Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 21:15:31 Player: hittemvvvhard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (4475) 4475 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 9671 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 538 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Fission Core Wheel Wheel Advanced Heat Sink High-capacity Storage Unit Medium Matter Pod (0) Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Assault Cannon Slug Cannon Welding Torch Welding Torch Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Structural Scanner System Shield > --- WEAPON ----------- Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Wheel Wheel Wheel Medium Matter Pod Structural Scanner Structural Scanner Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Improved Assault Rifle Assault Cannon Advanced Assault Cannon Slug Cannon Slug Cannon Advanced EMP Blaster Heavy Rocket Launcher Welding Torch Welding Torch [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 6 | . . 1 1 . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 118 | 6 5 17 3 11 12 13 20 31 Power 11 | 1 . 3 . 1 . 1 2 3 Engine 4 | 1 . 2 . 1 . . . . Core 7 | . . 1 . . . 1 2 3 Reactor . | . . . . . . . . . Propulsion 34 | 2 2 5 1 6 . 6 2 10 Treads 20 | 2 . 3 1 6 . 6 1 1 Leg 5 | . 2 2 . . . . 1 . Wheel 9 | . . . . . . . . 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 1 3 1 2 1 8 4 9 13 Device 8 | . . . . . . 1 1 6 Storage 12 | 1 2 1 . . 1 1 5 1 Processor 3 | . 1 . . . 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 18 | . . . 2 1 6 2 3 4 Artifact . | . . . . . . . . . Weapon 31 | 2 . 8 . 3 4 2 7 5 Energy Gun 4 | 2 . 2 . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 7 | . . 4 . 1 . 1 1 . Ballistic Cannon 16 | . . 2 . 1 4 1 3 5 Launcher 3 | . . . . . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 57 | . . 1 . 7 3 6 15 25 Power 6 | . . . . 1 . 1 2 2 Propulsion 21 | . . . . 4 2 2 4 9 Utility 20 | . . . . 1 1 1 7 10 Weapon 10 | . . 1 . 1 . 2 2 4 Highest Loss Streak 10 | . . 1 . 2 2 6 8 10 Average Slot Usage (%) 93 | . 97 98 100 97 96 95 83 79 Engine 2 | . 14 4 . 1 7 1 . . Core 5 | . . 6 9 7 . 5 6 4 Treads 20 | . 20 12 36 33 27 26 15 1 Leg 4 | . 7 20 . . . . 3 2 Wheel 1 | . . . . . . . . 10 Device 1 | . . . . . . 2 1 3 Storage 28 | . 20 33 27 27 25 21 33 34 Processor 2 | . 5 . . . 3 7 1 . Protection 7 | . . . 9 9 15 12 5 4 Energy Gun 3 | . 28 5 . . . . . . Energy Cannon 1 | . . . . 5 . . . . Ballistic Gun 2 | . . 6 . 1 . 5 3 . Ballistic Cannon 10 | . . 9 18 11 14 8 10 11 Naked Turns . | . . . . . . . . . Heaviest Build 192 | 12 72 113 121 121 143 131 181 192 Greatest Support 83 | 40 40 60 80 83 83 80 80 58 Greatest Overweight (x) 21 | . 5 4 1 3 3 6 9 21 Average Overweight (x) 1 | . . 1 1 1 1 1 4 5 Largest Inventory Capacity 44 | 6 20 28 28 28 28 28 44 44 Average Capacity 28 | 5 13 27 28 28 28 25 32 39 Most Carried 36 | 6 20 28 28 28 28 28 28 36 Average Carried 23 | 4 10 25 27 26 27 23 15 24 Final Capacity 44 | 6 20 28 28 28 28 28 44 20 Final Carried 28 | 6 20 28 27 27 27 28 9 20 Class Distribution -------------------- 90% | Hauler-Mutant 4% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Matter Collected 4557 | 225 185 919 178 828 301 389 479 1053 Remotely . | . . . . . . . . . Salvage Created 4229 | . 336 1070 130 864 215 274 372 968 Parts 253 | . 18 77 4 63 28 12 12 39 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 8 | . 1 1 . . . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 12 7 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 92 | . 4 15 5 22 9 10 17 10 Guns 18 | . 4 9 . 2 . 1 2 . Cannons 61 | . . 6 5 20 9 9 2 10 AOE 13 | . . . . . . . 13 . Classes Destroyed 16 | . 5 5 . 2 1 2 1 . Worker 13 | . . 7 . 1 2 . . 3 Builder 15 | . 1 3 . 4 . . . 7 Tunneler 3 | . . 2 . . 1 . . . Hauler 3 | . . 3 . . . . . . Recycler 11 | . 2 3 . 1 . . . 5 Operator 3 | . . . . 2 1 . . . Watcher 9 | . 2 3 . 1 3 . . . Swarmer 21 | . 3 4 . 3 7 3 1 . Grunt 38 | . 1 6 3 11 . 4 8 5 Brawler 4 | . . . . . . 1 3 . Duelist 4 | . . 1 . . . . 3 . Protector 1 | . . . . . . . 1 . Sentry 18 | . . 4 2 7 1 1 1 2 Demolisher 1 | . . . . 1 . . . . Hunter 3 | . . . . . 1 . . 2 Programmer 2 | . . . . . . 1 . 1 Best Kill Streak 13 | . 4 8 3 8 6 6 13 5 Combat Bots Only 13 | . 4 4 3 6 3 6 13 3 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Damage Taken 11875 | . 83 586 582 1313 806 1344 3007 4154 Core 1591 | . 19 45 60 113 37 165 302 850 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 92 88 . 68 . . 28 . Volleys Fired 412 | . 28 88 21 80 33 31 36 95 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 112 | . 80 88 88 112 96 96 92 101 Shots Fired 768 | . 43 172 42 156 66 62 59 168 Gun 138 | . 43 52 . 12 . 14 17 . Cannon 609 | . . 120 42 144 66 48 21 168 Launcher 21 | . . . . . . . 21 . Special . | . . . . . . . . . Kinetic 656 | . . 142 42 138 66 62 38 168 Thermal 39 | . 15 6 . 18 . . . . Explosive 21 | . . . . . . . 21 . Electromagnetic 52 | . 28 24 . . . . . . Robot Hit Streak 15 | . 7 15 11 14 14 14 9 7 Robot Miss Streak 9 | . 2 9 2 3 4 3 3 8 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 474 | . 22 96 32 101 41 44 39 99 Core Hits 248 | . 10 41 8 42 19 17 45 66 Critical Hits 11 | . . 2 . 1 1 1 1 5 Critical Kills 4 | . . 1 . 1 . . . 2 Critical Parts Destroyed 7 | . . 1 . . 1 1 1 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13508 | . 237 2035 748 2119 1551 1107 2568 3143 Guns 1185 | . 237 456 . 106 . 153 233 . Cannons 8998 | . . 1538 748 2013 858 954 324 2563 Explosions 2739 | . . 41 . . 693 . 2005 . Melee . | . . . . . . . . . Ramming 586 | . . . . . . . 6 580 Kinetic 9428 | . . 1702 748 1893 858 1107 557 2563 Thermal 1048 | . 54 75 . 226 693 . . . Explosive 2005 | . . . . . . . 2005 . Electromagnetic 441 | . 183 258 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 4 9 Average Corruption 5 | . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . Effects 39 | . . . . . . . 15 24 Message Errors 10 | . . . . . . . 2 8 Matter Fused 7 | . . . . . . . 4 3 Heat Flow Errors 6 | . . . . . . . 5 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . 3 2 Targeting Errors 5 | . . . . . . . . 5 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 542 | . . 75 14 29 209 27 149 39 Projectiles 188 | . . 75 14 29 15 27 4 24 Explosions 339 | . . . . . 194 . 145 . Melee 15 | . . . . . . . . 15 Knockbacks 86 | . . 11 4 16 3 4 3 45 Impact 5 | . . . . . . . . 5 Kinetic 78 | . . 11 4 14 3 3 3 40 Secondary 3 | . . . . 2 . 1 . . Self-Inflicted Damage 779 | . . . . . . . 501 278 Shots 15 | . . . . . . . 15 . Rammed 56 | . . . . . . . 1 55 Targets Rammed 56 | . . . . . . . 1 55 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 556 | . 54 225 322 399 320 556 263 467 Average Temperature 106 | . 20 69 119 97 119 239 90 154 Received Heat Transfer 2733 | . . 165 315 459 48 360 540 846 Effects 20 | . . . 2 4 1 5 . 8 Shutdowns 5 | . . . . . . 2 . 3 Energy Bleed 3 | . . . . 1 1 1 . . Interference 5 | . . . 2 2 . . . 1 Short Circuit 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 1 . 1 . . . . Impact Corruptions 3 | . . . . . . 1 . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1057 | . 125 75 . 407 450 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Peak Influence 977 | . 117 231 222 977 702 . . 184 Initial 444 | . . 49 73 93 444 . . 16 Average 259 | . 38 110 155 499 524 . . 75 Maximum Alert Level 3 | . . 1 1 3 3 . . . Low Security (%) 59 | 100 100 93 68 11 . . . 100 Level 1 12 | . . 6 31 31 12 . . . Level 2 15 | . . . . 25 61 . . . Level 3 12 | . . . . 31 26 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 1 3 1 10 4 . 1 6 Investigation 2 | . . . . 2 . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 16 | . 1 3 1 5 3 . . 3 Assault 1 | . . . . . . . 1 . Garrison 5 | . . . . 3 . . . 2 Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Distress Signals 9 | . . 2 . 4 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 8 23 10 38 15 11 17 17 Peak Tracking Total 12 | . 3 5 4 5 4 7 12 6 Tactical Retreats 6 | . . 1 1 . 2 1 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 3 | . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 27 | . . 1 . 9 12 . 1 4 Max in Single Turn 12 | . . 1 . 1 12 . 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 8 | . . 2 . 3 . 1 . 2 Terminals 4 | . . 1 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 22 | . . 10 . 7 . 1 . 4 Successful 13 | . . 6 . 5 . 1 . 1 Failed 9 | . . 4 . 2 . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . 1 . 7 . . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . 9 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 6 | . . . . 5 . 1 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Alert Level 2 | . . . . 2 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . . Scan Component 3 | . . 3 . . . . . . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 . 2 . . . 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 78 | . . 78 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Total Allies 12 | . . . . 12 . . . . Largest Group 11 | . . . . 11 1 . . . Highest-Rated Group 272 | . . . . 272 14 . . . Highest-Rated Ally 99 | . . . . 99 14 . . . Total Orders . | . . . . . . . . . Ally Attacks 108 | . . . . 108 . . . . Total Damage 1962 | . . . . 1962 . . . . Kills 20 | . . . . 20 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Turns Passed 7565 | 120 542 1297 258 1526 810 1207 653 1152 Spaces Moved 3013 | 64 256 473 96 665 360 578 210 311 Core 7 | 6 . . . . . . . 1 Treads 2424 | 58 203 186 96 665 360 578 210 68 Legs 340 | . 53 287 . . . . . . Wheels 242 | . . . . . . . . 242 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 185 115 Average Speed 187 | 149 169 180 180 182 183 187 251 191 Slowest Speed 1100 | 160 270 240 180 220 220 280 350 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 30 | 4 26 40 11 87 12 70 15 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug 2 | . . 2 . . . . . . Terrain Destroyed 298 | . . 39 4 21 29 2 171 32 Melee . | . . . . . . . . . Projectile 109 | . . 33 4 21 14 2 3 32 AOE 189 | . . 6 . . 15 . 168 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Total 4101 | 85 326 759 145 827 448 638 273 600 Wait 248 | 10 6 112 5 37 23 3 2 50 Move 3005 | 63 255 472 95 664 359 577 209 311 Hop . | . . . . . . . . . Pick Up 163 | 6 21 36 11 19 8 10 3 49 Fast Attach 34 | 6 5 8 . 3 4 . 2 6 Attach 65 | . . 6 3 8 4 11 14 19 Detach 16 | . 3 5 . 1 4 2 . 1 Swap 19 | . . 3 . . 4 2 4 6 Drop 81 | . 8 28 10 15 9 1 2 8 Fire 412 | . 28 88 21 80 33 31 36 95 Melee . | . . . . . . . . . Ram 55 | . . . . . . . . 55 Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire 2 | . . 1 . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 659 | -10/Materials | Build established: Hauler-Mutant 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Repaired EM Pulse Gun 772 | -9/Materials | Repaired Sml. Laser 805 | -9/Materials | Repaired Ion Engine 1940 | -9/Materials | Discovered new exit (range 15) 1960 | -9/Materials | Entered another Materials area 1960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -8/Materials | Discovered new exit (range 10) 2218 | -8/Materials | Entered Storage 3042 | -8/Storage | Met 01-MTF 3113 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3269 | -8/Storage | Garrison activated, responded to threat 3592 | -8/Storage | Allies destroyed 01-MTF 3725 | -8/Storage | Discovered new exit (range 8) 3744 | -8/Storage | Entered Factory 3744 | -7/Factory | Accompanied by 1 ally 3744 | -7/Factory | Evolved 2 slots: Utility x2 4274 | -7/Factory | Discovered new exit (range 13) 4554 | -7/Factory | Entered Lower Caves 4668 | -7/Lower Caves | Learned location of 1 exit from Factory 4702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4816 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5750 | -7/Lower Caves | Discovered new exit (range 7) 5761 | -7/Lower Caves | Entered another Lower Caves area 5778 | -7/Lower Caves | Identified exit to Zion 5791 | -7/Lower Caves | Learned location of Extension (-4) 5865 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5960 | -7/Lower Caves | Destroyed 13 combat bots 5960 | -7/Lower Caves | Lost 8 parts (1p2n4u1w) 6093 | -7/Lower Caves | Core integrity fell below 50% 6097 | -7/Lower Caves | Crushed by falling debris 6120 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 6222 | -7/Lower Caves | Discovered new exit (range 13) 6414 | -7/Lower Caves | Entered Factory 6414 | -6/Factory | Evolved 2 slots: Utility x2 6415 | -6/Factory | Identified exit to Lower Caves 6908 | -6/Factory | Lost 5 parts (1p2n2u) 7042 | -6/Factory | Lost 5 parts (2n2u1w) 7244 | -6/Factory | Garrison activated, responded to threat 7347 | -6/Factory | Lost 3 parts (2n1u) 7492 | -6/Factory | Core integrity fell below 50% 7557 | -6/Factory | Core integrity fell below 20% 7566 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07529_ Slammed into H-66 Slayer. 07531_ H-66 Slayer IFF system glitched. 07531_ Slug penetrates K-01 Serf. 07531_ K-01 Serf suffers critical hit. 07531_ K-01 Serf destroyed. 07538_ Penetrated by Slug. 07544_ Hcp. Storage Unit destroyed. 07544_ Penetrated by Slug. 07544_ W-25 Informer sends out distress signal. 07545_ Slammed into H-66 Slayer. 07549_ Penetrated by Slug. 07554_ H-66 Slayer destroyed. 07555_ K-01 Serf collects debris. 07557_ U-05 Engineer lays Concrete. 07557_ R-10 Processor collects Imp. Medium Armor Plating. 07560_ K-01 Serf collects debris. 07561_ R-10 Processor collects Com. Wheel. 07562_ 5FW RPHWC9TKBR:AU99%5,29T%PCSGE>UFU 07564_ K-01 Serf collects debris. 07565_ R-10 Processor collects Adv. Heat Sink. 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""" ## !! # # | | ????????????????????? """ #"! ! # ######### | | ??????????????????? "" #" * # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 675 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Shopping List Tank The More The Merrier Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed HardcellSegregatorMachine Manual? 0 Play Time 01:28:57 Cumulative 5.4 hours Start 2020.09.30 @ 15:04:12 End 2020.09.30 @ 21:15:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53a120d4-1ab1-4c44-9bea-37479c7462c8