Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 01:35:38 Player: Big Pilgrim Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (672) 672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2385 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 65/100 System Corruption 8% Temperature Cool (36) Movement Flying (200) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Light Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (8) ---- Flight Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Large Matter Pod Improved Light Armor Plating Improved Light Armor Plating Light Assault Rifle Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Backup Plating I Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 45 | 7 2 27 4 . 5 Power 6 | 2 1 2 . . 1 Engine 5 | 2 1 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . . 2 Treads 3 | 2 . 1 . . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 . . 2 Utility 8 | 1 . 5 2 . . Device 2 | . . 2 . . . Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 22 | 2 1 15 2 . 2 Energy Gun 6 | 2 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . . 7 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon 3 | . . 3 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 7 | . . 7 . . . Parts Lost 17 | . . 11 . . 6 Power 3 | . . 1 . . 2 Propulsion 4 | . . 2 . . 2 Utility 2 | . . 2 . . . Weapon 8 | . . 6 . . 2 Highest Loss Streak 6 | . . 3 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 88 83 99 100 77 Engine 7 | . 13 7 . . . Core 3 | . . 1 11 11 2 Treads 13 | . 28 13 . . . Leg 1 | . . 3 . . . Flight 6 | . . 1 22 22 19 Device 3 | . . 6 . . . Storage 6 | . 14 1 11 11 11 Protection 8 | . 3 10 11 11 5 Energy Gun 10 | . 28 7 . . . Ballistic Gun 13 | . . 6 43 44 35 Launcher 2 | . . 4 . . . Impact Weapon 10 | . . 19 . . . Naked Turns . | . . . . . . Heaviest Build 23 | 14 14 23 21 21 21 Greatest Support 40 | 40 40 40 8 8 8 Greatest Overweight (x) 2 | . . 2 2 2 2 Average Overweight (x) . | . . . 1 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 7 8 5 7 8 8 Most Carried 8 | 2 7 7 8 6 6 Average Carried 4 | 1 5 4 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 2 6 6 6 6 2 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Tank 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 754 | 233 128 343 50 . . Remotely . | . . . . . . Salvage Created 724 | . 178 472 50 . 24 Parts 58 | . 6 41 9 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 4 18 4 . 1 Melee 3 | . . 3 . . . Guns 16 | . 4 7 4 . 1 Cannons 1 | . . 1 . . . AOE 4 | . . 4 . . . Classes Destroyed 7 | . 1 6 . . . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 16 | . . 11 4 . 1 Grunt 8 | . 4 4 . . . Sentry 3 | . . 3 . . . Best Kill Streak 9 | . 2 9 4 . 1 Combat Bots Only 6 | . 2 6 4 . 1 Max Kills in Single Turn 5 | . 1 5 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2686 | . 122 1671 109 . 784 Core 444 | . 34 293 7 . 110 Absorbed by Shields 89 | . . 89 . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 43 | . 14 19 5 . 5 Largest 4 | . 2 4 4 . 4 Hottest 155 | . 90 155 90 . 90 Shots Fired 114 | . 28 45 20 2 19 Gun 103 | . 28 34 20 2 19 Cannon . | . . . . . . Launcher 8 | . . 8 . . . Special 3 | . . 3 . . . Kinetic 58 | . . 17 20 2 19 Thermal 35 | . 23 12 . . . Explosive 8 | . . 8 . . . Electromagnetic 13 | . 5 8 . . . Robot Hit Streak 8 | . 4 8 2 1 4 Robot Miss Streak 5 | . 1 2 5 1 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 2 | . 1 2 1 . . Shots Hit Robots 93 | . 18 57 8 1 9 Core Hits 44 | . 8 24 4 1 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 10 | . 3 7 . . . Burn 3 | . 2 1 . . . Corrupt 1 | . 1 . . . . Smash 5 | . . 5 . . . Sever 1 | . . 1 . . . Melee Attacks 33 | . . 33 . . . Impact 33 | . . 33 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . 8 . . . Damage Inflicted 2104 | . 232 1592 121 7 152 Guns 810 | . 232 305 114 7 152 Cannons . | . . . . . . Explosions 449 | . . 449 . . . Melee 802 | . . 802 . . . Ramming 12 | . . 5 7 . . Kinetic 387 | . . 114 114 7 152 Thermal 283 | . 155 128 . . . Explosive 449 | . . 449 . . . Electromagnetic 171 | . 77 94 . . . Impact 802 | . . 802 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 7 7 7 8 Average Corruption 7 | . . 7 7 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 11 7 6 1 Message Errors 4 | . . 1 3 . . Matter Fused 7 | . . 4 2 1 . Heat Flow Errors 4 | . . . 2 2 . Energy Discharges 2 | . . 2 . . . Parts Rejected 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . . 1 . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 244 | . . 244 . . . Projectiles . | . . . . . . Explosions 20 | . . 20 . . . Melee 224 | . . 224 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . 32 3 . . Shots 2 | . . 2 . . . Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 234 239 258 159 259 Average Temperature 101 | . 91 83 122 77 141 Received Heat Transfer 676 | . 66 406 15 . 189 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . 10 . . . Impact Corruptions 11 | . . 11 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1038 | . 557 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 408 | . 119 408 186 . . Initial 96 | . . . 96 . . Average 177 | . 78 234 183 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 56 | 100 100 23 100 . . Level 1 40 | . . 72 . . . Level 2 2 | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 4 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 25 6 3 9 Peak Tracking Total 10 | . 4 7 3 3 10 Tactical Retreats 4 | . . 2 . 2 . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 7 | . 3 4 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 7 18 . . . Successful 12 | . 5 7 . . . Failed 13 | . 2 11 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 2 13 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 7 | . 2 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Record 3 | . . 3 . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . 2 4 . . . Process 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 12 | . . 12 . . . Retrieved Matter 12 | . . 12 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 1881 | 77 411 942 237 180 34 Spaces Moved 969 | 44 223 490 107 91 14 Core 3 | 3 . . . . . Treads 636 | 41 223 372 . . . Legs 65 | . . 65 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 265 | . . 53 107 91 14 Fastest Speed 37 | 50 160 37 117 197 117 Average Speed 161 | 152 160 150 195 197 122 Slowest Speed 240 | 160 160 240 197 197 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 34 41 33 10 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 82 | . . 82 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 82 | . . 82 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 1157 | 51 250 606 134 92 24 Wait 25 | . 5 18 . 2 . Move 964 | 43 222 489 106 90 14 Hop . | . . . . . . Pick Up 23 | 1 5 11 6 . . Fast Attach 25 | 6 . 17 2 . . Attach 15 | . 1 8 2 . 4 Detach 6 | . 1 1 4 . . Swap 6 | 1 1 3 . . 1 Drop 22 | . 1 13 8 . . Fire 43 | . 14 19 5 . 5 Melee 25 | . . 25 . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 3) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Weapon x2 699 | -9/Materials | Lost 3 parts (1u2w) 1320 | -9/Materials | Core integrity fell below 50% 1383 | -9/Materials | Discovered new exit (range 16) 1431 | -9/Materials | Entered Mines 1463 | -9/Mines | Met a Derelict bent on vengeance 1633 | -9/Mines | Build established: Scavenger-Tank 1642 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1668 | -9/Mines | Entered Zion 1698 | -7/Zion | Given A8's code to call for help 1700 | -7/Zion | Attacked by Zionites 1802 | -7/Zion | Discovered new exit (range 15) 1848 | -7/Zion | Entered Proximity Caves 1850 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1854 | -6/Proximity Caves | Core integrity fell below 20% 1882 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01853_ Penetrated by Slug. 01854_ Y-64 Sentinel: "REQUESTING BACKUP." 01855_ S-27 Virus destroyed. 01856_ Penetrated by Slug. 01858_ Lgt. Nuclear Core destroyed. 01859_ Autogun fries itself beyond repair. 01859_ Lgt. Assault Rifle severed. 01861_ Lgt. Nuclear Core fries itself beyond repair. 01861_ Slug penetrates B-48 Gladiator. 01861_ Lgt. Assault Rifle destroyed. 01863_ Lgt. Ion Engine destroyed. 01863_ System corrupted by crushing effect (+1). 01863_ Imp. Light Armor Plating severed. 01864_ Penetrated by Slug. 01865_ System corrupted: IFF burst signal emitted. 01870_ Plasma Cutter destroyed. 01870_ Penetrated by Slug. 01882_ Flight Unit destroyed. 01882_ Critical hit (Burn: +37). 01882_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????####???????????? ???????????????????? | | ???????????# ???????????? #????????????????? | | ???????????# #???????????? ##??????????????? | | ???????????# #??????????? #??????????????? | | ? ????????## ##?????????? #??????????????? | | # ##### #?????????? #???????????????? | | [ ###???????? #???????????????? | | % ! 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