Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 03:46:57 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1534) 1534 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4540 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 653/700 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (8) ------ Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Target Analyzer Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (8) ---- Advanced Treads Seismic Detector Hacking Suite Makeshift System Shield Gauss Rifle Rocket Launcher Mining Laser Makeshift Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Target Analyzer Sensor Drone Bay > --- WEAPON ----------- Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Seismic Detector Hacking Suite Makeshift System Shield Gauss Rifle Rocket Launcher Mining Laser Makeshift Spear [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 47 | 6 8 2 1 3 27 . Power 6 | 1 2 1 . . 2 . Engine 5 | 1 2 . . . 2 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 3 . . 1 5 . Treads 5 | . . . . . 5 . Leg . | . . . . . . . Wheel 6 | 2 3 . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 1 . . 8 . Device 5 | . . 1 . . 4 . Storage 1 | 1 . . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 20 | 2 3 . 1 2 12 . Energy Gun 5 | 1 2 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . . . 2 . Ballistic Cannon 4 | . . . . . 4 . Launcher 4 | . . . . 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . 1 1 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 10 | . . 1 . . 8 1 Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility . | . . . . . . . Weapon 5 | . . 1 . . 3 1 Highest Loss Streak 4 | . . 1 . . 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 80 84 97 100 83 68 Engine 4 | . 12 9 . . 5 . Core 5 | . . 4 14 14 . . Treads 6 | . . . . . 13 7 Wheel 14 | . 26 28 28 28 1 . Device 13 | . . 1 14 14 15 15 Storage 11 | . 14 14 14 14 9 7 Processor 9 | . . . . . 19 23 Protection 1 | . . . . . 3 . Energy Gun 7 | . 12 14 14 14 . . Ballistic Gun 2 | . 13 12 . . 2 7 Ballistic Cannon 4 | . . . . . 8 6 Piercing Weapon 5 | . . . 11 13 2 . Peak Build Rating 35 | 6 6 15 20 20 35 33 Average Rating 21 | 4 5 7 19 19 27 32 On Entrance 14 | . 6 6 15 20 20 33 Naked Turns . | . . . . . . . Heaviest Build 45 | 14 14 26 28 30 45 30 Greatest Support 42 | 26 26 20 20 26 42 20 Greatest Overweight (x) 6 | 1 4 1 1 1 6 1 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 8 7 8 8 8 8 Average Carried 7 | 2 5 6 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 6 6 8 8 8 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1190 | 287 12 140 10 52 689 . Remotely . | . . . . . . . Salvage Created 1592 | 122 89 180 121 59 1021 . Parts 95 | 10 5 8 4 8 60 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 2 4 1 4 25 . Melee 5 | . . . 1 . 4 . Guns 10 | . 2 4 . 1 3 . Cannons 10 | . . . . . 10 . AOE 11 | . . . . 3 8 . Classes Destroyed 11 | 2 1 . 1 2 5 . Worker 3 | . . . . 1 2 . Builder 5 | . . . . . 5 . Tunneler 3 | 2 . . . 1 . . Recycler 3 | 1 . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 6 | . . . . 4 2 . Grunt 21 | . 2 4 . . 15 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Hunter 3 | . . . 1 . 2 . Best Kill Streak 5 | 1 2 2 1 5 5 . Combat Bots Only 4 | . 2 2 1 4 3 . Max Kills in Single Turn 4 | 1 1 1 1 4 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 2 . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 186 | . 7 21 . 1 130 27 Missed 46 | . 1 4 . 1 31 9 Damage Taken 2278 | . 87 234 . . 1682 275 Core 519 | . 26 56 . . 390 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 67 29 . Volleys Fired 88 | 9 5 16 1 2 49 6 Largest 2 | 2 2 2 1 2 2 2 Hottest 96 | 70 70 70 50 83 96 73 Shots Fired 149 | 18 10 30 1 4 79 7 Gun 74 | 18 10 30 1 2 7 6 Cannon 58 | . . . . . 57 1 Launcher 17 | . . . . 2 15 . Special . | . . . . . . . Kinetic 97 | 9 5 14 . . 62 7 Thermal 35 | 9 5 16 1 2 2 . Explosive 17 | . . . . 2 15 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 9 14 . 1 16 4 Robot Miss Streak 2 | 2 . 2 1 2 2 1 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | 8 8 24 7 2 67 5 Core Hits 83 | 4 5 10 3 6 54 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 1 1 1 . . 8 . Burn 2 | 1 . 1 . . . . Destroy 1 | . 1 . . . . . Blast 8 | . . . . . 8 . Melee Attacks 34 | . . . 7 1 26 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 34 | . . . 7 1 26 . Sneak Attacks 6 | . . . 4 1 1 . Combat Hostiles 5 | . . . 4 . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4041 | 111 101 300 393 285 2757 94 Guns 671 | 111 101 300 . 13 79 67 Cannons 1210 | . . . . . 1183 27 Explosions 1256 | . . . . 227 1029 . Melee 904 | . . . 393 45 466 . Ramming . | . . . . . . . Kinetic 1576 | 50 52 134 . . 1246 94 Thermal 305 | 61 49 166 . 13 16 . Explosive 1256 | . . . . 227 1029 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 904 | . . . 393 45 466 . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . 35 . 19 . Projectiles 2 | . . . . . 2 . Explosions . | . . . . . . . Melee 52 | . . . 35 . 17 . Knockbacks 13 | . . . . . 12 1 Impact . | . . . . . . . Kinetic 12 | . . . . . 11 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | 54 78 162 14 54 279 4 Average Temperature 61 | 22 37 56 10 30 77 3 Received Heat Transfer 861 | . 51 135 . . 675 . Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 1 1 . . . . Heat Transferred 1036 | 259 148 555 . 37 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 424 | 15 104 160 . 123 424 154 Initial 154 | . 9 40 . . 47 154 Average 145 | 4 66 71 . 26 230 152 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 63 | 100 100 100 . 100 31 100 Level 1 34 | . . . . . 64 . Level 2 1 | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 8 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 4 6 . 4 43 4 Peak Tracking Total 5 | . 2 2 . 4 5 4 Tactical Retreats 4 | . . 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 6 | . . 1 2 . 3 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 39 | . . 1 33 . 5 . Successful 35 | . . 1 33 . 1 . Failed 4 | . . . . . 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 7 | . 4 . . . 3 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 35 | . . 1 33 . 1 . Record 33 | . . . 33 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 23 | . . . . 18 5 . FOLLOW 1 | . . . . . 1 . RETURN 22 | . . . . 18 4 . Ally Attacks 10 | . . . . 3 7 . Total Damage 57 | . . . . . 57 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 32 | . . . . 21 11 . Drone Recoveries 32 | . . . . 19 13 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4050 | 123 245 330 690 770 1806 86 Spaces Moved 2510 | 91 166 219 705 665 634 30 Core 35 | 16 5 . . . 14 . Treads 596 | . . . . . 566 30 Legs . | . . . . . . . Wheels 1879 | 75 161 219 705 665 54 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 95 100 250 Average Speed 122 | 87 89 82 95 97 199 250 Slowest Speed 350 | 100 250 95 95 105 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 35 37 90 99 35 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . . . . 9 101 . Melee . | . . . . . . . Projectile 16 | . . . . . 16 . AOE 94 | . . . . 9 85 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3302 | 115 250 338 717 778 1068 36 Wait 583 | . 65 99 . 104 315 . Move 2504 | 90 165 218 704 664 633 30 Hop . | . . . . . . . Pick Up 32 | 10 7 2 3 2 8 . Fast Attach 15 | . 2 . . . 13 . Attach 23 | 6 5 1 1 . 10 . Detach 4 | . . . . . 4 . Swap 10 | . 1 1 . 3 5 . Drop 8 | . . 1 . 2 5 . Fire 88 | 9 5 16 1 2 49 6 Melee 34 | . . . 7 1 26 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Entered Mines 369 | -10/Mines | Discovered new exit (range 10) 626 | -10/Mines | Found the Drone Emporium 665 | -10/Mines | Found Prototype Device 666 | -10/Mines | Identified Sensor Drone Bay 695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 695 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Entered Exiles 699 | -10/Exiles | Found Exiles lab destroyed 1221 | -10/Exiles | Discovered new exit (range 15) 1353 | -10/Exiles | Learned location of Zion (-7) 1382 | -10/Exiles | Discovered new exit (range 10) 1389 | -10/Exiles | Entered Mines 1440 | -9/Mines | Discovered new exit (range 9) 1450 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -9/Mines | Learned Materials emergency access door positions 1576 | -9/Mines | Discovered new exit (range 14) 1599 | -9/Mines | Identified exit to Materials 1706 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2159 | -9/Mines | Entered Materials 2159 | -8/Materials | Accompanied by 5 allies 2159 | -8/Materials | Evolved 4 slots: Utility x4 2250 | -8/Materials | Lost 3 allies 2319 | -8/Materials | Lost 4 parts (1p2n1w) 2732 | -8/Materials | Build established: Scavenger-Mutant 3268 | -8/Materials | Discovered new exit (range 14) 3405 | -8/Materials | Garrison activated, responded to threat 3419 | -8/Materials | Core integrity fell below 50% 3722 | -8/Materials | Build established: Mutant 3965 | -8/Materials | Entered Factory 3965 | -7/Factory | Evolved 2 slots: Utility x2 4051 | -7/Factory | Self-destructed Last Messages --------------- 03763_ Dropped Imp. Terrain Scanner. 03862_ Acquired 49 matter. 03877_ Acquired 2 matter. 03955_ Acquired 6 matter. 03960_ Acquired 1 matter. 03962_ Acquired 6 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE To delay hiding the inventory window for two more evolutions, your parts list slot type headers have temporarily been removed, with the sidebars doubling as CYCLE buttons. You can block this behavior by deactivating user/advanced.cfg condenseSlotTypeHeaders. 03986_ K-01 Serf collects debris. 04036_ ALERT: All DSF locations entering lockdown mode. 04040_ S-27 Virus knocked back. 04041_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????? #??? ????????????????????????? | | ???????????? #???? ? ????????????????????? | | ???????????? # ??? ??? ??? ???????????????? | | ???????????? +?T? ??""??? ????????????????? | | ?????????? ?? #???????" ????# ?????????????? | | ?????????##???# # ?? ?? ? ?#??????????????? | | ?????????? ?? # ########?##??????????????????? | | ????????????? # ########?#????????????? | | ?????? ????"??# ?????????????? | | ?????? ?"?? ??# ?????????????? | | ????????? ????# ??? ??????????? | | ????? ??????? # #?#?##??#??? ?????????? | | ????? ??? ????# ####?#####?#??????????? | | ?????? ???? ?# ##########?#??????????? | | ??????################ ###?? ?????????? | | ?????# + ##??? ?????????? | | ?????# # #??????????????? | | ????? # ##?#?? ????????? | | ?????? """" """" # #??? ?????????? | | ??????????"" """" # ###+#######???????????? | | ?????????"?? """" # s# ##???????????? | | ??????????""?"""" # s/ ####?????????? | | ?????????"?" ?""" # s# #??#?????????? | | ??????????"? """" # # ####? ???????? | | ????????? ? ? # # #?#??????????? | | ???????????#???####### @ # ##???????????? | | ????????##?#?##??#??####s############????????????? | | ??????????#??#????#?? ?? ##??#????#????????? | | ????????????#?##?## ??####??##??????????? | | ?????????????###??# ##??##?????#??????? | | ?????????????##???# #????#???#????????? | | ?????????????###??# [ #??#??????????????? | | ??????????????????# #?#???????????????? | | ???????????????#??# #?????????????????? | | ?????????????##???# ##??#?????????????? | | ???????????????#?## #??#??????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ????????????????????#???????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BladePhasePrototype Manual? 0 Play Time 00:28:43 Cumulative 48.3 hours Start 2024.08.18 @ 21:47:19 End 2024.08.19 @ 03:46:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 75 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09a8e34f-65f4-4f24-b5b8-a1bd5fc8448e