Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 23:57:53 Player: Hectopascal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (353) 353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2263 Bonus ------- None Cogmind --------- Core Integrity 447/550 Matter 176/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Shotgun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Large Matter Pod (0) Recoil Stabilizer Heavy EM Shotgun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Large Matter Pod Beam Rifle Shotgun Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 26 | 8 2 1 10 5 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 2 2 Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 1 1 5 3 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . 3 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 5 | . . . 3 2 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 6 6 7 Power 1 | 1 1 1 1 1 Propulsion 1 | 1 2 2 2 1 Utility . | . . . . 1 Weapon 3 | . 3 3 3 3 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 100 89 94 Engine 8 | . 14 14 8 . Core 3 | . . . 2 8 Wheel 26 | . 28 28 24 25 Device 14 | . 14 14 12 16 Storage 14 | . 14 14 19 9 Protection 1 | . . . . 6 Energy Gun 4 | . 16 . 7 . Ballistic Gun 4 | . . . . 18 Launcher 6 | . . 13 7 . Special Weapon 7 | . 11 14 5 . Slashing Weapon 1 | . . . . 6 Peak Build Rating 20 | 7 7 8 14 20 Average Rating 10 | 5 7 7 9 16 On Entrance 7 | . 7 7 8 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 13 13 14 19 28 Greatest Support 36 | 26 26 20 30 36 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 7 8 8 Average Carried 6 | 3 6 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 7 8 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 565 | 280 . 30 182 73 Remotely . | . . . . . Salvage Created 438 | 126 . 18 210 84 Parts 36 | 8 . 3 15 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . 3 5 1 Guns 3 | . . . 2 1 AOE 6 | . . 3 3 . Classes Destroyed 8 | 2 . 2 3 1 Worker 2 | . . 1 1 . Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Recycler 2 | 1 . . 1 . Watcher 1 | . . . . 1 Swarmer 3 | . . 3 . . Grunt 3 | . . . 3 . Sentry 3 | . . . 2 1 Best Kill Streak 6 | 3 . 4 6 1 Combat Bots Only 4 | . . 3 4 1 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 55 | . . 7 30 18 Missed 12 | . . 1 8 3 Hits 43 | . . 6 22 15 Projectile 43 | . . 6 22 15 Critical Strikes 2 | . . . 2 . Damage Taken 1352 | . . 48 340 964 Core 161 | . . 9 49 103 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 96 87 . Volleys Fired 38 | 6 . 5 15 12 Largest 3 | 2 . 1 2 3 Hottest 100 | 80 . 33 100 69 Shots Fired 58 | 12 . 5 21 20 Gun 40 | 12 . . 8 20 Cannon . | . . . . . Launcher 16 | . . 5 11 . Special 2 | . . . 2 . Kinetic 20 | . . . . 20 Thermal 2 | . . . 2 . Explosive 16 | . . 5 11 . Electromagnetic 20 | 12 . . 8 . Robot Hit Streak 10 | 4 . 3 10 7 Robot Miss Streak 1 | 1 . . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 35 | 9 . 2 13 11 Core Hits 25 | 4 . 3 13 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Corrupt 1 | 1 . . . . Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1228 | 128 . 293 564 243 Guns 312 | 128 . . 35 149 Cannons . | . . . . . Explosions 806 | . . 293 513 . Melee 94 | . . . . 94 Ramming 16 | . . . 16 . Kinetic 149 | . . . . 149 Thermal . | . . . . . Explosive 806 | . . 293 513 . Electromagnetic 163 | 128 . . 35 . Impact . | . . . . . Slashing 94 | . . . . 94 Piercing . | . . . . . Highest Corruption 31 | . . . . 31 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 46 | . . 18 24 4 Projectiles . | . . . . . Explosions 42 | . . 18 24 . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . 25 . Shots 1 | . . . 1 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | 54 . . 36 5 Average Temperature 18 | 23 . . 17 3 Received Heat Transfer 186 | . . . 159 27 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 5 15 86 150 67 Initial 59 | . . 5 2 59 Average 28 | 1 . 23 36 39 Influence Increases 573 | 15 15 114 287 142 Destroy 0b10 Robot/C 180 | . . 60 100 20 Destroy 0b10 Robot/NC 45 | 15 . 5 15 10 Destroy Leader 62 | . . 10 40 12 Successful Hack 18 | . . . . 18 Disable Machine 15 | . . 15 . . Destroy Structure 88 | . . 24 57 7 Partial Spotted 45 | . 15 . 15 15 Lose Combat Pursuer 120 | . . . 60 60 Influence Decreases 573 | 15 . 121 154 283 Entered New Map 98 | . . 10 6 82 Time Decay 387 | 15 . 111 121 140 Lost Part 88 | . . . 27 61 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 1 3 11 6 Peak Tracking Total 4 | . 2 3 4 4 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 . . 4 Successful 3 | . . . . 3 Failed 2 | . 1 . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 1 | . . . . 1 Alert Level 1 | . . . . 1 Patrol Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1214 | 20 95 354 458 287 Optics 73 | . . . . 73 Structural 363 | . . . 76 287 Seismic 1174 | 20 95 354 458 247 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1295 | 91 95 354 458 297 Spaces Moved 1033 | 66 104 412 276 175 Core 13 | 13 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1020 | 53 104 412 276 175 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 80 | 82 84 80 80 80 Slowest Speed 90 | 90 90 80 80 86 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 26 | 5 22 67 24 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 2 12 Terrain Destroyed 127 | . . 44 71 12 Melee 12 | . . . . 12 Projectile 2 | . . . 2 . AOE 113 | . . 44 69 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1400 | 91 111 430 490 278 Wait 235 | . . 12 169 54 Move 1029 | 65 103 411 275 175 Hop . | . . . . . Pick Up 32 | 11 4 1 10 6 Fast Attach . | . . . . . Attach 26 | 8 . . 11 7 Detach 6 | 1 . . 3 2 Swap 4 | . 2 1 1 . Drop 10 | . 2 . 4 4 Fire 38 | 6 . 5 15 12 Melee 18 | . . . . 18 Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Entered Mines 189 | -10/Mines | Met a Derelict bent on vengeance 194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 270 | -10/Mines | Discovered new exit (range 11) 275 | -10/Mines | Learned Materials emergency access door positions 313 | -10/Mines | Build established: Mutant 444 | -10/Mines | Learned Materials emergency access door positions 541 | -10/Mines | Entered Materials 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Discovered new exit (range 15) 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1152 | -8/Materials | Build established: Scavenger-Mutant 1246 | -8/Materials | Crushed by falling debris 1274 | -8/Materials | Crushed by falling debris 1274 | -8/Materials | System corruption reached 10% 1286 | -8/Materials | Crushed by falling debris 1286 | -8/Materials | System corruption reached 30% 1296 | -8/Materials | Self-destructed Last Messages --------------- 01273_ Destroyed Lgt. Ion Engine. 01274_ The unstable cave ceiling collapses. 01274_ Crushed by falling debris. 01274_ Mining Claw destroyed. 01274_ System corrupted by crushing effect (+5). 01274_ Wheel destroyed. 01274_ System corrupted by crushing effect (+5). 01274_ Com. Wheel destroyed. 01274_ System corrupted by crushing effect (+3). 01274_ Lgt. Ion Engine crushed. 01282_ System corrupted: Energy discharge (-38). 01286_ The unstable cave ceiling collapses. 01286_ Crushed by falling debris. 01286_ Structural Scanner destroyed. 01286_ System corrupted by crushing effect (+5). 01286_ Lgt. Nuclear Core destroyed. 01286_ System corrupted by crushing effect (+3). 01286_ Shotgun destroyed. 01286_ System corrupted by crushing effect (+5). 01294_ System corrupted: Shotgun jammed. 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