Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 19:05:16

Player: Kaeinara

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (14)      70
Value Destroyed (258)      258
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 608

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     210/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (7)
Movement                   Rolling (95) Ox1
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
         Wheel
         Wheel
>        --- UTILITY (2) ------
   Large Storage Unit
         Targeting Computer
>        --- WEAPON (2) -------
         Grenade Launcher
>        --- INVENTORY (15) ---
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Heat Sink
         Sensor Array
         Signal Interpreter
         ECM Suite
  Medium Laser
  Medium Laser
   Light Assault Rifle
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
   Large Storage Unit
         Targeting Computer
>        --- WEAPON -----------
   Light Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Heat Sink
         ECM Suite
  Medium Laser
  Medium Laser
         Grenade Launcher
         Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Targeting Computer
  Device                   Heat Sink
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 6   13  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               8    | 2   6   
    Treads                 .    | .   .   
    Leg                    2    | .   2   
    Wheel                  6    | 2   4   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | 1   .   
    Storage                1    | .   1   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               2    | .   2   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     95   | .   95  
  Engine                   12   | .   12  
  Wheel                    25   | .   25  
  Device                   5    | .   5   
  Storage                  8    | .   8   
  Processor                13   | .   13  
  Energy Gun               8    | .   8   
  Ballistic Gun            18   | .   18  
Peak Build Rating          8    | 6   8   
  Average Rating           6    | 3   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             29   | 7   29  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  9    | .   9   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 5   15  
  Average Capacity         10   | 5   11  
  Most Carried             15   | 5   15  
  Average Carried          8    | 2   8   
  Final Capacity           15   | 5   15  
  Final Carried            15   | 5   15  

 Class Distribution 
--------------------
 72% | Mutant
 27% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           347  | 253 94  
  Remotely                 .    | .   .   
Salvage Created            328  | 48  280 
  Parts                    30   | 5   25  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | 1   9   
  Guns                     9    | 1   8   
  AOE                      1    | .   1   
Classes Destroyed          5    | 1   4   
  Worker                   1    | .   1   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    4    | 1   3   
Best Kill Streak           6    | 1   6   
  Combat Bots Only         5    | 1   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        93   | 3   90  
  Missed                   25   | 1   24  
Damage Taken               736  | 22  714 
  Core                     253  | 12  241 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         95   | 95  .   
Volleys Fired              47   | 3   44  
  Largest                  2    | 2   2   
  Hottest                  70   | 70  70  
Shots Fired                85   | 6   79  
  Gun                      83   | 6   77  
  Cannon                   .    | .   .   
  Launcher                 2    | .   2   
  Special                  .    | .   .   
  Kinetic                  52   | 3   49  
  Thermal                  31   | 3   28  
  Explosive                2    | .   2   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         8    | 1   8   
  Robot Miss Streak        5    | 1   5   
  Penetration Max          .    | .   .   
  Secondary Targets        3    | .   3   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           46   | 3   43  
  Core Hits                30   | 2   28  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         4    | .   4   
    Burn                   4    | .   4   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           646  | 25  621 
  Guns                     440  | 25  415 
  Cannons                  .    | .   .   
  Explosions               206  | .   206 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  255  | 25  230 
  Thermal                  185  | .   185 
  Explosive                206  | .   206 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      16   | .   16  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        95   | 82  95  
  Average Temperature      38   | 41  37  
  Received Heat Transfer   198  | 12  186 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             3    | .   3   
  Heat Transferred         851  | .   851 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             239  | 20  239 
  Initial                  13   | .   13  
  Average                  68   | 3   79  
Maximum Alert Level        1    | .   1   
  Low Security (%)         86   | 100 84  
  Level 1                  13   | .   15  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            3    | .   3   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | 1   17  
  Peak Tracking Total      8    | 1   8   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               5    | .   5   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             5    | .   5   
  Record                   1    | .   1   
  Prototype ID Bank        2    | .   2   
  Locate Traps             2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               614  | 84  530 
Spaces Moved               455  | 75  380 
  Core                     20   | 17  3   
  Treads                   .    | .   .   
  Legs                     2    | .   2   
  Wheels                   433  | 58  375 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            87   | 73  90  
  Slowest Speed            500  | 80  500 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       31   | 6   57  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          13   | .   13  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      13   | .   13  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      592  | 98  494 
  Wait                     44   | 4   40  
  Move                     454  | 74  380 
  Hop                      .    | .   .   
  Pick Up                  26   | 11  15  
  Fast Attach              1    | .   1   
  Attach                   10   | 6   4   
  Detach                   .    | .   .   
  Swap                     8    | .   8   
  Drop                     2    | .   2   
  Fire                     47   | 3   44  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   57 | -11/Scrapyard | Discovered new exit (range 8)
   85 | -11/Scrapyard | Entered Materials
  115 | -10/Materials | Discovered new exit (range 15)
  316 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Discovered new exit (range 15)
  418 | -10/Materials | Core integrity fell below 50%
  457 | -10/Materials | Lost 3 parts (2n1w)
  601 | -10/Materials | Core integrity fell below 20%
  615 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  investigation squad.
00539_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M002.
00552_ Triggered Explosive Trap.
00552_ An explosion rips through the floor.
00552_ Processing Tank disabled.
00576_ Dropped Lgt. Assault Rifle.
00583_ Connecting with Repair Station...
00589_ U-05 Engineer lays Concrete. <x2>
00591_ Triggered Explosive Trap.
00591_ An explosion rips through the floor.
00592_ U-05 Engineer lays Concrete. <x*>
00607_ G-47 Trooper destroyed.
00608_ U-05 Engineer lays Concrete.
00608_ U-05 Engineer builds a Wall.
00609_ U-05 Engineer lays Concrete. <x2>
00612_ U-05 Engineer builds a Wall.
00612_ Lgt. Assault Rifle destroyed.
00614_ U-05 Engineer lays Concrete.
00614_ O-16 Technician destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArmorAnalysisNukerbomber
  Manual?         0
Play Time         00:11:27
  Cumulative      2.1 hours
  Start           2024.08.17 @ 18:55:30
  End             2024.08.17 @ 19:05:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          3
Achievement%      5
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 854184e8-b2fc-4dd9-8440-9965e3ab0539