4 . . . 8 Recyclers Shooed 15 | . 3 2 1 . . . 4 1 2 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 223 | . 14 20 21 . 6 17 5 16 21 . 21 . 13 26 43 Guns 192 | . 14 19 21 . 4 8 5 16 19 . 21 . 7 26 32 Cannons 19 | . . . . . 2 8 . . . . . . 4 . 5 AOE 10 | . . . . . . 1 . . 2 . . . 1 . 6 Classes Destroyed 19 | 2 5 1 1 . 2 2 2 1 . 1 1 . . . 1 Worker 12 | . 1 1 . . . . 1 4 1 . 2 . . 1 1 Builder 6 | . 1 . . . . . . 1 . . 1 . . 2 1 Tunneler 5 | 2 . . 1 . . . 1 . 1 . . . . . . Hauler 26 | . 2 1 5 . . . 2 2 2 . 4 . . . 8 Recycler 27 | 1 3 3 4 . . . 3 1 5 . 1 . . 5 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 5 | . . . 2 . . 1 1 . . . . . . 1 . Swarmer 33 | . 3 . 3 . . . . 4 4 . 5 . 3 . 11 Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 82 | . 11 9 12 . 3 12 4 . 9 . 6 . 3 4 9 Duelist 4 | . . . . . . 2 . . . . . . . . 2 Sentry 28 | . . 11 6 . . 1 1 2 . . 1 . . 3 3 Specialist 5 | . . . . . 2 . . . . . . . 3 . . Hunter 23 | . . . . . . . . 4 6 . 1 . . 4 8 Programmer 37 | . . . . . . 2 . 5 . . 7 . . 14 9 Heavy 3 | . . . . . 1 . . 1 . . . . 1 . . Wasp 4 | . . . . . . . . . . 4 . . . . . Thug 11 | . . . . . . . . . . 6 . . 3 2 . Martyr 1 | . . . . . . . . . . 1 . . . . . Guerrilla 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 14 | 3 2 4 4 . 3 6 3 4 14 . 7 . 6 5 10 Combat Bots Only 7 | . 2 3 4 . 3 6 2 4 7 . 5 . 6 3 6 Max Kills in Single Turn 3 | 1 1 2 2 . 1 2 3 2 1 2 2 . 1 2 2 Gunslinging 1 | . . 1 1 . . . . 1 . . 1 . . . 1 Exploded 2 | . . . . . . 1 . . 1 . . . 1 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Hostile Shots Fired 2106 | . 57 116 105 . 86 105 10 98 206 . 174 . 321 196 632 Missed 622 | . 12 41 28 . 27 40 3 32 66 . 81 . 94 43 155 Hits 1484 | . 45 75 77 . 59 65 7 66 140 . 93 . 227 153 477 Melee 35 | . . . . . . 7 . . . . . . . . 28 Projectile 1449 | . 45 75 77 . 59 58 7 66 140 . 93 . 227 153 449 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 79 | . 1 5 4 . 2 5 . 4 11 . 8 . 4 7 28 Actively Blocked 7 | . . . . . . . . 3 3 . . . 1 . . Part Disruptions 9 | . . . . . 5 . . . . . 1 . . 2 1 Damage Taken 23610 | . 524 1151 1212 . 1003 1132 129 1256 2507 . 1717 . 3163 2752 7064 Core 2762 | . 112 138 30 . 44 187 . 270 162 . 109 . 99 235 1376 Absorbed by Shields 3683 | . . . . . 188 . . 26 . . 137 . 782 652 1898 Reduced by Siege Mode 224 | . . . . . . . . . . . . . . 52 172 Redirected to Shielding 100 | . . . . . . . . 9 32 . 57 . 2 . . Ignored by Resistances 2387 | . . . . . 252 . . . . . 58 . 194 171 1712 Regen/Repaired (Parts) 574 | . . . 215 . . . . . . 200 159 . . . . Core Remaining (%) 76 | 100 48 44 90 . . 50 100 64 . . 95 . 90 80 . Volleys Fired 805 | 6 72 68 80 . 15 51 51 49 79 42 63 2 32 77 118 Largest 6 | 2 2 2 3 . 3 3 3 4 4 1 4 1 6 5 5 Hottest 312 | 60 90 110 111 . 136 150 95 121 113 90 163 90 168 312 269 Shots Fired 2404 | 12 144 132 240 . 44 134 137 167 290 42 226 2 101 313 420 Gun 2233 | 12 144 132 240 . 40 101 129 162 285 . 220 . 85 302 381 Cannon 164 | . . . . . 4 32 8 5 2 42 6 2 16 11 36 Launcher 7 | . . . . . . 1 . . 3 . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 1745 | 6 26 68 160 . 29 101 129 162 285 29 192 . 85 182 291 Thermal 652 | 6 118 64 80 . 15 32 8 5 2 13 34 2 16 131 126 Explosive 7 | . . . . . . 1 . . 3 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 55 | 5 11 19 55 . 25 36 20 40 25 12 19 . 13 33 43 Robot Miss Streak 4 | 2 3 2 2 . 1 1 2 2 3 2 3 . 3 2 4 Penetration Max 2 | . . . . . . 1 1 2 1 1 2 . 1 1 1 Secondary Targets 35 | . . 3 2 . 1 2 1 4 5 . 3 . 1 3 10 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 1 . 1 . 1 1 1 Shots Hit Robots 1731 | 7 91 106 185 . 36 93 104 125 220 20 148 . 74 207 315 Core Hits 701 | 4 40 39 63 . 13 46 32 56 82 13 67 . 26 87 133 Critical Kills 20 | . . . . . . . 1 . . 10 3 . 1 4 1 Critical Parts Destroyed 29 | . 1 . 1 . . . . . 4 8 4 . 1 4 6 Critical Strikes 64 | . 3 5 5 . . . 1 . 4 18 8 . 2 8 10 Burn 13 | . 2 4 4 . . . . . . . 1 . . . 2 Destroy 51 | . 1 1 1 . . . 1 . 4 18 7 . 2 8 8 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 42053 | 80 1085 1782 3002 . 719 2280 2595 3008 4611 714 3556 73 1957 6499 10092 Guns 36653 | 80 1085 1782 3002 . 570 1474 2592 2973 4318 . 3429 . 1363 6032 7953 Cannons 3287 | . . . . . 149 766 . 35 . 714 . . 484 127 1012 Explosions 1854 | . . . . . . 40 . . 293 . 45 . 66 294 1116 Melee . | . . . . . . . . . . . . . . . . Ramming 259 | . . . . . . . 3 . . . 82 73 44 46 11 Kinetic 29230 | 35 262 842 1880 . 370 1474 2592 2973 4318 676 2946 . 1363 3064 6435 Thermal 10808 | 45 823 940 1122 . 349 798 . 35 . 38 483 . 550 3095 2530 Explosive 1756 | . . . . . . 8 . . 293 . 45 . . 294 1116 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 . 25 4 9 25 . . 19 25 Average Corruption 10 | . . . . . 1 1 . 12 2 4 15 . . 8 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 248 | . . . . . 1 6 . 53 . 13 67 . . 51 57 Message Errors 53 | . . . . . . 2 . 9 . 5 10 . . 17 10 Matter Fused 57 | . . . . . . 2 . 13 . 5 19 . . 8 10 Heat Flow Errors 27 | . . . . . . 1 . 7 . . 5 . . 5 9 Energy Discharges 24 | . . . . . . 1 . 8 . . 6 . . 7 2 Parts Rejected 5 | . . . . . 1 . . . . 1 2 . . . 1 Parts Fused 3 | . . . . . . . . . . . 2 . . 1 . Data Loss (minor) 21 | . . . . . . . . 4 . 2 4 . . 6 5 Data Loss (major) 7 | . . . . . . . . 2 . . 3 . . . 2 Misfires 10 | . . . . . . . . 3 . . 3 . . 3 1 Alerts 7 | . . . . . . . . 1 . . 3 . . 2 1 Misdirections 3 | . . . . . . . . . . . 2 . . . 1 Weapon Failures 31 | . . . . . . . . 6 . . 8 . . 2 15 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . 23 . 5 . 9 . . 36 35 226 Projectiles 81 | . . . . . . 23 . 5 . 9 . . 32 . 12 Explosions 253 | . . . . . . . . . . . . . 4 35 214 Melee . | . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 5 . 1 . 1 1 Impact 2 | . . . . . . . . . . . . 1 . 1 . Kinetic 6 | . . . . . . . . . . 5 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . . 37 . . . . 67 . 39 124 . Shots 4 | . . . . . . 1 . . . . 1 . 1 1 . Rammed 7 | . . . . . . . . . . . . . . 3 4 Targets Rammed 16 | . . . . . . . 1 . . . 4 2 2 3 4 Kicked 8 | . . . . . . . . . . . 4 2 2 . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 481 | 20 36 440 192 . 210 227 265 403 357 . 316 . 251 463 481 Average Temperature 81 | 20 13 107 49 . 75 75 151 123 51 . 83 . 66 102 81 Received Heat Transfer 3956 | . 273 489 657 . 63 405 63 21 228 . 161 . 585 123 888 Effects 18 | . . 3 . . . . . . 2 . 3 . 3 4 3 Shutdowns 7 | . . 1 . . . . . . 1 . 1 . . 1 3 Energy Bleed 4 | . . . . . . . . . 1 . 2 . . 1 . Interference 4 | . . . . . . . . . . . . . 3 1 . Matter Decay 2 | . . 1 . . . . . . . . . . . 1 . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . 7 14 Total Turns 200 | . . . . . . . . . . . . . . 56 144 Longest Duration 25 | . . . . . . . . . . . . . . 21 25 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 40 | . 2 19 7 . . . . . . . . . . 7 5 Heat Transferred 15284 | 100 2153 2109 2664 . 370 50 . . . . 888 . 50 3552 3348 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 Parts Stolen 1 | . . . . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Maximum Alert Level 4 | . . 2 1 . . 2 1 1 1 . 2 1 1 1 4 Low Security (%) 52 | 100 100 7 26 100 100 22 56 97 80 100 30 44 43 75 . Level 1 31 | . . 92 73 . . 48 43 2 19 . 13 55 56 24 21 Level 2 11 | . . . . . . 28 . . . . 55 . . . 32 Level 3 . | . . . . . . . . . . . . . . . 4 Level 4 4 | . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . 1 . . Peak Influence 1588 | 10 199 396 352 137 162 507 271 206 332 99 532 276 325 397 1588 Initial 276 | . . 51 135 137 92 121 266 52 93 91 . 276 105 177 230 Average 267 | 2 67 319 262 134 119 321 189 84 125 41 304 209 235 142 877 Influence Increases 8429 | 15 495 866 659 5 130 446 230 525 607 80 1121 4 320 842 2084 Destroy 0b10 Robot/C 4940 | . 280 480 420 . 120 340 100 320 420 . 500 . 260 520 1180 Destroy 0b10 Robot/NC 445 | 15 35 30 60 . . 15 50 40 45 . 40 . . 50 65 Destroy Leader 940 | . 74 112 114 . 10 20 26 82 64 . 98 . 30 122 188 Allied During Kill 305 | . . 22 . . . . . . . . 85 . . . 198 Successful Hack 117 | . 15 . 16 5 . 14 20 21 . . 14 . . 12 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 210 | . . 15 15 . . 15 15 30 30 . 30 . . 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 703 | . 1 19 4 . . 42 19 32 48 80 118 4 30 108 198 Lose Combat Pursuer 285 | . 60 30 30 . . . . . . . 90 . . 15 60 Miscellaneous 304 | . . 158 . . . . . . . . 146 . . . . Influence Decreases 6935 | 15 373 665 678 177 100 101 629 443 537 340 593 392 145 772 975 Entered New Map 1650 | . . 71 188 167 40 41 241 56 97 169 . 252 35 138 155 Time Decay 4235 | 15 373 464 470 10 . . 368 357 310 171 403 140 . 604 550 Lost Part 810 | . . 70 20 . 60 60 10 30 130 . 20 . 110 30 270 Lost Ally 240 | . . 60 . . . . 10 . . . 170 . . . . Squads Dispatched 67 | . 4 4 . . 2 . 5 5 6 . 10 . 2 7 22 Investigation 7 | . 2 1 . . . . 1 . . . 2 . . . 1 Extermination 17 | . . . . . . . 1 2 1 . 2 . . 5 6 Reinforcement 31 | . 2 3 . . 2 . 3 3 5 . 3 . 2 2 6 Assault 9 | . . . . . . . . . . . 2 . . . 7 Garrison 3 | . . . . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . . Haulers Reinforced 11 | . . . . . . . 2 1 2 . 2 . . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Distress Signals 13 | . 1 . 5 . . . . . . . 3 . . . 4 Communications Jammed 45 | . . . . . . . . . . . . . . 44 1 Distress Signals 45 | . . . . . . . . . . . . . . 44 1 Times Spotted 416 | . 33 35 32 . 7 20 9 20 27 6 56 . 16 38 117 Peak Tracking Total 25 | . 5 7 4 . 3 4 2 4 6 6 11 . 7 5 25 Tactical Retreats 16 | . 3 2 2 . . . . . . 1 5 . . 1 2 ECM-based Alert Blocks 6 | . . . . . . . . . . . 6 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Traps Triggered 24 | . 1 . . . 1 2 . 7 1 . 3 . 1 5 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Machines Disabled 15 | . . 1 1 . . 1 1 2 2 . 2 . . 1 4 Max in Single Turn 1 | . . 1 1 . . 1 1 1 1 . 1 . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Machines Accessed 49 | . 8 1 4 1 . 2 5 6 3 . 8 2 . 6 3 Terminals 28 | . 6 . 2 1 . 2 3 3 3 . 3 2 . 2 1 Fabricators 7 | . . . . . . . . 2 . . 4 . . . 1 Repair Stations 3 | . . . 1 . . . . . . . 1 . . . 1 Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . Scanalyzers 5 | . . 1 1 . . . 1 . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . Total Hacks 126 | . 22 2 28 1 . 3 14 16 6 . 13 4 . 12 5 Successful 54 | . 8 1 16 1 . 1 8 9 1 . 6 1 . 2 . Failed 71 | . 14 1 11 . . 2 6 7 5 . 7 3 . 10 5 Catastrophic 15 | . 3 . . . . 1 1 1 1 . 1 1 . 5 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 52 | . 17 . 12 . . . 3 8 3 . 5 . . 2 2 Terminals 68 | . 18 . 12 1 . 3 8 4 6 . 5 4 . 5 2 Fabricators 18 | . . . . . . . . 10 . . 7 . . . 1 Repair Stations 17 | . . . 14 . . . . . . . 1 . . . 2 Recycling Units 6 | . 4 . . . . . . . . . . . . 2 . Scanalyzers 13 | . . 2 2 . . . 5 . . . . . . 4 . Garrison Access 4 | . . . . . . . 1 2 . . . . . 1 . Terminal Hacks 17 | . 5 . 2 1 . 1 2 2 1 . 1 1 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 3 . 2 . . . . . . . . . . . . Open DSF 3 | . . . . 1 . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . 2 . . . . Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . Build 3 | . . . . . . . . 2 . . 1 . . . . Repair Station Hacks 10 | . . . 10 . . . . . . . . . . . . Scan Component 5 | . . . 5 . . . . . . . . . . . . Repair 5 | . . . 5 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 1 2 . . . 5 . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . Retrieve Study 4 | . . 1 2 . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 3 . 2 . . . 1 2 . . 3 . . . . Terminals 6 | . 2 . 2 . . . 1 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 5 | . 2 . 2 . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 1 3 . . 1 5 3 3 . 5 1 . 6 3 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . 2 . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . Time 302 | . . . . . . . . 174 . . 128 . . . . Total Part Build Rating 22 | . . . . . . . . 6 . . 16 . . . . Part Studies Acquired 4 | . . 1 2 . . . . . . . . . . 1 . Parts Repaired 5 | . . . 5 . . . . . . . . . . . . Time 160 | . . . 160 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Total Allies 28 | . . 3 . . . . 1 . . 19 3 . . . 2 Largest Group 19 | . . 3 . . . . 1 . . 19 8 . . . 2 Highest-Rated Group 702 | . . 75 . . . . 10 . . 702 269 . . . 366 Highest-Rated Ally 183 | . . 25 . . . . 10 . . 50 50 . . . 183 Initial Warlord ECA Mod 15 | . . . . . . 10 9 8 7 7 7 6 6 15 14 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 258 | . . 13 . . . . . . . 127 65 . . . 53 Total Damage 9377 | . . 285 . . . . . . . 4842 1048 . . . 3202 Kills 33 | . . 5 . . . . . . . 6 4 . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 179 | . 2 . 5 . 10 . . 20 . . 20 . 35 40 47 Good Acts 76 | . 2 15 2 . 1 6 6 3 . 4 6 3 3 11 14 Bad Acts 84 | . 1 20 6 . 4 3 2 7 6 3 5 . 3 5 19 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Active Infowar (turns) 6770 | 9 367 . . 26 16 . 845 1093 355 . 726 289 13 1955 1076 Sensors 5626 | . . . . 26 16 . 845 1082 355 . 680 289 . 1441 892 Terrain 2576 | . . . . . . . . . . . 2 . . 1933 641 Seismic 376 | 9 367 . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . 2 . Jamming 3018 | . . . . . . . . 709 . . 27 . 13 1381 888 ECM 17 | . . . . . . . . . . . 17 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Turns Passed 14046 | 80 1409 1164 1196 26 199 942 849 1387 681 484 1384 289 407 1955 1594 Spaces Moved 7740 | 61 946 612 481 22 81 454 530 1012 333 274 840 217 183 922 772 Core 15 | 3 . . . . . . . . . . . . . . 12 Treads 1317 | 3 67 333 62 . 1 212 . . . . . . 10 629 . Legs 1504 | . . . . . . . . . . 274 840 217 173 . . Wheels 4904 | 55 879 279 419 22 80 242 530 1012 333 . . . . 293 760 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 135 105 105 135 105 105 100 120 120 120 108 135 50 Average Speed 128 | 82 116 140 146 105 135 160 115 109 120 120 122 120 130 158 121 Slowest Speed 400 | 160 240 160 400 105 240 245 150 120 165 120 190 120 250 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 98 63 53 1 94 60 18 26 9 84 24 5 64 29 19 Regions Visited 15 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 37 | . . . . . . . 7 1 2 8 3 2 2 5 7 Terrain Destroyed 328 | . . . . . . 11 29 15 24 16 83 2 16 49 83 Melee . | . . . . . . . . . . . . . . . . Projectile 138 | . . . . . . 7 28 15 7 16 10 2 3 23 27 AOE 188 | . . . . . . 4 . . 16 . 73 . 13 26 56 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Fac Was Fac Res DSF Res Acc Total 10319 | 75 1105 783 796 24 136 556 666 1199 505 388 1085 241 311 1240 1209 Wait 751 | . 25 36 163 . . 13 48 68 23 32 81 11 5 118 128 Move 7725 | 60 945 611 480 21 80 452 529 1011 333 273 839 216 182 921 772 Hop . | . . . . . . . . . . . . . . . . Pick Up 141 | 3 20 20 17 . 8 4 7 7 8 3 10 . 11 10 13 Fast Attach 137 | 6 4 4 6 . 4 8 3 10 8 8 8 2 20 17 29 Attach 78 | . . 8 5 2 5 3 1 3 8 5 5 . 6 8 19 Detach 60 | . 1 2 3 . 3 2 . 1 6 8 4 2 10 8 10 Swap 337 | . 17 17 20 1 6 4 16 31 23 7 47 5 21 46 76 Drop 223 | . 21 17 22 . 7 3 10 13 17 10 18 1 21 23 40 Fire 805 | 6 72 68 80 . 15 51 51 49 79 42 63 2 32 77 118 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 1 . . . 2 Kick 8 | . . . . . . . . . . . 4 2 2 . . Crush 6 | . . . . . . . 1 . . . . . . 3 2 Escape Stasis 43 | . . . . . 8 16 . 6 . . 5 . . 8 . Rewire 2 | . . . . . . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp / *Ext x2) -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 9) 1031 | -10/Materials | Discovered new exit (range 10) 1152 | -10/Materials | Discovered new exit (range 13) 1418 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1419 | -10/Materials | Core integrity fell below 50% 1480 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1489 | -10/Materials | Core integrity restored by X0-1V1 (+30) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1516 | -9/Materials | X0-1V1 foreshadows a heat wave 1519 | -9/Materials | X0-1V1 sent you to a vault 1530 | -9/Materials | Identified exit to Mines 1530 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1533 | -9/Materials | X0-1V1 announced a LAN party 1568 | -9/Materials | X0-1V1 rewrote Slicer 2c IFF filter 1576 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1592 | -9/Materials | X0-1V1 sent you into danger 1638 | -9/Materials | X0-1V1 whisked you away to safety 1651 | -9/Materials | Lost 3 parts (1p2n) 1681 | -9/Materials | Ambient heat levels rising (+10) 1858 | -9/Materials | Ambient heat levels rising (+10) 1886 | -9/Materials | Discovered new exit (range 14) 2030 | -9/Materials | Ambient heat levels falling (-10) 2088 | -9/Materials | Discovered exit to Mines (range 12) 2282 | -9/Materials | Ambient heat levels falling (-10) 2336 | -9/Materials | Build established: Scavenger-Mutant 2466 | -9/Materials | Core integrity fell below 50% 2654 | -9/Materials | Entered another Materials area 2654 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2658 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2786 | -8/Materials | X0-1V1 sent you into danger 2951 | -8/Materials | Build established: Scavenger-Tank 3155 | -8/Materials | Repaired Particle Gun 3182 | -8/Materials | Repaired Lgt. Treads 3310 | -8/Materials | Repaired Lgt. Armor Plating? 3433 | -8/Materials | Repaired Lgt. Nuclear Core 3461 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 3472 | -8/Materials | Repaired Imp. Heat Sink 3494 | -8/Materials | Discovered new exit (range 16) 3633 | -8/Materials | Central database locked down 3810 | -8/Materials | Discovered new exit (range 6) 3850 | -8/Materials | Entered Factory 3850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -7/Factory | Identified exit to DSF 3876 | -7/Factory | Entered DSF 3896 | -7/DSF | Additional patrols routed to DSF 3919 | -7/DSF | X0-1V1 vaporized surrounding terrain (radius 24) 3925 | -7/DSF | X0-1V1 upgraded hostiles (x1) 3942 | -7/DSF | Sterilization system engaged 3962 | -7/DSF | Ambient heat levels rising (+10) 3977 | -7/DSF | Ambient heat levels rising (+10) 3992 | -7/DSF | Ambient heat levels rising (+10) 4007 | -7/DSF | Ambient heat levels rising (+10) 4014 | -7/DSF | Lost 6 parts (3n1u2w) 4022 | -7/DSF | Ambient heat levels rising (+10) 4037 | -7/DSF | Ambient heat levels rising (+10) 4052 | -7/DSF | Ambient heat levels rising (+10) 4056 | -7/DSF | Discovered new exit (range 14) 4067 | -7/DSF | Ambient heat levels rising (+10) 4074 | -7/DSF | Identified exit to Garrison 4075 | -7/DSF | Entered Garrison 4252 | -7/Garrison | Triggered checkpoint 4388 | -7/Garrison | Triggered checkpoint 4403 | -7/Garrison | X0-1V1 upgraded hostiles (x2) 4431 | -7/Garrison | Build established: Gunner 4584 | -7/Garrison | Lost 5 parts (1p2n2w) 4835 | -7/Garrison | Build established: Scavenger-Gunner 4854 | -7/Garrison | Discovered new exit (range 12) 4854 | -7/Garrison | Discovered new exit (range 56) 4854 | -7/Garrison | Discovered new exit (range 59) 4876 | -7/Garrison | Identified exit to Factory 4878 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4953 | -7/Garrison | Triggered checkpoint 4985 | -7/Garrison | Triggered checkpoint 5017 | -7/Garrison | Entered Factory 5017 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -6/Factory | Identified exit to Factory 5310 | -6/Factory | Build established: Scavenger-Skirmisher 5866 | -6/Factory | Entered another Factory area 5866 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5955 | -5/Factory | Discovered new exit (range 7) 5961 | -5/Factory | Identified exit to Upper Caves 6078 | -5/Factory | Fabricated Enh. Autogun? 6713 | -5/Factory | System corruption reached 10% 6798 | -5/Factory | X0-1V1 upgraded hostiles (x1) 6838 | -5/Factory | Lost 3 parts (3n) 7059 | -5/Factory | Discovered new exit (range 5) 7071 | -5/Factory | Identified exit to Factory 7162 | -5/Factory | Fabricated Enh. Autogun? 7168 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 7253 | -5/Factory | Entered another Factory area 7253 | -4/Factory | Evolved 2 slots: Utility x2 7294 | -4/Factory | Build established: Scavenger-Gunner 7381 | -4/Factory | Found Prototype Launcher 7381 | -4/Factory | Identified Smartbomb Launcher 7825 | -4/Factory | X0-1V1 sent hostile Guerrilla (x2) 7826 | -4/Factory | Destroyed 7 combat bots 7881 | -4/Factory | Lost 3 parts (2n1w) 7934 | -4/Factory | Sucked down chute 7934 | -4/Factory | Entered Waste 7964 | -4/Waste | Lost 4 parts (3n1w) 7984 | -4/Waste | Spotted C-40 Crusher 7995 | -4/Waste | Spotted C-40 Crusher 8033 | -4/Waste | Spotted C-40 Crusher 8035 | -4/Waste | Spotted C-40 Crusher 8062 | -4/Waste | Spotted C-40 Crusher 8068 | -4/Waste | Spotted C-40 Crusher 8075 | -4/Waste | Warlord forces began an assault 8082 | -4/Waste | Allies destroyed C-40 Crusher 8087 | -4/Waste | Allies destroyed C-40 Crusher 8087 | -4/Waste | Allies destroyed C-40 Crusher 8201 | -4/Waste | Build established: Scavenger-Mutant 8251 | -4/Waste | Murdered 5 allies 8256 | -4/Waste | Identified exit to Factory 8256 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 8278 | -4/Waste | Lost 4 allies 8347 | -4/Waste | X0-1V1 reactivated EMP system 8358 | -4/Waste | EMP discharged 8418 | -4/Waste | Entered Factory 8418 | -4/Factory | Accompanied by 8 allies 8643 | -4/Factory | System corruption reached 10% 8649 | -4/Factory | X0-1V1 activates XOMVISION 8680 | -4/Factory | Lost 3 allies 8689 | -4/Factory | X0-1V1 rewrote UY-4EP(d) IFF filter 8785 | -4/Factory | Garrison activated, responded to threat 8851 | -4/Factory | Lost 5 allies 8909 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8972 | -4/Factory | Discovered new exit (range 16) 9018 | -4/Factory | Discovered new exit (range 13) 9031 | -4/Factory | Identified exit to Extension 9180 | -4/Factory | Found Prototype Device 9180 | -4/Factory | Identified Exp. ECM Suite 9205 | -4/Factory | Discovered new exit (range 15) 9418 | -4/Factory | First assault squad dispatched 9468 | -4/Factory | Fabricated Adv. Force Field (x2) 9535 | -4/Factory | Identified exit to Upper Caves 9539 | -4/Factory | X0-1V1 activates XOMVISION 9748 | -4/Factory | Discovered new exit (range 15) 9771 | -4/Factory | Core integrity restored by X0-1V1 (+230) 9801 | -4/Factory | Identified exit to Research 9802 | -4/Factory | Entered Research 9802 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9905 | -3/Research | X0-1V1 activates XOMVISION 10090 | -3/Research | Identified exit to DSF 10091 | -3/Research | Entered DSF 10096 | -3/DSF | Weapon slot count temporarily expanded by X0-1V1 (+2) 10104 | -3/DSF | X0-1V1 mutated your Utility slot to Weapon slot 10143 | -3/DSF | X0-1V1 sent hostile Thug (x3) 10160 | -3/DSF | Additional patrols routed to DSF 10338 | -3/DSF | Sterilization system engaged 10358 | -3/DSF | Ambient heat levels rising (+10) 10368 | -3/DSF | Lost 10 parts (4n1u5w) 10373 | -3/DSF | Ambient heat levels rising (+10) 10388 | -3/DSF | Ambient heat levels rising (+10) 10403 | -3/DSF | Ambient heat levels rising (+10) 10418 | -3/DSF | Ambient heat levels rising (+10) 10433 | -3/DSF | Ambient heat levels rising (+10) 10448 | -3/DSF | Ambient heat levels rising (+10) 10463 | -3/DSF | Ambient heat levels rising (+10) 10470 | -3/DSF | Discovered new exit (range 8) 10478 | -3/DSF | Ambient heat levels rising (+10) 10493 | -3/DSF | Ambient heat levels rising (+10) 10498 | -3/DSF | Entered Research 10498 | -2/Research | Evolved 2 slots: Utility x2 10552 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 10554 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 19) 10761 | -2/Research | Build established: Skirmisher 11015 | -2/Research | X0-1V1 whisked you away to safety 11069 | -2/Research | Discovered new exit (range 21) 11183 | -2/Research | Identified exit to Testing 11259 | -2/Research | X0-1V1 activates XOMVISION 11326 | -2/Research | Build established: Scavenger-Skirmisher 11460 | -2/Research | Allied Derelicts emerged from ambush trap array 11658 | -2/Research | P-80 Master assimilated allied 10-9ON(g) 11905 | -2/Research | System corruption reached 10% 12359 | -2/Research | Discovered new exit (range 5) 12375 | -2/Research | Identified exit to Access 12453 | -2/Research | Entered Access 12453 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12488 | -1/Access | Enh. Nova Cannon reconfigured into Item Mimic 12630 | -1/Access | X0-1V1 mutated your Propulsion slot to Power slot 12996 | -1/Access | Found Hvy. Reactive Plating 13019 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 13049 | -1/Access | X0-1V1 whisked you away to safety 13053 | -1/Access | X0-1V1 sent you into danger 13125 | -1/Access | Lost 4 parts (1n2u1w) 13200 | -1/Access | System corruption reached 10% 13290 | -1/Access | X0-1V1 sent you into danger 13302 | -1/Access | Garrison activated, responded to threat 13305 | -1/Access | X0-1V1 sent allied H-81 Overseer (x2) 13349 | -1/Access | Found Prototype Device 13349 | -1/Access | Identified Adv. Kinecellerator 13410 | -1/Access | X0-1V1 downgraded hostiles (x2) 13431 | -1/Access | Identified exit to Surface 13431 | -1/Access | X0-1V1 revealed exit location to -0/Surface 13453 | -1/Access | First assault squad dispatched 13656 | -1/Access | Build established: Scavenger-Gunner 13884 | -1/Access | X0-1V1 whisked you away to safety 13886 | -1/Access | Identified exit to Command 13886 | -1/Access | X0-1V1 revealed exit location to -1/Command 13963 | -1/Access | X0-1V1 downgraded hostiles (x6) 14041 | -1/Access | Core integrity fell below 50% 14041 | -1/Access | Released all parts (3) 14045 | -1/Access | Core integrity fell below 20% 14047 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14041_ K-01 Serf collects debris. 14041_ Graviton Cannon destroyed. 14041_ Released Hcp. Storage Unit. 14041_ Released Armor Integrity Analyzer. 14041_ Released Adv. Signal Interpreter. 14041_ Penetrated by Slug. 14042_ Slug penetrates Wall. 14043_ C-45 Heavy ARC bursts open, deploying its payload. 14043_ G-73 Enforcer unfolds itself. 14043_ L-61 Swordsman unfolds itself. 14043_ E-15 Imp unfolds itself. 14044_ K-01 Serf collects debris. 14044_ Slug penetrates Wall. 14044_ Penetrated by Slug. 14044_ C-30 ARC bursts open, deploying its payload. 14044_ P-80 Master unfolds itself. 14045_ Slug penetrates Wall. 14045_ Penetrated by Slug. 14045_ K-01 Serf collects debris. 14047_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????? """""""" # | | ?????????????????????????????"" """""""" # | | ????????????????????????????? % % # | | ????????????????????????? ???"" # | | ????????????????????????????? + | | ????????????????????????# ? # | | ????????????????????????? ?? # | | ?????????????????????????? ? + | | ?????????????????????????????##########+##+####### | | ???????????????????????????#???### % | | ?????????????????????? #????????## / | | ?????????????????????????#?????### " " | | ????????????????????????#????##??# ""R"" != | | ???????????????????????#??##?????# """"" !%* [ | | ??????????????????????????## #??## |!! %= | | ???????????????????????#???# ###?# [! | | ????????????????????????####+##################### | | ?????????????????????????## kk #?######### | | ???????????????????????#??# g ########### | | ???????????????????????#??# g #####?# ! | | ??????????#####+######+#### ih =####### | | ?????????? # l "%=[%! " | | ????????? lp%# !=%###%%# | | ????????? % gg /h !%=####[##! | | ????????? "% g ; !]!!!%%=!H/* | | ???????????# ######@# = % *!%#######! | | ???????????# #????# # !] ####### | | ???????????# #????# # ####### % | | ???????????# #????# # ########### | | ???????????# ######+#####################!## | | ???????????# # #?#######!## | | ???????????# # #???####! [ | | ???????????# # " ########[= = | | ???????????# # """ ######## | [ | | ???????????# # """ ######## = | | ???????????# # " ] ######## | | ???????????# # ""T"" #?###### | | ???????????# # """"" ############ | | ############ ##########/###########?######## | | ########## | | #####?#### | | #####?#?## | | ########## | | #??##?##?# | | #?######?# | | #??####### | | ##########+### # ##+###########????#?##? | | #??????????? ????????????#?????? | | #????????? # ?????????#?????? | | #??????? ## ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 65 Energy Capacity 2125 Matter Stores 800 Matter Capacity 1000 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Corruption Containment 12 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Adv. Force Field | x2 | -4/Factory | Preloaded Repaired ---------- Particle Gun | 38% | -8/Materials Lgt. Treads | 67% | -8/Materials Lgt. Armor Plating | 16% | -8/Materials Lgt. Nuclear Core | 50% | -8/Materials Imp. Heat Sink | 40% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Scythe | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked KE Penetrator | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainOpticalRedirector Manual? 0 Play Time 03:27:17 Cumulative 513.3 hours Start 2026.07.13 @ 11:03:32 End 2026.07.13 @ 15:15:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 29 Types 14/2/4/2/1/2/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 11af5056-5114-4717-88f3-d406f904a959