Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 17:08:35 Player: Eggpie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1698) 1698 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3738 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 124/125 System Corruption 0% Temperature Cool (18) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Enhanced Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Hardened Light Armor Plating Beam Rifle Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Enhanced Autogun Improved Datajack [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 45 | 8 1 15 21 Power 8 | 2 . 3 3 Engine 6 | 2 . 2 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 16 | 2 . 5 9 Treads 3 | . . 3 . Leg 5 | . . . 5 Wheel 3 | 2 . . 1 Hover 3 | . . 2 1 Flight 2 | . . . 2 Utility 10 | 1 1 4 4 Device 2 | . . 1 1 Storage 3 | 1 . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 3 . 3 5 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 6 | 3 . 2 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . . 3 23 Power 4 | . . 1 3 Propulsion 12 | . . 2 10 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Backups 7 | 2 3 7 8 Power . | . 1 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . 1 4 6 Tool/Special . | . . . . Unused Backups 10 | . . 2 8 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 8 | . . 1 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 83 | . 88 90 77 Engine 7 | . 14 10 3 Core 2 | . . . 4 Treads 4 | . . 8 2 Leg 4 | . . . 8 Wheel 4 | . 28 3 . Hover 2 | . . 5 . Device 4 | . . 6 4 Storage 10 | . 14 10 9 Processor 17 | . 3 22 18 Protection 3 | . . . 6 Energy Gun 3 | . . . 7 Ballistic Gun 11 | . 28 14 5 Ballistic Cannon 5 | . . 7 4 Peak Build Rating 21 | 6 8 19 21 Average Rating 15 | 3 6 14 18 On Entrance 8 | . 6 8 19 Naked Turns . | . . . . Heaviest Build 96 | 14 14 96 31 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 9 | . . 2 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 9 | 6 8 8 10 Most Carried 10 | 5 5 10 10 Average Carried 7 | 2 3 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 4 10 7 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1190 | 167 147 428 448 Remotely . | . . . . Salvage Created 1838 | . 143 637 1058 Parts 125 | . 13 45 67 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 1 14 34 Guns 32 | . 1 6 25 Cannons 16 | . . 8 8 AOE 1 | . . . 1 Classes Destroyed 9 | . 4 2 3 Worker 4 | . 3 . 1 Builder 3 | . 1 1 1 Tunneler 2 | . . . 2 Hauler 3 | . . 1 2 Watcher 3 | . 1 1 1 Swarmer 17 | . . . 17 Grunt 22 | . 1 8 13 Duelist 1 | . . . 1 Sentry 9 | . . 6 3 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 6 | . 1 5 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 348 | . . 63 285 Missed 101 | . . 25 76 Hits 247 | . . 38 209 Projectile 247 | . . 38 209 Critical Strikes 7 | . . 2 5 Damage Taken 3281 | . 39 511 2731 Core 622 | . . 67 555 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 181 | . 17 49 115 Largest 2 | . 2 2 2 Hottest 121 | . 40 56 121 Shots Fired 353 | . 34 98 221 Gun 258 | . 34 68 156 Cannon 95 | . . 30 65 Launcher . | . . . . Special . | . . . . Kinetic 260 | . 34 98 128 Thermal 93 | . . . 93 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 9 Robot Miss Streak 11 | . 2 4 11 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 222 | . 18 68 136 Core Hits 145 | . 7 26 112 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . . 1 10 Burn 6 | . . . 6 Destroy 1 | . . 1 . Blast 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3832 | . 228 1143 2461 Guns 2410 | . 228 609 1573 Cannons 1233 | . . 534 699 Explosions 179 | . . . 179 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 2619 | . 228 1143 1248 Thermal 1200 | . . . 1200 Explosive . | . . . . Electromagnetic 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks 8 | . . 2 6 Impact 1 | . . . 1 Kinetic 7 | . . 2 5 Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 4 | . . . 4 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 253 | . . 39 253 Average Temperature 70 | . . 15 72 Received Heat Transfer 1572 | . . 258 1314 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 2309 | . . . 2309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 70 | 100 100 100 44 Level 1 15 | . . . 29 Level 2 13 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 569 | . 40 186 569 Initial 65 | . . 8 65 Average 174 | . 7 100 267 Influence Increases 1518 | . 57 397 1064 Destroy 0b10 Robot/C 980 | . 20 280 680 Destroy 0b10 Robot/NC 75 | . 25 15 35 Destroy Leader 252 | . 12 94 146 Successful Hack 7 | . . 7 . Disable Machine 75 | . . . 75 Destroy Structure 24 | . . 1 23 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 975 | . 37 263 675 Entered New Map 101 | . . 12 89 Time Decay 614 | . 37 221 356 Lost Part 260 | . . 30 230 Squads Dispatched 10 | . 1 2 7 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 2 18 56 Peak Tracking Total 7 | . 1 6 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 3 8 8 Successful 11 | . . 6 5 Failed 8 | . 3 2 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 1 3 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . . 1 Maintenance Status 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 1 3 Process 1 | . . . 1 Report Inventory 2 | . . 1 1 Retrieve Matter 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 116 | . . . 116 Retrieved Matter 116 | . . . 116 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1376 | . 38 531 807 Optics 1376 | . 38 531 807 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1548 | 42 168 531 807 Spaces Moved 668 | 36 126 306 200 Core 36 | 14 . . 22 Treads 125 | . . 96 29 Legs 120 | . . . 120 Wheels 235 | 22 126 86 1 Hover 148 | . . 124 24 Flight 4 | . . . 4 Fastest Speed 50 | 50 90 56 110 Average Speed 130 | 73 90 104 205 Slowest Speed 500 | 90 90 320 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 22 28 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile 1 | . . . 1 AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 990 | 48 146 423 373 Wait 27 | . . 17 10 Move 665 | 35 125 305 200 Hop . | . . . . Pick Up 46 | 5 3 19 19 Fast Attach 8 | 3 . 3 2 Attach 28 | 3 1 5 19 Detach . | . . . . Swap 15 | 2 . 12 1 Drop 16 | . . 13 3 Fire 181 | . 17 49 115 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 18) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Utility x2 216 | -9/Materials | Discovered new exit (range 14) 395 | -9/Materials | Lost 3 parts (1p2n) 710 | -9/Materials | Discovered new exit (range 10) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -8/Materials | Garrison activated, responded to threat 820 | -8/Materials | Build established: Scavenger-Mutant 889 | -8/Materials | Lost 4 parts (2n1u1w) 1093 | -8/Materials | Lost 3 parts (1n2w) 1281 | -8/Materials | Core integrity fell below 50% 1423 | -8/Materials | Lost 3 parts (2n1w) 1483 | -8/Materials | Lost 3 parts (1p1n1w) 1490 | -8/Materials | Core integrity fell below 20% 1549 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01522_ K-01 Serf collects debris. 01524_ G-47 Trooper overheating. 01525_ G-47 Trooper heat damages Particle Gun, Imp. Heat Sink, Lgt. Nuclear Core, Broken Aluminum Leg. 01525_ G-47 Trooper overheating. 01525_ K-01 Serf collects debris. 01525_ Melted Broken Aluminum Leg. 01525_ G-47 Trooper suffers critical hit (Burn). 01525_ Aluminum Leg melted. 01525_ G-47 Trooper destroyed. 01528_ W-25 Informer sends out distress signal. 01529_ K-01 Serf collects debris. 01536_ Slammed into K-01 Serf. 01540_ Acquired Lgt. Ion Engine. 01545_ Imp. Heat Sink destroyed. 01546_ Acquired Wheel. 01548_ Acquired 26 matter. 01549_ M-13 Machinist repairs U-05 Engineer. 01549_ Beam Rifle destroyed. 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