Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 04:11:23 Player: Venar246 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2699) 2699 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 5753 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 297 Friendly Fire -78 Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner ECM Suite > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit ECM Suite Hacking Suite Hacking Suite Hacking Suite Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit ECM Suite Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 75 | 6 11 . 32 2 24 Power 11 | 1 2 . 3 1 4 Engine 9 | 1 2 . 3 . 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 2 . 11 . 8 Treads . | . . . . . . Leg 21 | 2 2 . 10 . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 16 | 1 3 . 6 . 6 Device 5 | . . . 2 . 3 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . 2 . 4 . 1 Artifact . | . . . . . . Weapon 25 | 2 4 . 12 1 6 Energy Gun 10 | 2 . . 5 . 3 Energy Cannon 2 | . . . 2 . . Ballistic Gun 7 | . . . 4 1 2 Ballistic Cannon 5 | . 4 . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 26 | . 3 1 4 . 18 Power 3 | . . . 1 . 2 Propulsion 10 | . . . 1 . 9 Utility 5 | . 1 1 . . 3 Weapon 8 | . 2 . 2 . 4 Highest Loss Streak 6 | . 2 1 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 95 98 88 83 Engine 10 | . 14 14 10 8 2 Leg 30 | . 28 28 32 33 26 Device 7 | . . . 11 11 12 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Protection 9 | . 9 9 11 11 1 Energy Gun 7 | . 11 . 6 . 6 Ballistic Gun 7 | . . . 12 11 10 Ballistic Cannon 8 | . 16 28 2 . . Peak Build Rating 31 | 6 8 8 19 22 31 Average Rating 13 | 4 7 7 16 18 23 On Entrance 10 | . 6 8 7 18 22 Naked Turns . | . . . . . . Heaviest Build 39 | 11 34 34 39 35 38 Greatest Support 61 | 20 20 20 39 39 61 Greatest Overweight (x) 9 | 1 1 1 1 . 9 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 2 15 12 15 15 15 Average Carried 12 | 1 9 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 12 15 14 12 Class Distribution -------------------- 90% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2041 | 178 566 24 852 32 389 Remotely . | . . . . . . Salvage Created 3433 | . 651 160 1523 44 1055 Parts 228 | . 43 10 111 3 61 Haulers Intercepted 10 | . 1 . 6 . 3 Recyclers Shooed 5 | . . 1 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 75 | . 18 4 33 1 19 Guns 46 | . 3 . 26 1 16 Cannons 23 | . 13 4 6 . . AOE 5 | . 2 . . . 3 Classes Destroyed 12 | . 7 . 2 . 3 Worker 5 | . 1 1 1 . 2 Hauler 10 | . 1 . 6 . 3 Recycler 2 | . 1 1 . . . Mechanic 1 | . . . . . 1 Operator 3 | . 2 . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 22 | . 3 3 13 . 3 Grunt 33 | . 15 1 9 1 7 Duelist 1 | . . . 1 . . Sentry 15 | . . . 10 . 5 Specialist 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 5 4 9 1 7 Combat Bots Only 9 | . 4 3 9 1 6 Max Kills in Single Turn 3 | . 2 2 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 522 | . 98 24 188 4 208 Missed 170 | . 37 3 65 1 64 Damage Taken 4806 | . 757 214 1490 32 2313 Core 940 | . 142 31 196 . 571 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 30 . 51 . Volleys Fired 296 | . 69 8 130 4 85 Largest 2 | . 2 2 2 1 2 Hottest 91 | . 80 70 80 23 91 Shots Fired 552 | . 137 16 233 4 162 Gun 392 | . 37 . 194 4 157 Cannon 155 | . 100 16 39 . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 388 | . 100 16 166 4 102 Thermal 73 | . 18 . . . 55 Explosive 5 | . . . . . 5 Electromagnetic 86 | . 19 . 67 . . Robot Hit Streak 14 | . 7 2 13 13 14 Robot Miss Streak 7 | . 4 3 3 . 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 329 | . 72 6 146 4 101 Core Hits 147 | . 32 7 59 3 46 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . 5 1 6 . . Destroy 2 | . . . 2 . . Blast 8 | . 5 1 2 . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6061 | 5 1508 180 2310 73 1985 Guns 3707 | . 256 . 1731 73 1647 Cannons 1640 | . 1052 174 414 . . Explosions 541 | . 176 . 48 . 317 Melee . | . . . . . . Ramming 173 | 5 24 6 117 . 21 Kinetic 4025 | . 1052 174 1592 73 1134 Thermal 800 | . 239 . 48 . 513 Explosive 317 | . . . . . 317 Electromagnetic 746 | . 193 . 553 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . 3 . 49 Projectiles 3 | . . . 3 . . Explosions 43 | . . . . . 43 Melee 6 | . . . . . 6 Knockbacks 18 | . 8 2 8 . . Impact 1 | . . . 1 . . Kinetic 17 | . 8 2 7 . . Secondary . | . . . . . . Self-Inflicted Damage 115 | . 34 . 43 . 38 Shots 3 | . 1 . 1 . 1 Rammed . | . . . . . . Targets Rammed 26 | 1 6 3 14 . 2 Kicked 26 | 1 6 3 14 . 2 Crushed . | . . . . . . Highest Temperature 285 | . 285 66 165 . 214 Average Temperature 55 | . 73 33 34 . 57 Received Heat Transfer 1680 | . 381 42 438 18 801 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1584 | . 350 . 50 . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 662 | . 256 184 662 297 597 Initial 241 | . . 64 71 241 115 Average 308 | . 119 110 446 271 384 Maximum Alert Level 2 | . 1 . 2 1 2 Low Security (%) 38 | 100 70 100 16 . 11 Level 1 22 | . 29 . 13 100 44 Level 2 38 | . . . 70 . 43 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . 5 . 9 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 10 | . 2 . 3 . 5 Assault 1 | . . . 1 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 27 6 65 2 43 Peak Tracking Total 10 | . 5 3 10 2 5 Tactical Retreats 7 | . 3 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 3 . 2 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 12 | . 2 . 6 . 4 Terminals 10 | . 2 . 4 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 28 | . 6 . 15 . 7 Successful 9 | . 1 . 6 . 2 Failed 19 | . 5 . 9 . 5 Catastrophic 5 | . 3 . 1 . 1 Database Lockouts . | . . . . . . Manual 22 | . 4 . 11 . 7 Terminals 24 | . 6 . 11 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 3 . 1 Hauler Manifests 4 | . 1 . 2 . 1 Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 4 . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 38 | . . . . 38 38 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 39 | . . . . 3 36 Total Damage 377 | . . . . 21 356 Kills 9 | . . . . 1 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5241 | 65 1644 296 2438 54 744 Spaces Moved 2860 | 48 740 139 1568 37 328 Core 13 | 10 . . . . 3 Treads . | . . . . . . Legs 2847 | 38 740 139 1568 37 325 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 144 | 111 187 190 124 120 133 Slowest Speed 500 | 120 190 190 190 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 67 35 84 14 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . 3 . 5 . 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 51 | . 3 . 5 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3403 | 56 855 153 1831 43 465 Wait 65 | . 13 4 33 . 15 Move 2855 | 47 739 138 1567 36 328 Hop . | . . . . . . Pick Up 37 | 2 11 . 21 . 3 Fast Attach 39 | 6 5 . 12 . 16 Attach 17 | . 2 . 9 1 5 Detach 2 | . . . 1 . 1 Swap 20 | . 4 . 12 1 3 Drop 46 | . 6 . 32 1 7 Fire 296 | . 69 8 130 4 85 Melee . | . . . . . . Ram . | . . . . . . Kick 26 | 1 6 3 14 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 11) 784 | -10/Materials | Discovered new exit (range 6) 1635 | -10/Materials | Core integrity fell below 50% 1685 | -10/Materials | Discovered new exit (range 11) 1710 | -10/Materials | Entered Mines 1896 | -10/Mines | Learned location of Zion (-7) 1940 | -10/Mines | Learned 2 Materials zone layouts 1999 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Entered Materials 2006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -9/Materials | Identified exit to Storage 2110 | -9/Materials | Discovered new exit (range 15) 2529 | -9/Materials | Discovered exit to Storage (range 11) 2694 | -9/Materials | Discovered new exit (range 16) 2782 | -9/Materials | Destroyed 9 combat bots 3188 | -9/Materials | Discovered new exit (range 15) 3482 | -9/Materials | Discovered new exit (range 14) 3950 | -9/Materials | Discovered new exit (range 3) 4406 | -9/Materials | First assault squad dispatched 4444 | -9/Materials | Entered Mines 4464 | -9/Mines | Discovered new exit (range 11) 4498 | -9/Mines | Entered Materials 4498 | -8/Materials | Accompanied by 2 allies 4498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4606 | -8/Materials | Garrison activated, responded to threat 4936 | -8/Materials | Lost 5 parts (1p4n) 4948 | -8/Materials | Core integrity fell below 50% 4996 | -8/Materials | Lost 4 parts (1n1u2w) 5202 | -8/Materials | Core integrity fell below 20% 5242 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05198_ K-01 Serf collects debris. 05198_ Aluminum Leg destroyed. 05198_ Destroyed Aluminum Leg. 05198_ Rocket Launcher destroyed. 05198_ Destroyed Rocket Launcher. 05202_ The unstable cave ceiling collapses. 05202_ K-01 Serf collects debris. 05202_ Acquired Pulse Rifle. 05204_ Slug penetrates G-47 Trooper. 05206_ Carbon-fiber Leg destroyed. 05207_ Critical hit (Burn: +37). 05207_ Slug penetrates G-47 Trooper. 05207_ G-47 Trooper destroyed. 05207_ Switching to secondary target: G-47 Trooper. 05214_ K-01 Serf collects debris. 05217_ Critical hit (Burn: +37). 05217_ K-01 Serf collects debris. 05219_ Gauss Rifle severed. 05232_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????#?????????#???????????????? | | ??????????????????????????????????????????? | | ???????????#?????????????????? ???????????? | | ?????#+##### #######???#??#???????????????? | | ?????# +???? !#???????????????? | | ?????# #?? #???????????????? | | ?????# # !#???????????????? | | ?????# @/ / #???#???????????? | | ??????????########l# #??#????? ???? ?? | | ?????????????????# #?? #?????#?#???????? | | ?????????????????# #???#####?#?#??????"?? ? | | ??????????????#### ###??#??????#??? ??????? | | ??????????????## ##????????#?#????"? ?? | | ?????????????## #??????????#?????#??? | | ?????????#???# = [ ########???###??????? | | ?????????????### *%[= #??#?# ######?? | | ?????#???#????# [%[! """ #????# =[ #?? | | ??????????????# [gg """ ##??## ""%! #?? | | ?????????#######=g! """ #???## ""[* #?? | | ?????????# # [#???## "T #?# | | ?????????# T + ##! #????# "" #?# | | ?????????# # ####+#####???# "" ### | | ?????????# # #???#?# [ !+% | | ?????????# = [ #######! !%! ### | | ?????????# [ +%%!=! #?? | | ?????????####### ! ###### %=%*### | | ??????????????### % # % #??#?# ""%!/* | | ?????????????#??# ! ###??## """ ### | | ??????????????? [ ##??#?# ### | | ????????#????? "S ## ##?########+### | | ????#????????# """ ## | | ????????#????# "" + ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicBeamStorm Manual? 0 Play Time 00:25:58 Cumulative 32.9 hours Start 2024.08.12 @ 03:45:13 End 2024.08.12 @ 04:11:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0e256bb-d5cb-4a41-ac53-7354b16f6065