Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 17:14:22 Player: the Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3204) 3204 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8289 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 830/850 Matter 90/300 Energy 150/150 System Corruption 0% Temperature Cool (35) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Light Treads Light Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod (0) Improved Sensor Array Advanced Terrain Scan Processor Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Rocket Launcher CPS Tube (2) CPS Tube (2) CPS Tube (1) Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Rocket Launcher CPS Tube CPS Tube CPS Tube Chainsword [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 1 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 88 | 7 4 7 35 19 2 8 . 3 3 Power 10 | 1 1 2 4 2 . . . . . Engine 6 | 1 1 1 2 1 . . . . . Core 4 | . . 1 2 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 5 1 . 5 . 1 1 Treads 15 | 2 . . 5 1 . 5 . 1 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 1 3 6 4 1 1 . . 2 Device 11 | 1 . 2 2 4 1 1 . . . Storage 3 | 1 1 . 1 . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 2 | . . . 1 . . . . . 1 Protection 3 | . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 43 | 2 2 2 20 12 1 2 . 2 . Energy Gun 11 | 1 . 1 8 1 . . . . . Energy Cannon 11 | . . . 5 5 . . . 1 . Ballistic Gun 8 | 1 1 . 5 1 . . . . . Ballistic Cannon 5 | . . . 1 3 . 1 . . . Launcher 4 | . . 1 1 1 1 . . . . Special Weapon 3 | . 1 . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 8 1 . . . . . Parts Lost 15 | . 1 6 2 . . 3 . . 3 Power 3 | . . 2 . . . . . . 1 Propulsion 5 | . . 2 . . . 2 . . 1 Utility 1 | . . . . . . . . . 1 Weapon 6 | . 1 2 2 . . 1 . . . Highest Loss Streak 4 | . 1 4 1 . . 3 . . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 7 8 10 19 20 19 19 19 18 Power . | . 1 1 . . 1 . . . . Propulsion 2 | . . . 1 3 4 3 2 2 3 Utility 3 | . 3 4 1 2 4 4 6 6 4 Weapon 8 | . 2 1 7 12 11 10 8 8 8 Tool/Special . | . . . . . . . . . . Unused Backups 21 | 1 1 2 6 . . 1 . 1 9 Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 9 | 1 . 1 3 . . . . 1 3 Weapon 7 | . . 1 3 . . 1 . . 2 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 68 73 99 100 99 79 100 99 Engine 6 | . 13 7 5 7 7 3 . . . Core 7 | . . . 6 7 7 11 15 15 13 Treads 25 | . 27 14 15 30 30 29 30 30 26 Device 13 | . 14 13 9 14 15 15 15 15 14 Storage 7 | . 14 9 5 7 7 7 7 7 6 Processor 5 | . . . 6 7 7 7 7 7 6 Energy Gun 4 | . 10 3 3 12 . . . . . Energy Cannon 1 | . . . 2 6 . . . . . Ballistic Gun 6 | . 15 12 16 . . . . . . Ballistic Cannon 9 | . . . . 3 23 21 3 22 20 Peak Build Rating 65 | 7 8 11 36 45 44 52 52 57 65 Average Rating 32 | 5 7 6 23 42 43 45 41 54 63 On Entrance 29 | . 7 8 2 36 43 43 52 52 56 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 1 | . . 1 . . . . . . . Heaviest Build 87 | 14 29 32 63 80 80 80 75 78 87 Greatest Support 118 | 40 40 40 60 80 80 108 108 118 118 Greatest Overweight (x) 10 | . 1 10 4 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 14 11 14 20 20 20 20 20 20 Most Carried 20 | 4 11 11 20 20 20 20 19 20 19 Average Carried 15 | 1 7 8 10 19 19 19 19 19 18 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 Final Carried 20 | 4 9 4 20 20 20 19 19 20 18 Class Distribution -------------------- 63% | Scavenger-Skirmisher 28% | Mutant 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 3294 | 276 116 265 888 733 445 315 . 256 . Remotely . | . . . . . . . . . . Salvage Created 3960 | 136 568 146 989 1203 338 233 . 107 240 Parts 223 | 11 41 14 52 54 13 19 . 13 6 Haulers Intercepted 7 | . 1 . 5 . . . . . 1 Recyclers Shooed 6 | . . . 2 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 56 | . . 17 . . 13 16 . 10 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 14 6 9 15 9 8 . 1 3 Guns 28 | . 14 3 6 5 . . . . . Cannons 22 | . . . 3 4 6 5 . 1 3 AOE 15 | . . 3 . 6 3 3 . . . Classes Destroyed 17 | 2 6 1 3 1 2 2 . . . Worker 9 | . 2 . 3 4 . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 4 | 2 . . . 1 . . . . 1 Hauler 7 | . 1 . 5 . . . . . 1 Recycler 11 | 1 . . 3 7 . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 3 | . . . 1 2 . . . . . Watcher 12 | . 3 . 3 5 . . . . 1 Swarmer 20 | . 6 . . 8 3 3 . . . Grunt 25 | . 8 . 7 . 4 3 . . 3 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 1 1 . . . Sentry 5 | . . . 2 3 . . . . . Programmer 4 | . . . . 4 . . . . . Behemoth 2 | . . . . . . 1 . 1 . Subdweller 6 | . . 6 . . . . . . . Decomposer 2 | . . . . . 1 1 . . . Packrat 2 | . . . . . 1 . . 1 . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 8 | 3 6 3 2 8 3 4 . 1 6 Combat Bots Only 5 | . 5 3 2 4 3 4 . 1 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . 2 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 291 | . 46 25 40 78 10 38 . 24 30 Missed 84 | . 8 6 10 27 4 10 . 8 11 Hits 207 | . 38 19 30 51 6 28 . 16 19 Projectile 207 | . 38 19 30 51 6 28 . 16 19 Critical Strikes 7 | . . 1 3 1 . 1 . . 1 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 3717 | . 433 715 477 677 98 602 . 191 524 Core 517 | . 75 123 194 56 18 31 . . 20 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . 20 64 . . . . 85 . Volleys Fired 296 | 6 71 24 79 75 12 18 . 4 7 Largest 3 | 2 2 2 3 3 3 3 . 3 3 Hottest 231 | 70 100 150 183 231 120 120 . 120 120 Shots Fired 584 | 12 129 32 149 159 31 43 . 10 19 Gun 338 | 12 119 20 111 76 . . . . . Cannon 207 | . . . 38 75 28 38 . 9 19 Launcher 23 | . . 8 . 8 3 4 . . . Special 16 | . 10 4 . . . 1 . 1 . Kinetic 347 | 6 68 18 123 38 28 38 . 9 19 Thermal 177 | 6 61 6 21 83 . . . . . Explosive 23 | . . 8 . 8 3 4 . . . Electromagnetic 35 | . . . 5 30 . . . . . Robot Hit Streak 17 | 8 14 8 9 9 5 10 . 17 5 Robot Miss Streak 8 | 2 3 2 8 4 2 2 . 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 331 | 8 81 13 90 79 15 27 . 9 9 Core Hits 186 | 5 36 11 49 45 14 13 . 4 9 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Critical Strikes 25 | 1 9 . 1 4 . 5 . 1 4 Burn 10 | 1 7 . . 2 . . . . . Destroy 3 | . 2 . 1 . . . . . . Blast 12 | . . . . 2 . 5 . 1 4 Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9028 | 88 837 417 1632 3092 723 1198 . 256 785 Guns 3104 | 84 819 135 1191 875 . . . . . Cannons 3538 | . . . 395 1170 502 856 . 256 359 Explosions 2224 | . . 282 . 994 209 313 . . 426 Melee 32 | . . . . 32 . . . . . Ramming 130 | 4 18 . 46 21 12 29 . . . Kinetic 4421 | 22 385 101 1401 539 502 856 . 256 359 Thermal 1840 | 62 434 34 146 1164 . . . . . Explosive 2007 | . . 282 . 777 209 313 . . 426 Electromagnetic 598 | . . . 39 559 . . . . . Impact . | . . . . . . . . . . Slashing 32 | . . . . 32 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 9 5 2 1 1 1 1 . Average Corruption 1 | . . 9 4 1 1 1 1 1 . Corruption Purged 2 | . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . 8 2 7 11 4 2 9 . Message Errors 14 | . . 1 . 4 2 . 1 6 . Matter Fused 15 | . . 4 1 2 3 3 . 2 . Heat Flow Errors 5 | . . 1 . . 3 1 . . . Energy Discharges 2 | . . . . 1 . . 1 . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Data Loss (major) 3 | . . . 1 . 1 . . 1 . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots 2 | . . 2 . . . . . . . Effects 1 | . . 1 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Overflow Damage 203 | . . . . 148 14 41 . . . Projectiles 123 | . . . . 81 14 28 . . . Explosions 75 | . . . . 67 . 8 . . . Melee 5 | . . . . . . 5 . . . Knockbacks 27 | . . . 14 8 2 2 . . 1 Impact . | . . . . . . . . . . Kinetic 27 | . . . 14 8 2 2 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 276 | . . . . 112 . . . . 164 Shots 4 | . . . . 1 . . . . 3 Rammed 16 | 2 3 . 3 3 . 5 . . . Targets Rammed 20 | 2 4 . 4 3 1 5 . 1 . Kicked . | . . . . . . . . . . Crushed 4 | . 1 . 1 . 1 . . 1 . Highest Temperature 327 | 50 206 210 180 180 203 327 . 7 51 Average Temperature 51 | 25 53 77 39 51 78 121 . 4 22 Received Heat Transfer 1286 | . 174 54 306 42 27 470 . 24 189 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . Impact Corruptions 4 | . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 7 . . 6 . . . . . Heat Transferred 4357 | 259 1813 50 259 1976 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 93 | 100 100 . 100 81 . . . . 100 Level 1 6 | . . . . 18 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 232 | 15 194 . 73 232 . . . . 169 Initial 2 | . . . . 2 . . . . . Average 68 | 2 83 . 14 131 . . . . 16 Influence Increases 2240 | 15 422 30 450 672 210 190 . 30 221 Destroy 0b10 Robot/C 1180 | . 280 . 180 300 180 160 . 20 60 Destroy 0b10 Robot/NC 240 | 15 35 . 80 95 . . . . 15 Destroy Leader 268 | . 48 . 46 100 30 30 . 10 4 Successful Hack 106 | . 35 . 29 21 . . . . 21 Disable Machine 225 | . . . 60 90 . . . . 75 Destroy Structure 131 | . 9 . 10 66 . . . . 46 Lose Combat Pursuer 90 | . 15 30 45 . . . . . . Influence Decreases 2090 | 15 332 120 445 451 436 190 . 30 71 Entered New Map 131 | . . 44 . 3 84 . . . . Time Decay 1903 | 15 322 76 429 448 352 190 . 30 41 Lost Part 56 | . 10 . 16 . . . . . 30 Squads Dispatched 9 | . 1 . 1 5 . . . . 2 Investigation . | . . . . . . . . . . Extermination 4 | . . . . 4 . . . . . Reinforcement 4 | . 1 . 1 1 . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 20 12 24 22 9 6 . 1 12 Peak Tracking Total 8 | . 5 2 5 5 3 4 . 1 8 Tactical Retreats 6 | . 1 3 2 . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 2 . 5 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . 4 6 . . . . 5 Max in Single Turn 3 | . . . 1 2 . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 8 1 6 10 . 1 3 . 4 Terminals 18 | . 6 . 3 6 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 97 | . 17 4 21 24 . 1 21 . 9 Successful 59 | . 10 4 10 8 . 1 21 . 5 Failed 38 | . 7 . 11 16 . . . . 4 Catastrophic 6 | . 1 . 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 42 | . 16 . 13 8 . . . . 5 Terminals 51 | . 14 . 15 15 . . . . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 3 . 1 4 . . . . . Scanalyzers 7 | . . . 5 2 . . . . . Garrison Access 5 | . . . . 3 . . . . 2 Terminal Hacks 38 | . 2 4 4 3 . 1 21 . 3 Record 10 | . . 4 . . . . 6 . . Part Schematic 8 | . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . 4 . . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 Terminal Index 2 | . . . 2 . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . Scanalyzer 4 | . . . 2 2 . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 7 . 3 2 . . . . 2 Terminals 14 | . 7 . 3 2 . . . . 2 Assimilate 1 | . . . 1 . . . . . . Botnet 5 | . 2 . 1 1 . . . . 1 Operators 4 | . 1 . 1 1 . . . . 1 Skim 4 | . 4 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 7 . 4 8 . . . . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 6 . 6 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 9376 | 32 1400 609 2135 1735 1362 909 157 879 158 Sensors 6934 | . . . 1734 1735 1362 909 157 879 158 Seismic 2589 | 32 1400 609 548 . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 10018 | 116 1400 669 2152 1822 1385 988 157 1160 169 Spaces Moved 5261 | 52 631 545 1013 773 826 544 95 696 86 Core 785 | 2 . 373 410 . . . . . . Treads 4476 | 50 631 172 603 773 826 544 95 696 86 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 162 162 160 160 160 160 Average Speed 155 | 155 160 95 165 162 162 161 160 160 160 Slowest Speed 550 | 160 240 550 320 162 162 240 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 52 | 4 90 31 55 24 97 68 68 85 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . 5 2 . 1 . Spaces Dug 38 | . 9 . 3 12 . 14 . . . Terrain Destroyed 238 | . 10 18 7 67 20 72 . 2 42 Melee 1 | . . . . 1 . . . . . Projectile 65 | . 10 . 7 17 9 14 . 2 6 AOE 172 | . . 18 . 49 11 58 . . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 6590 | 73 878 659 1387 1198 847 612 100 735 101 Wait 689 | . 150 58 163 282 . 14 . 20 2 Move 5253 | 52 630 544 1012 772 825 543 94 695 86 Hop . | . . . . . . . . . . Pick Up 80 | 6 7 9 38 10 1 6 . 2 1 Fast Attach 38 | 6 3 1 19 4 . 1 3 1 . Attach 28 | 1 1 7 9 4 . 3 . . 3 Detach 12 | . . 4 7 . . . . 1 . Swap 97 | . 9 3 25 31 6 14 . 7 2 Drop 75 | 1 3 9 31 15 1 8 3 4 . Fire 296 | 6 71 24 79 75 12 18 . 4 7 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | 1 4 . 4 3 1 5 . 1 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 769 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Discovered new exit (range 13) 1300 | -10/Materials | Discovered new exit (range 14) 1458 | -10/Materials | Discovered new exit (range 10) 1517 | -10/Materials | Entered Subcaves 1518 | -10/Subcaves | Approached by a straggling Scientist 1884 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1935 | -10/Subcaves | Crushed by falling debris 1935 | -10/Subcaves | Core integrity fell below 50% 1966 | -10/Subcaves | Lost 4 parts (1p1n2w) 1980 | -10/Subcaves | Visited Clippyterm 1982 | -10/Subcaves | Learned Research machine intel 1997 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2119 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2139 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2181 | -10/Subcaves | Discovered new exit (range 13) 2186 | -10/Subcaves | Entered Materials 2186 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3275 | -8/Materials | Build established: Scavenger-Skirmisher 4274 | -8/Materials | Discovered new exit (range 12) 4336 | -8/Materials | Identified exit to Factory 4338 | -8/Materials | Entered Factory 4338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -7/Factory | Identified exit to Lower Caves 5172 | -7/Factory | Discovered new exit (range 16) 5770 | -7/Factory | Discovered new exit (range 11) 6160 | -7/Factory | Entered Lower Caves 6472 | -7/Lower Caves | Entered a destroyed Warlord outpost 6639 | -7/Lower Caves | Encountered a Warlord checkpoint 6658 | -7/Lower Caves | Discovered new exit (range 15) 6761 | -7/Lower Caves | Identified exit to Lower Caves 7545 | -7/Lower Caves | Entered another Lower Caves area 7546 | -7/Lower Caves | Encountered a Warlord checkpoint 7592 | -7/Lower Caves | Discovered new exit (range 7) 7683 | -7/Lower Caves | Identified exit to Factory 8256 | -7/Lower Caves | Spotted B-75 Beast 8261 | -7/Lower Caves | Attached CPS modules to B-75 Beast. 8293 | -7/Lower Caves | Destroyed B-75 Beast 8322 | -7/Lower Caves | Lost 3 parts (2n1w) 8517 | -7/Lower Caves | Discovered new exit (range 8) 8531 | -7/Lower Caves | Identified exit to Data Miner 8533 | -7/Lower Caves | Entered Data Miner 8535 | -7/Data Miner | Discovered new exit (range 6) 8565 | -7/Data Miner | Met Data Miner 8604 | -7/Data Miner | Learned location of Section 7 (-3) 8604 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8621 | -7/Data Miner | Received God Mode back door access code from Data Miner 8688 | -7/Data Miner | Identified exit to Proximity Caves 8690 | -7/Data Miner | Entered Proximity Caves 9160 | -6/Proximity Caves | Spotted B-75 Beast 9184 | -6/Proximity Caves | Attached CPS modules to B-75 Beast. 9221 | -6/Proximity Caves | Destroyed B-75 Beast 9493 | -6/Proximity Caves | Learned Factory terminal intel 9594 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9850 | -6/Proximity Caves | Entered Factory 9850 | -6/Factory | Evolved 2 slots: Utility x2 9851 | -6/Factory | Identified exit to Extension 9852 | -6/Factory | Loaded intel: 28 terminal locations 9885 | -6/Factory | Identified exit to Lower Caves 9988 | -6/Factory | Garrison activated, responded to threat 10019 | -6/Factory | Self-destructed Last Messages --------------- 09996_ Slug penetrates G-50 Soldier. 09996_ G-50 Soldier destroyed. 10004_ W-25 Informer sends out distress signal. 10004_ Nuclear Reactor explodes. 10004_ Terminal disabled. 10006_ C-30 ARC bursts open, deploying its payload. 10006_ B-48 Gladiator unfolds itself. 10006_ G-50 Soldier unfolds itself. 10009_ Nuclear Reactor explodes. 10009_ W-25 Informer destroyed. 10010_ Nuclear Reactor explodes. 10010_ Med. Treads destroyed. 10012_ G-50 Soldier destroyed. 10014_ The unstable cave ceiling collapses. 10015_ Lgt. Nuclear Core destroyed. 10015_ Slug penetrates B-48 Gladiator. 10016_ The unstable cave ceiling collapses. 10018_ Kinecellerator destroyed. 10019_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#+##+#########?????? | | ??????????????????????????????# #?????? | | ???????????????????????? ?????# #?????? | | ????????????????????????%?????+ " #?????? | | ???????????????????????? ?????# """" "" /?????? | | ????????????????????????%?????# """" G ####### | | ???????????????????????#=#????# """" "" | | ?????????????]?????????#*;##### " | | ???????????????????????#[=^% g | | ???????????????????? #[%[[ g g |= | | ?????????????????? +[*! T =[ | | ???????????????????????#%% g | | ???????????????????????# %[ ! | | ???????????????????????##= ######+######### | | ???????????????????????# # #?? | | ???????????????????????# #?? | | ???????????????????????## """" #?? | | ??????????############## @ """" #?? | | ?????????? """" #?? | | ????????? b """" #?? | | ????????? # """" """ #?? | | ????????? % """" """ #?? | | ????????? """" R" #?? | | ????????? g """ #?? | | ?????????? #?? | | ?????????? ##+##########?? | | ???????????#########+## % g% # #???? | | ??????????????????????## * % #" #???? | | ???????????????????????# #T #???? | | ???????????????????????# #" #???? | | ???????????????????????# |! / #???? | | ???????????????????????# #/##### # #???? | | ???????????????????????# u ? ???# # !! #???? | | ???????????????????????# ##? "???# # !! #???? | | ???????????????????????# ??? "???# # ! #???? | | ???????????????????????# ??? ???# # =#???? | | ???????????????????????# ??? ????# # #???? | | ???????????????????????#?????? ????# # #???? | | ?????????????????????????????? ????# ########???? | | ?????????????????????????????? "????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedZipDevice Manual? 0 Play Time 01:03:25 Cumulative 657.7 hours Start 2026.03.24 @ 15:54:22 End 2026.03.24 @ 17:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/1/6/2/1/0/1/2/1/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1023fb0-a704-4915-9fcf-d8cf6db127b6