Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 11:58:14 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (4459) 4459 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2686) 2686 TOTAL SCORE: 12310 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1082 Follower Combat Kills 1257 Aligned with FarCom 300 Friendly Fire -453 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scan Processor Experimental Targeting Computer Heavy Disruptor Cannon Rocket Array Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Targeting Computer Kinecellerator Hacking Suite Hacking Suite Experimental System Shield Corruption Screen > --- WEAPON ----------- Advanced Variable Charge Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Experimental Terrain Scan Processor Advanced Variable Charge Gun Heavy Rocket Launcher Rocket Array Rocket Array [Rating: 70] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Hover Unit Combat Gravmag System Utility Hacking Suite Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Weapon Bore Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 3 1 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 64 | 2 3 . 2 1 9 13 16 7 11 Power 5 | . . . . . 1 1 1 . 2 Engine 1 | . . . . . 1 . . . . Core 2 | . . . . . . . 1 . 1 Reactor 2 | . . . . . . 1 . . 1 Propulsion 12 | . 1 . 2 . . . 5 1 3 Treads 3 | . . . . . . . . . 3 Leg 5 | . . . 2 . . . 3 . . Wheel . | . . . . . . . . . . Hover 4 | . 1 . . . . . 2 1 . Flight . | . . . . . . . . . . Utility 20 | . 2 . . . 4 6 3 . 5 Device 3 | . . . . . 1 1 1 . . Storage . | . . . . . . . . . . Processor 13 | . 2 . . . 3 2 2 . 4 Hackware 4 | . . . . . . 3 . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 . . . 1 4 6 7 6 1 Energy Gun 5 | . . . . . . 1 2 2 . Energy Cannon 5 | . . . . . 2 . 1 2 . Ballistic Gun 7 | 2 . . . 1 . 1 3 . . Ballistic Cannon 5 | . . . . . 1 1 . 2 1 Launcher 5 | . . . . . 1 3 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 6 2 . 3 Parts Lost 27 | . . . 1 . 2 3 9 3 9 Power 4 | . . . . . . 1 1 . 2 Propulsion 5 | . . . . . . . 3 . 2 Utility 6 | . . . . . 2 1 2 . 1 Weapon 12 | . . . 1 . . 1 3 3 4 Highest Loss Streak 3 | . . . 1 . 2 2 3 3 2 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . . 1 1 2 3 4 4 4 3 Power . | . . . . . . . . . . Propulsion . | . . . . 1 1 . . . . Utility 1 | . . 1 1 1 . . 1 1 1 Weapon 2 | . . . . . 1 3 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 50 71 80 85 75 86 71 71 86 Engine 2 | . . . . . . 5 . 7 1 Reactor 2 | . . . . . . . 3 . 3 Treads 2 | . . . . . . . . . 7 Leg 7 | . . . 22 28 18 15 7 . . Hover 2 | . 9 14 3 . . . . 7 4 Device 2 | . . . . . . 6 4 . . Processor 26 | . 11 28 28 28 38 19 16 26 32 Hackware 12 | . . . . . . 14 15 13 17 Energy Gun 3 | . . . . . . . 9 1 1 Energy Cannon 3 | . . . . . 14 2 . 3 3 Ballistic Gun 5 | . 28 28 26 28 3 7 6 1 . Ballistic Cannon 5 | . . . . . . 10 . 4 9 Launcher 1 | . . . . . . . 2 1 1 Peak Build Rating 70 | 2 5 5 24 27 36 70 70 58 65 Average Rating 47 | 1 3 5 20 27 30 47 51 44 58 On Entrance 27 | . 2 5 5 23 27 36 70 48 54 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 3 3 3 3 5 25 30 30 32 40 Greatest Support 60 | 3 6 6 60 60 60 60 60 22 58 Greatest Overweight (x) 9 | . . . . . . . 9 5 3 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 1 3 2 5 5 5 5 5 Average Carried 4 | . . 1 1 2 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 2 4 5 5 5 5 Class Distribution -------------------- 43% | Hacker-Gunner 21% | Hacker-Skirmisher 17% | Mutant 12% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3192 | 157 53 24 6 . 286 709 373 373 1211 Remotely . | . . . . . . . . . . Salvage Created 5941 | . 53 24 . . 707 855 742 1257 2303 Parts 236 | . 3 2 . . 43 40 60 6 82 Haulers Intercepted 5 | . . . . . 1 1 . . 3 Recyclers Shooed 8 | . . . . . 1 1 1 . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 81 | . . . . . 7 21 20 6 27 Guns 25 | . . . . . 1 5 18 1 . Cannons 24 | . . . . . 6 5 . . 13 AOE 32 | . . . . . . 11 2 5 14 Classes Destroyed 15 | . 2 . . . 6 4 1 1 1 Worker 16 | . 1 1 . . 1 2 3 . 8 Builder 10 | . . . . . 3 2 1 . 4 Hauler 5 | . . . . . 1 1 . . 3 Recycler 10 | . . . . . 3 2 . . 5 Operator 2 | . . . . . 1 . . . 1 Watcher 4 | . 1 . . . 1 . . . 2 Swarmer 16 | . . . . . . . 13 . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 29 | . . . . . 4 3 2 . 20 Protector 3 | . . . . . . 3 . . . Sentry 8 | . . . . . 3 3 1 . 1 Specialist 1 | . . . . . . 1 . . . Hunter 7 | . . . . . . 4 1 . 2 Programmer 10 | . . . . . . 7 3 . . Compactor 6 | . . . . . . . . 6 . Thug 1 | . . . . . . . . . 1 Best Kill Streak 16 | . 1 1 . . 6 16 4 6 6 Combat Bots Only 12 | . . . . . 3 12 4 6 5 Max Kills in Single Turn 10 | . 1 1 . . 1 10 2 2 6 Gunslinging 1 | . . . . . . . 1 . . Exploded 8 | . . . . . . 8 2 2 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 465 | . 3 . 42 . 17 136 125 3 139 Missed 174 | . 2 . 14 . 6 61 34 . 57 Hits 291 | . 1 . 28 . 11 75 91 3 82 Melee 3 | . . . . . . . . 3 . Projectile 288 | . 1 . 28 . 11 75 91 . 82 AOE 2 | . . . . . . . . . 2 Critical Strikes 11 | . . . . . 1 1 6 1 2 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 5154 | . 71 . 289 . 496 982 1458 250 1608 Core 1143 | . . . 78 . 70 132 283 153 427 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 135 | . . . . . . . . 116 19 Core Remaining (%) 84 | 100 . . . 68 87 81 . . . Volleys Fired 355 | 1 7 4 . . 59 45 93 23 123 Largest 3 | 2 2 2 . . 3 3 3 2 3 Hottest 480 | 40 40 40 . . 165 145 480 153 241 Shots Fired 563 | 2 14 8 . . 110 93 136 29 171 Gun 263 | 2 14 8 . . 20 56 134 15 14 Cannon 280 | . . . . . 90 35 . 6 149 Launcher 20 | . . . . . . 2 2 8 8 Special . | . . . . . . . . . . Kinetic 313 | 2 14 8 . . 27 86 43 6 127 Thermal 229 | . . . . . 83 5 91 14 36 Explosive 20 | . . . . . . 2 2 8 8 Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 17 | 1 5 3 . . 13 17 12 15 13 Robot Miss Streak 10 | 1 3 1 . . 3 6 10 3 6 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 3 | . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 272 | 1 8 5 . . 37 57 67 17 80 Core Hits 328 | . 2 3 . . 31 90 43 21 138 Critical Kills 26 | . . . . . . 1 1 . 24 Critical Parts Destroyed 24 | . . . . . . 1 1 . 22 Critical Strikes 54 | . . . . . . 4 2 1 47 Destroy 52 | . . . . . . 2 2 1 47 Blast 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13779 | 8 89 47 . . 841 3050 2014 2641 5089 Guns 3289 | 8 89 47 . . 269 679 1728 232 237 Cannons 3177 | . . . . . 572 620 . . 1985 Explosions 7297 | . . . . . . 1751 286 2409 2851 Melee . | . . . . . . . . . . Ramming 16 | . . . . . . . . . 16 Kinetic 3969 | 8 89 47 . . 414 1299 307 113 1692 Thermal 2684 | . . . . . 427 . 1421 119 717 Explosive 7110 | . . . . . . 1751 286 2409 2664 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 . . 3 Average Corruption 4 | . . . . . 6 5 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 5 | . . . . . . 3 2 . . Effects 23 | . . . . . 2 20 . . 1 Message Errors 5 | . . . . . . 5 . . . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 5 | . . . . . . 5 . . . Data Loss (minor) 7 | . . . . . 1 5 . . 1 Misfires 2 | . . . . . . 2 . . . Overload Shots 4 | . . . . . . . 4 . . Overflow Damage 139 | . . . . . . 31 12 . 96 Projectiles 63 | . . . . . . 29 . . 34 Explosions 76 | . . . . . . 2 12 . 62 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . 2 5 . . 10 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . 2 5 . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 306 | . 64 . . . . . 49 109 84 Shots 11 | . 1 . . . . . 1 4 5 Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . . . 11 . 332 161 416 108 270 Average Temperature 81 | . . . 11 . 55 48 133 46 57 Received Heat Transfer 759 | . . . 114 . 81 168 39 . 357 Effects 5 | . . . . . 2 . 2 . 1 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 1 . 4 . . Heat Transferred 3356 | . . . . . 740 . 1702 185 729 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 5 | . . . . . . 1 . . 5 Low Security (%) 63 | 100 100 100 . 100 100 85 100 100 1 Level 1 2 | . . . . . . 14 . . 2 Level 2 6 | . . . . . . . . . 18 Level 3 15 | . . . . . . . . . 43 Level 4 2 | . . . . . . . . . 7 Level 5 6 | . . . . . . . . . 18 High Security 2 | . . . . . . . . . 6 Max Security . | . . . . . . . . . . Peak Influence 2247 | . 86 33 . . 141 323 195 44 2247 Initial 154 | . . 33 . . . 60 154 30 . Average 439 | . 6 26 . . 20 62 72 3 1163 Influence Increases 5007 | . 98 5 150 . 331 576 578 63 3206 Destroy 0b10 Robot/C 2080 | . . . . . 140 360 400 . 1180 Destroy 0b10 Robot/NC 275 | . 10 5 . . 50 50 20 . 140 Destroy Leader 462 | . 2 . . . 44 102 80 . 234 Allied During Kill 913 | . . . . . . . . . 913 Successful Hack 18 | . . . . . . 10 . . 8 Disable Machine 390 | . 45 . . . . 30 30 . 285 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 419 | . 41 . . . 7 24 48 63 236 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 285 | . . . 150 . 75 . . . 60 Influence Decreases 2780 | . 12 73 43 125 198 392 809 149 979 Entered New Map 488 | . . 53 18 125 . 73 163 56 . Time Decay 1779 | . 12 20 20 . 197 289 556 63 622 Lost Part 226 | . . . 5 . 1 30 90 10 90 Lost Ally 287 | . . . . . . . . 20 267 Squads Dispatched 32 | . . . . . 2 3 4 . 23 Investigation 2 | . . . . . . . . . 2 Extermination 8 | . . . . . . 2 3 . 3 Reinforcement 10 | . . . . . 2 1 1 . 6 Assault 9 | . . . . . . . . . 9 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 5 . 17 . 15 24 26 6 74 Peak Tracking Total 12 | . 5 . 11 . 8 12 5 4 11 Tactical Retreats 7 | . . . 2 . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . . . 1 3 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 28 | . 4 . . . . 2 2 . 20 Max in Single Turn 3 | . 2 . . . . 1 1 . 3 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 17 | . 1 . 1 . . 5 4 . 6 Terminals 7 | . 1 . . . . 3 1 . 2 Fabricators 4 | . . . . . . 1 1 . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . 1 1 . 1 Total Hacks 28 | . 2 . 1 . . 7 5 . 13 Successful 14 | . 2 . 1 . . 1 4 . 6 Failed 14 | . . . . . . 6 1 . 7 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . . 1 1 . . Terminals 10 | . 2 . . . . 4 1 . 3 Fabricators 7 | . . . . . . 1 1 . 5 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . 3 Garrison Access 5 | . . . . . . 2 1 . 2 Terminal Hacks 5 | . 2 . 1 . . 1 . . 1 Record 4 | . 2 . . . . 1 . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 3 Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . 2 Insert Component 2 | . . . . . . . 1 . 1 Analyze 2 | . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . . . . 3 1 . 6 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . . 134 Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . Largest Group 19 | . . . . . . . . 19 19 Highest-Rated Group 684 | . . . . . . . . 684 683 Highest-Rated Ally 50 | . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 206 | . . . . . . . . 7 199 Total Damage 5639 | . . . . . . . . 145 5494 Kills 40 | . . . . . . . . . 40 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 2302 | . . . . . . . . . 2302 Optics 2302 | . . . . . . . . . 2302 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 7119 | 21 119 56 384 29 723 871 1843 707 2366 Spaces Moved 4517 | 28 163 75 459 9 483 691 997 415 1197 Core 292 | 28 52 . . . . . 24 113 75 Treads 643 | . . . . . . . . . 643 Legs 2474 | . . . 343 9 483 691 927 21 . Wheels . | . . . . . . . . . . Hover 1108 | . 111 75 116 . . . 46 281 479 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 50 60 45 90 45 90 90 76 50 Average Speed 118 | 50 56 60 59 90 89 90 144 143 154 Slowest Speed 500 | 50 60 60 90 90 90 90 500 300 240 Overloaded Moves 239 | . . . 230 . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 17 | . . . . . 17 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 33 | 3 37 18 67 4 33 18 20 96 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 66 | . . . . . 9 . 8 3 46 Terrain Destroyed 481 | . 50 . . . 30 22 56 122 201 Melee . | . . . . . . . . . . Projectile 122 | . . . . . 30 10 30 4 48 AOE 359 | . 50 . . . . 12 26 118 153 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 5699 | 32 176 78 567 29 667 855 1272 492 1531 Wait 631 | . . . 104 20 102 65 146 27 167 Move 4508 | 27 162 74 458 8 481 690 997 414 1197 Hop . | . . . . . . . . . . Pick Up 55 | 2 4 . 3 . 10 15 12 5 4 Fast Attach 23 | . . . . . . 7 3 3 10 Attach 49 | 2 3 . 1 1 10 8 11 7 6 Detach 7 | . . . . . 2 . . 3 2 Swap 21 | . . . 1 . 1 8 3 4 4 Drop 42 | . . . . . 1 17 7 6 11 Fire 355 | 1 7 4 . . 59 45 93 23 123 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . 1 . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 10) 141 | -10/Materials | Entered Mines 143 | -10/Mines | Learned Materials stockpile data 173 | -10/Mines | Learned Materials terminal intel 177 | -10/Mines | Discovered new exit (range 8) 194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 194 | -10/Mines | Discovered new exit (range 5) 197 | -10/Mines | Entered Exiles 213 | -10/Exiles | Met 8R-AWN 222 | -10/Exiles | Met EX-HEX 240 | -10/Exiles | Met EX-BIN 249 | -10/Exiles | Aligned with FarCom system 249 | -10/Exiles | Given EX-Vault access code 264 | -10/Exiles | Opened EX-Vault 267 | -10/Exiles | Found Potential Leg 268 | -10/Exiles | Found Potential Leg 287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 301 | -10/Exiles | Exiles lab attacked by MAIN.C 310 | -10/Exiles | Build established: Mutant 454 | -10/Exiles | Discovered new exit (range 14) 581 | -10/Exiles | Left Exiles lab with Potential Leg 581 | -10/Exiles | Entered Mines 582 | -9/Mines | Learned location of Storage (-7) 585 | -9/Mines | Discovered new exit (range 7) 610 | -9/Mines | Entered Materials 610 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 612 | -8/Materials | Loaded intel: 12 terminal locations 1262 | -8/Materials | Crushed by falling debris 1314 | -8/Materials | Discovered new exit (range 15) 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1641 | -7/Factory | Discovered new exit (range 16) 1734 | -7/Factory | Found Prototype Launcher 1735 | -7/Factory | Identified Rocket Array 1740 | -7/Factory | Found Rocket Array 1906 | -7/Factory | Build established: Hacker-Gunner 2070 | -7/Factory | Cargo convoy interrupted 2096 | -7/Factory | Destroyed 12 combat bots 2097 | -7/Factory | Found Prototype Hackware 2097 | -7/Factory | Identified Exp. System Shield 2103 | -7/Factory | Found Prototype Processor 2103 | -7/Factory | Identified Exp. Terrain Scan Processor 2158 | -7/Factory | Found Exp. Terrain Scan Processor 2204 | -7/Factory | Entered another Factory area 2204 | -6/Factory | Evolved 2 slots: Utility x2 2393 | -6/Factory | Lost 3 parts (1u2w) 2711 | -6/Factory | Build established: Hacker-Skirmisher 4047 | -6/Factory | Sucked down chute 4047 | -6/Factory | Entered Waste 4048 | -6/Waste | Met a frightened Derelict 4060 | -6/Waste | Spotted C-40 Crusher 4073 | -6/Waste | Spotted C-40 Crusher 4088 | -6/Waste | Spotted C-40 Crusher 4104 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4104 | -6/Waste | Destroyed C-40 Crusher 4105 | -6/Waste | Spotted C-40 Crusher 4115 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4121 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4123 | -6/Waste | Destroyed C-40 Crusher 4123 | -6/Waste | Destroyed C-40 Crusher 4124 | -6/Waste | Core integrity fell below 50% 4126 | -6/Waste | Destroyed C-40 Crusher 4132 | -6/Waste | Spotted C-40 Crusher 4141 | -6/Waste | Spotted C-40 Crusher 4144 | -6/Waste | Destroyed C-40 Crusher 4147 | -6/Waste | Destroyed C-40 Crusher 4152 | -6/Waste | Lost 3 parts (3w) 4307 | -6/Waste | Warlord forces began an assault 4664 | -6/Waste | Build established: Hacker-Gunner 4671 | -6/Waste | Discovered new exit (range 12) 4722 | -6/Waste | Identified exit to Factory 4754 | -6/Waste | Entered Factory 4754 | -6/Factory | Accompanied by 19 allies 4812 | -6/Factory | Lost 3 allies 4817 | -6/Factory | Garrison activated, responded to threat 4823 | -6/Factory | Spotted B-75 Beast 4840 | -6/Factory | Allies destroyed B-75 Beast 4868 | -6/Factory | Lost 5 allies 5104 | -6/Factory | First assault squad dispatched 5350 | -6/Factory | Lost 3 allies 6550 | -6/Factory | Lost 3 allies 6808 | -6/Factory | Garrison activated, responded to threat 6918 | -6/Factory | Found Prototype Processor 6919 | -6/Factory | Build established: Hacker-Mutant 6920 | -6/Factory | Identified Exp. Targeting Computer 6923 | -6/Factory | Found Exp. Targeting Computer 6927 | -6/Factory | Found Exp. Targeting Computer 6932 | -6/Factory | Found Exp. Targeting Computer 6948 | -6/Factory | Garrison activated, responded to threat 6959 | -6/Factory | High security lockdown imminent 7039 | -6/Factory | High security lockdown engaged 7097 | -6/Factory | Discovered new exit (range 12) 7109 | -6/Factory | Core integrity fell below 20% 7120 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. Phase Gun destroyed. Penetrated by Slug. Hacking Suite destroyed. EXIT=FOUND Slug penetrates Wall. Slammed into T-07 Excavator. Slug penetrates Wall. Slammed into K-01 Serf. Destabilizing: System corrupted (+2). Slammed into U-05 Engineer. Destabilizing: Core damaged (-25). ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???####?????????? ????????????????????????????? | | #### ?????????? ? ??????????????????????? | | """# " ?????????? ?????????????????????? | | "F"# ?????????# ????????????????????? | | " ## ####??????# ????????????????????? | | ???????# ????????????????????? | | #???????# ????????????????????? | | #???????# ?????????????????????? | | #???????# ???????????????????????? | | #???????# ????????????????????????? | | " """ #???????# " ##########?????????????????? | | " """ #########"%" # """ #?????????????????? | | " """ " # ""F"" #?????????????????? | | " """ + "" "" #?????????????????? | | # #?????????????????? | | # #?????????????????? | | k # """ #?????????????????? | | ############+#### # """ #?????????????????? | | ??#/ ! # # """ #?????????????????? | | ??# # #?? ???????????????????? | | ?# + #####+#????????????????????? | | ""?#! "" "" # #????????????????????? | | "" # "" "" # i b #????????????????????? | | "" # """ """ # R g #????????????????????? | | # """ """ # b b#????????????????????? | | "" # """ """ # @ ###Y ## ? | | "" # # h uukHYY #???????? | | "" # ! # #########Y ##+###?????????? | | ?? # + #??????????##??????????????? | | ???# # #??????????????????????????? | | ???############## % #??????????????????????????? | | ????????????????###/###??????????????????????????? | | ?????????????????? " ????????????????????????????? | | ?????????????????""""????????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????[ ???????????????????????????? | | ???????????????[[ ! ???????????????????????????? | | ???????????????[[ !???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????#######????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 8 Evasion (%) 66 Targeting Accuracy 36 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Rocket Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed CoolantMobileSpecial Manual? 0 Play Time 01:00:04 Cumulative 119.6 hours Start 2025.09.01 @ 10:49:29 End 2025.09.01 @ 11:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 804f1b8f-827b-4656-8659-65f4007ea0ee