Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 21:30:38 Player: Zeldest Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (914) 914 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6799 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 98/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Fission Core Advanced Cooling System Cloak of Protection Lightning Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Cloak of Protection Heavy EM Shotgun [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 3 . 1 2 . 2 . . Utility 1 | . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 51 | 4 9 1 13 . 12 5 2 2 1 2 . . Power 14 | 1 3 1 2 . 2 3 . 1 . 1 . . Engine 8 | 1 2 . . . 2 1 . 1 . 1 . . Core 4 | . 1 1 2 . . . . . . . . . Reactor 2 | . . . . . . 2 . . . . . . Propulsion 17 | . 3 . 6 . 7 . 1 . . . . . Treads 13 | . 3 . 6 . 4 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . 3 . 1 . . . . . Utility 12 | . 3 . 3 . 1 1 1 1 1 1 . . Device 9 | . 1 . 2 . 1 1 1 1 1 1 . . Storage 1 | . 1 . . . . . . . . . . . Processor 2 | . 1 . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 3 . . 2 . 2 1 . . . . . . Energy Gun 5 | 1 . . 2 . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 9 | . 1 . . . 3 1 . 2 1 . . 1 Power 3 | . . . . . 2 . . 1 . . . . Propulsion 3 | . . . . . 1 1 . 1 . . . . Utility 3 | . 1 . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 3 1 . 2 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 97 100 94 100 75 40 24 10 12 3 5 4 Engine 2 | . 2 . . . 7 9 7 . . . . . Core 8 | . 11 14 13 14 6 . . . . . . . Treads 20 | . 27 28 26 28 25 . . . . . . . Flight 1 | . . . . . 3 15 7 . . . . . Device 3 | . 2 . 1 14 9 6 1 3 5 . 5 4 Storage 7 | . 13 14 12 . . . . . . . . . Processor 9 | . 10 14 12 14 9 9 7 6 6 3 . . Energy Gun 2 | . . . . 28 13 . . . . . . . Ballistic Gun 16 | . 28 28 25 . . . . . . . . . Peak Build Rating 22 | 3 14 14 19 16 22 21 11 11 6 7 7 7 Average Rating 12 | 2 12 14 14 16 17 9 7 4 5 3 7 6 On Entrance 8 | . 3 14 14 16 16 11 7 11 6 3 7 7 Naked Turns 126 | . . . . . . . . . . 103 . 23 Heaviest Build 49 | 6 49 48 48 12 17 4 4 4 1 1 1 1 Greatest Support 89 | 3 46 46 46 46 89 9 5 5 3 3 3 3 Greatest Overweight (x) 4 | 1 1 1 4 . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 5 19 20 18 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 16 17 20 3 5 5 5 5 5 5 5 5 Average Carried 8 | . 9 16 16 3 2 4 4 4 5 4 5 4 Final Capacity 20 | 5 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 17 | . 16 17 3 3 4 5 5 5 5 5 5 5 Class Distribution -------------------- 93% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Scout | -5/Waste Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Matter Collected 949 | 175 476 38 90 40 115 9 . . 6 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1122 | . 524 158 . 137 293 10 . . . . . . Parts 60 | . 34 5 . 5 14 2 . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 24 | . 10 2 . 3 8 1 . . . . . . Guns 21 | . 10 2 . 3 6 . . . . . . . AOE 1 | . . . . . . 1 . . . . . . Classes Destroyed 6 | . 3 1 . . 2 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . Swarmer 4 | . . . . . 3 1 . . . . . . Grunt 19 | . 10 2 . 3 4 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Best Kill Streak 4 | . 4 3 . 3 4 1 . . . . . . Combat Bots Only 4 | . 3 2 . 3 4 1 . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Hostile Shots Fired 256 | . 47 9 . 10 48 8 3 . 42 58 1 30 Missed 86 | . 10 2 . 3 9 4 2 . 22 19 1 14 Damage Taken 2636 | 1 488 94 . 84 482 89 10 130 219 727 . 312 Core 1542 | 1 99 . . 14 96 50 . 84 194 727 . 277 Absorbed by Shields 93 | . . . . . . . . . . 93 . . Regen/Repaired (Parts) 118 | . 118 . . . . . . . . . . . Core Remaining (%) 78 | 99 . . . 54 . 73 100 . 67 . . . Volleys Fired 103 | . 47 7 . 6 42 1 . . . . . . Largest 2 | . 2 2 . 2 2 1 . . . . . . Hottest 112 | . 40 40 . 112 112 55 . . . . . . Shots Fired 185 | . 94 14 . 12 64 1 . . . . . . Gun 185 | . 94 14 . 12 64 1 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 118 | . 94 14 . . 10 . . . . . . . Thermal 66 | . . . . 12 54 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . . Robot Hit Streak 13 | . 9 6 . 9 13 6 . . . . . . Robot Miss Streak 6 | . 2 1 . 2 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 128 | . 63 9 . 10 45 1 . . . . . . Core Hits 58 | . 30 7 . 6 15 . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . . 2 4 . . . . . . . Burn 6 | . . . . 2 4 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1697 | 3 742 105 . 146 632 59 . . . 10 . . Guns 1635 | . 734 105 . 146 632 18 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 41 | . . . . . . 41 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 21 | 3 8 . . . . . . . . 10 . . Kinetic 909 | . 734 105 . . 70 . . . . . . . Thermal 749 | . . . . 146 562 41 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . 18 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 5 . 6 6 Average Corruption 5 | . . . . . . . . 4 5 . 6 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . . . . . 8 5 . 3 7 Message Errors 5 | . . . . . . . . 3 . . 1 1 Matter Fused 4 | . . . . . . . . . 1 . 2 1 Heat Flow Errors 5 | . . . . . . . . 1 2 . . 2 Energy Discharges 2 | . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 21 | . . . . . . 21 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 21 | . . . . . . 21 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | 1 . . . . . 39 . . . 5 . . Shots 1 | . . . . . . 1 . . . . . . Rammed 5 | 2 2 . . . . . . . . 1 . . Targets Rammed 5 | 2 2 . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 178 | . 20 20 . 138 87 16 . 178 92 . . 177 Average Temperature 25 | . 5 8 . 73 21 12 . 95 49 . . 90 Received Heat Transfer 1023 | . 261 51 . 48 198 36 . . 30 270 . 129 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 4 | . . . . 1 3 . . . . . . . Heat Transferred 2307 | . . . . 518 1739 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Peak Influence 295 | . 221 56 . 70 235 38 15 55 56 295 118 97 Initial 103 | . . 1 . . 27 1 13 7 26 25 103 82 Average 45 | . 31 25 . 16 84 14 14 19 26 86 113 90 Maximum Alert Level 1 | . 1 . . . 1 . . . . 1 . . Low Security (%) 97 | 100 97 100 . 100 98 100 100 100 100 82 100 100 Level 1 2 | . 2 . . . 1 . . . . 17 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 4 . . . 1 . . 1 . 1 . 1 Investigation 1 | . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 5 | . 3 . . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Distress Signals 7 | . 3 . . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 21 2 . 3 22 6 1 2 5 16 6 8 Peak Tracking Total 10 | . 4 2 . 3 7 5 2 2 5 10 6 5 Tactical Retreats 11 | . 1 . . . 3 3 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Traps Triggered 7 | . 1 . . . . . . 3 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Machines Disabled 2 | . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Machines Accessed 33 | . 6 . 5 . 5 7 1 7 1 1 . . Terminals 22 | . 4 . . . 4 6 . 6 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 121 | . 20 . 50 . 16 14 3 16 1 1 . . Successful 101 | . 14 . 50 . 14 8 2 12 1 . . . Failed 20 | . 6 . . . 2 6 1 4 . 1 . . Catastrophic 5 | . 1 . . . . 1 . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 10 . 2 . 10 7 . 11 . 1 . . Terminals 55 | . 15 . . . 12 12 . 14 1 1 . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 70 | . 5 . 50 . 4 5 . 5 1 . . . Record 50 | . . . 49 . . . . 1 . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . Unreport Threat 4 | . 1 . . . 1 1 . 1 . . . . Locate Traps 3 | . . . . . 1 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 . . . . . Insert Component 4 | . . . . . 3 . 1 . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . . 6 2 . 6 . . . . Terminals 18 | . 4 . . . 6 2 . 6 . . . . Assimilate 3 | . . . . . 1 . . 2 . . . . Botnet 11 | . 4 . . . 3 1 . 3 . . . . Operators 4 | . . . . . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 5 5 1 3 . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 116 | . 116 . . . . . . . . . . . Retrieved Matter 116 | . 116 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Turns Passed 7063 | 54 2238 563 1321 128 1020 452 42 306 176 353 96 314 Spaces Moved 4709 | 57 862 225 553 68 700 427 107 422 171 585 191 341 Core 1769 | 57 9 . 30 . . . . 385 171 585 191 341 Treads 1981 | . 853 225 523 68 312 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 959 | . . . . . 388 427 107 37 . . . . Fastest Speed 34 | 50 100 240 50 160 34 34 35 35 50 50 50 50 Average Speed 119 | 81 231 240 233 160 90 34 35 48 50 50 50 50 Slowest Speed 250 | 100 240 240 250 160 160 35 35 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 2 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 97 51 93 11 42 59 3 15 26 15 84 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 2 | . . . . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Was Fac Total 5946 | 62 1012 236 589 75 1030 727 111 523 260 646 190 485 Wait 985 | . 73 . . 2 252 294 . 96 89 37 . 142 Move 4687 | 57 861 224 552 67 695 418 106 421 170 585 190 341 Hop 6 | . . . . . 2 4 . . . . . . Pick Up 41 | . 18 1 9 . 9 . 1 1 . 1 . 1 Fast Attach 21 | 3 5 . 3 . 5 1 1 1 1 1 . . Attach 20 | . 1 . 6 . 7 3 1 1 . 1 . . Detach 18 | . . . 4 . 6 4 1 1 . 2 . . Swap 10 | 1 3 1 4 . . 1 . . . . . . Drop 32 | . 2 1 11 . 12 1 1 2 . 1 . 1 Fire 103 | . 47 7 . 6 42 1 . . . . . . Melee . | . . . . . . . . . . . . . Ram 2 | 1 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 17 . . Rewire 2 | . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 11) 759 | -10/Materials | Discovered new exit (range 6) 855 | -10/Materials | Derelicts attacked the area 953 | -10/Materials | Discovered new exit (range 17) 1154 | -10/Materials | Repaired Imp. Treads 1213 | -10/Materials | Discovered new exit (range 13) 1733 | -10/Materials | Discovered new exit (range 7) 2293 | -10/Materials | Entered Mines 2844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2846 | -10/Mines | Discovered new exit (range 5) 2856 | -10/Mines | Entered Exiles 2888 | -10/Exiles | Discovered new exit (range 16) 2916 | -10/Exiles | Met 8R-AWN 2957 | -10/Exiles | Met EX-HEX 3029 | -10/Exiles | Met EX-BIN 3303 | -10/Exiles | Aligned with FarCom system 3305 | -10/Exiles | Given EX-Vault access code 3360 | -10/Exiles | Opened EX-Vault 3375 | -10/Exiles | Found Cloak of Protection 3431 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3493 | -10/Exiles | Met EX-DEC 3508 | -10/Exiles | Learned location of Zion (-6) 3626 | -10/Exiles | Visited The Gauntlet 4029 | -10/Exiles | Discovered new exit (range 15) 4175 | -10/Exiles | Identified exit to Mines 4177 | -10/Exiles | Left Exiles lab with Cloak of Protection 4177 | -10/Exiles | Entered Mines 4177 | -9/Mines | Discovered new exit (range 16) 4192 | -9/Mines | Learned Materials terminal intel 4213 | -9/Mines | Identified exit to Materials 4305 | -9/Mines | Entered Materials 4305 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 4306 | -8/Materials | Loaded intel: 11 terminal locations 5071 | -8/Materials | Lost 3 parts (2p1n) 5249 | -8/Materials | Discovered new exit (range 10) 5324 | -8/Materials | Identified exit to Storage 5325 | -8/Materials | Entered Storage 5681 | -8/Storage | Identified exit to Recycling 5768 | -8/Storage | Discovered new exit (range 14) 5776 | -8/Storage | Identified exit to Factory 5777 | -8/Storage | Entered Factory 5777 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5795 | -7/Factory | Discovered new exit (range 15) 5800 | -7/Factory | Identified exit to Factory 5819 | -7/Factory | Entered another Factory area 5819 | -6/Factory | Evolved 2 slots: Propulsion x2 6119 | -6/Factory | Discovered new exit (range 13) 6125 | -6/Factory | Identified exit to Extension 6125 | -6/Factory | Entered Extension 6291 | -6/Extension | Spotted B-75 Beast 6295 | -6/Extension | Spotted B-75 Beast 6300 | -6/Extension | Discovered new exit (range 3) 6300 | -6/Extension | Identified exit to Factory 6301 | -6/Extension | Entered Factory 6301 | -5/Factory | Evolved 2 slots: Propulsion x2 6579 | -5/Factory | Core integrity fell below 50% 6654 | -5/Factory | Sucked down chute 6654 | -5/Factory | Entered Waste 6659 | -5/Waste | Spotted C-40 Crusher 6661 | -5/Waste | Spotted C-40 Crusher 6669 | -5/Waste | EMP discharged 6685 | -5/Waste | Spotted C-40 Crusher 6685 | -5/Waste | Spotted C-40 Crusher 6689 | -5/Waste | Spotted C-40 Crusher 6724 | -5/Waste | Spotted C-40 Crusher 6736 | -5/Waste | Discovered new exit (range 10) 6750 | -5/Waste | Entered Factory 6941 | -5/Factory | Build established: Scout 7037 | -5/Factory | Core integrity fell below 20% 7064 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06734_ System corrupted: Matter fused (-10). 06736_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06750_ Receiving FarCom transmissions... 06766_ System corrupted: Energy discharge (-20). 06790_ ALERT: All DSF locations entering lockdown mode. 06797_ System corrupted: Component data lost. 06806_ Dropped Plasma Cannon. 06808_ Acquired Adv. Cooling System. 06837_ R-10 Processor collects Plasma Cannon. 06880_ System corrupted: Heat flow error (+182). 06900_ System corrupted: Matter fused (-5). 06943_ System corrupted: Heat flow error (+217). 06977_ LRMFHR35OJIP:WJL3U R 07000_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 07015_ ALERT: Security rotation in progress. 07026_ System corrupted: Substantial component data lost. 07041_ Adv. Sensor Array destroyed. 07064_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????########?## | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# ]=#??? | | ???????????w???????????????????????????# ] #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????###?# #??? | | ????????????????????????????#?????? ?# #??? | | ??????????????????????????? #?????? 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""# | | ??????????????????????# +??? # ##### | | ??????????????????????# ####?####+### #??[ | | ??????????????????????# #????# ##[ | | ??????????????????????# #????# ##| | | ??????????????????????# #????# ## | | ??????????????????????# #????# ## | | ?????????# ############+##+###### ## | | ?????????#p p + # ######### | | ?????????# ############ gg # #???????# | | ??????????????????????# #g #???????# | | ??????????????????????# g +???????# | | ??????????????????????# # #???????# * | | ??????????????????????# # #???????# | | ??????????????????????# # #???????# | | ??????????????????????# # #???????# | | ??????????????????????########### #?????????## | | ????????????????????????????????# #??????????? | | ????????????????????????????????+ #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked VTOL Module | -8/Materials | Hacked Beam Rifle | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed CompanionTeslaArmor Manual? 0 Play Time 01:03:18 Cumulative 52.6 hours Start 2024.11.19 @ 20:27:40 End 2024.11.19 @ 21:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bb785cc-5a79-4a61-89b3-5d91234b9f0e