Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 01:38:18 Player: Xintrosi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (225) 1125 Value Destroyed (8206) 8206 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5794) 5794 TOTAL SCORE: 21145 Bonus ------- High Alert Combat Kills 2573 Follower Combat Kills 647 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 44/100 System Corruption 27% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Heavy Mass Driver Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Wheel Wheel Wheel Armored Wheel Matter Compressor Weight Redist. System Seismic Detector Core Shielding Relay Coupler [Sentry] PSU Rigger Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Mass Driver Heavy Mass Driver Rocket Launcher Missile Launcher Remote Datajack Heavy Pick [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 240 | 7 10 3 9 . 1 4 41 13 14 17 47 40 15 10 9 Power 24 | 1 2 . 1 . . . 7 1 1 1 6 2 2 . . Engine 15 | 1 1 . 1 . . . 4 1 . 1 3 1 2 . . Core 8 | . 1 . . . . . 3 . 1 . 3 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 38 | 2 2 1 2 . . . 6 . 3 2 7 11 1 1 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 38 | 2 2 1 2 . . . 6 . 3 2 7 11 1 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 71 | 2 5 1 4 . 1 . 8 2 5 6 14 10 8 4 1 Device 25 | 1 1 1 . . . . 1 1 1 . 4 6 6 3 . Storage 4 | 1 3 . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . 1 . . 2 . . 1 . . Hackware 9 | . . . . . . . 1 1 . 1 4 1 . 1 . Protection 27 | . 1 . 2 . 1 . 5 . 4 3 6 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 107 | 2 1 1 2 . . 4 20 10 5 8 20 17 4 5 8 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . . . . . . 4 . . . 2 1 1 . 1 Ballistic Gun 14 | 2 1 1 2 . . 2 5 . . . 1 . . . . Ballistic Cannon 46 | . . . . . . . 4 5 3 4 11 11 2 3 3 Launcher 11 | . . . . . . 2 5 3 . . . . . . 1 Special Weapon 8 | . . . . . . . . . . . 2 3 1 . 2 Impact Weapon 13 | . . . . . . . 2 1 2 4 4 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 2 . 2 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . Parts Lost 77 | . 5 1 2 . . . 10 1 3 1 11 10 10 2 21 Power 11 | . 1 . 1 . . . 3 1 . . 2 . 2 . 1 Propulsion 21 | . 2 . 1 . . . 4 . . . 5 5 1 1 2 Utility 32 | . 2 . . . . . 2 . 2 1 2 5 6 . 12 Weapon 13 | . . 1 . . . . 1 . 1 . 2 . 1 1 6 Highest Loss Streak 21 | . 1 1 1 . . . 3 1 1 1 2 4 9 2 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 100 99 100 100 100 98 100 98 100 94 94 89 97 27 Engine 6 | . 9 14 10 11 11 11 4 6 6 4 4 3 2 5 2 Core 1 | . 4 . . . . . 4 2 2 2 2 . . . . Wheel 17 | . 27 28 22 22 22 22 17 18 18 15 14 12 12 10 4 Device 10 | . 9 14 8 . . . 4 9 9 7 14 20 18 33 10 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 5 1 Processor 14 | . . . 13 22 22 22 22 18 12 15 15 13 15 11 . Hackware 8 | . . . . . . . 8 9 9 15 14 14 13 10 2 Protection 8 | . 3 . 11 11 11 11 9 9 14 15 8 7 5 5 1 Ballistic Gun 8 | . 28 28 22 22 22 21 7 . . . . . . . . Ballistic Cannon 6 | . . . . . . . 6 15 16 11 7 9 7 7 2 Peak Build Rating 69 | 7 12 12 17 18 18 19 33 33 34 40 57 65 69 66 63 Average Rating 34 | 5 9 11 16 17 17 18 29 31 32 37 48 58 58 60 22 On Entrance 29 | . 7 11 11 17 18 18 18 31 33 30 39 54 63 55 64 Naked Turns 12 | . . . . . . . . . . . . . . . 12 Heaviest Build 127 | 14 89 89 96 95 95 91 105 107 107 107 116 127 125 116 111 Greatest Support 32 | 20 26 20 26 26 26 26 26 20 20 20 28 32 30 31 31 Greatest Overweight (x) 11 | 3 4 4 5 3 3 3 9 5 5 5 5 11 5 6 3 Average Overweight (x) 3 | . 1 4 3 3 3 3 4 5 5 5 3 5 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 25 9 Most Carried 25 | 5 19 23 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 10 21 22 24 24 25 23 24 24 23 24 24 21 19 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 19 22 24 25 25 25 25 25 24 25 25 25 17 25 3 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Mutant 16% | Bothacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 7099 | 302 346 81 178 65 . 254 1000 283 280 675 1513 1265 575 205 77 Remotely 35 | . . . . . . . . . . . 35 . . . . Salvage Created 7114 | 118 575 68 302 59 . 162 1412 132 198 333 1784 1301 444 170 56 Parts 411 | 5 44 8 30 4 . 4 94 16 14 19 75 66 20 9 3 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 184 | . 15 2 10 3 . 7 36 11 4 6 43 30 12 3 2 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 46 | . 15 2 10 3 . 1 12 . . . 3 . . . . Cannons 97 | . . . . . . . 13 4 4 6 32 24 11 2 1 AOE 37 | . . . . . . 6 11 7 . . 7 4 1 . 1 Classes Destroyed 17 | 2 5 . 3 . . . 1 1 . 2 1 2 . . . Worker 11 | . 2 . . . . 1 3 . 1 1 . 3 . . . Builder 12 | . 1 . . . . . 4 . 2 2 . 2 . 1 . Tunneler 8 | 2 1 1 . . . . . . . . . 3 . 1 . Hauler 3 | . 1 . . . . . 2 . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . Swarmer 44 | . 6 1 6 3 . 4 8 7 . . 6 3 . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . Grunt 82 | . 9 1 2 . . 3 20 . 1 2 17 15 9 2 1 Brawler 4 | . . . . . . . . . . . 2 2 . . . Duelist 7 | . . . 1 . . . . . . . 5 . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 31 | . . . 1 . . . 8 3 3 2 10 4 . . . Specialist 3 | . . . . . . . . 1 . . . 2 . . . Hunter 5 | . . . . . . . . . . 1 1 . 2 1 . Programmer 5 | . . . . . . . . . . 1 2 1 1 . . Best Kill Streak 9 | 3 3 1 4 5 . 5 8 4 2 5 9 7 4 2 2 Combat Bots Only 9 | . 3 1 4 5 . 4 7 4 1 2 9 7 4 1 2 Max Kills in Single Turn 3 | 1 2 1 1 1 . 3 2 3 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 3 . . 2 1 1 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1139 | . 70 39 39 6 . 16 157 54 36 49 267 187 77 30 112 Missed 376 | . 16 18 10 1 . 5 38 14 5 21 117 72 18 7 34 Damage Taken 12163 | . 572 293 380 43 . 163 1974 603 625 379 1916 1526 1183 446 2060 Core 2627 | . 146 67 21 18 . 30 267 117 113 69 235 147 391 79 927 Absorbed by Shields 205 | . . . . . . . . . . . . 205 . . . Redirected to Shielding 67 | . . . . . . . 12 . 5 . . 24 3 17 6 Regen/Repaired (Parts) 143 | . . . . . . . . . 143 . . . . . . Core Remaining (%) 43 | 100 . 14 . . . 82 . . 9 . 56 . . . . Volleys Fired 594 | 8 68 18 35 5 . 10 100 26 22 21 112 88 42 14 25 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 107 | 40 40 40 43 43 . 43 107 88 88 88 100 106 106 106 101 Shots Fired 1040 | 16 136 36 70 10 . 15 192 50 44 42 171 157 49 26 26 Gun 402 | 16 136 36 70 10 . 10 108 . . . 14 . . . 2 Cannon 590 | . . . . . . . 72 40 44 42 150 150 46 26 20 Launcher 30 | . . . . . . 5 12 10 . . . . . . 3 Special 18 | . . . . . . . . . . . 7 7 3 . 1 Kinetic 939 | 16 136 36 70 10 . 10 155 40 44 42 152 138 46 26 18 Thermal 53 | . . . . . . . 25 . . . 12 12 . . 4 Explosive 30 | . . . . . . 5 12 10 . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 10 19 6 10 3 . 7 20 17 5 9 17 12 11 10 8 Robot Miss Streak 8 | 2 3 4 8 2 . 2 4 2 4 4 2 3 2 5 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 668 | 11 94 22 40 6 . 11 134 23 19 28 131 84 30 17 18 Core Hits 359 | 4 37 5 21 4 . 11 91 13 8 13 65 55 15 8 9 Critical Kills 7 | . 2 . 1 . . . . . . . 2 2 . . . Critical Parts Destroyed 5 | . 1 2 . . . . 1 . . 1 . . . . . Critical Strikes 29 | . 3 2 1 . . . 2 1 . 2 8 7 2 1 . Meltdown 3 | . . . . . . . . . . . 1 2 . . . Destroy 7 | . 3 2 1 . . . 1 . . . . . . . . Blast 17 | . . . . . . . 1 1 . 1 6 5 2 1 . Smash 2 | . . . . . . . . . . 1 1 . . . . Melee Attacks 44 | . . . . . . . 4 2 3 8 16 3 . 8 . Impact 32 | . . . . . . . 4 1 3 8 16 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . 3 . 8 . Sneak Attacks 8 | . . . . . . . . . . 3 . 3 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21644 | 133 1030 211 400 103 . 626 3696 1120 454 831 5932 4395 1386 530 797 Guns 3181 | 133 1030 211 400 103 . 99 958 . . . 208 . . . 39 Cannons 11649 | . . . . . . . 1080 469 454 601 3907 3056 1328 312 442 Explosions 5421 | . . . . . . 527 1658 651 . . 1065 1146 58 . 316 Melee 1393 | . . . . . . . . . . 230 752 193 . 218 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 12839 | 133 1030 211 400 103 . 99 1711 469 454 601 3532 2043 1328 312 413 Thermal 4395 | . . . . . . . 462 . . . 1648 2159 58 . 68 Explosive 2874 | . . . . . . 527 1380 651 . . . . . . 316 Electromagnetic 143 | . . . . . . . 143 . . . . . . . . Impact 982 | . . . . . . . . . . 230 752 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 411 | . . . . . . . . . . . . 193 . 218 . Highest Corruption 27 | . . . . . . . . . . . . 3 4 . 27 Average Corruption 3 | . . . . . . . . . . . . 2 3 . 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . 9 7 . 5 Message Errors 6 | . . . . . . . . . . . . 4 1 . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 . . Heat Flow Errors 4 | . . . . . . . . . . . . 2 2 . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 1 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1223 | . . . . . . 70 113 8 . 150 397 349 63 28 45 Projectiles 582 | . . . . . . . . . . . 301 225 49 . 7 Explosions 302 | . . . . . . 70 113 8 . . 36 23 14 . 38 Melee 339 | . . . . . . . . . . 150 60 101 . 28 . Knockbacks 65 | . . . . . . . 10 2 3 8 14 12 10 3 3 Impact 4 | . . . . . . . . . . 1 3 . . . . Kinetic 58 | . . . . . . . 9 2 3 6 10 12 10 3 3 Secondary 3 | . . . . . . . 1 . . 1 1 . . . . Self-Inflicted Damage 662 | . . . . . . 16 281 42 111 . 54 . 108 . 50 Shots 16 | . . . . . . 2 8 1 1 . 1 . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 341 | . 66 36 18 6 . 11 341 15 58 298 321 187 170 3 71 Average Temperature 49 | . 22 12 6 4 . 4 45 9 25 101 130 35 36 3 27 Received Heat Transfer 3695 | . 234 150 90 . . 72 783 162 225 153 609 326 270 144 477 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 6 1 . . . . Robots Melted 3 | . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 2 . . . Parts Melted 5 | . . . . . . . . . 1 . . 3 1 . . Heat Transferred 4413 | . . . . . . . 692 . . . 1440 2120 50 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Peak Influence 1873 | 15 388 202 259 170 . 224 912 888 613 366 1873 1537 1202 718 362 Initial 1012 | . 9 119 21 100 . . 87 538 432 218 72 982 1012 630 362 Average 601 | 6 187 101 94 99 . 123 539 727 503 234 976 1218 1101 674 295 Maximum Alert Level 5 | . 1 1 1 . . 1 3 3 2 1 5 4 4 3 1 Low Security (%) 26 | 100 48 74 89 100 . 79 9 . . 14 13 . . . . Level 1 19 | . 51 25 10 . . 20 28 . . 85 14 . . . 100 Level 2 14 | . . . . . . . 26 25 100 . 12 . . 54 . Level 3 22 | . . . . . . . 36 74 . . 14 38 50 45 . Level 4 11 | . . . . . . . . . . . 15 61 49 . . Level 5 5 | . . . . . . . . . . . 28 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 3 . . . 4 . 3 3 . 11 . . . Investigation 8 | . 1 . 2 . . . 2 . . . . 3 . . . Extermination 4 | . . . . . . . . . . 2 . 2 . . . Reinforcement 9 | . 1 . 1 . . . 2 . 2 1 . 2 . . . Assault 4 | . . . . . . . . . 1 . . 3 . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 19 | . 2 . 4 . . . 8 . 2 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 288 | . 25 7 29 2 . 7 60 12 12 10 49 49 14 4 8 Peak Tracking Total 8 | . 5 3 4 2 . 4 5 4 3 3 8 7 4 2 6 Tactical Retreats 19 | . 4 1 4 . . . 4 . . . 4 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . 1 1 1 . . . 2 5 . . 2 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 16 | . . . . . . 1 4 2 2 . 5 2 . . . Max in Single Turn 2 | . . . . . . 1 2 1 1 . 1 1 . . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 36 | . 7 1 3 . 1 . 8 2 2 1 4 5 . 2 . Terminals 26 | . 7 . 3 . . . 7 2 1 . 4 2 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . Total Hacks 77 | . 18 1 8 . 1 . 18 5 6 1 5 12 . 2 . Successful 39 | . 7 1 2 . 1 . 12 2 2 1 4 5 . 2 . Failed 37 | . 10 . 6 . . . 6 3 4 . 1 7 . . . Catastrophic 6 | . 2 . . . . . 1 1 . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 40 | . 10 . 5 . 1 . 15 3 4 . 1 1 . . . Terminals 63 | . 18 . 8 . . . 17 5 4 . 5 6 . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . Terminal Hacks 16 | . 4 1 1 . 1 . 2 2 . . 4 1 . . . Part Schematic 3 | . 1 . 1 . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . Unauthorized Hacks 14 | . 3 . 1 . . . 9 . . . . 1 . . . Terminals 14 | . 3 . 1 . . . 9 . . . . 1 . . . Botnet 8 | . 2 . 1 . . . 4 . . . . 1 . . . Skim 6 | . 1 . . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 3 . . . 6 2 2 1 1 5 . . . Full Trace Events 5 | . 2 . 1 . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . 1 . . 1 4 1 . 1 Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat 7 | . . . . . . . . 1 . . 1 3 1 . 1 Robot Hacks Applied 8 | . . . . . . . . 1 . . 1 4 1 . 1 find_chute 1 | . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 5 | . . . . . . . . . . . . 3 1 . 1 formatsys_high 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released 9 | . . . . . . . . 4 . . 5 . . . . Machine Destruction 9 | . . . . . . . . 4 . . 5 . . . . Attached 8 | . . . . . . . . 1 . 1 4 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . 17 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 29 | . . 2 . . . . . 1 . 3 17 4 1 . 1 Largest Group 12 | . . 2 . . . . . 1 1 3 12 5 1 . 1 Highest-Rated Group 325 | . . 49 . . . . . 15 15 93 325 133 29 . 49 Highest-Rated Ally 49 | . . 31 . . . . . 15 15 31 43 47 29 . 49 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 133 | . . 12 . . . . . . 6 18 69 19 5 . 4 Total Damage 2815 | . . 147 . . . . . . 135 212 1614 464 55 . 188 Kills 25 | . . 2 . . . . . . 1 2 13 6 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 11605 | 113 605 756 563 683 300 347 1632 905 488 821 2155 1298 431 422 86 Spaces Moved 6230 | 68 331 497 312 494 218 234 787 474 218 440 1050 619 213 248 27 Core 32 | 8 . . . . . . . . . . . . . . 24 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 6198 | 60 331 497 312 494 218 234 787 474 218 440 1050 619 213 248 3 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 135 135 135 135 135 155 155 155 135 135 135 130 50 Average Speed 143 | 88 103 140 137 135 135 135 146 155 155 155 147 160 144 133 86 Slowest Speed 245 | 200 140 140 175 135 135 135 215 155 155 155 155 245 165 180 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 57 91 34 86 60 64 85 44 22 14 79 19 44 7 5 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 5 | . . 2 . 1 . . 2 . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . . . . . Spaces Dug 41 | . . . . . . . 3 5 2 5 . 14 3 9 . Terrain Destroyed 582 | . . . . . . 40 110 25 45 7 121 154 15 13 52 Melee 13 | . . . . . . . 3 . 2 5 . . . 3 . Projectile 89 | . . . . . . . 4 . 11 2 15 36 10 10 1 AOE 480 | . . . . . . 40 103 25 32 . 106 118 5 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 7907 | 102 470 525 387 503 225 249 1094 587 321 525 1469 789 295 304 62 Wait 383 | 15 42 4 21 . . . 118 32 53 24 51 14 2 7 . Move 6218 | 67 330 496 311 493 217 233 787 473 217 439 1049 619 212 248 27 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 5 17 3 7 3 3 1 21 4 4 7 19 12 3 13 . Fast Attach 26 | 7 . . 1 . . . 4 . 1 1 2 1 3 1 5 Attach 76 | . 5 1 4 . . . 11 1 3 3 16 16 9 5 2 Detach 12 | . . . . . . . . . . 1 5 2 2 1 1 Swap 138 | . 5 2 4 . 1 4 26 12 10 13 29 23 3 4 2 Drop 95 | . 3 1 4 2 4 1 23 3 8 8 21 11 3 3 . Fire 594 | 8 68 18 35 5 . 10 100 26 22 21 112 88 42 14 25 Melee 44 | . . . . . . . 4 2 3 8 16 3 . 8 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 32 . . 16 . 16 . . Rewire 135 | . . . . . . . . 2 . . 133 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 5 exits: Fac x2 / Sto / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 536 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Central database locked down 591 | -10/Materials | Identified exit to Mines 719 | -10/Materials | Entered Mines 753 | -10/Mines | Discovered exit to Materials (range 15) 770 | -10/Mines | Learned location of Zion (-7) 781 | -10/Mines | Build established: Scavenger-Mutant 855 | -10/Mines | Discovered exit to Materials (range 9) 992 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1220 | -10/Mines | Learned location of Storage (-7) 1401 | -10/Mines | Core integrity fell below 20% 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Evolved 2 slots: Utility x2 1886 | -9/Materials | Discovered new exit (range 13) 1906 | -9/Materials | Identified exit to Materials 1994 | -9/Materials | Discovered new exit (range 15) 2030 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Entered Mines 2195 | -9/Mines | Build established: Mutant 2334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2367 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2508 | -9/Mines | Discovered exit to Materials (range 5) 2554 | -9/Mines | Learned Materials emergency access door positions 2716 | -9/Mines | Discovered new exit (range 5) 2720 | -9/Mines | Identified exit to Exiles 2721 | -9/Mines | Entered Exiles 2754 | -9/Exiles | Met 8R-AWN 2777 | -9/Exiles | Met EX-HEX 2815 | -9/Exiles | Met EX-BIN 2831 | -9/Exiles | Aligned with FarCom system 2832 | -9/Exiles | Given EX-Vault access code 2863 | -9/Exiles | Opened EX-Vault 2873 | -9/Exiles | Found Modified TNC 2877 | -9/Exiles | Found YOLO Cannon 2885 | -9/Exiles | Found PSU Rigger 2913 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2953 | -9/Exiles | Met EX-DEC 3005 | -9/Exiles | Discovered new exit (range 14) 3020 | -9/Exiles | Identified exit to Mines 3021 | -9/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, YOLO Cannon 3021 | -9/Exiles | Entered Mines 3181 | -8/Mines | Build established: Scavenger-Mutant 3303 | -8/Mines | Discovered exit to Materials (range 15) 3368 | -8/Mines | Entered Materials 3368 | -8/Materials | Evolved 2 slots: Utility x2 3525 | -8/Materials | Destroyed 7 combat bots 3978 | -8/Materials | Lost 3 parts (1p1n1u) 4164 | -8/Materials | Discovered new exit (range 16) 4174 | -8/Materials | Destroyed 7 combat bots 4653 | -8/Materials | Discovered new exit (range 11) 4671 | -8/Materials | Identified exit to Factory 4692 | -8/Materials | Learned 8 Factory zone layouts 4730 | -8/Materials | Learned location of 2 exits from Factory 4778 | -8/Materials | Learned Storage emergency access door positions 4805 | -8/Materials | Learned location of Extension (-4) 4830 | -8/Materials | Learned 2 Lower Caves zone layouts 5000 | -8/Materials | Identified exit to Garrison 5000 | -8/Materials | Entered Garrison 5004 | -8/Garrison | Build established: Mutant 5058 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Core integrity fell below 50% 5193 | -8/Garrison | Learned Materials security intel 5210 | -8/Garrison | Triggered checkpoint 5220 | -8/Garrison | Triggered checkpoint 5320 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Triggered checkpoint 5402 | -8/Garrison | Discovered new exit (range 10) 5416 | -8/Garrison | Identified exit to Materials 5462 | -8/Garrison | Triggered checkpoint 5607 | -8/Garrison | Installed Relay Interface Framework 5666 | -8/Garrison | Triggered checkpoint 5813 | -8/Garrison | Garrison Relay disabled 5905 | -8/Garrison | Entered Materials 5905 | -8/Materials | Accompanied by 1 ally 5971 | -8/Materials | Repaired Assault Cannon 6305 | -8/Materials | First assault squad dispatched 6358 | -8/Materials | Discovered exit to Factory (range 7) 6384 | -8/Materials | Core integrity fell below 20% 6393 | -8/Materials | Entered Factory 6393 | -7/Factory | Evolved 2 slots: Utility x2 6394 | -7/Factory | Identified exit to Storage 6394 | -7/Factory | Identified exit to Factory 6395 | -7/Factory | FarCom data flow suspended 6565 | -7/Factory | Discovered new exit (range 13) 6583 | -7/Factory | Identified exit to Lower Caves 6638 | -7/Factory | Build established: Scavenger-Mutant 7190 | -7/Factory | Identified exit to Garrison 7214 | -7/Factory | Entered Garrison 7252 | -7/Garrison | Triggered checkpoint 7324 | -7/Garrison | Discovered exit to Factory (range 55) 7324 | -7/Garrison | Discovered exit to Factory (range 68) 7324 | -7/Garrison | Discovered exit to Factory (range 27) 7458 | -7/Garrison | Triggered checkpoint 7509 | -7/Garrison | Triggered checkpoint 7542 | -7/Garrison | Build established: Mutant 7568 | -7/Garrison | Triggered checkpoint 7782 | -7/Garrison | Triggered checkpoint 7835 | -7/Garrison | Triggered checkpoint 7936 | -7/Garrison | Expanded RIF knowledge: Program Shield 8075 | -7/Garrison | Triggered checkpoint 8106 | -7/Garrison | Triggered checkpoint 8121 | -7/Garrison | Triggered checkpoint 8155 | -7/Garrison | Destroyed 9 combat bots 8650 | -7/Garrison | Build established: Commander-Mutant 8783 | -7/Garrison | Lost 4 allies 8892 | -7/Garrison | Triggered checkpoint 8908 | -7/Garrison | Triggered checkpoint 9006 | -7/Garrison | Triggered checkpoint 9009 | -7/Garrison | Lost 7 allies 9279 | -7/Garrison | Build established: Bothacker-Mutant 9289 | -7/Garrison | Spotted B-75 Beast 9289 | -7/Garrison | Spotted B-75 Beast 9369 | -7/Garrison | Entered Factory 9369 | -6/Factory | Accompanied by 5 allies 9369 | -6/Factory | Evolved 2 slots: Utility x2 9588 | -6/Factory | Lost 4 allies 9719 | -6/Factory | First assault squad dispatched 9761 | -6/Factory | Discovered new exit (range 7) 10098 | -6/Factory | Destroyed 7 combat bots 10105 | -6/Factory | Lost 4 parts (2n2u) 10486 | -6/Factory | Fabricated Arm. Wheel? 10583 | -6/Factory | Garrison activated, responded to threat 10667 | -6/Factory | Identified exit to Garrison 10667 | -6/Factory | Entered Garrison 10717 | -6/Garrison | Triggered checkpoint 10885 | -6/Garrison | Triggered checkpoint 10894 | -6/Garrison | Triggered checkpoint 10896 | -6/Garrison | YOLO Cannon suddenly exploded 10897 | -6/Garrison | Core integrity fell below 50% 10902 | -6/Garrison | Core integrity fell below 20% 10927 | -6/Garrison | Lost 9 parts (2p1n5u1w) 11046 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 11079 | -6/Garrison | Discovered new exit (range 15) 11098 | -6/Garrison | Entered Factory 11098 | -5/Factory | Evolved 2 slots: Utility x2 11160 | -5/Factory | Build established: Scavenger-Mutant 11428 | -5/Factory | Discovered new exit (range 13) 11520 | -5/Factory | Identified exit to Garrison 11520 | -5/Factory | Entered Garrison 11541 | -5/Garrison | System corruption reached 10% 11578 | -5/Garrison | Core integrity fell below 50% 11593 | -5/Garrison | Core integrity fell below 20% 11606 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11576_ System corrupted by crushing effect (+3). 11577_ The unstable cave ceiling collapses. 11577_ Slug penetrates Wall. 11579_ Acquired 8 matter. 11580_ Acquired Phase Cannon. 11582_ Critical hit (Burn: +37). 11583_ The unstable cave ceiling collapses. 11583_ Penetrated by Slug. 11584_ Phase Cannon destroyed. 11586_ 4IX2 JYT ULDQO:EGNM3MC| 11586_ Penetrated by Slug. 11587_ Acquired 26 matter. 11588_ Acquired Imp. Medium Armor Plating. 11592_ Penetrated by Slug. 11594_ The unstable cave ceiling collapses. 11594_ Penetrated by Slug. 11602_ System corrupted: Energy discharge (-20). 11602_ Acquired Hvy. Laser. 11603_ Penetrated by Slug. 11603_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????## #?????????????????????? | | ???????????????????????## ###????????????????????? | | ????????????????????#### # ###?#????????????????? | | ????????" " #####/=* ! # #????????????????? | | ???????????""" +*|!!] # #?????????????????? | | ????????# " ##### ]!]@ ##????????????????? | | ????????????????????## Y=b #????????????????? | | ????????????????????#% g # #????????????????? | | ????????????????????## #????????????????? | | ????????????????????# g ##????????????????? | | ????????????????????## / ##?????????????????? | | ????????????????????# # ##??????????????????? | | ????????????????????### #??????????????????? | | ?????????????????????# ### #?????????????????? | | ?????????????????????# #??## #????????????????? | | ???????????????????? + ????##????????????????? | | ?????????????????? + ??????????????????????? | | ?????????????????###### ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????" #??????????????????????? | | ??????????????????????" ???????????????????????? | | ??????????????????????" ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 13 Core Analysis 6 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 143 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkZioniteCharger Manual? 0 Play Time 02:34:21 Cumulative 131.4 hours Start 2025.02.07 @ 01:34:10 End 2025.03.02 @ 01:38:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 405d321e-4440-463e-bc8d-d9b9d357ebfc