Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 02:09:07 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (167) 835 Value Destroyed (7674) 7674 Prototype IDs (101) 2020 Alien Tech Used (12) 2400 Bonus (31515) 31515 TOTAL SCORE: 54344 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2729 Follower Combat Kills 571 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 708 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -593 Cogmind --------- Core Integrity 151/1600 Matter 264/300 Energy 276/440 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Terminator [Rating: 231] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Supercharged Sigix Terminator Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 . . . 4 . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . 1 1 . . . 2 . 1 . . . . 1 . . . . 2 . . 2 . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 157 | . 4 4 10 1 7 1 1 28 15 13 1 . 1 . 5 1 . 7 3 4 . 2 1 1 6 4 37 Power 12 | . . 1 2 . . . . 3 2 2 . . . . . . . 1 . . . . . . . 1 . Engine 7 | . . 1 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 41 | . 2 1 5 . . 1 . 9 10 6 . . . . 2 . . 2 1 1 . 1 . . . . . Treads 24 | . 2 1 5 . . 1 . 9 5 1 . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . 5 . . . . 2 . . 2 1 1 . 1 . . . . . Utility 57 | . . 1 1 . 5 . 1 10 3 4 . . 1 . 3 1 . 1 1 2 . 1 . . 1 2 19 Device 28 | . . . . . . . . 5 1 3 . . . . 1 . . 1 1 1 . . . . 1 1 13 Storage 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Processor 10 | . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . 1 5 Hackware 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Protection 12 | . . 1 1 . 3 . . 3 1 . . . 1 . . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 2 1 2 1 2 . . 6 . 1 1 . . . . . . 3 1 1 . . 1 1 5 1 18 Energy Gun 20 | . . . . . 1 . . 1 . 1 . . . . . . . 1 1 . . . 1 1 2 . 11 Energy Cannon 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 6 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 2 1 2 1 1 . . 4 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 2 . 1 . . . Corrupted Parts 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . System Corruption 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Parts Lost 35 | . . 3 . . . 1 . 11 3 . . . . . 1 . . . 1 1 . . 1 . 11 . 2 Power 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 18 | . . 1 . . . 1 . 5 3 . . . . . 1 . . . 1 . . . 1 . 5 . . Utility 11 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 5 . 2 Weapon 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 3 . . . 1 . 4 1 . . . . . 1 . . . 1 1 . . 1 . 8 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 85 87 86 81 96 99 100 86 82 80 82 82 82 82 88 89 89 84 79 76 . 77 76 72 48 41 71 Engine 6 | . 14 12 11 9 9 9 9 5 2 3 5 5 5 5 5 5 5 4 5 4 . 4 4 4 1 . . Core 1 | . . . . . . . . . 3 3 5 5 5 5 5 5 5 5 5 4 . 4 4 4 1 . . Treads 14 | . 4 26 31 27 27 26 27 25 2 10 . . . . . . . . . . . . . . . . . Leg 2 | . 23 . . . . . . . 13 . . . . . . . . . . . . . . . 4 9 9 Flight 7 | . . . . . . . . . . 17 29 29 29 29 30 31 31 28 26 23 . 23 24 20 7 . . Device 7 | . . . . . . . . 9 19 12 15 11 11 11 14 10 10 10 11 14 . 13 12 12 8 9 15 Storage 8 | . 14 14 11 9 17 18 14 6 6 5 5 5 5 5 5 5 5 5 5 4 . 4 4 4 1 . . Processor 7 | . . . . . . . 3 10 13 11 11 11 11 11 10 10 10 10 10 9 . 9 8 8 4 . 24 Hackware 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 4 . 6 8 8 4 . . Protection 8 | . . 7 11 9 14 18 18 8 . 5 5 5 5 5 5 9 10 7 5 6 . 4 4 4 1 . . Energy Gun 2 | . 6 . . . . . . 2 6 1 . . . . . . . 1 1 . . . 1 2 9 14 10 Ballistic Cannon 13 | . 15 26 21 27 27 27 27 12 13 4 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 5 5 5 5 5 5 4 3 3 . 4 4 4 1 . . Peak Build Rating 231 | 6 9 9 15 18 24 27 35 62 76 76 73 67 75 69 84 89 89 97 99 107 102 119 127 129 201 214 231 Average Rating 65 | 6 7 8 12 18 21 26 29 53 61 67 67 67 68 69 79 88 89 93 94 102 101 108 121 123 133 207 224 On Entrance 73 | 6 6 9 9 15 18 24 27 35 53 76 67 67 67 69 69 84 89 89 94 99 103 101 119 122 129 201 214 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 16 19 30 36 59 59 59 59 55 65 30 30 30 30 32 32 31 37 38 34 26 26 35 35 35 47 53 Greatest Support 148 | 20 40 40 63 63 63 63 63 132 120 148 30 30 30 30 36 36 36 40 40 42 42 48 48 42 60 60 60 Greatest Overweight (x) 14 | . . . . . . 1 . 1 14 4 . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 Average Capacity 9 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 6 8 8 8 6 8 9 10 10 10 10 8 8 10 10 10 10 10 10 9 8 5 7 6 10 10 5 5 Average Carried 8 | 6 7 5 5 6 6 8 9 8 9 8 7 8 8 10 9 9 10 9 7 6 4 5 5 8 6 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 4 7 6 8 9 10 9 10 7 8 8 10 10 9 10 10 9 6 6 4 6 5 10 5 5 2 Class Distribution -------------------- 24% | Commander-Tank 20% | Scavenger-Sprinter 13% | Mutant 11% | Tank 8% | Alien-Sigix 6% | Scavenger-Skirmisher 5% | Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Tank | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 4272 | 200 99 227 583 180 571 167 . 1021 623 102 36 . 34 . 40 20 . 70 . . . . . 8 20 . 271 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5150 | . 64 91 599 226 408 127 . 870 496 . . . . . 134 . . 275 . . . . 34 . 5 160 1661 Parts 191 | . 2 4 41 12 28 9 . 25 17 . . . . . 11 . . 6 . . . . 1 . 1 5 29 Haulers Intercepted 5 | . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . 1 . . . . 42 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 119 | . 2 8 20 6 10 4 . 21 8 . . . . . . . . 5 . . . . 1 . 1 . 33 Melee 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Guns 10 | . . . . . . . . 2 2 . . . . . . . . 1 . . . . 1 . . . 4 Cannons 73 | . 2 8 20 6 10 4 . 12 6 . . . . . . . . . . . . . . . . . 5 AOE 28 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 24 Classes Destroyed 23 | . 2 3 8 . 2 1 . 1 1 . . . . . . . . . . . . . 1 . 1 . 3 Worker 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 Builder 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 2 Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Mechanic 6 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 Operator 6 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 Swarmer 22 | . 2 3 7 . 4 . . 3 . . . . . . . . . . . . . . . . . . 3 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 38 | . . 2 4 4 2 1 . 9 4 . . . . . . . . 4 . . . . . . . . 8 Brawler 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 7 | . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 Sentry 20 | . . . 6 1 4 2 . 3 2 . . . . . . . . . . . . . . . . . 2 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 Programmer 7 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 2 5 8 3 3 2 . 4 2 . . . . . 1 . . 4 . . . . 1 . 1 1 39 Combat Bots Only 24 | . 2 5 3 3 3 2 . 3 2 . . . . . . . . 4 . . . . 1 . 1 . 24 Max Kills in Single Turn 39 | . 1 2 3 1 2 1 . 1 1 . . . . . 1 . . 4 . . . . 1 . 1 1 39 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 24 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 A7 (-6/Extension) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1231 | . 23 54 41 8 22 10 . 170 108 . . 3 . 8 7 7 . 17 34 4 . . 4 5 356 5 345 Missed 458 | . 4 17 7 . 10 1 . 47 43 . . 2 . 4 4 4 . 10 18 1 . . 4 1 128 4 149 Damage Taken 11419 | . 146 467 423 125 161 141 . 2468 753 . . 17 . 55 63 62 . 166 349 162 . . 40 78 2613 5 3125 Core 2708 | . 22 40 120 . 28 . . 85 166 . . . . . . . . 17 87 . . . 20 23 1118 1 981 Absorbed by Shields 1852 | . . . . . . 3 . 45 . . . . . . . . . . . . . . . . 406 5 1393 Redirected to Shielding 227 | . . . . . . . . . . . . . . . . 18 . . . 60 . . . 49 100 . . Ignored by Resistances 6461 | . . . . . . . . . . . . . . . . . . . . . . . . . 1827 11 4623 Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . Core Remaining (%) 71 | 100 . 75 70 . . . 94 . 70 . . . . 100 . . . . 90 . . 93 . . 15 . 9 Volleys Fired 381 | . 18 28 45 6 33 7 . 72 37 2 . . . . . . . 17 3 . . . 7 9 31 8 58 Largest 3 | . 2 2 2 3 3 3 . 3 3 3 . . . . . . . 1 1 . . . 1 1 2 1 2 Hottest 300 | . 78 78 88 132 132 132 . 191 191 191 . . . . . . . 45 45 . . . 45 45 200 300 300 Shots Fired 742 | . 34 49 90 18 93 21 . 150 103 4 . . . . . . . 17 3 . . . 7 9 44 8 92 Gun 230 | . 10 . . . . . . 29 33 2 . . . . . . . 17 3 . . . 7 9 42 7 71 Cannon 509 | . 24 49 90 18 93 21 . 121 70 2 . . . . . . . . . . . . . . . 1 20 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 462 | . 30 49 90 18 93 21 . 89 70 2 . . . . . . . . . . . . . . . . . Thermal 122 | . 4 . . . . . . 61 33 2 . . . . . . . . . . . . . . . 1 21 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 7 71 Entropic 46 | . . . . . . . . . . . . . . . . . . 17 3 . . . 7 9 10 . . Robot Hit Streak 15 | . 3 3 12 9 6 6 . 15 13 10 . . . . . . . 11 . . . . 1 . 1 4 10 Robot Miss Streak 16 | . 6 6 9 5 10 4 . 16 5 . . . . . . . . 2 3 . . . . . 5 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 468 | . 13 17 70 16 78 17 . 125 66 3 . . . . 6 . . 3 . 1 . . 1 . 2 3 47 Core Hits 367 | . 3 9 65 28 62 25 . 90 24 . . . . . 5 . . 9 . . . . 1 . 3 1 42 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 12 Critical Strikes 39 | . 1 1 . . . . . 8 7 1 . . . . . . . 2 . . . . . . . . 19 Burn 14 | . . . . . . . . 8 6 . . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Blast 4 | . 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 48 | . . . . . . . . . . . . . . . 18 3 . . 1 6 . 4 3 6 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . 18 3 . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . 1 6 . 4 3 6 7 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69614 | . 295 412 1140 288 1266 381 . 2627 1788 75 . . . . 325 . . 851 33 98 . . 38 . 340 179 59478 Guns 2905 | . 39 . . . . . . 452 476 18 . . . . . . . 299 33 . . . 38 . 61 179 1310 Cannons 13517 | . 256 412 1131 288 1184 374 . 2117 1298 57 . . . . . . . . . . . . . . . . 6400 Explosions 52196 | . . . . . . . . . . . . . . . . . . 552 . . . . . . . . 51644 Melee 605 | . . . . . . . . . . . . . . . 325 . . . . 98 . . . . 182 . . Ramming 391 | . . . 9 . 82 7 . 58 14 . . . . . . . . . . . . . . . 97 . 124 Kinetic 6498 | . 295 412 1131 288 1184 374 . 1459 1298 57 . . . . . . . . . . . . . . . . . Thermal 60200 | . . . . . . . . 1110 476 18 . . . . . . . 552 . . . . . . . . 58044 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1550 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 179 1310 Piercing 325 | . . . . . . . . . . . . . . . 325 . . . . . . . . . . . . Entropic 650 | . . . . . . . . . . . . . . . . . . 299 33 98 . . 38 . 182 . . Highest Corruption 19 | . . . . . . . . 2 19 . . . . . . . . . . . . . . 1 2 . 5 Average Corruption 2 | . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 1 . 2 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 9 18 . . . . . . . . . . . . . . . 6 . 3 Message Errors 12 | . . . . . . . . 4 6 . . . . . . . . . . . . . . . . . 2 Matter Fused 11 | . . . . . . . . 3 5 . . . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7274 | . 16 . . . 3 . . . 31 . . . . . . . . 7 . 43 . . . . . . 7174 Projectiles 1700 | . 16 . . . . . . . 31 . . . . . . . . . . . . . . . . . 1653 Explosions 5459 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 5452 Melee 115 | . . . . . 3 . . . . . . . . . . . . . . 43 . . . . . . 69 Knockbacks 119 | . 3 3 36 . 31 7 . 29 9 . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 106 | . 3 3 33 . 28 5 . 25 9 . . . . . . . . . . . . . . . . . . Secondary 12 | . . . 3 . 3 2 . 4 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 685 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 685 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 14 | . . . 2 . 6 1 . 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . . 2 . 7 1 . 9 3 . . . . . . . . . . . . . . . 6 . 2 Kicked 11 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 6 . 2 Crushed 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 126 180 221 224 450 384 . 324 178 57 . . . . . . . . . . . . . . 57 . 1 Average Temperature 84 | . 49 75 69 89 112 129 . 87 26 5 . . . . . . . . . . . . . . 45 . 1 Received Heat Transfer 1360 | . . 33 96 63 54 7 . 513 174 . . . . . . 21 . 54 12 9 . . . . 247 . 77 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . 16 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 6020 | . . . . . . . . 3250 1900 50 . . . . . . . 250 . . . . . . . . 570 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 2163 | . 100 236 569 379 695 397 . 192 244 408 . . . . 71 . . . . 814 422 . 197 283 2163 1678 1830 Initial 1297 | . . 39 88 176 159 220 . . 73 95 . . . . . . . . . 633 422 . . 110 159 1297 1100 Average 305 | . 29 190 363 276 206 237 . 82 98 188 . . . . 34 . . . . 711 422 . 50 208 915 1336 1340 Maximum Alert Level 5 | . . 1 2 1 2 1 . . 1 2 . . . . . . . . . 3 2 . . 1 5 5 5 Low Security (%) 62 | 100 100 36 28 31 62 57 . 100 89 58 . . . . 100 . . . . . . . 100 38 13 . . Level 1 17 | . . 63 23 68 20 42 . . 10 39 . . . . . . . . . . . . . 61 26 . . Level 2 7 | . . . 47 . 16 . . . . 1 . . . . . . . . . 47 100 . . . 21 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 68 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 7 . Squads Dispatched 59 | . 2 . 1 1 1 . . 11 3 2 . . . . 1 . . . . 2 . . 2 . 19 6 8 Investigation 8 | . . . . 1 1 . . 1 2 1 . . . . 1 . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Reinforcement 19 | . 2 . 1 . . . . 4 1 1 . . . . . . . . . 1 . . 2 . 3 . 4 Assault 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 13 6 3 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 21 | . 1 1 3 . . . . . 1 . . . . 2 5 . . 3 . 1 . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 6 8 31 7 26 6 . 34 14 7 . 1 . 3 12 4 . 35 12 5 . . 9 6 76 6 51 Peak Tracking Total 32 | . 4 4 6 3 5 3 . 5 3 3 . 2 . 3 5 4 . 13 7 5 . . 7 5 32 11 23 Tactical Retreats 47 | . . . 3 1 . . . 1 . 1 . . . . 5 . . 5 3 1 . . 2 . 15 1 9 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 7 | . . . . . . . . 3 1 1 . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 1 . 15 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 56 | . 2 1 . . . . . 2 4 9 . . . . 1 1 . 1 . . . 1 . 5 8 1 20 Max in Single Turn 15 | . 1 1 . . . . . . 2 . . . . . . 1 . 1 . . . 1 . 1 1 1 15 Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 51 | . 1 . 2 3 3 . 3 3 7 6 . . 4 . 5 1 . 5 . 2 . 1 1 . 2 1 1 Terminals 32 | . 1 . 2 3 3 . . 3 7 5 . . . . 3 . . . . 2 . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Total Hacks 106 | . 2 . 4 6 9 . 9 7 12 12 . . 17 . 8 1 . 6 . 4 . 1 2 . 4 1 1 Successful 60 | . 1 . 2 1 4 . 9 1 5 3 . . 17 . 4 1 . 6 . 1 . 1 1 . 2 . 1 Failed 46 | . 1 . 2 5 5 . . 6 7 9 . . . . 4 . . . . 3 . . 1 . 2 1 . Catastrophic 15 | . . . 2 2 2 . . 3 1 1 . . . . 1 . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 2 . 2 4 4 . . 2 1 10 . . . . 5 . . . . 4 . . . . . . . Terminals 65 | . 2 . 4 6 9 . . 7 12 11 . . . . 4 . . . . 4 . . 2 . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Terminal Hacks 49 | . . . 2 1 3 . 9 1 4 . . . 17 . 1 1 . 6 . . . 1 1 . 1 . 1 Record 15 | . . . . . . . 4 . . . . . 5 . . 1 . 4 . . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . 2 . . . 4 . . . . . . . . 2 . . . . . . 1 . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 1 . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . . . . Terminals 7 | . 1 . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . Botnet 7 | . 1 . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 2 3 2 . . 3 3 4 . . . . 4 . . . . 2 . . 1 . . 1 . Full Trace Events 7 | . . . . 1 1 . . 1 2 1 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 89 | . . . . . 10 7 . . 9 . . . . . 5 . . . . . . . . . . 8 50 Largest Group 11 | . . . . . 10 11 11 11 6 5 . . . . 5 . . . . . . . . . . 8 7 Highest-Rated Group 299 | . . . . . 173 203 203 203 299 159 . . . . 238 . . . . . . . . . . 114 101 Highest-Rated Ally 147 | . . . . . 29 34 34 34 147 39 . . . . 50 . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 277 | . . . . . 43 23 . 56 53 29 . . . . 47 . . . . . . . . . . . 26 Total Damage 4117 | . . . . . 398 280 . 828 913 393 . . . . 926 . . . . . . . . . . . 379 Kills 29 | . . . . . 8 4 . 4 6 5 . . . . 1 . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 8 | . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 12153 | 8 252 349 813 166 893 931 1298 1960 1077 409 43 74 45 71 602 197 83 926 122 150 2 154 81 138 450 117 742 Spaces Moved 13395 | 7 149 145 361 71 457 490 790 990 610 780 136 264 138 250 1487 607 307 1432 303 350 1 267 231 315 982 226 1249 Core 109 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 105 . . Treads 3502 | . 21 145 361 71 457 490 790 990 89 88 . . . . . . . . . . . . . . . . . Legs 2503 | 7 128 . . . . . . . 473 . . . . . . . . . . . . . . . 420 226 1249 Wheels 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7237 | . . . . . . . . . . 692 136 264 138 250 1487 607 307 1432 303 350 1 267 231 315 457 . . Fastest Speed 24 | 120 120 160 160 160 160 160 163 160 120 28 28 28 28 28 24 25 25 25 29 29 29 25 25 29 29 30 30 Average Speed 67 | 120 125 160 160 160 160 164 163 160 133 43 28 28 28 28 24 25 25 26 29 29 29 27 25 29 33 30 30 Slowest Speed 750 | 120 160 160 160 160 160 240 163 240 750 360 28 28 28 28 28 25 25 29 29 29 29 29 29 29 114 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . 5 . . . . 5 . . . 3 2 . . 2 . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 42 | 3 24 42 43 9 65 94 66 23 39 24 27 40 60 56 24 73 46 69 45 14 . 96 9 41 72 5 51 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . . . . . 3 1 . . 1 1 . . . . . . . . . Known Exits Taken 20 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . 1 . . . . 3 . . . 2 2 . 1 . 2 2 . . . . . . . . . . Spaces Dug 2350 | . . . . . . . . . 1 . . . . . 3 2 . 14 1 5 . 1 9 9 25 8 2272 Terrain Destroyed 2610 | . . 7 1 . . . . . 41 . . . . . 3 2 . 28 8 5 . 1 11 9 75 27 2392 Melee 22 | . . . . . . . . . . . . . . . 3 2 . . 1 5 . 1 3 3 4 . . Projectile 288 | . . 7 1 . . . . . 17 . . . . . . . . 25 7 . . . 8 6 34 27 156 AOE 2300 | . . . . . . . . . 24 . . . . . . . . 3 . . . . . . 37 . 2236 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 15745 | 6 179 213 505 110 542 600 800 1233 791 844 140 263 143 250 1696 646 312 1962 329 390 2 341 240 346 1051 268 1543 Wait 1561 | . 1 37 76 33 35 75 8 111 117 30 3 . . 1 188 35 6 490 21 30 . 64 1 10 16 25 148 Move 13315 | 6 148 144 360 70 456 489 789 989 609 769 135 263 137 249 1476 606 306 1431 298 345 . 266 226 314 961 225 1248 Hop 24 | . . . . . . . . . . 5 . . . . 5 . . . 1 2 . . 2 . 9 . . Pick Up 60 | . 5 . 3 . 1 1 1 9 2 3 . . 2 . 2 1 . 3 . 1 . 3 . 4 1 2 16 Fast Attach 78 | . . . 4 . 5 1 1 11 9 11 1 . 2 . 2 . . 3 . . . 3 . . 4 3 18 Attach 58 | . . 4 . 1 . . . 10 1 2 . . . . 3 . . 2 2 3 1 1 1 2 6 1 18 Detach 14 | . . . . . . . . 1 1 1 1 . 1 . . . . 1 . 1 . . . 1 5 . 1 Swap 31 | . 4 . 6 . 2 . . 7 5 . . . . . . 1 . 2 1 1 . . . . . . 2 Drop 116 | . 3 . 9 . 3 . 1 14 7 21 . . 1 . 2 . . 13 1 1 1 . . . 5 4 30 Fire 381 | . 18 28 45 6 33 7 . 72 37 2 . . . . . . . 17 3 . . . 7 9 31 8 58 Melee 48 | . . . . . . . . . . . . . . . 18 3 . . 1 6 . 4 3 6 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 6 . 2 Crush 19 | . . . 2 . 7 1 . 9 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered Mines 262 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 431 | -10/Mines | Lost 3 parts (1p1n1w) 563 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 592 | -10/Mines | Discovered new exit (range 8) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Discovered new exit (range 16) 1287 | -9/Materials | Discovered new exit (range 15) 1299 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Identified exit to Mines 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1539 | -8/Materials | Discovered new exit (range 14) 1579 | -8/Materials | Identified exit to Storage 1589 | -8/Materials | Entered Storage 1725 | -8/Storage | Build established: Tank 2016 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2312 | -8/Storage | Build established: Commander-Tank 2475 | -8/Storage | Used back door to open Recycling access 2475 | -8/Storage | Discovered new exit (range 5) 2482 | -8/Storage | Entered Recycling 2482 | -8/Recycling | Accompanied by 5 allies 3020 | -8/Recycling | Discovered new exit (range 16) 3328 | -8/Recycling | Scanned before Scraplab entrance 3370 | -8/Recycling | Entered Scraplab 3383 | -8/Recycling | Discovered new exit (range 3) 3413 | -8/Recycling | Entered Scraptown 3413 | -8/Scraptown | Accompanied by 11 allies 3627 | -8/Scraptown | Visited UFD Registry 3627 | -8/Scraptown | Registered with UFD as "Thunderslasher" 3651 | -8/Scraptown | Visited SPCMW 3686 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3691 | -8/Scraptown | Visited Red Mages 4025 | -8/Scraptown | Visited Science Guys 4088 | -8/Scraptown | Visited Scrapoid Pod Storage 4119 | -8/Scraptown | Visited Derelict Rescue Squad 4129 | -8/Scraptown | Found DRS Beacon 4228 | -8/Scraptown | Visited A0-MCA Data Center 4238 | -8/Scraptown | Given an A rating by A0-MCA 4245 | -8/Scraptown | Found A0-MCA's Component Scanner 4295 | -8/Scraptown | Visited Research Penetration Think Tank 4329 | -8/Scraptown | Visited Botcube Research 4357 | -8/Scraptown | Visited Analyses Database 4421 | -8/Scraptown | Visited Modified Component R&D 4571 | -8/Scraptown | Visited Curators Association 4691 | -8/Scraptown | Discovered new exit (range 5) 4711 | -8/Scraptown | Entered Factory 4711 | -6/Factory | Accompanied by 11 allies 4711 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4927 | -6/Factory | Garrison activated, responded to threat 4982 | -6/Factory | Lost 7 allies 5258 | -6/Factory | Build established: Tank 5785 | -6/Factory | Lost 4 parts (2n1u1w) 6072 | -6/Factory | Lost 3 parts (3n) 6094 | -6/Factory | Build established: Mutant 6380 | -6/Factory | Lost 3 parts (2u1w) 6562 | -6/Factory | Discovered new exit (range 4) 6567 | -6/Factory | Identified exit to Factory 6650 | -6/Factory | Discovered new exit (range 14) 6669 | -6/Factory | Identified exit to Extension 6671 | -6/Factory | Entered Extension 6791 | -6/Extension | Build established: Skirmisher 7229 | -6/Extension | Rescued a captive Derelict 7248 | -6/Extension | Rescued a captive Derelict 7249 | -6/Extension | Rescued a captive Derelict 7322 | -6/Extension | Rescued a captive Derelict 7322 | -6/Extension | Rescued a captive Derelict 7349 | -6/Extension | Rescued a captive Derelict 7423 | -6/Extension | Build established: Scavenger-Skirmisher 7558 | -6/Extension | Energy Cycler disabled 7558 | -6/Extension | Rescued a captive Derelict 7558 | -6/Extension | Rescued a captive Derelict 7559 | -6/Extension | Rescued a captive Derelict 7560 | -6/Extension | Rescued a captive Derelict 7564 | -6/Extension | Rescued a captive Derelict 7564 | -6/Extension | Rescued a captive Derelict 7566 | -6/Extension | Rescued a captive Derelict 7568 | -6/Extension | Rescued a captive Derelict 7644 | -6/Extension | Spotted B-75 Beast 7647 | -6/Extension | Rescued A7 7652 | -6/Extension | Destroyed A7 7662 | -6/Extension | Destroyed B-75 Beast 7672 | -6/Extension | Discovered exit to Factory (range 16) 7675 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7690 | -6/Extension | System corruption reached 10% 7748 | -6/Extension | Entered Factory 7748 | -5/Factory | Accompanied by 5 allies 7748 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8131 | -5/Factory | Discovered new exit (range 13) 8157 | -5/Factory | Identified exit to Upper Caves 8157 | -5/Factory | Entered Upper Caves 8162 | -5/Upper Caves | Encountered a Warlord checkpoint 8186 | -5/Upper Caves | Discovered new exit (range 10) 8188 | -5/Upper Caves | Identified exit to Upper Caves 8200 | -5/Upper Caves | Entered another Upper Caves area 8272 | -5/Upper Caves | Discovered new exit (range 9) 8274 | -5/Upper Caves | Identified exit to Zhirov 8274 | -5/Upper Caves | Entered Zhirov 8274 | -5/Zhirov | Discovered new exit (range 3) 8275 | -5/Zhirov | Identified exit to Proximity Caves 8280 | -5/Zhirov | Met Zhirov 8285 | -5/Zhirov | Learned location of Quarantine (-2) 8285 | -5/Zhirov | Learned location of Command (-1) 8285 | -5/Zhirov | Learned location of Testing (-3) 8287 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8293 | -5/Zhirov | Found Alien Artifact 8293 | -5/Zhirov | Identified Integrated Dissipator 8293 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8298 | -5/Zhirov | Found Alien Artifact 8319 | -5/Zhirov | Entered Proximity Caves 8325 | -4/Proximity Caves | Build established: Scavenger-Sprinter 8341 | -4/Proximity Caves | Learned location of 1 exit from Research 8388 | -4/Proximity Caves | Discovered new exit (range 7) 8390 | -4/Proximity Caves | Identified exit to Factory 8390 | -4/Proximity Caves | Entered Factory 8390 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8408 | -4/Factory | Identified exit to Upper Caves 8495 | -4/Factory | Scrapoid reinforcements arrived 8530 | -4/Factory | Spotted B-86 Titan 8576 | -4/Factory | Lost 5 allies 8992 | -4/Factory | Entered Upper Caves 9025 | -4/Upper Caves | Encountered a Warlord checkpoint 9116 | -4/Upper Caves | Learned Research trap positions 9168 | -4/Upper Caves | Discovered new exit (range 13) 9182 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9189 | -4/Upper Caves | Identified exit to Upper Caves 9189 | -4/Upper Caves | Entered another Upper Caves area 9190 | -4/Upper Caves | Encountered a Warlord checkpoint 9191 | -4/Upper Caves | Learned Research security intel 9195 | -4/Upper Caves | Discovered new exit (range 6) 9197 | -4/Upper Caves | Identified exit to Research 9270 | -4/Upper Caves | Discovered new exit (range 9) 9272 | -4/Upper Caves | Identified exit to Warlord 9272 | -4/Upper Caves | Entered Warlord 9315 | -4/Warlord | Visited the Vortex Lab 9316 | -4/Warlord | Found Vortex Lance 9319 | -4/Warlord | Found Vortex Lance 9321 | -4/Warlord | Found Vortex Rail 9326 | -4/Warlord | Warlord's base attacked by MAIN.C 9447 | -4/Warlord | Learned Quarantine trap positions 9447 | -4/Warlord | Learned 4 Quarantine zone layouts 9447 | -4/Warlord | Learned Research fabricator intel 9525 | -4/Warlord | Spotted B-90 Cyclops 9539 | -4/Warlord | Warlord forces counterattacked 9561 | -4/Warlord | Lost 6 allies 9645 | -4/Warlord | Lost 6 allies 9659 | -4/Warlord | Spotted Executioner 9671 | -4/Warlord | Spotted Striker 9716 | -4/Warlord | Spotted Executioner 9780 | -4/Warlord | Found Vortex Rail 9804 | -4/Warlord | Lost 22 allies 9921 | -4/Warlord | Spotted Striker 9941 | -4/Warlord | Opened side exit 10001 | -4/Warlord | Warlord base infiltrated, sounded retreat 10043 | -4/Warlord | Rebuked by Warlord 10195 | -4/Warlord | Discovered new exit (range 15) 10198 | -4/Warlord | Identified exit to Proximity Caves 10198 | -4/Warlord | Entered Proximity Caves 10200 | -3/Proximity Caves | Spotter reported a threat 10201 | -3/Proximity Caves | Spotter reported a threat 10209 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10228 | -3/Proximity Caves | Activated DRS Beacon 10260 | -3/Proximity Caves | Spotter reported a threat 10271 | -3/Proximity Caves | Spotted B-86 Titan 10317 | -3/Proximity Caves | Spotter reported a threat 10318 | -3/Proximity Caves | Discovered exit to Research (range 8) 10320 | -3/Proximity Caves | Entered Research 10320 | -3/Research | Evolved 2 slots: Utility x2 10321 | -3/Research | Identified exit to Armory 10322 | -3/Research | Loaded intel: 90 trap records 10324 | -3/Research | Loaded intel: 4 fabricator locations 10470 | -3/Research | Entered Armory 10471 | -3/Armory | Identified Transdimensional Reconstructor 10471 | -3/Armory | Warped through subspace to slip node 10471 | -3/Armory | Discovered new exit (range 1) 10471 | -3/Armory | Identified exit to Lab 10472 | -3/Armory | Entered Lab 10472 | -3/Lab | Discovered new exit (range 9) 10475 | -3/Lab | Identified exit to Research 10476 | -3/Lab | Hidden lab's door opened automatically 10476 | -3/Lab | Sensor layout match revealed 10477 | -3/Lab | Gained access to the hidden lab's interior 10522 | -3/Lab | Found Alien Artifact 10530 | -3/Lab | Found Alien Artifact 10530 | -3/Lab | Identified Integrated Mediator 10530 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 10535 | -3/Lab | Found Alien Artifact 10535 | -3/Lab | Identified Core Expander 10535 | -3/Lab | Installed Core Expander, added new Propulsion slot 10545 | -3/Lab | Unable to decrypt terminal 10550 | -3/Lab | Found Quantum Router 10552 | -3/Lab | Found AEGIS Remote Shield 10582 | -3/Lab | Found Transdimensional Reconstructor 10609 | -3/Lab | Detected for breach 10626 | -3/Lab | Entered Research 10626 | -2/Research | Evolved 2 slots: Utility x2 10640 | -2/Research | Identified exit to Quarantine 10707 | -2/Research | Entered Quarantine 10708 | -2/Quarantine | Identified exit to Section 7 10709 | -2/Quarantine | Loaded intel: 24 trap records 10710 | -2/Quarantine | Identified Core Reset Matrix 10710 | -2/Quarantine | Used Core Reset Matrix 10714 | -2/Quarantine | Detected hypermatrix surge 10714 | -2/Quarantine | Sensed 19 artifacts in vicinity 10722 | -2/Quarantine | Found Core Cannon 10731 | -2/Quarantine | Found Terrabomb 10757 | -2/Quarantine | Found Subatomic Replicator 10771 | -2/Quarantine | Found Sigix Terminator 10800 | -2/Quarantine | Spotted Alpha 7 10809 | -2/Quarantine | Discovered new exit (range 8) 10811 | -2/Quarantine | Identified exit to Access 10822 | -2/Quarantine | Spotted Fortress 10844 | -2/Quarantine | Discovered exit to Section 7 (range 6) 10845 | -2/Quarantine | Build established: Hacker-Sprinter 10845 | -2/Quarantine | Entered Section 7 10846 | -2/Section 7 | Sensed 23 artifacts in vicinity 10865 | -2/Section 7 | Found Integrated Dissipator 10865 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10893 | -2/Section 7 | Spotted B-90 Cyclops 10936 | -2/Section 7 | Found Integrated Reactor 10936 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10946 | -2/Section 7 | Spotted Alpha 7 10970 | -2/Section 7 | Warped through subspace 10979 | -2/Section 7 | Spotted S7 Guard 11003 | -2/Section 7 | Spotted S7 Guard 11051 | -2/Section 7 | Used Terrabomb 11089 | -2/Section 7 | Core integrity fell below 50% 11095 | -2/Section 7 | Search patrols dispatched 11116 | -2/Section 7 | Integrated with Sigix Exoskeleton 11123 | -2/Section 7 | Spotted Executioner 11123 | -2/Section 7 | Spotted Executioner 11125 | -2/Section 7 | Lost 8 parts (1p3n4u) 11131 | -2/Section 7 | Intercept squad dispatched 11144 | -2/Section 7 | Spotted Tracker 11147 | -2/Section 7 | Spotted Tracker 11167 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11171 | -2/Section 7 | Spotted Combat Programmer 11183 | -2/Section 7 | Spotted Combat Programmer 11242 | -2/Section 7 | Core integrity fell below 20% 11285 | -2/Section 7 | Discovered exit to Access (range 18) 11295 | -2/Section 7 | Entered Access 11295 | -1/Access | Evolved 2 slots: Utility x2 11300 | -1/Access | Emitted hypermatrix ping 11305 | -1/Access | Assembled emerged from beneath the floor 11406 | -1/Access | Discovered new exit (range 17) 11412 | -1/Access | Entered Command 11414 | -1/Command | Build established: Alien-Sigix 11417 | -1/Command | Emitted hypermatrix ping 11422 | -1/Command | Assembled emerged from beneath the floor 11550 | -1/Command | Assembled emerged from beneath the floor 11588 | -1/Command | Assembled emerged from beneath the floor 11730 | -1/Command | Spotted M Guard 11730 | -1/Command | Spotted M Guard 11732 | -1/Command | Spotted Combat Programmer 11732 | -1/Command | Spotted Combat Programmer 11754 | -1/Command | Destroyed Combat Programmer 11758 | -1/Command | Destroyed Combat Programmer 11785 | -1/Command | Discovered new exit (range 18) 11859 | -1/Command | Assembled emerged from beneath the floor 11875 | -1/Command | Assembled emerged from beneath the floor 11949 | -1/Command | Assembled emerged from beneath the floor 11961 | -1/Command | First assault squad dispatched 11982 | -1/Command | Assembled emerged from beneath the floor 12028 | -1/Command | 0b10 Conduit disabled 12039 | -1/Command | Met MAIN.C 12058 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12058 | -1/Command | Destroyed MAIN.C Shell 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Def 12060 | -1/Command | MAIN.C activated Command garrisons 12064 | -1/Command | Core integrity fell below 50% 12074 | -1/Command | Discovered new exit (range 15) 12087 | -1/Command | Spotted B-99 Colossus 12110 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12129 | -1/Command | Used Subatomic Replicator to create Supercharged Sigix Terminator 12143 | -1/Command | Fired Supercharged Sigix Terminator 12143 | -1/Command | Destroyed M Shell/Def 12143 | -1/Command | Destroyed M Shell/Atk 12143 | -1/Command | Destroyed M Shell/Def 12143 | -1/Command | Destroyed B-99 Colossus 12144 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 12149 | -1/Command | Core integrity fell below 20% 12154 | *** | Heading to fleet! Last Messages --------------- 12143_ Acquired 13 matter. 12143_ Supercharged Sigix Terminator expended. 12143_ Destroyed Adv. Phase Shifter. 12143_ Destroyed Hvy. Machine Gun. 12143_ H-88 Terminator destroyed. 12143_ Y-72 Warden destroyed. 12143_ Destroyed Prototype Device. 12143_ M Shell/Def destroyed. 12143_ Terminal disabled. 12143_ Destroyed Lgt. Angular Momentum Engine. 12143_ O-32 Director destroyed. 12143_ K-01 Serf destroyed. 12143_ Quantum Router disabled. 12144_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 12146_ Knocked back. 12151_ 9PU XMP [Achievement: Torch] Map ----- +----------------------------------------------------+ | /== + # # ??????? | | /= # # ######?????? | | == ######+##"### #######????? | | #######????? | | ???? | | ##########"""" ??? | | #########= " "####+###??? | | ######### " " ## ##?? | | ## " """# #[]? | | %## " ""[== #]]? | | % #"""""""""" ""[== #!!? | | % ;;;;""""" """"" == #!!! | | "" "g";;;;;;;;;;;; "" #### | | " M "" = #### | | ########"" ; ; "" #### | | #######"""" ; = ; " #### | | #""""""" " ; ; """"""#### | | #""" " " ; ; " #### | | #""" " ; ; ; " #### | | #""" " ; ; % ; " #### | | #""""" " ; ; ;% " #### | | ######"" ; ; % " ### | | ; ;;;;;;;;;;%;;%;;% " #### | | ;;;;;; ;;;;;;;; ; ### | | iY ; ;; ;; ; #### | | ; ;; X ;; ; #### | | ##+## #"";;;;;; ; ;; %;; ; #### | | # # ; ; ;;;; ;;;;;;;;;;;;; #### | | # # ; ;;;;;; ; ; ; ; #### | | # ##"";;;;;;;;;;;;;;; ;;;;;;;;;;;;" ##### | | # ##" ; ; " ##### | | # #?" Y ; ; " ##### | | # ???? ; ; " ###### | | #####?????? ; ; """####### | | ###??????? ; ; " #### | | ##???????? ; ; "= !#### | | ?????????? ; ; g " #### | | ?????????? ; ; # #### | | ?????????# ; ; # #### | | ?????????# ; ; " ## ##### | | ?????????########+#"""";;; " % " ## #### | | ?????????######## # " """ "######### #### | | ????????? # # ### | | ???????? # # #### | | ?????????####### #= !!! # | | ?????????####### # !!! # """ # # | | ????????? + # !!! # """ # # | | ????????? # ######## """" ########### | | ?????????" # ######## """" # #### | | ?????????? # ####### # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 78 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Point Defense Rating 160 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Expander Core Reset Matrix Integrated Reactor Terrabomb Sigix Exoskeleton Sigix Sheargun Core Cannon Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Torch Challenges ------------ None Game ------ Seed GravityBurstBox Manual? 0 Play Time 02:47:07 Cumulative 180.8 hours Start 2024.12.01 @ 22:59:02 End 2024.12.02 @ 02:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 142 Adventurer 16 Explorer 3 Win Type 2 Total 16 Types 8/0/7/1/0/0/0/0/0 Lore% 48 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c58e87d5-2d02-4583-9217-1fb6daf1cdee