Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 17:32:52 Player: Niko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2583) 2583 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6638 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 76/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Particle Gun Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Structural Scanner Cloaking Device Relay Coupler [Grunt] (22) System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Recoil Stabilizer Weapon Cycler Weapon Cycler > --- WEAPON ----------- Particle Gun Autogun Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Huge Wheel Improved Heat Sink Improved Heat Sink High-capacity Battery Large Matter Pod Structural Scanner Improved Signal Interpreter Core Analyzer Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] System Restoration Module Particle Gun Shotgun Flak Gun Improved Remote Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Weapon Cycler Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 67 | 6 3 14 19 2 2 3 18 Power 8 | 1 . . 4 . . 1 2 Engine 4 | 1 . . 2 . . . 1 Core 4 | . . . 2 . . 1 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . 6 5 . 1 . 5 Treads 16 | . . 5 5 . 1 . 5 Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 1 6 3 2 1 . 5 Device 7 | . 1 . 1 2 1 . 2 Storage 2 | 1 . 1 . . . . . Processor 3 | . . 1 1 . . . 1 Hackware 2 | . . . . . . . 2 Protection 5 | . . 4 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 2 2 2 7 . . 2 6 Energy Gun 5 | 2 . . 1 . . 1 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 10 | . . 2 5 . . 1 2 Ballistic Cannon 4 | . 2 . . . . . 2 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 40 | . . 6 13 . 2 3 16 Power 7 | . . . 3 . . 1 3 Propulsion 12 | . . 2 5 . 1 . 4 Utility 10 | . . 2 1 . 1 . 6 Weapon 11 | . . 2 4 . . 2 3 Highest Loss Streak 14 | . . 2 4 . 1 3 14 To Critical Strikes . | . . . . . . . . Average Backups 16 | 1 6 7 16 20 22 19 22 Power 1 | 1 1 1 1 1 1 1 . Propulsion 5 | . . . 6 6 7 7 6 Utility 7 | . 5 4 6 9 9 9 11 Weapon 2 | . . . 1 4 4 2 3 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 2 2 . . . 19 Power 1 | . . . 1 . . . . Propulsion 7 | . . 1 . . . . 6 Utility 13 | . . 1 . . . . 12 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 97 96 98 99 99 98 91 Engine 4 | . 14 11 6 . . . . Core 4 | . . . 2 7 7 6 10 Treads 22 | . . 22 26 23 23 23 23 Leg 3 | . 28 8 . . . . . Device 12 | . 11 2 2 22 23 30 23 Storage 8 | . 14 11 9 7 7 7 5 Processor 9 | . . 8 15 7 7 7 6 Protection 6 | . . 9 9 7 6 . . Energy Gun 3 | . 8 . . 7 7 6 5 Energy Cannon 3 | . . . 2 7 7 7 3 Ballistic Gun 12 | . . 11 22 7 7 6 5 Ballistic Cannon 3 | . 19 10 . . . . 1 Peak Build Rating 44 | 6 8 13 32 38 39 39 44 Average Rating 26 | 3 7 11 24 37 37 36 38 On Entrance 21 | . 6 8 12 30 38 39 37 Naked Turns . | . . . . . . . . Heaviest Build 106 | 14 17 96 103 105 105 101 106 Greatest Support 80 | 20 20 60 60 60 60 60 80 Greatest Overweight (x) 27 | . . 2 2 1 1 1 27 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 22 | 6 8 17 25 25 25 25 24 Most Carried 25 | 4 8 8 22 22 23 22 25 Average Carried 16 | 1 6 7 16 20 22 19 22 Final Capacity 25 | 8 8 25 25 25 25 25 5 Final Carried 22 | 1 8 8 22 22 22 21 4 Class Distribution -------------------- 60% | Scavenger-Gunner 16% | Mutant 13% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2175 | 193 . 706 939 . 76 49 212 Remotely . | . . . . . . . . Salvage Created 2802 | . . 860 1190 . 237 156 359 Parts 147 | . . 63 52 . 8 4 20 Haulers Intercepted 5 | . . 3 2 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 7 4 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 59 | . . 24 20 . 5 3 7 Guns 37 | . . 10 17 . 3 1 6 Cannons 21 | . . 14 2 . 2 2 1 Classes Destroyed 11 | . . 6 2 . . 1 2 Worker 1 | . . . 1 . . . . Builder 1 | . . 1 . . . . . Hauler 5 | . . 3 2 . . . . Operator 4 | . . 2 2 . . . . Watcher 1 | . . . . . . . 1 Swarmer 7 | . . 7 . . . . . Grunt 36 | . . 14 15 . 4 2 1 Duelist 1 | . . . . . . 1 . Sentry 12 | . . 3 4 . 1 . 4 Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | . . 7 5 . 2 3 1 Combat Bots Only 4 | . . 4 3 . 2 3 1 Max Kills in Single Turn 2 | . . 1 2 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 707 | . 12 158 203 . 35 17 282 Missed 199 | . 5 40 54 . 15 3 82 Hits 508 | . 7 118 149 . 20 14 200 Melee 4 | . . . . . . 1 3 Projectile 504 | . 7 118 149 . 20 13 197 AOE 3 | . . . . . . . 3 Critical Strikes 28 | . . 3 11 . . 1 13 Damage Taken 7132 | . 54 1328 2330 . 276 228 2916 Core 1252 | . 25 193 138 . . 33 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 90 51 74 . . 95 . Volleys Fired 236 | . 8 93 90 . 14 6 25 Largest 3 | . 2 2 3 . 3 3 3 Hottest 150 | . 60 60 150 . 150 150 148 Shots Fired 574 | . 16 181 253 . 39 18 67 Gun 408 | . . 98 228 . 26 12 44 Cannon 166 | . 16 83 25 . 13 6 23 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 484 | . 16 181 224 . 14 6 43 Thermal 90 | . . . 29 . 25 12 24 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . . 34 18 . 12 8 10 Robot Miss Streak 5 | . 2 3 5 . 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 387 | . . 130 180 . 26 12 39 Core Hits 152 | . . 48 56 . 12 7 29 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . Critical Strikes 6 | . . 4 1 . 1 . . Meltdown 1 | . . . 1 . . . . Destroy 3 | . . 2 . . 1 . . Blast 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5929 | . 18 1602 2755 . 513 245 796 Guns 3889 | . . 673 2307 . 259 130 520 Cannons 2005 | . 18 929 413 . 254 115 276 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 35 | . . . 35 . . . . Kinetic 4564 | . 18 1602 2262 . 132 33 517 Thermal 1330 | . . . 458 . 381 212 279 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 19 | . . 11 . . . 8 . Projectiles 19 | . . 11 . . . 8 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 16 | . . 14 . . . . 2 Impact . | . . . . . . . . Kinetic 16 | . . 14 . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . 1 5 . . . . Targets Rammed 6 | . . 1 5 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 534 | . . 73 534 . 330 277 295 Average Temperature 104 | . . 17 135 . 145 115 98 Received Heat Transfer 3300 | . . 579 1359 . 126 135 1101 Effects 5 | . . . 5 . . . . Shutdowns 2 | . . . 2 . . . . Interference 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . . . 3 . 1 . 1 Heat Transferred 2442 | . . . 777 . 703 407 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 79 | 100 100 28 97 100 . . 100 Level 1 20 | . . 71 2 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 343 | . 30 343 211 76 . . 54 Initial 103 | . . . 103 76 . . . Average 90 | . 2 212 80 24 . . 6 Influence Increases 1870 | . 30 704 604 . 200 70 262 Destroy 0b10 Robot/C 1180 | . . 480 400 . 100 60 140 Destroy 0b10 Robot/NC 60 | . . 30 25 . . . 5 Destroy Leader 272 | . . 96 84 . 10 10 72 Successful Hack 5 | . . 5 . . . . . Disable Machine 60 | . 30 . 30 . . . . Destroy Structure 8 | . . 3 5 . . . . Lose Combat Pursuer 285 | . . 90 60 . 90 . 45 Influence Decreases 1825 | . 30 458 681 169 197 73 217 Entered New Map 238 | . . . 143 93 . 2 . Time Decay 1298 | . 30 398 428 76 187 50 129 Lost Part 289 | . . 60 110 . 10 21 88 Squads Dispatched 13 | . 1 3 2 . . . 7 Investigation 4 | . . 3 . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 5 40 39 . 11 3 20 Peak Tracking Total 9 | . 3 6 5 . 4 3 9 Tactical Retreats 12 | . . 3 3 . 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 4 | . 2 . 2 . . . . Max in Single Turn 2 | . 2 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . . 6 1 . . . 2 Terminals 7 | . . 5 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 27 | . . 20 4 . . . 3 Successful 9 | . . 8 1 . . . . Failed 18 | . . 12 3 . . . 3 Catastrophic 7 | . . 4 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 8 | . . 4 3 . . . 1 Terminals 21 | . . 16 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 5 | . . 4 1 . . . . Record 3 | . . 3 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 6 1 . . . 2 Full Trace Events 6 | . . 4 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 542 | . 268 274 . . . . . Sensors 542 | . 268 274 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5582 | 56 312 1147 1664 267 1069 183 884 Spaces Moved 2182 | 43 229 420 526 109 428 68 359 Core 77 | 11 . . . . . . 66 Treads 1696 | . . 272 526 109 428 68 293 Legs 409 | 32 229 148 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 240 243 243 243 50 Average Speed 212 | 102 120 187 242 243 243 243 218 Slowest Speed 1400 | 120 120 320 325 243 243 243 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 43 34 43 3 64 10 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . 2 . . . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2752 | 55 251 618 754 112 445 80 437 Wait 150 | . . 70 74 . . 2 4 Move 2175 | 42 228 419 525 108 427 67 359 Hop . | . . . . . . . . Pick Up 84 | 7 10 12 35 2 2 2 14 Fast Attach 6 | . . 4 . . . . 2 Attach 61 | 6 3 9 19 2 2 3 17 Detach 2 | . . . . . . . 2 Swap 1 | . . 1 . . . . . Drop 31 | . 2 9 6 . . . 14 Fire 236 | . 8 93 90 . 14 6 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 1 5 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Build established: Scavenger-Mutant 1398 | -9/Materials | Discovered new exit (range 15) 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1998 | -8/Materials | Build established: Scavenger-Gunner 2650 | -8/Materials | Discovered new exit (range 16) 2713 | -8/Materials | Lost 4 parts (1p1u2w) 3064 | -8/Materials | Lost 3 parts (2n1w) 3180 | -8/Materials | Entered Factory 3180 | -7/Factory | Evolved 2 slots: Utility x2 3309 | -7/Factory | Discovered new exit (range 14) 3447 | -7/Factory | Entered Lower Caves 3535 | -7/Lower Caves | Learned Factory emergency access door positions 4393 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4500 | -7/Lower Caves | Discovered new exit (range 3) 4516 | -7/Lower Caves | Entered another Lower Caves area 4559 | -7/Lower Caves | Lost 3 parts (1p2w) 4626 | -7/Lower Caves | Discovered new exit (range 11) 4699 | -7/Lower Caves | Entered Factory 4699 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5527 | -6/Factory | Garrison activated, responded to threat 5532 | -6/Factory | Core integrity fell below 50% 5571 | -6/Factory | Core integrity fell below 20% 5572 | -6/Factory | Lost 14 parts (1p4n6u3w) 5583 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Arm. Treads severed. Nuclear Reactor explodes. G-50 Soldier destroyed. B-48 Gladiator destroyed. L-41 Fighter destroyed. Phase Shifter destroyed. U-05 Engineer destroyed. Dropped Imp. Remote Datajack. Critical hit (Burn: +37). Dropped Flak Gun. Dropped Arm. Treads. Dropped Huge Storage Unit. Acquired 41 matter. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Critical hit (Burn: +37). Door malfunctions. System corrupted: Matter fused (-8). Acquired Magnetic Acceleration Cannon. P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###+#?????###########+#########??????????? | | ????????# ##### ?????????? | | ???????## ?????????? | | ??????? ?????????? | | ????????# ?????????? | | ????????# ##### ?????????? | | ??????????????????# ###############??????????? | | ??????????????????# # #???????????? | | ??????????????????# # s #???????????? | | ??????????????????+ /ps #???????????? | | #?????????????????# #s #???????????? | | ??????????????????# #@ """ """ #???????????? | | ??????????????????# # """ "???????????????? | | ??????????????????# # """ "???????????????? | | ################### # ???????????????? | | =] # """ ""??????????????? | | % # """ ""??????????????? | | ! = # """ ""??????????????? | | # ?????????????????? | | ########?????????????????? | | #/#############+#########????????????????????????? | | #???? ????????????????????????????????? | | """"" #???? ????????????????????????????????? | | """"" !#??? ???????????????????????????????? | | """ #??? ???????????????????????????????? | | #??# ??????????????????????????????? | | """ """ #??# ??????????????????????????????? | | """S""" #??# ?????????????????????????????? | | #??# ?????????????????????????????? | | #######+##??# ????????????????????????????? | | #?????# #???# ????????????????????????????? | | #?????# #???# ???????????????????????????? | | #?????# #???# ???????????????????????????? | | #??####+############?????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularAbsorptionDerivative Manual? 0 Play Time 00:39:18 Cumulative 35.4 hours Start 2025.05.29 @ 18:01:04 End 2025.05.30 @ 17:32:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ffa53aa-ce2f-4b81-91b4-437848b9956c