Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 12:35:17 Player: amhumam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1540) 1540 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 8200 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Companion Sword (fused) > --- INVENTORY (5) ---- Advanced Sensor Array System Shield Authchip [Processor] Scrapoid Pod Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Compact Wheel Armored Huge Wheel Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Matter Compressor Advanced Sensor Array Experimental Signal Interpreter Improved Light Armor Plating System Shield Authchip [Processor] Authchip [Processor] A0-MCA's Component Scanner Tech Extrapolator Scrapoid Pod Improved EM Pulse Cannon Long-range Proton Cannon Autogun KE Penetrator Long-range Missile Launcher CPS Tube CPS Tube CPS Tube Great Axe Companion Sword [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Makeshift Light Armor Plating Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 53 | 6 2 10 4 1 30 Power 5 | 1 . 1 . 1 2 Engine 2 | 1 . 1 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 13 | 2 . 3 1 . 7 Treads 3 | 2 . . . . 1 Leg 1 | . . . . . 1 Wheel 8 | . . 3 1 . 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 1 2 1 . 13 Device 3 | . . . . . 3 Storage 5 | 1 1 1 1 . 1 Processor 4 | . . . . . 4 Hackware 1 | . . . . . 1 Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 17 | 2 1 4 2 . 8 Energy Gun 3 | 1 . 2 . . . Energy Cannon 5 | . 1 . . . 4 Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 31 | . . 10 . . 21 Power 4 | . . 2 . . 2 Propulsion 13 | . . 5 . . 8 Utility 4 | . . . . . 4 Weapon 10 | . . 3 . . 7 Highest Loss Streak 11 | . . 5 . . 11 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 1 6 8 1 21 20 Power . | . 1 . . . . Propulsion . | . . 1 . . . Utility 6 | . . 2 1 11 10 Weapon 3 | . 4 4 . 4 5 Tool/Special . | . . . . . . Unused Backups 26 | . . 7 . 4 15 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 15 | . . 2 . 3 10 Weapon 4 | . . 3 . 1 . Tool/Special 4 | . . . . . 4 Average Slot Usage (%) 74 | . 90 90 56 78 58 Engine 3 | . 14 13 . . . Core 3 | . . . . 7 4 Treads 2 | . 28 4 . . . Wheel 12 | . . 20 6 14 8 Storage 13 | . 18 17 14 14 4 Processor 1 | . . . . . 8 Protection 10 | . . 5 14 14 7 Energy Gun 2 | . 12 6 . . . Energy Cannon 4 | . 1 13 . . 4 Ballistic Gun 15 | . 14 1 21 28 3 Launcher 1 | . . 6 . . . Peak Build Rating 76 | 6 7 31 37 30 76 Average Rating 28 | 4 6 13 30 26 53 On Entrance 14 | . 6 7 23 20 30 Naked Turns . | . . . . . . Heaviest Build 140 | 13 24 38 90 95 140 Greatest Support 44 | 40 40 40 28 28 44 Greatest Overweight (x) 12 | . . 12 9 3 9 Average Overweight (x) 2 | . . . 4 3 2 Largest Inventory Capacity 25 | 8 10 15 25 25 25 Average Capacity 20 | 6 8 13 18 25 23 Most Carried 25 | 2 7 15 22 25 25 Average Carried 17 | 1 6 10 16 22 21 Final Capacity 25 | 8 10 15 25 25 5 Final Carried 25 | 2 7 15 8 25 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1406 | 216 . 233 221 . 736 Remotely . | . . . . . . Salvage Created 1514 | . 129 307 . . 1078 Parts 69 | . 7 20 . . 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . 1 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 31 | . 3 10 . . 18 Melee 3 | . . . . . 3 Guns 9 | . 3 2 . . 4 Cannons 11 | . . 3 . . 8 AOE 7 | . . 5 . . 2 Classes Destroyed 9 | . 1 3 . . 5 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Recycler 1 | . . . . . 1 Swarmer 7 | . . 1 . . 6 Grunt 6 | . 3 . . . 3 Sentry 2 | . . 1 . . 1 Hunter 4 | . . . . . 4 Programmer 4 | . . . . . 4 Subdweller 8 | . . 8 . . . Best Kill Streak 5 | . 2 4 . . 5 Combat Bots Only 4 | . 2 4 . . 3 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 381 | . 21 85 . . 275 Missed 98 | . 8 17 . . 73 Hits 283 | . 13 68 . . 202 Projectile 283 | . 13 68 . . 202 Critical Strikes 9 | . . 1 . . 8 Damage Taken 5133 | . 145 1217 . . 3771 Core 1199 | . 33 151 . . 1015 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 132 | . 10 56 . . 66 Largest 2 | . 2 2 . . 2 Hottest 161 | . 60 110 . . 161 Shots Fired 202 | . 20 82 . . 100 Gun 85 | . 20 26 . . 39 Cannon 93 | . . 36 . . 57 Launcher 24 | . . 20 . . 4 Special . | . . . . . . Kinetic 57 | . 10 8 . . 39 Thermal 114 | . . 62 . . 52 Explosive 16 | . . 12 . . 4 Electromagnetic 15 | . 10 . . . 5 Robot Hit Streak 27 | . 6 27 . . 11 Robot Miss Streak 4 | . 3 4 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 142 | . 12 43 . . 87 Core Hits 72 | . 6 23 . . 43 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks 31 | . . . . . 31 Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4648 | . 145 1187 . . 3316 Guns 817 | . 145 100 . . 572 Cannons 1530 | . . 331 . . 1199 Explosions 1545 | . . 753 . . 792 Melee 753 | . . . . . 753 Ramming 3 | . . 3 . . . Kinetic 903 | . 39 292 . . 572 Thermal 1522 | . . 431 . . 1091 Explosive 1253 | . . 461 . . 792 Electromagnetic 214 | . 106 . . . 108 Impact . | . . . . . . Slashing 753 | . . . . . 753 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 241 | . . 41 . . 200 Projectiles 43 | . . . . . 43 Explosions 125 | . . 41 . . 84 Melee 73 | . . . . . 73 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . . 116 . . 68 Shots 6 | . . 5 . . 1 Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 382 | . 76 8 . . 382 Average Temperature 96 | . 41 3 . . 119 Received Heat Transfer 763 | . 78 177 . . 508 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . 1 . . 10 Heat Transferred 2949 | . . 999 . . 1950 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 . 100 . 82 Level 1 8 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 284 | . 40 . 44 . 284 Initial 2 | . . . 2 . . Average 39 | . 14 . 5 . 75 Influence Increases 1026 | . 100 70 90 . 766 Destroy 0b10 Robot/C 460 | . 60 40 . . 360 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 90 | . 10 . . . 80 Successful Hack 12 | . . . . . 12 Select Force Hacks 120 | . 30 . 90 . . Disable Machine 150 | . . . . . 150 Destroy Structure 94 | . . . . . 94 Lose Combat Pursuer 75 | . . 30 . . 45 Influence Decreases 752 | . 70 95 95 . 492 Entered New Map 18 | . . 15 3 . . Time Decay 499 | . 70 55 92 . 282 Lost Part 235 | . . 25 . . 210 Squads Dispatched 8 | . 2 . . . 6 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 6 15 . . 30 Peak Tracking Total 6 | . 4 6 . . 5 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 10 | . . . . . 10 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 12 | . 1 3 5 1 2 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 3 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 2 8 7 2 5 Successful 18 | . 1 8 4 2 3 Failed 6 | . 1 . 3 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 8 | . 2 . 4 . 2 Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 4 . 2 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 10 | . . 8 . 2 . Record 7 | . . 6 . 1 . Open Door 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 . 3 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 3 . 1 Tunnel 4 | . 1 . 3 . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 494 | . . . . . 494 Sensors 143 | . . . . . 143 Terrain 488 | . . . . . 488 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5340 | 96 167 1273 876 1885 1043 Spaces Moved 2875 | 55 82 867 367 1008 496 Core 161 | 2 . 8 105 . 46 Treads 226 | 53 82 88 . . 3 Legs 2 | . . . . . 2 Wheels 2486 | . . 771 262 1008 445 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 115 145 100 Average Speed 149 | 156 160 125 231 145 139 Slowest Speed 650 | 160 160 650 500 145 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 26 45 51 71 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 3 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 22 | . . 22 . . . Terrain Destroyed 216 | . . 161 . . 55 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 213 | . . 161 . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3646 | 62 99 960 392 1433 700 Wait 459 | . 1 . 12 402 44 Move 2871 | 54 81 867 366 1007 496 Hop . | . . . . . . Pick Up 53 | 2 5 10 8 19 9 Fast Attach 26 | 6 1 2 3 1 13 Attach 16 | . . 4 . . 12 Detach 1 | . . . . . 1 Swap 26 | . 1 6 1 . 18 Drop 29 | . . 13 2 4 10 Fire 132 | . 10 56 . . 66 Melee 31 | . . . . . 31 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp / [Ext]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 4) 264 | -10/Materials | Entered Subcaves 265 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 334 | -10/Subcaves | Learned 2 Materials zone layouts 349 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 351 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 351 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 400 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 487 | -10/Subcaves | Lost 3 parts (1p2n) 1081 | -10/Subcaves | Discovered new exit (range 13) 1090 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1112 | -10/Subcaves | Ambushed by Subdweller buried in earth 1125 | -10/Subcaves | Visited Clippyterm 1129 | -10/Subcaves | Identified exit to Recycling 1129 | -10/Subcaves | Learned Factory fabricator intel 1328 | -10/Subcaves | Found SUBCON Basin 1531 | -10/Subcaves | Core integrity fell below 50% 1537 | -10/Subcaves | Entered Recycling 1566 | -7/Recycling | Lost 5 parts (1p2n2w) 1952 | -7/Recycling | Discovered new exit (range 5) 2369 | -7/Recycling | Scanned before Scraplab entrance 2390 | -7/Recycling | Entered Scraplab 2411 | -7/Recycling | Discovered new exit (range 2) 2413 | -7/Recycling | Entered Scraptown 2904 | -7/Scraptown | Visited Spacefarers 2993 | -7/Scraptown | Visited SPCMW 3014 | -7/Scraptown | Visited CPS Storage 3042 | -7/Scraptown | Visited UFD Registry 3042 | -7/Scraptown | Registered with UFD as "Matterguard" 3062 | -7/Scraptown | Visited Cyclists 3084 | -7/Scraptown | Entered Cyclist Reading Room 3155 | -7/Scraptown | Visited Supply Room 3181 | -7/Scraptown | Visited Junk Repository 3201 | -7/Scraptown | Visited Curators Association 3232 | -7/Scraptown | Visited Chapter 10 3361 | -7/Scraptown | Visited Research Penetration Think Tank 3386 | -7/Scraptown | Visited A0-MCA Data Center 3394 | -7/Scraptown | Given a B rating by A0-MCA 3396 | -7/Scraptown | Found A0-MCA's Component Scanner 3423 | -7/Scraptown | Visited Sword Containment 3455 | -7/Scraptown | Visited Scrapoid Pod Storage 3489 | -7/Scraptown | Visited LU-1G1's Boring Crew 3572 | -7/Scraptown | Found Scrapoid Pod 3621 | -7/Scraptown | Visited Infowarlord's Domain 3637 | -7/Scraptown | Found Exp. Signal Interpreter 4227 | -7/Scraptown | Met Optimus 4227 | -7/Scraptown | Accepted into 0bPrime 4295 | -7/Scraptown | Discovered new exit (range 3) 4298 | -7/Scraptown | Entered Factory 4298 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 4299 | -5/Factory | Loaded intel: 5 fabricator locations 4877 | -5/Factory | Discovered new exit (range 12) 4961 | -5/Factory | Identified exit to Upper Caves 5025 | -5/Factory | Discovered new exit (range 15) 5026 | -5/Factory | Loaded intel: 8 recycling unit locations 5165 | -5/Factory | Lost 9 parts (1p3n3u2w) 5214 | -5/Factory | Core integrity fell below 50% 5302 | -5/Factory | Lost 11 parts (1p5n1u4w) 5302 | -5/Factory | Core integrity fell below 20% 5341 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05312_ U-05 Engineer lays Concrete. 05312_ U-05 Engineer builds a Wall. 05312_ U-05 Engineer lays Concrete. 05313_ K-01 Serf collects debris. 05316_ K-01 Serf cleans the Pressure Siphon. 05316_ U-05 Engineer lays Concrete. 05319_ K-01 Serf cleans the Pressure Siphon. 05328_ System corrupted: Matter fused (-7). 05329_ U-05 Engineer lays Concrete. 05333_ S-27 Virus destroyed. 05333_ R-10 Processor collects VTOL Module. 05333_ K-01 Serf cleans the Pressure Siphon. 05335_ Pressure Siphon disabled. 05335_ Acquired 7 matter. 05336_ M-28 Smith repairs R-10 Processor. 05336_ K-01 Serf collects debris. 05338_ K-01 Serf cleans the Pressure Siphon. 05339_ K-01 Serf collects debris. 05341_ K-01 Serf cleans the Pressure Siphon. 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""" """" """" """" ????????????????? | | #% [ %%" """" """"k"""" ?????????????????? | | #| % #??????????????? | | # ! [ """ """" """" """" ?????????????????? | | # """ """" """" """" ???????????????? | | ## """ """"g"""" """" #??????????????? | | #?# [%%* kg% % g @ #??????????????? | | ### """" "%""m"""" """" #??????????????? | | ### """" """" """" """"k ???????????????? | | ### """" """" """" """"R"""" ?????????????????? | | ## ?????????????????? | | w u ! ?????????????????? | | ################# ????????????????? | | #? ???????????? ????????????????? | | ## ???????????? ?????????????????? | | #?? ???????????? ????????????????? | | # T######## ?????????????? ????????????????? | | ######?#####? ?????????????? ?????????????????? | | #####? ????????????? ???????????????????? | | """ ?##### ???????????????????????????????????? | | ?""" ?###?#?###?????????????????????????????????? | | "?" + ? ?????????????????????????????????? | | ####????#?????????????????????????????????? | | #?####????????????????????????????????????? | | ? ? #######?#?????????????????????????????????? | | ? ?###??##?#?????????????????????????????????? | | """ ? ###??#?#??????????????????????????????????? | | """ ? ??#?###???????????????????????????????????? | | "S ? ? ##??#?##??????????????????????????????????? | | """ ? ?##?###???????????????????????????????????? | | "" #?###??#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Adv. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBeamSuite Manual? 0 Play Time 00:53:47 Cumulative 260.4 hours Start 2025.07.22 @ 14:59:05 End 2025.07.23 @ 12:35:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d258b28a-a255-4653-885b-369b8da52be4