Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:07:51 Player: b00n1n Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2135) 2135 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-213) -213 TOTAL SCORE: 6497 Bonus ------- Follower Combat Kills 272 Entered DSFs 500 Friendly Fire -985 Cogmind --------- Core Integrity 607/850 Matter 295/300 Energy 8/100 System Corruption 15% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Armored Exoskeleton Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Weapon Cycler System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Micro Fission Core Micro Fission Core Medium Treads Improved Titanium Leg Advanced Heat Sink Transmission Jammer Advanced ECM Suite Improved Hacking Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Weapon Cycler System Shield > --- WEAPON ----------- Improved Arc Projector Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Micro Fission Core Medium Treads Improved Titanium Leg Light Armored Exoskeleton Improved VSS Leg Improved VSS Leg Improved Cooling System Transmission Jammer Advanced ECM Suite Improved Hacking Suite Field Recycling Unit [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Shotgun Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . Utility 5 | . . . . . 2 1 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 117 | 8 1 4 30 4 24 15 4 1 1 25 Power 13 | 1 . . 5 . 3 . 1 . . 3 Engine 9 | 1 . . 5 . 3 . . . . . Core 1 | . . . . . . . . . . 1 Reactor 3 | . . . . . . . 1 . . 2 Propulsion 30 | 2 . . 10 2 3 5 . . 1 7 Treads 7 | . . . 3 . 1 2 . . . 1 Leg 23 | 2 . . 7 2 2 3 . . 1 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 1 4 4 . 5 6 1 1 . 7 Device 22 | 1 1 4 2 . 4 4 . . . 6 Storage 3 | 1 . . 1 . . . . 1 . . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 3 | . . . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 43 | 3 . . 11 2 13 4 2 . . 8 Energy Gun 27 | 2 . . 8 1 8 3 1 . . 4 Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 5 | 1 . . 3 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 1 2 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . 2 1 . . . . Parts Lost 22 | . . . 6 . . 2 . . . 14 Power 4 | . . . 1 . . . . . . 3 Propulsion 6 | . . . 2 . . 1 . . . 3 Utility 4 | . . . . . . . . . . 4 Weapon 8 | . . . 3 . . 1 . . . 4 Highest Loss Streak 5 | . . . 2 . . 1 . . . 5 To Critical Strikes 2 | . . . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 99 100 99 85 84 84 84 84 Engine 8 | . 14 14 11 11 9 7 4 . . . Reactor 1 | . . . . . . . 2 7 7 5 Treads 3 | . . . 4 11 2 3 7 7 3 . Leg 27 | . 28 28 39 33 33 20 15 15 19 20 Device 10 | . 14 14 9 . 17 7 7 7 7 15 Storage 9 | . 14 14 11 11 9 7 7 7 7 6 Processor 6 | . . . . . . 14 15 15 15 12 Protection 4 | . . . 1 11 9 7 7 7 7 3 Energy Gun 14 | . 28 28 12 22 13 12 5 7 7 7 Energy Cannon 1 | . . . . . . . 6 7 7 3 Ballistic Gun 2 | . . . 9 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 15 15 16 29 29 40 39 49 59 59 64 Greatest Support 80 | 20 20 20 30 30 42 70 60 60 80 80 Greatest Overweight (x) 2 | 2 . . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 15 15 Most Carried 15 | 8 8 8 10 10 10 10 10 11 14 15 Average Carried 9 | 6 7 7 7 9 9 9 9 10 12 12 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 Final Carried 14 | 8 8 8 10 10 10 8 10 11 14 10 Class Distribution -------------------- 32% | Skirmisher 32% | Scavenger-Mutant 27% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Matter Collected 1828 | 280 . 144 452 93 298 26 212 . 24 299 Remotely 30 | . . . . . 30 . . . . . Salvage Created 2839 | 96 . 95 815 285 440 76 . . 24 1008 Parts 170 | 4 . 2 67 18 22 10 . . 1 46 Haulers Intercepted 3 | . . . 2 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 49 | . . 2 19 5 10 1 . . 1 11 Melee 1 | . . . . . 1 . . . . . Guns 40 | . . 2 19 4 6 1 . . . 8 Cannons 1 | . . . . . . . . . 1 . AOE 6 | . . . . 1 3 . . . . 2 Classes Destroyed 13 | 2 . 1 6 1 . 1 . . 1 1 Worker 7 | . . . 2 1 1 1 . . . 2 Builder 2 | . . . 1 . . . . . . 1 Tunneler 3 | 1 . . . 1 . . . . . 1 Hauler 3 | . . . 2 . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . . Watcher 5 | . . . 3 . 1 . . . . 1 Swarmer 10 | . . . 7 . 3 . . . . . Grunt 27 | . . 2 9 4 5 . . . . 7 Sentry 5 | . . . 3 . 2 . . . . . Specialist 5 | . . . . . . . . . 1 4 Programmer 1 | . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . Surgeon 3 | . . . . . . . . . . 3 Thug 2 | . . . . . . . . . . 2 Best Kill Streak 7 | 1 . 2 7 3 4 1 . . 1 5 Combat Bots Only 4 | . . 2 4 2 4 1 . . 1 4 Max Kills in Single Turn 6 | 1 . 1 2 2 2 1 . . 1 6 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . . . 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 526 | . . 14 126 13 43 57 . . . 273 Missed 149 | . . 3 29 3 14 15 . . . 85 Damage Taken 5657 | . . 138 1066 180 419 676 . 57 . 3121 Core 617 | . . 29 170 23 78 74 . . . 243 Absorbed by Shields 229 | . . . . . . . . . . 229 Regen/Repaired (Parts) 45 | . . . . . . . 45 . . . Core Remaining (%) 82 | 100 . 88 . 51 85 . . . 89 . Volleys Fired 216 | 5 3 7 63 12 32 37 . . 2 55 Largest 2 | 2 2 2 2 2 2 2 . . 2 2 Hottest 162 | 100 100 100 112 90 110 110 . . 162 162 Shots Fired 335 | 10 6 14 125 18 38 43 . 1 4 76 Gun 312 | 10 6 14 125 17 30 43 . 1 2 64 Cannon 9 | . . . . . . . . . 2 7 Launcher 14 | . . . . 1 8 . . . . 5 Special . | . . . . . . . . . . . Kinetic 57 | . . . 54 . . . . . . 3 Thermal 133 | 10 6 14 59 . . . . 1 2 41 Explosive 9 | . . . . 1 8 . . . . . Electromagnetic 136 | . . . 12 17 30 43 . . 2 32 Robot Hit Streak 12 | 4 1 9 12 4 10 3 . 4 1 8 Robot Miss Streak 7 | 1 3 1 7 3 3 5 . . 3 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 212 | 7 1 12 81 10 29 21 . 1 1 49 Core Hits 139 | 3 . 5 45 12 21 9 . . 1 43 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 12 | . . . 8 . 1 1 . . . 2 Burn 9 | . . . 7 . . . . . . 2 Destroy 1 | . . . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 4 | . . . . . 4 . . . . . Impact 4 | . . . . . 4 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5237 | 88 12 161 1256 345 919 143 . 24 28 2261 Guns 3190 | 88 12 149 1253 161 458 124 . 24 . 921 Cannons 115 | . . . . . . . . . 28 87 Explosions 1770 | . . . . 159 358 . . . . 1253 Melee 103 | . . . . . 103 . . . . . Ramming 59 | . . 12 3 25 . 19 . . . . Kinetic 642 | . . . 619 . . . . . . 23 Thermal 2385 | 88 12 149 463 159 26 . . 24 . 1464 Explosive 332 | . . . . . 332 . . . . . Electromagnetic 1716 | . . . 171 161 458 124 . . 28 774 Impact 103 | . . . . . 103 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . 5 5 . 7 7 7 7 15 Average Corruption 7 | . . . 5 5 . 4 7 7 7 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . 1 7 . 4 12 3 2 16 Message Errors 7 | . . . . 1 . 1 2 . 1 2 Matter Fused 18 | . . . 1 2 . 1 6 1 1 6 Heat Flow Errors 4 | . . . . 1 . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . 2 . 2 1 1 . 1 Data Loss (major) 2 | . . . . 1 . . 1 . . . Misfires 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 251 | . . . . 31 58 . . . . 162 Projectiles 17 | . . . . . . . . . . 17 Explosions 189 | . . . . 31 13 . . . . 145 Melee 45 | . . . . . 45 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . 71 32 . . . . 163 Shots 7 | . . . . 2 1 . . . . 4 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . 2 2 2 . 2 . . . . Kicked 8 | . . 2 2 2 . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 491 | 78 78 351 249 382 162 300 108 42 84 491 Average Temperature 109 | 28 33 183 54 140 45 204 57 23 43 143 Received Heat Transfer 1326 | . . 78 348 60 171 . . . . 669 Effects 10 | . . . . 2 . 2 . . . 6 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 6 | . . . . 1 . 2 . . . 3 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . 6 2 . . . 2 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . . 4 5 . . . . . . 1 Heat Transferred 4419 | 259 37 444 1753 250 . . . 37 . 1639 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 1 . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Peak Influence 419 | 10 96 91 328 260 254 118 10 . 147 419 Initial 127 | . 6 37 . 127 29 46 10 . . 77 Average 93 | 5 42 75 98 155 116 29 8 . 53 232 Maximum Alert Level 2 | . . . 1 1 1 . . . . 2 Low Security (%) 85 | 100 100 100 87 73 83 100 100 100 100 37 Level 1 13 | . . . 12 26 16 . . . . 54 Level 2 1 | . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . 2 3 . . 1 8 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 1 . . . 2 Reinforcement 11 | . . . 1 . 2 2 . . 1 5 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Distress Signals 4 | . 1 . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 5 2 50 11 19 7 . . 2 38 Peak Tracking Total 7 | . 3 2 6 3 4 3 . . 2 7 Tactical Retreats 20 | . 2 . 10 3 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Traps Triggered 4 | . . . . . . 3 . . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Machines Disabled 9 | . . . 1 . 3 . . . 1 4 Max in Single Turn 4 | . . . 1 . 1 . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Machines Accessed 16 | . . 1 3 . 3 5 . 1 . 3 Terminals 13 | . . 1 3 . 3 4 . 1 . 1 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 36 | . . 4 7 . 12 8 . 1 . 4 Successful 23 | . . 2 5 . 9 4 . 1 . 2 Failed 12 | . . 2 2 . 2 4 . . . 2 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 6 | . . . . . 6 . . . . . Terminals 33 | . . 4 7 . 12 7 . 1 . 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 22 | . . 2 5 . 9 4 . 1 . 1 Record 7 | . . . . . 7 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 . . Alert Level 2 | . . . 1 . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Patrol Status 2 | . . 1 1 . . . . . . . Assault Status 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . 2 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 12 | . . . 3 . 2 4 . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Total Allies 22 | . . 2 . . . . 20 . . . Largest Group 20 | . . 2 2 . . . 20 20 16 8 Highest-Rated Group 489 | . . 51 51 . . . 489 489 420 234 Highest-Rated Ally 35 | . . 31 31 . . . 35 35 35 31 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . 15 . . . . . 35 24 Total Damage 1410 | . . . 241 . . . . . 550 619 Kills 11 | . . . 2 . . . . . 3 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Turns Passed 6375 | 201 367 469 1457 468 806 1099 488 131 63 826 Spaces Moved 3862 | 133 261 348 756 352 498 616 340 89 39 430 Core 8 | 8 . . . . . . . . . . Treads 78 | . . . . . 22 56 . . . . Legs 3776 | 125 261 348 756 352 476 560 340 89 39 430 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 140 140 136 110 Average Speed 127 | 119 120 120 120 120 121 142 140 140 137 131 Slowest Speed 240 | 150 120 120 190 120 152 240 140 140 140 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 16 84 39 41 26 18 97 3 49 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 5 | . . . . . 5 . . . . . Terrain Destroyed 89 | . . . . 8 46 . . . . 35 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 89 | . . . . 8 46 . . . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Total 4989 | 162 310 385 1184 380 653 798 354 96 44 623 Wait 642 | 7 43 18 290 3 68 109 3 5 . 96 Move 3853 | 132 260 347 755 351 497 616 339 88 38 430 Hop . | . . . . . . . . . . . Pick Up 62 | 9 1 3 17 3 8 5 2 1 2 11 Fast Attach 39 | 6 . 1 10 . 9 5 2 . 1 5 Attach 31 | 2 . . 9 . 2 5 . . . 13 Detach 15 | 1 . . 4 . 3 3 2 . 1 1 Swap 47 | . 1 3 11 4 13 5 2 1 . 7 Drop 72 | . 2 4 23 5 17 11 4 1 . 5 Fire 216 | 5 3 7 63 12 32 37 . . 2 55 Melee 4 | . . . . . 4 . . . . . Ram . | . . . . . . . . . . . Kick 8 | . . 2 2 2 . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 569 | -10/Materials | Entered Mines 669 | -10/Mines | Learned Materials garrison access intel 720 | -10/Mines | Discovered new exit (range 9) 726 | -10/Mines | Learned location of Storage (-9) 877 | -10/Mines | Learned location of 1 exit from Materials 984 | -10/Mines | Discovered new exit (range 9) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Accompanied by 2 allies 1038 | -9/Materials | Evolved 2 slots: Propulsion x2 1039 | -9/Materials | Identified exit to Materials 1043 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1998 | -9/Materials | Build established: Scavenger-Mutant 2119 | -9/Materials | Discovered exit to Materials (range 15) 2159 | -9/Materials | Discovered new exit (range 15) 2480 | -9/Materials | Discovered new exit (range 8) 2495 | -9/Materials | Entered Mines 2513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2586 | -9/Mines | Discovered exit to Materials (range 6) 2693 | -9/Mines | Excavation squad dispatched 2693 | -9/Mines | A large section of the Mines collapsed 2695 | -9/Mines | Learned Materials emergency access door positions 2963 | -9/Mines | Entered Materials 2963 | -8/Materials | Evolved 2 slots: Utility x2 2965 | -8/Materials | Loaded intel: 1 garrison access location 3454 | -8/Materials | Central database locked down 3730 | -8/Materials | Discovered new exit (range 11) 3769 | -8/Materials | Entered Factory 3769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -7/Factory | Build established: Skirmisher 4868 | -7/Factory | Sucked down chute 4868 | -7/Factory | Entered Waste 4869 | -7/Waste | Joined by Warlord forces that had cleared the area 5187 | -7/Waste | Discovered new exit (range 13) 5353 | -7/Waste | Identified exit to Factory 5356 | -7/Waste | Entered Factory 5356 | -7/Factory | Accompanied by 20 allies 5430 | -7/Factory | Lost 4 allies 5484 | -7/Factory | Identified exit to DSF 5487 | -7/Factory | Entered DSF 5487 | -7/DSF | Accompanied by 16 allies 5503 | -7/DSF | Discovered new exit (range 20) 5528 | -7/DSF | Additional patrols routed to DSF 5548 | -7/DSF | Identified exit to Factory 5550 | -7/DSF | Entered Factory 5550 | -6/Factory | Accompanied by 8 allies 5550 | -6/Factory | Evolved 2 slots: Utility x2 5551 | -6/Factory | Lost 4 allies 5900 | -6/Factory | First assault squad dispatched 5909 | -6/Factory | Lost 5 allies 6094 | -6/Factory | Lost 5 parts (1p2u2w) 6105 | -6/Factory | System corruption reached 10% 6165 | -6/Factory | Lost 4 parts (1p1n1u1w) 6376 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. H-66 Slayer shuts down. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf latches onto H-66 Slayer. K-01 Serf pushes H-66 Slayer. U-05 Engineer lays Concrete. K-01 Serf pushes H-66 Slayer. U-05 Engineer lays Concrete. K-01 Serf pushes H-66 Slayer. U-05 Engineer lays Concrete. Imp. Arc Projector destroyed. U-05 Engineer lays Concrete. System corrupted: Hvy. Beamcaster rejected. K-01 Serf pushes H-66 Slayer. Map ----- +----------------------------------------------------+ | ???????????????# """" """" "T" #????????????????? | | ???????????????#%"""" """" " " #????????????????? | | ???????????????#!"""" """" #????????????????? | | ???????????????# """" """" #????????????????? | | ???????????????# """" """" #????????????????? | | ?????????????###%"""" """" #????????????????? | | ????????###### # %% #????????????????? | | ????????# #####+#+#+#########+??????????????? | | ???###############=# #?? ??????????????? | | ???#! #### #??""" """??????????????? | | ???# % +% % #??""" """ ?????????????? | | ???# % % = %*#### #??""" """??????????????? | | ???# % %# # #?? ????????????????? | | ???# # ## ^ ^^#?? ??????????????????? | | ???# # ## ^o###/####????????????????? | | ???# # ## xxp #????????????????? | | ???# %! ###; u u #????????????????? | | ???# | ###; %* %%! #????????????????? | | ???# % ## ; = = #????????????????? | | ???# ## ; % h #????????????????? | | ???# ## ; k #????????????????? | | #######+###########; = " #????????????????? | | #????????????????? | | #????????????????? | | u #????????????????? | | @ #????????????????? | | u % b bb #????????????????? | | ############# ##;;;;;;;;;####????????????????? | | ????????????# # ! #??????????????????? | | ????????????# % # #??????????????????? | | #??????????? ! # #??????????????????? | | #????????????? # " " =#??????????????????? | | #???????????? # """""" #??????????????????? | | #?????????????? # """""" [#??????????????????? | | #?????????????? # """""" #??????????????????? | | ?#??????????????? #############??????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????^^^??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed RestorationIonicFirepult Manual? 0 Play Time 02:17:42 Cumulative 16.2 hours Start 2024.04.07 @ 18:45:43 End 2024.04.08 @ 17:07:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a15343d6-1676-46c8-b2fc-d46f114f3597