Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 17:56:35 Player: Swagumen Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (3375) 3375 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1584) 1584 TOTAL SCORE: 10924 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 110 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Terrain Scan Processor Relay Coupler [Cutter] (29) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Remote Shield Advanced Component Analysis Suite Advanced Recalibrator Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Improved Plasma Cutter > --- INVENTORY -------- Remote Shield Long-range Missile Launcher Power Sword Power Sword Carbide Saw [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . . . . Utility 5 | . . 1 . 1 . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 7 7 13 3 22 17 2 13 4 7 17 4 . . Power 21 | 1 1 2 . 3 5 . 4 . . 4 1 . . Engine 8 | 1 . 1 . 2 . . 3 . . 1 . . . Core 12 | . 1 1 . 1 5 . 1 . . 3 . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 46 | 2 2 6 . 12 8 2 4 1 4 4 1 . . Treads 17 | 2 2 6 . 7 . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight 24 | . . . . 1 8 2 4 1 4 4 . . . Utility 25 | 2 2 2 . 5 2 . 3 2 2 5 . . . Device 9 | 1 1 . . 4 . . 1 1 . 1 . . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . 1 . . . . . 1 1 1 . . . Hackware 10 | . . 1 . 1 2 . 2 . 1 3 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 2 3 3 2 2 . 2 1 1 4 2 . . Energy Gun 1 | . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 1 . . . . . . . . . Ballistic Cannon 5 | . 2 1 1 . 1 . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 . . . Special Weapon 4 | . . . 1 . . . . . 1 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 2 . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . . 1 . . . . Parts Lost 66 | . 2 7 . 19 . 8 6 2 . 19 . 2 1 Power 11 | . 1 1 . 3 . 1 1 . . 4 . . . Propulsion 30 | . . 3 . 10 . 6 3 1 . 6 . 1 . Utility 13 | . 1 1 . 3 . 1 1 1 . 5 . . . Weapon 12 | . . 2 . 3 . . 1 . . 4 . 1 1 Highest Loss Streak 7 | . 2 7 . 4 . 4 5 2 . 7 . 2 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 99 91 100 79 79 73 69 30 49 57 44 43 33 Engine 5 | . 6 3 11 6 . . 7 . . . . . . Core 4 | . 7 7 . 2 6 6 . . . 2 . . . Treads 22 | . 28 27 33 24 . . . . . . . . . Flight 2 | . . . . . 41 37 20 3 17 12 . . . Device 5 | . 13 7 . . . . 5 . . . . . . Storage 9 | . 14 11 11 9 1 . . . . . . . . Processor 7 | . . 11 11 9 7 7 5 6 11 15 17 17 15 Hackware 8 | . . 1 11 13 13 14 20 18 15 14 11 11 11 Ballistic Gun 7 | . 12 3 13 6 . . . . . . . . . Ballistic Cannon 7 | . 15 18 8 . 1 . . . . . . . . Slashing Weapon 2 | . . . . 5 . . 3 . . 2 5 5 5 Peak Build Rating 82 | 9 18 26 27 34 36 32 46 23 41 82 44 44 30 Average Rating 24 | 5 14 20 26 25 30 27 34 17 29 55 40 40 26 On Entrance 21 | . 9 18 26 27 9 32 12 14 13 36 28 44 30 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 12 54 54 54 58 13 7 22 4 3 25 8 8 3 Greatest Support 88 | 40 46 69 66 88 30 30 22 3 15 39 14 14 3 Greatest Overweight (x) 17 | . 1 17 . 16 . . 1 1 . 2 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 17 | 6 19 20 20 20 8 5 5 5 5 5 5 5 5 Most Carried 20 | 3 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 15 | . 13 19 20 18 6 4 3 4 4 4 4 5 5 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 20 20 20 20 4 4 5 5 5 2 5 5 5 Class Distribution -------------------- 80% | Mutant 14% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Sprinter | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Matter Collected 2906 | 282 492 711 252 538 . . 265 . . 182 184 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4325 | 92 590 915 114 1936 . . 355 . . 323 . . . Parts 266 | 5 54 61 8 107 . . 16 . . 15 . . . Haulers Intercepted 10 | . 2 3 . 4 . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Combat Hostiles Destroyed 84 | . 17 28 3 30 . . . . . 6 . . . Melee 22 | . . . . 18 . . . . . 4 . . . Guns 27 | . 8 5 2 12 . . . . . . . . . Cannons 31 | . 9 21 1 . . . . . . . . . . AOE 4 | . . 2 . . . . . . . 2 . . . Classes Destroyed 13 | 2 6 3 . 2 . . . . . . . . . Worker 6 | . 2 1 . 1 . . 2 . . . . . . Builder 2 | . . . . 2 . . . . . . . . . Tunneler 5 | 1 2 . 1 . . . 1 . . . . . . Hauler 10 | . 2 3 . 4 . . . . . 1 . . . Recycler 7 | 1 . . . 3 . . 2 . . 1 . . . Operator 4 | . 1 . . 3 . . . . . . . . . Watcher 7 | . 3 2 . 1 . . 1 . . . . . . Swarmer 26 | . 9 7 1 4 . . . . . 5 . . . Grunt 46 | . 8 14 2 21 . . . . . 1 . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 9 | . . 5 . 4 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 5 8 2 3 . . 5 . . 3 . . . Combat Bots Only 8 | . 4 8 2 3 . . . . . 3 . . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . 1 . . 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 2 . . . Melee 1 | . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Hostile Shots Fired 938 | . 116 160 13 260 16 40 83 61 6 171 . . 12 Missed 307 | . 31 48 6 65 7 15 48 20 2 63 . . 2 Damage Taken 8873 | . 807 1234 95 2774 136 317 532 618 76 1874 . 85 325 Core 2897 | . 123 230 10 540 46 89 259 525 57 691 . 48 279 Absorbed by Shields 103 | . . . . . . 38 . 65 . . . . . Regen/Repaired (Parts) 155 | . . 155 . . . . . . . . . . . Core Remaining (%) 45 | 100 50 . 40 1 . 80 . . 1 . . . . Volleys Fired 286 | 3 83 82 12 73 . . . 1 3 29 . . . Largest 2 | 2 2 2 2 2 . . . 1 1 1 . . . Hottest 100 | 40 78 78 100 46 . . . 55 5 43 . . . Shots Fired 493 | 6 165 151 22 116 . . . 1 3 29 . . . Gun 249 | 6 93 22 11 116 . . . 1 . . . . . Cannon 209 | . 72 128 9 . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . 3 . . . Special 31 | . . . 2 . . . . . 3 26 . . . Kinetic 457 | 6 165 150 20 116 . . . . . . . . . Thermal 11 | . . . 2 . . . . . . 9 . . . Explosive 4 | . . 1 . . . . . . . 3 . . . Electromagnetic 1 | . . . . . . . . 1 . . . . . Robot Hit Streak 16 | 3 8 9 6 16 . . . . 2 7 . . . Robot Miss Streak 5 | 1 5 5 4 4 . . . . 1 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 362 | 4 81 80 11 141 1 2 9 . 2 31 . . . Core Hits 160 | 3 33 38 6 64 . . 4 . . 12 . . . Critical Kills 4 | . 1 . 1 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 17 | . 2 2 1 10 . . . . . 2 . . . Destroy 4 | . 1 . 1 2 . . . . . . . . . Blast 3 | . 1 2 . . . . . . . . . . . Sever 10 | . . . . 8 . . . . . 2 . . . Melee Attacks 129 | . . . . 86 3 3 11 . . 26 . . . Impact . | . . . . . . . . . . . . . . Slashing 122 | . . . . 86 . . 10 . . 26 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 13 . 1 6 . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8369 | 44 1315 1918 205 3432 . . 448 . . 1007 . . . Guns 2176 | 44 545 193 104 1290 . . . . . . . . . Cannons 2375 | . 770 1504 101 . . . . . . . . . . Explosions 502 | . . 221 . . . . . . . 281 . . . Melee 3220 | . . . . 2142 . . 448 . . 630 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4551 | 44 1315 1697 205 1290 . . . . . . . . . Thermal 96 | . . . . . . . . . . 96 . . . Explosive 502 | . . 221 . . . . . . . 281 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3220 | . . . . 2142 . . 448 . . 630 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 3 2 2 8 . 4 3 3 3 5 5 6 6 Average Corruption 2 | . 2 1 2 3 . 4 3 3 3 2 5 5 6 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . 36 10 15 25 . . . 2 1 8 5 1 2 Message Errors 29 | . 12 2 3 7 . . . . . 3 1 . 1 Matter Fused 27 | . 11 2 5 5 . . . . 1 1 . 1 1 Heat Flow Errors 13 | . 2 1 3 3 . . . 1 . 2 1 . . Energy Discharges 11 | . 2 2 3 1 . . . . . . 3 . . Parts Rejected 3 | . . 1 . 1 . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . 3 1 1 1 . . . . . 1 . . . Data Loss (major) 6 | . . . . 6 . . . . . . . . . Misfires 3 | . 2 . . 1 . . . . . . . . . Alerts 2 | . 1 1 . . . . . . . . . . . Weapon Failures 3 | . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 332 | . 17 6 . 233 . . 69 . . 7 . . . Projectiles 17 | . 17 . . . . . . . . . . . . Explosions 6 | . . 6 . . . . . . . . . . . Melee 309 | . . . . 233 . . 69 . . 7 . . . Knockbacks 16 | . 4 11 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . 3 11 1 . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 349 | . 209 139 209 204 349 171 . 224 227 278 244 . . Average Temperature 71 | . 57 35 94 72 157 92 . 99 152 137 124 . . Received Heat Transfer 2781 | . 276 375 27 1419 . 195 84 153 54 198 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Peak Influence 514 | 10 145 482 295 514 268 247 326 275 159 188 67 46 33 Initial 200 | . 6 19 187 3 193 187 126 200 144 77 67 46 18 Average 191 | 4 59 277 128 331 206 192 216 248 153 85 67 41 23 Maximum Alert Level 2 | . . 2 1 2 1 1 1 1 . . . . . Low Security (%) 61 | 100 100 25 79 25 58 77 53 . 100 100 100 100 100 Level 1 22 | . . 58 20 26 41 22 46 100 . . . . . Level 2 15 | . . 15 . 47 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 5 1 9 . . 3 . 1 2 . 1 1 Investigation 12 | . 1 5 1 2 . . 1 . . 1 . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 13 | . 2 . . 6 . . 2 . 1 1 . . 1 Assault 1 | . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Distress Signals 4 | . . . . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 28 39 8 64 10 10 16 13 6 21 . . 6 Peak Tracking Total 11 | . 5 10 3 5 8 8 6 11 5 7 . . 5 Tactical Retreats 23 | . 1 1 . 7 1 3 2 1 . 6 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Traps Triggered 16 | . 3 . . 2 2 3 . 1 . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Machines Disabled 8 | . 1 4 . 2 . . . 1 . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . 1 . . . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Machines Accessed 37 | . 7 8 1 5 3 . 6 . . 5 . 2 . Terminals 26 | . 5 7 . 4 1 . 4 . . 4 . 1 . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 3 | . 1 1 . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 104 | . 24 33 1 14 3 . 9 . . 15 . 5 . Successful 54 | . 6 18 1 7 3 . 8 . . 10 . 1 . Failed 50 | . 18 15 . 7 . . 1 . . 5 . 4 . Catastrophic 10 | . 5 2 . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 78 | . 18 28 . 10 1 . 5 . . 13 . 3 . Fabricators 3 | . . . . . 1 . . . . 2 . . . Repair Stations 10 | . 3 5 . . . . . . . . . 2 . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 7 | . . . . 4 . . 3 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Terminal Hacks 38 | . 5 14 1 4 1 . 4 . . 8 . 1 . Record 12 | . 2 7 . 1 . . . . . 2 . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Open DSF 5 | . . . . . 1 . 2 . . 1 . 1 . Branch Access Points 3 | . 1 1 . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . . 1 . . . . 1 . . 1 . . . Locate Traps 3 | . . 2 . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . . 3 . . . . . . Insert Component 4 | . . . . 2 . . 2 . . . . . . Analyze 2 | . . . . 1 . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 7 8 . 4 1 . 3 . . 4 . 2 . Full Trace Events 11 | . 1 5 . 2 . . 1 . . 1 . 1 . Feedback Events 2 | . . 2 . . . . . . . . . . . Corruption 2 | . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . Time 70 | . . 70 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . 1 . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 13 | . . . . . 1 2 1 . 2 7 . . . Non-combat 9 | . . . . . 1 . 1 . 1 6 . . . Combat 4 | . . . . . . 2 . . 1 1 . . . Robot Hacks Applied 16 | . . . . . 1 2 1 . 2 10 . . . parse_system 6 | . . . . . 1 2 . . 1 2 . . . no_distress 2 | . . . . . . . 1 . 1 . . . . randomize_corridors 1 | . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . 1 . . . ignore_parts 2 | . . . . . . . . . . 2 . . . block_reporting 1 | . . . . . . . . . . 1 . . . summon_haulers 1 | . . . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 8 | . . . . . . 4 . 4 . . . . . Machine Destruction 8 | . . . . . . 4 . 4 . . . . . Attached 4 | . . . . . . . 2 . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Total Allies 4 | . . . 3 . . . . . . . 1 . . Largest Group 3 | . . . 3 2 . . . . . . 1 1 . Highest-Rated Group 40 | . . . 40 24 . . . . . . 31 31 . Highest-Rated Ally 31 | . . . 16 16 . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . 15 17 . . . . . . . . . Total Damage 312 | . . . 93 219 . . . . . . . . . Kills 8 | . . . 4 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Turns Passed 8616 | 80 2141 1384 1139 2431 115 86 287 83 51 517 161 96 45 Spaces Moved 5950 | 43 775 570 750 1104 293 262 692 151 115 838 178 119 60 Core 426 | 10 . 20 . 3 . . . 53 11 27 174 68 60 Treads 3170 | 33 775 550 750 1062 . . . . . . . . . Legs 39 | . . . . 39 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 55 | . . . . . . . . . . . 4 51 . Flight 2260 | . . . . . 293 262 692 98 104 811 . . . Fastest Speed 21 | 50 160 145 145 145 21 21 31 35 29 27 50 50 50 Average Speed 117 | 134 237 183 145 175 21 25 33 44 31 35 85 80 50 Slowest Speed 900 | 160 240 900 145 850 25 37 89 100 50 195 150 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 93 49 99 54 7 31 28 39 5 29 87 5 52 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . 1 . . . . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 18 | . . 8 2 4 . . . . . 4 . . . Terrain Destroyed 52 | . 4 17 3 4 . . . . . 24 . . . Melee 4 | . . . . 4 . . . . . . . . . Projectile 16 | . 4 9 3 . . . . . . . . . . AOE 32 | . . 8 . . . . . . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Fac Was Fac DSF Total 6898 | 60 921 769 775 1364 347 279 732 165 126 980 187 118 75 Wait 227 | . 28 70 7 40 21 . 3 . . 58 . . . Move 5936 | 42 774 569 749 1103 292 261 691 150 114 836 177 118 60 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 111 | 8 25 22 2 25 3 2 9 2 1 8 4 . . Fast Attach 24 | . . 3 . 3 1 . 2 1 5 8 1 . . Attach 75 | 7 2 9 . 16 13 2 9 3 2 9 3 . . Detach 8 | . . . . 2 . . 2 1 1 . 2 . . Swap 17 | . 5 1 3 3 3 . 2 . . . . . . Drop 50 | . 4 13 2 13 11 . 3 1 . 3 . . . Fire 286 | 3 83 82 12 73 . . . 1 3 29 . . . Melee 129 | . . . . 86 3 3 11 . . 26 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 11 . 6 . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -6/Garrison -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 5) 977 | -10/Materials | Identified exit to Mines 1314 | -10/Materials | Discovered new exit (range 5) 1455 | -10/Materials | Discovered new exit (range 10) 2222 | -10/Materials | Entered another Materials area 2222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -9/Materials | Repaired Lgt. Nuclear Core 2756 | -9/Materials | Repaired Imp. Treads 2907 | -9/Materials | Identified exit to Mines 2907 | -9/Materials | Identified exit to Storage 3183 | -9/Materials | Destroyed 8 combat bots 3185 | -9/Materials | Lost 7 parts (1p3n1u2w) 3392 | -9/Materials | Core integrity fell below 50% 3606 | -9/Materials | Entered Mines 3635 | -9/Mines | Discovered new exit (range 7) 3638 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3672 | -9/Mines | Learned Materials security intel 3726 | -9/Mines | Met a Derelict shopkeep closing up shop 3839 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3964 | -9/Mines | Learned location of Storage (-9) 3978 | -9/Mines | Discovered new exit (range 4) 3982 | -9/Mines | Identified exit to Materials 4745 | -9/Mines | Entered Materials 4745 | -8/Materials | Accompanied by 2 allies 4745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5334 | -8/Materials | Discovered new exit (range 16) 5589 | -8/Materials | Core integrity fell below 50% 5609 | -8/Materials | Lost 3 parts (2n1w) 5684 | -8/Materials | Core integrity fell below 20% 5833 | -8/Materials | Lost 3 parts (1p2n) 6257 | -8/Materials | Build established: Hacker-Mutant 7145 | -8/Materials | First assault squad dispatched 7175 | -8/Materials | Identified exit to Factory 7176 | -8/Materials | Entered Factory 7176 | -7/Factory | Evolved 2 slots: Propulsion x2 7205 | -7/Factory | Lost 4 parts (1p2u1w) 7234 | -7/Factory | Identified exit to Garrison 7291 | -7/Factory | Entered Garrison 7315 | -7/Garrison | Triggered checkpoint 7318 | -7/Garrison | Installed Relay Interface Framework 7322 | -7/Garrison | Garrison Relay disabled 7361 | -7/Garrison | Lost 4 parts (4n) 7365 | -7/Garrison | Triggered checkpoint 7372 | -7/Garrison | Discovered new exit (range 14) 7377 | -7/Garrison | Identified exit to Factory 7377 | -7/Garrison | Entered Factory 7377 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7404 | -6/Factory | Lost 4 parts (1p2n1u) 7421 | -6/Factory | Identified exit to DSF 7451 | -6/Factory | Discovered new exit (range 12) 7598 | -6/Factory | Identified exit to Lower Caves 7657 | -6/Factory | Discovered new exit (range 14) 7662 | -6/Factory | Identified exit to Garrison 7664 | -6/Factory | Entered Garrison 7680 | -6/Garrison | Garrison Relay disabled 7692 | -6/Garrison | Triggered checkpoint 7695 | -6/Garrison | Lost 5 parts (1p3n1u) 7716 | -6/Garrison | Triggered checkpoint 7717 | -6/Garrison | Triggered checkpoint 7722 | -6/Garrison | Core integrity fell below 50% 7725 | -6/Garrison | Triggered checkpoint 7737 | -6/Garrison | Core integrity fell below 20% 7743 | -6/Garrison | Discovered new exit (range 9) 7747 | -6/Garrison | Entered Factory 7796 | -6/Factory | Discovered new exit (range 8) 7798 | -6/Factory | Entered another Factory area 7798 | -5/Factory | Evolved 2 slots: Utility x2 7799 | -5/Factory | Discovered new exit (range 18) 7894 | -5/Factory | Lost 3 parts (2n1u) 8122 | -5/Factory | Spotted B-75 Beast 8125 | -5/Factory | Lost 4 parts (2p1u1w) 8166 | -5/Factory | Build established: Mutant 8246 | -5/Factory | Core integrity fell below 50% 8304 | -5/Factory | Lost 7 parts (2p1n2u2w) 8315 | -5/Factory | Sucked down chute 8315 | -5/Factory | Entered Waste 8315 | -5/Waste | The area was eerily silent 8316 | -5/Waste | Met a frightened Derelict 8398 | -5/Waste | Discovered new exit (range 15) 8476 | -5/Waste | Entered Factory 8476 | -5/Factory | Accompanied by 1 ally 8571 | -5/Factory | Identified exit to DSF 8572 | -5/Factory | Entered DSF 8579 | -5/DSF | Discovered new exit (range 16) 8592 | -5/DSF | Additional patrols routed to DSF 8612 | -5/DSF | Core integrity fell below 20% 8617 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08596_ Field strength at 52. 08597_ Field strength at 46. 08598_ Field strength at 40. 08600_ Field strength at 34. 08601_ Field strength at 28. 08601_ Field strength at 22. 08602_ Field strength at 16. 08603_ Field strength at 10. 08604_ Field strength at 4. 08605_ Stasis field depleted. 08606_ IBR28OS1Z#LOH&TJGY,&FH% ZLF 08606_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08606_ Knocked back. 08606_ Adv. Signal Interpreter severed. 08611_ Carbide Saw destroyed. 08611_ Knocked back. 08612_ Enh. Optical Array severed. 08612_ Adv. System Shield severed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????#!! !#???????? | | ??????????????????????#!! !#???????? | | ??????????????????????### ##???????? | | ??????????????????????#!! #???????? | | ??????????????????????#!! #???????? | | ??????????????????????#!! #???????? | | ???????????????#???###### ###??????? | | ???????????????#!!?#!!!?# #??????? | | ?????????? ##!!!#!!!## #??????? | | ????????? #??????? | | ????????? ##?????? | | ????????? "#?????? | | ????????? ##!!!#!!!## !!##?????? | | ?????????# H ??#!??#!!!?# !!#??????? | | ???????### #?????###### ###??????? | | ????????!! !????????#[[ #???????? | | ????????!! !????????#[[ #???????? | | ?????????! !????????#[[ #???????? | | ???????### ##???????### ##???????? | | ???????#!! !!???????# [#???????? | | ???????#!! !????????# [#???????? | | ???????#!! !?########## ##???????? | | ?????????# ### #[[### ###??????? | | ???????### ## #[[## ""###????? | | ???????# """""????? | | ???????# % cc c@<""##"????? | | ???????# ^ c# ##"""""#??????? | | ???????# ## ######"""""#??????? | | ???????############????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 68 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed MyomerTransmissionScythe Manual? 0 Play Time 01:49:41 Cumulative 5.7 hours Start 2025.01.11 @ 16:07:02 End 2025.01.11 @ 17:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1383b362-a401-4a51-aa56-f864cc28a20d