Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 21:03:18 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (5530) 5530 Prototype IDs (23) 460 Alien Tech Used (11) 2200 Bonus (5126) 5126 TOTAL SCORE: 19906 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 532 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -149 Cogmind --------- Core Integrity 0/1300 Matter 211/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Launcher Loader Subatomic Replicator Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Improved System Shield Matter Drive > --- WEAPON ----------- Nova Cannon Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Launcher Loader Long-range Tractor Beam Subatomic Replicator Terrabomb Compact HERF Cannon Heavy Neutron Cannon Improved Proton Missile Launcher Gamma Bomb Array Precision Grenade Launcher Precision Grenade Launcher [Rating: 161] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Scythe Energy Gun Improved Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Precision Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . . 2 2 2 . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 1 . . . 1 . . . Utility 8 | . . . 2 1 1 . 1 1 . 2 . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 196 | 6 . 2 32 21 13 33 13 27 14 19 5 11 Power 20 | 1 . . 4 1 2 4 . . 2 5 . 1 Engine 10 | 1 . . 4 1 1 3 . . . . . . Core 3 | . . . . . 1 1 . . 1 . . . Reactor 7 | . . . . . . . . . 1 5 . 1 Propulsion 39 | 2 . . 5 3 2 5 4 4 5 6 2 1 Treads 1 | . . . . . . . . . . 1 . . Leg 17 | 2 . . 5 3 2 5 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 21 | . . . . . . . 4 4 5 5 2 1 Flight . | . . . . . . . . . . . . . Utility 56 | 1 . . 10 11 5 4 2 12 3 4 1 3 Device 27 | . . . 6 6 1 1 2 6 2 1 . 2 Storage 7 | 1 . . 1 2 1 . . 2 . . . . Processor 13 | . . . 3 3 3 1 . 2 . 1 . . Hackware 3 | . . . . . . . . 1 . 2 . . Protection 4 | . . . . . . 2 . 1 1 . . . Artifact 2 | . . . . . . . . . . . 1 1 Weapon 81 | 2 . 2 13 6 4 20 7 11 4 4 2 6 Energy Gun 22 | . . 1 3 2 . 5 3 5 1 2 . . Energy Cannon 11 | . . . . 2 . 4 . 1 1 1 1 1 Ballistic Gun 15 | 2 . . 6 1 2 1 1 1 1 . . . Ballistic Cannon 6 | . . . 1 . 1 1 1 1 . 1 . . Launcher 16 | . . 1 . 1 1 4 . 3 1 . . 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . 3 . . 5 . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 1 10 1 2 . 1 4 6 Parts Lost 66 | . . . 4 1 2 12 . 11 5 13 . 18 Power 10 | . . . 2 . 1 . . . 1 4 . 2 Propulsion 23 | . . . 1 . . 8 . 3 2 5 . 4 Utility 19 | . . . . . 1 2 . 6 1 2 . 7 Weapon 14 | . . . 1 1 . 2 . 2 1 2 . 5 Highest Loss Streak 17 | . . . 2 1 2 7 . 3 4 11 . 17 Average Slot Usage (%) 87 | . 85 85 92 99 99 91 83 84 88 76 85 76 Engine 3 | . 14 14 7 9 6 2 . . . . . . Core 2 | . . . . . . 4 6 5 4 2 . . Reactor 2 | . . . . . . . . . 4 5 9 8 Leg 12 | . 28 28 21 26 30 25 3 . . . . . Hover 9 | . . . . . . . 10 15 23 19 22 18 Device 7 | . . . 12 9 6 1 13 9 9 6 2 6 Storage 6 | . 14 14 11 9 7 7 6 5 5 4 4 3 Processor 22 | . . . 19 27 30 28 26 25 24 15 19 18 Hackware 1 | . . . . . . . . . . 8 9 8 Energy Gun 2 | . . 3 4 3 . 3 2 7 2 . . . Energy Cannon 2 | . . . . 8 4 4 4 . . 2 3 2 Ballistic Gun 5 | . 28 23 10 6 4 . 5 1 2 . . . Ballistic Cannon 1 | . . . 1 . 4 1 . . . . 4 1 Slashing Weapon 2 | . . . . . . . 1 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 12 12 14 21 37 50 60 57 66 80 91 106 108 Greatest Support 108 | 20 20 20 23 54 74 74 64 66 83 94 108 108 Greatest Overweight (x) 16 | . . . 4 . . 16 3 1 1 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 10 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 7 8 10 12 12 12 12 12 12 11 Most Carried 12 | 6 6 6 8 8 10 12 12 12 12 12 12 12 Average Carried 9 | 3 6 6 7 7 8 11 11 11 11 11 11 11 Final Capacity 12 | 6 6 6 8 10 12 12 12 12 12 12 12 4 Final Carried 12 | 6 6 6 8 7 9 12 12 12 12 12 12 4 Class Distribution -------------------- 35% | Mutant 22% | Scout 15% | Skirmisher 13% | Hacker-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Matter Collected 3633 | 284 64 62 379 366 105 586 191 407 620 120 9 440 Remotely . | . . . . . . . . . . . . . Salvage Created 6018 | 101 114 190 821 630 209 786 461 713 756 188 226 823 Parts 316 | 4 3 8 58 41 9 38 20 41 43 10 14 27 Haulers Intercepted 8 | . . . 1 2 . 3 2 . . . . . Recyclers Shooed 4 | . . . 1 . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 88 | . 2 4 14 11 4 12 2 16 7 3 2 11 Melee 7 | . . . . . . . . 1 . 2 2 2 Guns 31 | . 2 2 12 2 2 2 . 3 5 1 . . Cannons 14 | . . . 2 5 2 1 2 2 . . . . AOE 28 | . . 2 . 3 . 8 . 10 2 . . 3 Classes Destroyed 19 | 2 2 1 5 2 . 4 . . . . 1 2 Worker 7 | . . . 1 . 1 2 1 . 2 . . . Builder 9 | . . . 3 . . . . . 4 . . 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . . . 1 2 . 3 2 . . . . . Recycler 7 | 1 . 1 1 1 . . 1 . 2 . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . . . . 1 1 1 . . . . 1 . Drone 3 | . . . . . . . . . . . . 3 Watcher 10 | . 1 . 2 1 . . 1 . 3 . . 2 Swarmer 13 | . . 2 3 3 . . . 4 1 . . . Grunt 32 | . 2 2 8 4 3 6 . 4 . . . 3 Brawler 3 | . . . . . . 2 . . . . . 1 Duelist 2 | . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Researcher 5 | . . . . . . . . . . . 3 2 Sentry 15 | . . . 2 3 1 2 . 3 1 1 . 2 Hunter 1 | . . . . 1 . . . . . . . . Programmer 17 | . . . . . . 1 2 5 5 2 2 . Alpha 7 2 | . . . . . . . . . . . . 2 Best Kill Streak 10 | 2 2 2 9 6 3 10 2 6 8 2 3 8 Combat Bots Only 9 | . 2 2 5 4 3 9 1 6 4 2 2 5 Max Kills in Single Turn 5 | 1 1 1 2 3 1 5 1 2 5 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 . 4 . 2 2 . . 1 Melee 1 | . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Damage Taken 11996 | . 209 42 803 682 474 1982 90 1453 896 1262 453 3650 Core 2189 | . 33 9 197 67 60 336 31 180 117 188 73 898 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 83 50 87 . 43 96 82 89 . . . Volleys Fired 368 | 6 17 7 44 55 20 48 20 49 63 13 11 15 Largest 3 | 2 2 2 2 2 2 2 3 3 2 2 2 1 Hottest 201 | 40 40 85 85 160 103 148 163 163 95 201 179 80 Shots Fired 567 | 12 34 12 65 104 35 76 40 65 65 23 21 15 Gun 350 | 12 34 10 58 47 15 32 22 47 61 12 . . Cannon 175 | . . . 7 56 17 36 18 7 2 11 21 . Launcher 42 | . . 2 . 1 3 8 . 11 2 . . 15 Special . | . . . . . . . . . . . . . Kinetic 280 | 12 34 8 48 19 29 5 20 35 58 1 11 . Thermal 202 | . . 2 17 84 3 35 18 12 . 21 10 . Explosive 24 | . . 2 . 1 . 8 . 7 2 . . 4 Electromagnetic 61 | . . . . . 3 28 2 11 5 1 . 11 Robot Hit Streak 20 | 6 9 3 12 9 13 20 18 13 14 10 6 6 Robot Miss Streak 5 | 3 3 1 3 5 4 2 3 3 2 2 1 4 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 445 | 8 22 4 56 62 26 68 32 47 48 30 16 26 Core Hits 287 | 4 7 6 30 25 26 54 17 37 30 7 6 38 Critical Hits 18 | . . . 1 . 1 . 1 6 2 3 1 3 Critical Kills 10 | . . . 1 . . . 1 3 2 1 1 1 Critical Parts Destroyed 6 | . . . . . 1 . . 3 . 2 . . Melee Attacks 159 | . . . 26 . . 15 7 20 24 29 10 28 Impact 41 | . . . 26 . . 15 . . . . . . Slashing 118 | . . . . . . . 7 20 24 29 10 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 . . 3 2 . 3 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16867 | 68 245 182 1055 1616 594 3081 738 2154 2046 1023 814 3251 Guns 4642 | 68 245 78 647 539 134 373 234 753 1265 306 . . Cannons 3372 | . . . 86 914 375 605 273 146 64 350 559 . Explosions 5112 | . . 104 . 163 85 1647 . 1086 375 . . 1652 Melee 3739 | . . . 322 . . 456 231 169 342 367 255 1597 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 4162 | 68 245 64 524 179 432 58 234 733 1223 . 402 . Thermal 3707 | . . 14 209 1274 77 814 245 208 . 622 157 87 Explosive 3581 | . . 104 . 163 . 1431 . 856 375 . . 652 Electromagnetic 1676 | . . . . . 85 322 28 188 106 34 . 913 Impact 778 | . . . 322 . . 456 . . . . . . Slashing 2961 | . . . . . . . 231 169 342 367 255 1597 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 13 7 10 13 13 Average Corruption 7 | . . . . . . . 1 11 2 8 10 12 Corruption Purged . | . . . . . . . . . . . . . Effects 129 | . . . . . . . 4 44 10 12 23 36 Message Errors 19 | . . . . . . . . 4 3 3 2 7 Matter Fused 21 | . . . . . . . . 10 1 3 . 7 Heat Flow Errors 10 | . . . . . . . . 2 2 1 . 5 Energy Discharges 8 | . . . . . . . 1 . . . 3 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 2 . 2 1 3 . Data Loss (major) 7 | . . . . . . . . 4 . . 2 1 Misfires 1 | . . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . 2 . . 2 . Misdirections 21 | . . . . . . . . 8 . 2 7 4 Targeting Errors 25 | . . . . . . . . 13 1 1 4 6 Weapon Failures 3 | . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 536 | . . . 46 22 . 41 . 49 73 28 19 258 Projectiles 61 | . . . . 22 . 24 . . . . 15 . Explosions 140 | . . . . . . 7 . 24 . . . 109 Melee 335 | . . . 46 . . 10 . 25 73 28 4 149 Knockbacks 20 | . . . 2 . 7 2 5 . . . 4 . Impact 4 | . . . 2 . . 2 . . . . . . Kinetic 16 | . . . . . 7 . 5 . . . 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . 264 . . . . . 88 Shots 12 | . . . . . . 8 . . . . . 4 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 400 | . 18 48 138 264 48 323 84 214 201 175 58 400 Average Temperature 92 | . 9 23 40 97 14 108 36 67 112 64 23 145 Received Heat Transfer 1920 | . 117 12 339 207 246 552 . 87 27 36 30 267 Effects 10 | . . . . . . 5 . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 7 | . . . . . . 5 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 7 Combat Hostiles 6 | . . . . . . . . . . . . 6 Parts Fried 15 | . . . 3 . . 1 . 1 2 . . 8 Impact Corruptions 4 | . . . 3 . . 1 . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . Parts Melted 12 | . . . . 4 1 3 1 . . 2 . 1 Heat Transferred 5923 | . . 37 481 2466 150 1344 407 161 . 629 148 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Peak Influence 697 | 10 78 150 264 272 125 697 304 403 370 184 300 681 Initial 265 | . 6 30 58 78 72 56 265 22 174 146 4 168 Average 190 | 3 44 94 134 138 83 416 196 182 216 101 106 350 Maximum Alert Level 2 | . . . 1 1 . 2 1 2 1 . 1 2 Low Security (%) 63 | 100 100 100 75 93 100 19 53 56 37 100 83 9 Level 1 25 | . . . 24 6 . 9 46 39 62 . 16 47 Level 2 11 | . . . . . . 71 . 3 . . . 42 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 45 | . . . 1 1 6 9 3 6 5 1 4 9 Investigation 6 | . . . 1 . 2 2 . 1 . . . . Extermination 11 | . . . . . . 1 2 2 2 1 1 2 Reinforcement 22 | . . . . 1 2 4 1 3 3 . 3 5 Assault 2 | . . . . . . 2 . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept 2 | . . . . . . . . . . . . 2 Construction Impeded 7 | . . . . 1 . 1 . 1 2 . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Distress Signals 11 | . . . 2 2 . 1 . 1 1 1 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 4 4 19 17 9 37 6 26 17 4 13 33 Peak Tracking Total 12 | . 2 3 6 4 4 9 1 5 4 4 5 12 Tactical Retreats 17 | . . 1 2 1 1 2 . 3 1 . 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Traps Triggered 9 | . . . 3 . 1 1 . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Machines Disabled 21 | . . . . 2 . 6 . 1 1 . 5 6 Max in Single Turn 3 | . . . . 1 . 3 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Machines Accessed 53 | . 1 . 5 5 2 7 5 4 5 7 4 8 Terminals 43 | . . . 3 4 . 7 5 1 4 7 4 8 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . Total Hacks 131 | . 4 . 18 12 3 12 11 11 12 26 9 13 Successful 63 | . 1 . 12 10 1 6 5 5 6 8 4 5 Failed 68 | . 3 . 6 2 2 6 6 6 6 18 5 8 Catastrophic 10 | . . . . . . 1 1 . . 4 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . . . 14 8 . 3 5 1 6 15 6 5 Terminals 105 | . . . 12 10 . 12 11 1 11 26 9 13 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 8 | . . . 2 2 . . . 4 . . . . Recycling Units 13 | . 4 . 4 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 1 1 . . . Terminal Hacks 32 | . . . 2 4 . 5 3 . 2 8 3 5 Record 4 | . . . . . . . . . . 3 1 . Prototype ID Bank 3 | . . . . 2 . . . . . 1 . . Open Door 8 | . . . . . . 2 . . . 1 . 5 Branch Access Points 2 | . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . 1 . . 1 . . Alert Level 3 | . . . . . . 1 1 . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 4 | . . . 1 . . 1 1 . . . 1 . Patrol Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . 2 2 . . . 3 . . . . Scan Component 4 | . . . 1 1 . . . 2 . . . . Repair 3 | . . . 1 1 . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . . . Retrieve Components 3 | . 1 . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . 1 1 . . . Unauthorized Hacks 18 | . . . 7 4 . 1 2 . 3 . 1 . Terminals 16 | . . . 5 4 . 1 2 . 3 . 1 . Track 11 | . . . 2 3 . 1 2 . 2 . 1 . Botnet 4 | . . . 2 1 . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 42 | . 1 . 5 5 1 6 5 2 4 6 3 4 Full Trace Events 3 | . . . 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . Matter 219 | . . . . . 219 . . . . . . . Time 116 | . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 . . . 1 . . . . Time 108 | . . . 32 32 . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Total Allies 19 | . . . . . 1 12 . . . . . 6 Largest Group 10 | . . . . . 1 10 . . . . . 4 Highest-Rated Group 173 | . . . . . 26 173 . . . . . 57 Highest-Rated Ally 31 | . . . . . 26 31 . . . . . 15 Total Orders . | . . . . . . . . . . . . . Ally Attacks 133 | . . . . . . 115 . . . . . 18 Total Damage 2131 | . . . . . . 1542 . . . . . 589 Kills 19 | . . . . . . 19 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Turns Passed 8527 | 114 188 359 973 879 695 888 862 916 906 603 377 767 Spaces Moved 7024 | 71 99 277 479 447 490 455 801 1028 1053 627 439 758 Core 47 | 3 . . 1 . . 2 . . . . . 41 Treads 1 | . . . . . . . . . . 1 . . Legs 2399 | 68 99 277 478 447 490 453 87 . . . . . Wheels . | . . . . . . . . . . . . . Hover 4577 | . . . . . . . 714 1028 1053 626 439 717 Flight . | . . . . . . . . . . . . . Fastest Speed 46 | 50 120 120 120 120 120 122 52 52 46 46 54 50 Average Speed 82 | 117 120 120 120 120 120 135 93 60 49 55 54 59 Slowest Speed 850 | 120 120 120 250 120 122 850 210 126 112 210 60 123 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 5 19 76 46 41 13 53 25 34 28 18 54 61 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 61 | . . . 7 2 . . 4 13 20 9 2 4 Terrain Destroyed 279 | . . 21 9 25 . 58 4 72 49 11 5 25 Melee 55 | . . . 7 . . . 4 12 17 9 2 4 Projectile 53 | . . . 2 17 . 3 . 4 22 2 3 . AOE 171 | . . 21 . 8 . 55 . 56 10 . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Res Qua Sec Total 8931 | 88 138 291 763 687 560 623 867 1231 1332 812 539 1000 Wait 992 | . 19 4 165 145 23 47 7 81 165 102 64 170 Move 7011 | 70 98 276 478 446 489 454 800 1027 1052 626 438 757 Hop . | . . . . . . . . . . . . . Pick Up 66 | 6 2 1 7 7 7 5 6 12 7 3 3 . Fast Attach 109 | 6 . . 19 6 3 19 9 12 5 13 6 11 Attach 45 | . . . 2 2 3 7 1 9 7 6 1 7 Detach 34 | . . . 2 1 2 11 2 4 3 4 1 4 Swap 54 | . . 2 11 13 7 7 3 6 2 1 . 2 Drop 77 | . 2 1 9 12 6 10 12 11 4 2 5 3 Fire 368 | 6 17 7 44 55 20 48 20 49 63 13 11 15 Melee 159 | . . . 26 . . 15 7 20 24 29 10 28 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 13 . 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 15) 402 | -10/Mines | Learned 2 Materials zone layouts 651 | -10/Mines | Discovered new exit (range 10) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Identified exit to Materials 711 | -9/Materials | Repaired Particle Gun 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -8/Materials | Repaired Cooling System 2387 | -8/Materials | Discovered new exit (range 13) 2514 | -8/Materials | Entered Factory 2514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2816 | -7/Factory | Build established: Skirmisher 3013 | -7/Factory | Fabricated O-24 Administrator? 3165 | -7/Factory | Discovered new exit (range 12) 3209 | -7/Factory | Entered Storage 3214 | -7/Storage | Build established: Mutant 3361 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3376 | -7/Storage | Lost 3 parts (3n) 3704 | -7/Storage | Found Prototype Launcher 3704 | -7/Storage | Identified Rocket Array 3945 | -7/Storage | Discovered new exit (range 16) 3969 | -7/Storage | Met a pair of Derelict thieves 4001 | -7/Storage | Core integrity fell below 50% 4024 | -7/Storage | Destroyed 9 combat bots 4034 | -7/Storage | Lost 7 parts (4n1u2w) 4095 | -7/Storage | Identified exit to Factory 4097 | -7/Storage | Entered Factory 4097 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4400 | -6/Factory | Build established: Skirmisher 4756 | -6/Factory | Found Launcher Loader 4918 | -6/Factory | Discovered new exit (range 14) 4919 | -6/Factory | Build established: Scout 4925 | -6/Factory | Identified exit to Factory 4959 | -6/Factory | Entered another Factory area 4959 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5052 | -5/Factory | Repaired Broken Cooling System 5339 | -5/Factory | System corruption reached 10% 5377 | -5/Factory | Lost 3 parts (1n1u1w) 5646 | -5/Factory | Discovered new exit (range 21) 5681 | -5/Factory | Identified exit to Upper Caves 5820 | -5/Factory | Lost 3 parts (1n1u1w) 5866 | -5/Factory | Discovered new exit (range 14) 5875 | -5/Factory | Identified exit to Factory 5875 | -5/Factory | Entered another Factory area 5875 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6190 | -4/Factory | Spotted B-86 Titan 6547 | -4/Factory | Identified exit to Upper Caves 6547 | -4/Factory | Identified exit to Extension 6662 | -4/Factory | Lost 4 parts (2n1u1w) 6770 | -4/Factory | Discovered new exit (range 9) 6780 | -4/Factory | Identified exit to Research 6781 | -4/Factory | Entered Research 6781 | -3/Research | Evolved 2 slots: Utility x2 7009 | -3/Research | Discovered new exit (range 11) 7015 | -3/Research | Identified exit to Research 7150 | -3/Research | System corruption reached 10% 7198 | -3/Research | Lost 11 parts (3p4n2u2w) 7258 | -3/Research | Identified exit to Armory 7258 | -3/Research | Identified exit to Quarantine 7363 | -3/Research | Found Gamma Bomb Array 7384 | -3/Research | Entered Quarantine 7394 | -3/Quarantine | Found Alien Artifact 7394 | -3/Quarantine | Identified Subatomic Replicator 7533 | -3/Quarantine | Build established: Hacker-Scout 7539 | -3/Quarantine | Scanned by Researcher 7551 | -3/Quarantine | Found Alien Artifact 7551 | -3/Quarantine | Identified Matter Drive 7637 | -3/Quarantine | Found Alien Artifact 7637 | -3/Quarantine | Identified Terrabomb 7637 | -3/Quarantine | Used Terrabomb 7647 | -3/Quarantine | Found Terrabomb 7666 | -3/Quarantine | Found Alien Slashing Weapon 7666 | -3/Quarantine | Identified Sigix Broadsword 7719 | -3/Quarantine | Spotted Fortress 7758 | -3/Quarantine | Discovered new exit (range 6) 7760 | -3/Quarantine | Identified exit to Section 7 7761 | -3/Quarantine | Entered Section 7 7771 | -3/Section 7 | Found Alien Artifact 7771 | -3/Section 7 | Identified Integrated Reactor 7771 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8052 | -3/Section 7 | Found Alien Artifact 8052 | -3/Section 7 | Identified Integrity Redistributor 8052 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-92) 8080 | -3/Section 7 | Found Integrated Reactor 8080 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8205 | -3/Section 7 | Found Alien Artifact 8205 | -3/Section 7 | Identified Integrated Dissipator 8205 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8247 | -3/Section 7 | Spotted Executioner 8248 | -3/Section 7 | Spotted Executioner 8311 | -3/Section 7 | Found Alien Artifact 8311 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 8311 | -3/Section 7 | Warped through subspace 8318 | -3/Section 7 | Found Alien Artifact 8318 | -3/Section 7 | Identified Core Reset Matrix 8318 | -3/Section 7 | Used Core Reset Matrix 8322 | -3/Section 7 | Sensed 15 artifacts in vicinity 8340 | -3/Section 7 | Found LRC Boosters 8340 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 8446 | -3/Section 7 | Spotted B-99 Colossus 8458 | -3/Section 7 | Spotted Alpha 7 8459 | -3/Section 7 | Spotted Alpha 7 8468 | -3/Section 7 | Crushed by falling debris 8471 | -3/Section 7 | Spotted S7 Guard 8477 | -3/Section 7 | Core integrity fell below 50% 8477 | -3/Section 7 | Found Integrated Singularity Reactor 8477 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 8481 | -3/Section 7 | Scanned by Researcher 8482 | -3/Section 7 | Intercept squad dispatched 8496 | -3/Section 7 | Emitted hypermatrix ping 8501 | -3/Section 7 | Assembled emerged from beneath the floor 8502 | -3/Section 7 | Destroyed Alpha 7 8502 | -3/Section 7 | Used Terrabomb 8503 | -3/Section 7 | Destroyed Alpha 7 8503 | -3/Section 7 | Spotted Tracker 8516 | -3/Section 7 | Core integrity fell below 20% 8522 | -3/Section 7 | Spotted B-86 Titan 8528 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08505_ as-61904 destroyed. 08505_ U-05 Engineer builds a Wall. 08506_ Acquired 46 matter. 08506_ U-05 Engineer lays Concrete. 08506_ Dropped Hcp. Storage Unit. 08507_ U-05 Engineer lays Concrete. 08507_ as-38279 destroyed. 08508_ U-05 Engineer lays Concrete. 08509_ U-05 Engineer builds a Reinforced Barrier. 08509_ U-05 Engineer builds a Wall. 08510_ as-71149 suffers critical hit. 08510_ as-71149 destroyed. 08511_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 1X. 08515_ System corrupted: Gyrokinetic Inverter rejected. 08520_ Imp. System Shield destroyed. 08525_ Slug penetrates Wall. 08526_ Adv. Signal Interpreter destroyed. 08527_ Penetrated by Slug. 08527_ Slug penetrates Artifact Storage. 08527_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????? ?? | | ????????????????????????????????????# | | ???????????????????????????????????# | | ??????????????????????????????????? B | | ??????????????????????????#########BB; | | ??????????????????????????? = = | | ???????????????????????????# ; | | ??????????????!????????????# ; """ """ | | ???????????????????????????# =!! ; """ """ | | ???????????????????????????# =!w ; """ """ | | ????????????#+#+############ =!! ; """ """ | | ????????????# # """ """ | | ????????????# ]] # | | ????????????# h p @ ]! c + """ """ | | ????????????# h ] s # """ """ | | ????????????# ####/############+#;## """ """ | | ?????????????????????????????# # """ """ | | ?????????????????????????????# # """ """= | | ?????????????????????????????# # | | ?????????????????????????????# """ | | ?????????????????????????????# """ # | | ?????????????????????????????# """ ############ | | ?????????????????????????????# """ #??????????# | | ?????????????????????????????# """ #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????######## #??????????? | | ???????!?????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 63 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 1 Salvage Targeting 2 Stasis Canceling 1 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Matter Drive Terrabomb Sigix Broadsword Integrated Reactor Integrity Redistributor Integrated Dissipator High-powered Transdimensional Reconstructor Core Reset Matrix LRC Boosters Integrated Singularity Reactor Achievements -------------- Nope Signature Confirmed Challenges ------------ None Game ------ Seed NovaVariableFlakker Manual? 0 Play Time 01:42:06 Cumulative 225.8 hours Start 2021.05.17 @ 19:10:01 End 2021.05.17 @ 21:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 321 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cdc72b0-cd19-42b7-bb78-f00c60e73258