Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:47:45 Player: Shiki Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1584) 1584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3331 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 124/250 System Corruption 19% Temperature Cool (33) Movement Rolling (95) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit Core Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (10) --- Ion Engine Weight Redist. System Weapon Shielding Improved Light Armor Plating Shield Generator Rocket Launcher Scatter Rocket Array Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Weight Redist. System Core Shielding Weapon Shielding Improved Light Armor Plating Shield Generator Rocket Launcher Scatter Rocket Array Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 83 | 7 16 20 27 13 Power 9 | 1 2 2 2 2 Engine 9 | 1 2 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 2 9 7 10 1 Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel 15 | . 7 4 3 1 Hover 1 | . . . 1 . Flight 9 | . 2 3 4 . Utility 23 | 2 1 7 10 3 Device 11 | 2 . 3 5 1 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . . 3 5 2 Artifact . | . . . . . Weapon 22 | 2 4 4 5 7 Energy Gun 10 | 2 3 2 . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | . 1 1 2 1 Ballistic Cannon 3 | . . . 2 1 Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . 6 1 3 4 Power 4 | . 2 1 . 1 Propulsion 6 | . 2 . 3 1 Utility 1 | . . . . 1 Weapon 3 | . 2 . . 1 Highest Loss Streak 5 | . 5 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 83 91 94 97 Engine 12 | . 13 12 11 10 Leg 3 | . 11 . . . Wheel 15 | . 15 19 4 32 Hover 1 | . . . 3 . Flight 7 | . . 8 18 . Device 5 | . . 1 10 10 Storage 11 | . 13 7 11 11 Protection 8 | . . 14 11 11 Energy Gun 13 | . 22 22 . 6 Ballistic Gun 5 | . 5 . 6 7 Ballistic Cannon 4 | . . . 13 5 Naked Turns . | . . . . . Heaviest Build 151 | 8 151 151 29 30 Greatest Support 40 | 20 24 24 34 40 Greatest Overweight (x) 7 | . 7 6 3 . Average Overweight (x) 2 | . 6 1 1 . Largest Inventory Capacity 30 | 5 30 30 10 10 Average Capacity 16 | 5 29 12 10 10 Most Carried 25 | 5 23 25 10 10 Average Carried 9 | 3 11 9 8 9 Final Capacity 30 | 5 30 10 10 10 Final Carried 23 | 4 23 8 8 8 Class Distribution -------------------- 36% | Hauler-Mutant 32% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1649 | 270 140 254 585 400 Remotely . | . . . . . Salvage Created 1861 | 137 537 138 480 569 Parts 145 | 10 28 12 45 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 55 | 1 13 5 21 15 Guns 35 | 1 13 5 7 9 Cannons 18 | . . . 14 4 AOE 2 | . . . . 2 Classes Destroyed 10 | 3 3 . 2 2 Worker 3 | 1 . . . 2 Builder 1 | . . . . 1 Tunneler 6 | 4 1 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 22 | . 3 3 12 4 Grunt 27 | 1 10 2 6 8 Duelist 1 | . . . 1 . Sentry 5 | . . . 2 3 Best Kill Streak 8 | 2 6 6 6 8 Combat Bots Only 7 | 1 6 5 6 7 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 315 | 4 102 20 98 91 Missed 65 | 1 21 3 19 21 Damage Taken 2877 | 32 779 204 826 1036 Core 587 | 22 135 29 143 258 Absorbed by Shields 184 | . . . . 184 Redirected to Shielding 9 | . . 3 . 6 Core Remaining (%) 58 | 91 . 25 . . Volleys Fired 169 | 13 44 17 42 53 Largest 2 | 2 2 2 2 2 Hottest 130 | 90 130 130 112 100 Shots Fired 323 | 26 84 27 84 102 Gun 239 | 26 84 26 30 73 Cannon 80 | . . . 54 26 Launcher 4 | . . 1 . 3 Special . | . . . . . Kinetic 134 | . . . 71 63 Thermal 185 | 26 84 26 13 36 Explosive 4 | . . 1 . 3 Electromagnetic . | . . . . . Robot Hit Streak 8 | 6 8 7 8 7 Robot Miss Streak 8 | 1 7 8 5 7 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 190 | 18 55 21 44 52 Core Hits 119 | 7 40 25 22 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Burn 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3158 | 207 675 225 946 1105 Guns 2064 | 207 675 221 306 655 Cannons 915 | . . . 640 275 Explosions 175 | . . . . 175 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1378 | . . . 741 637 Thermal 1601 | 207 675 221 205 293 Explosive 175 | . . . . 175 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 19 | . . . . 19 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . 1 18 Projectiles 19 | . . . 1 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . . 7 3 Impact . | . . . . . Kinetic 8 | . . . 6 2 Secondary 2 | . . . 1 1 Self-Inflicted Damage 37 | . . 2 . 35 Shots 2 | . . . . 2 Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 660 | 174 447 660 384 331 Average Temperature 149 | 56 165 329 100 105 Received Heat Transfer 691 | 18 270 78 141 184 Effects 28 | . 7 18 3 . Shutdowns 4 | . 2 1 1 . Energy Bleed 3 | . 1 2 . . Interference 6 | . 1 3 2 . Matter Decay 3 | . 1 2 . . Short Circuit 3 | . 1 2 . . Damage (minor) 5 | . 1 4 . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 1 . . . Heat Transferred 3495 | 608 1491 285 370 741 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 665 | 45 206 198 481 665 Initial 139 | . 29 28 . 139 Average 123 | 22 53 54 156 364 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 78 | 100 98 100 65 17 Level 1 14 | . 1 . 26 48 Level 2 7 | . . . 8 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 4 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 7 | . 2 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | 1 16 8 24 21 Peak Tracking Total 6 | 1 5 4 6 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . . 2 1 3 Max in Single Turn 2 | . . 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 17 | . 6 . 4 7 Terminals 13 | . 5 . 3 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 12 . 11 21 Successful 30 | . 8 . 8 14 Failed 14 | . 4 . 3 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 33 | . 11 . 6 16 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 10 | . . . 5 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 7 . 4 10 Record 10 | . 3 . 2 5 Robot Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Dispatch Records 2 | . 1 . 1 . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 8 | . . . 4 4 Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . . 1 Retrieve Matter 5 | . . . 2 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 10 | . 2 . 3 5 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 10 | . . . 10 . Retrieved Matter 10 | . . . 10 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2773 | 194 879 513 810 377 Spaces Moved 1305 | 127 285 314 363 216 Core 31 | 21 . 10 . . Treads 11 | . . . 11 . Legs 156 | 106 50 . . . Wheels 811 | . 235 216 144 216 Hover . | . . . . . Flight 296 | . . 88 208 . Fastest Speed 37 | 50 120 37 85 86 Average Speed 157 | 108 246 127 169 90 Slowest Speed 610 | 120 610 197 277 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 6 44 46 32 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 10 12 24 Melee . | . . . . . Projectile 21 | . . . 12 9 AOE 25 | . . 10 . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1699 | 157 376 401 471 294 Wait 12 | . . 12 . . Move 1301 | 126 284 313 362 216 Hop . | . . . . . Pick Up 87 | 11 27 21 21 7 Fast Attach 4 | . . 2 1 1 Attach 31 | 7 7 7 7 3 Detach 2 | . 2 . . . Swap 49 | . 9 11 20 9 Drop 42 | . 3 17 17 5 Fire 169 | 13 44 17 42 53 Melee . | . . . . . Ram 2 | . . 1 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 195 | -11/Scrapyard | Entered Materials 501 | -10/Materials | Build established: Hauler-Mutant 558 | -10/Materials | Core integrity fell below 50% 601 | -10/Materials | Lost 5 parts (1p2n2w) 793 | -10/Materials | Identified exit to Mines 1074 | -10/Materials | Entered Mines 1088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1153 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1345 | -10/Mines | Learned location of 1 exit from Materials 1503 | -10/Mines | Build established: Mutant 1571 | -10/Mines | Discovered new exit (range 7) 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Identified exit to Materials 1843 | -9/Materials | Build established: Scavenger-Mutant 2385 | -9/Materials | Discovered new exit (range 14) 2397 | -9/Materials | Entered Storage 2579 | -9/Storage | Core integrity fell below 50% 2617 | -9/Storage | Found Prototype Launcher 2749 | -9/Storage | Crushed by falling debris 2749 | -9/Storage | Core integrity fell below 20% 2749 | -9/Storage | System corruption reached 10% 2755 | -9/Storage | Destroyed 7 combat bots 2774 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Beam Rifle destroyed. System corrupted by crushing effect (+4). Imp. Heat Sink destroyed. System corrupted by crushing effect (+5). [Achievement: System Compromised] System corrupted: IFF burst signal emitted. Acquired 30 matter. K-01 Serf destroyed. U-05 Engineer builds a Wall. G-34 Mercenary destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Acquired 20 matter. U-05 Engineer lays Concrete. Acquired Sml. Laser. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Matter fused (-5). R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. 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"""?# """ #?# #????##### Y" | | ??????????????? ?# #?# #????????# "" | | ?????????????????""?# """ ### ########## | | ?????????????????"??# """ + | | ????????????????????# "" *######/########+##### | | ????????????????????# ! ##???# T#?????????? | | ????????????????????###### ###????#"""##?????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Librarian One Hack Too Far Risk Taker System Compromised Tank Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed TractorUtilityStripper Manual? 0 Play Time 01:05:21 Cumulative 1.7 hours Start 2024.03.31 @ 18:36:18 End 2024.03.31 @ 19:47:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b065c6b3-50de-4378-a57c-dbabc747ec45