Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 00:40:38 Player: TheSkyeDoctor Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (187) 935 Value Destroyed (7176) 7176 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (1733) 1733 TOTAL SCORE: 17904 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 309 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 589/600 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Matter Compressor (250) Particle Accelerator Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Experimental Core Shielding > --- WEAPON ----------- Plasma Cannon KE Penetrator Mini Assault Cannon Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Advanced Energy Well Matter Compressor Particle Accelerator Heavy Armor Plating Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Disruptor Cannon Missile Launcher Improved Datajack Plasma Cutter Molecular Deconstructor CR-A16's Pointy Stick [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Longsword +1 Energy Gun Riot Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 112 | 8 3 6 1 . 27 8 1 4 4 5 9 . 1 . 8 3 3 4 8 9 Power 16 | 2 . 1 . . 5 . . 1 . . . . . . 1 1 . 1 1 3 Engine 10 | 2 . 1 . . 4 . . 1 . . . . . . 1 . . . . 1 Core 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 30 | 2 2 2 . . 9 1 . 1 . 3 3 . . . 2 . 1 . 3 1 Treads 16 | 2 . . . . 7 1 . . . 3 3 . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . 2 . 1 . 3 1 Wheel 7 | . 2 2 . . 2 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 31 | 2 1 . . . 9 2 . 1 . . 5 . . . 2 1 1 1 4 2 Device 11 | 1 . . . . 3 . . . . . 2 . . . 2 1 . . 1 1 Storage 6 | 1 1 . . . 1 1 . . . . 1 . . . . . . . 1 . Processor 6 | . . . . . 2 . . . . . 2 . . . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . Protection 7 | . . . . . 3 1 . 1 . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 3 1 . 4 5 1 1 4 2 1 . 1 . 3 1 1 2 . 3 Energy Gun 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Ballistic Gun 10 | 2 . 1 . . 1 2 . . 1 . . . . . 1 1 . . . 1 Ballistic Cannon 7 | . . . . . . 2 . . 1 . 1 . . . 2 . . 1 . . Launcher 6 | . . 1 . . 1 1 . 1 . 1 . . . . . . . 1 . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 16 | . . . . . 5 . . . . . 2 . . . 1 . . . 6 2 Parts Lost 70 | . . 7 . . 12 1 1 6 . . . . 1 . 11 . 3 10 . 18 Power 12 | . . 2 . . 2 . . 1 . . . . . . 1 . . 2 . 4 Propulsion 26 | . . 2 . . 6 1 . 3 . . . . . . 6 . . 4 . 4 Utility 9 | . . . . . 2 . . 1 . . . . . . . . 2 1 . 3 Weapon 23 | . . 3 . . 2 . 1 1 . . . . 1 . 4 . 1 3 . 7 Highest Loss Streak 12 | . . 5 . . 12 1 1 6 . . . . 1 . 10 . 3 4 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 5 8 9 13 6 13 18 18 18 19 18 19 18 18 15 15 17 15 15 13 Power . | . . . . . . 1 2 1 1 1 1 1 1 1 . . 1 . . . Propulsion . | . 1 2 4 4 . . 1 . . . . 1 1 1 . . . . . . Utility 6 | . 2 4 5 7 3 6 8 8 9 9 8 8 8 8 8 7 6 5 5 5 Weapon 4 | . 1 1 . 1 . 3 5 5 6 6 6 7 6 6 5 6 7 7 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . 2 2 . . . 3 . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 1 2 . . . 2 . . . . . . . . . 1 Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 93 77 85 85 81 89 92 89 70 89 90 100 99 100 71 80 83 70 44 66 Engine 6 | . 14 13 14 14 5 7 7 6 7 7 6 6 6 6 5 4 . . . . Treads 16 | . 17 7 . . 23 28 30 27 7 26 33 40 40 40 9 5 5 2 . . Leg 2 | . . . . . . . . . . . . . . . 11 11 13 7 2 14 Wheel 4 | . 9 17 28 28 6 . . . 7 1 . . . . . . . . . . Device 4 | . 8 . . . 11 . . . . . 3 6 6 6 6 15 13 9 5 3 Storage 7 | . 14 14 14 14 2 6 7 7 7 7 6 6 6 6 6 5 5 5 5 7 Processor 8 | . . . . . 8 7 7 7 7 7 9 13 13 13 13 11 13 17 17 13 Protection 3 | . . . . . 6 7 7 7 7 7 2 . . . . . . . . 4 Energy Gun 1 | . . . . . 6 . . . 3 7 2 . . . . . . . . . Ballistic Gun 5 | . 28 11 . . . 6 7 7 7 7 6 6 2 . . 4 5 4 . . Ballistic Cannon 7 | . . . . . . 13 11 6 3 7 9 13 13 13 14 17 14 6 5 4 Launcher 1 | . . 3 14 14 1 . . . . 3 . . . . . . . 2 . 1 Slashing Weapon 5 | . . 8 14 14 9 7 7 7 7 1 6 6 6 6 . . . . . . Peak Build Rating 90 | 7 8 8 16 17 37 52 52 52 46 47 63 63 63 62 62 67 69 65 77 90 Average Rating 42 | 5 7 7 11 16 28 47 51 50 42 43 54 63 62 62 43 63 65 54 39 72 On Entrance 41 | . 7 8 8 16 17 37 52 52 36 46 47 63 63 62 62 46 67 65 34 77 Avg Prop Armor Cover (%) 6 | . . . . . . . . 5 4 4 . . . . 9 6 6 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 149 150 151 151 152 88 89 89 89 92 94 82 85 85 85 87 87 76 61 76 Greatest Support 146 | 40 40 40 20 20 84 92 92 92 12 82 146 146 146 146 146 30 45 45 90 110 Greatest Overweight (x) 17 | . 14 9 7 7 14 1 . 6 7 7 1 . . . 4 2 2 17 15 1 Average Overweight (x) 2 | . 1 6 7 7 . . . . 6 2 . . . . 1 2 1 3 8 . Largest Inventory Capacity 30 | 8 30 30 30 30 30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 16 30 30 30 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 9 10 11 15 14 20 20 20 20 20 20 20 20 19 19 19 20 18 20 20 Average Carried 15 | 1 5 8 9 13 6 14 19 19 18 19 19 20 19 19 16 16 18 16 17 14 Final Capacity 30 | 8 30 30 30 30 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 9 9 11 15 5 20 19 17 20 20 20 20 19 19 17 18 17 17 20 3 Class Distribution -------------------- 29% | Skirmisher 28% | Gunner 21% | Mutant 15% | Hauler-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 5857 | 322 77 461 . 10 369 829 145 310 98 465 481 256 76 . 521 145 183 428 152 529 Remotely 173 | . . . . . . . . . . . . . . . . 145 28 . . . Salvage Created 6642 | 136 91 631 . . 1336 1447 27 210 . 440 284 85 137 . 434 156 322 286 152 468 Parts 303 | 10 8 35 . . 77 57 . 10 . 17 15 11 6 . 6 5 7 23 1 15 Haulers Intercepted 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . Recyclers Shooed 4 | . . 3 . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 16 3 10 . 11 7 . 9 . 9 22 . 18 Prevented 52 | . . . . . . . . . . 51 . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 147 | . 3 12 . . 20 30 1 8 . 18 5 5 4 . 12 1 3 13 . 12 Melee 26 | . . 2 . . 12 9 . 2 . . 1 . . . . . . . . . Guns 34 | . 3 8 . . 3 2 . 2 . 1 2 2 . . 1 1 . 7 . 2 Cannons 55 | . . . . . . 18 . 3 . 2 2 3 4 . 11 . 3 4 . 5 AOE 27 | . . 2 . . 4 1 . 1 . 15 . . . . . . . 2 . 2 Classes Destroyed 20 | 2 3 3 . . 6 1 1 . . 3 . . . . 1 . . . . . Worker 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . Builder 6 | . . 1 . . 3 2 . . . . . . . . . . . . . . Tunneler 9 | 3 . 3 . . 2 1 . . . . . . . . . . . . . . Hauler 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . Recycler 6 | 1 . 2 . . 2 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . Swarmer 36 | . 3 5 . . . 3 . 4 . . 3 4 . . . . . 9 . 5 Saboteur 2 | . . . . . . . . . . 2 . . . . . . . . . . Grunt 57 | . . 5 . . 10 17 . 2 . 10 . . 2 . 6 . 3 . . 2 Brawler 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 Duelist 5 | . . . . . 1 2 . . . . . . . . 1 . . . . 1 Protector 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Sentry 16 | . . 2 . . 5 3 . 1 . . 1 . . . 1 1 . 1 . 1 Specialist 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Hunter 8 | . . . . . 3 . . . . 2 . . 2 . . . . 1 . . Programmer 11 | . . . . . . 5 . 1 . . 1 1 . . 2 . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 4 . . 15 6 1 3 . 14 3 4 2 . 4 1 3 5 . 4 Combat Bots Only 14 | . 3 3 . . 10 5 1 3 . 14 3 4 2 . 4 1 3 5 . 4 Max Kills in Single Turn 3 | 1 1 2 . . 3 2 1 2 . 2 1 1 1 . 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 1 . 1 . 2 . . . . . . . 1 . 1 Melee 1 | . . 1 . . 1 1 . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1003 | . 13 91 . . 142 151 18 89 . 31 25 39 19 . 84 13 16 89 . 183 Missed 269 | . 4 27 . . 31 42 7 24 . 9 8 9 3 . 22 7 4 23 . 49 Hits 734 | . 9 64 . . 111 109 11 65 . 22 17 30 16 . 62 6 12 66 . 134 Melee 14 | . . . . . 1 6 . . . . . . . . . . . . . 7 Projectile 720 | . 9 64 . . 110 103 11 65 . 22 17 30 16 . 62 6 12 66 . 127 Critical Strikes 30 | . . 2 . . 6 5 . . . 1 1 . . . 3 . 2 3 . 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 12318 | . 92 760 . . 1652 1667 311 696 . 420 173 347 232 . 1175 66 164 1179 . 3384 Core 1984 | . 9 143 . . 391 125 60 44 . . 3 27 21 . 65 . . 243 . 853 Absorbed by Shields 391 | . . . . . . . . . . . 40 100 61 . 62 62 66 . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 82 | . . . . . . . . . . 82 . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 39 28 . . . . 67 . . . . 86 . . . . . Volleys Fired 349 | 7 14 28 . . 38 59 6 16 . 32 10 12 7 . 29 4 8 28 . 51 Largest 4 | 2 2 2 . . 1 3 3 3 . 3 3 3 3 . 4 4 4 3 . 3 Hottest 161 | 40 40 40 . . 45 110 148 148 . 131 131 114 161 . 161 146 146 117 . 153 Shots Fired 808 | 14 28 47 . . 38 170 16 44 . 42 30 36 19 . 85 16 29 81 . 113 Gun 297 | 14 28 44 . . 30 55 5 15 . 9 15 12 2 . 3 4 8 28 . 25 Cannon 438 | . . . . . . 111 11 27 . 8 15 24 17 . 82 12 21 43 . 67 Launcher 62 | . . 3 . . 8 4 . 2 . 25 . . . . . . . 10 . 10 Special 11 | . . . . . . . . . . . . . . . . . . . . 11 Kinetic 627 | 14 28 44 . . . 166 12 29 . 16 25 36 16 . 64 16 29 71 . 61 Thermal 72 | . . . . . . . 4 13 . . . . 3 . 21 . . . . 31 Explosive 62 | . . 3 . . 8 4 . 2 . 25 . . . . . . . 10 . 10 Electromagnetic 36 | . . . . . 30 . . . . 1 5 . . . . . . . . . Robot Hit Streak 19 | 4 3 13 . . 19 15 9 6 . 7 3 5 5 . 11 4 9 10 . 12 Robot Miss Streak 7 | 2 5 2 . . 4 6 4 6 . 2 2 4 2 . 6 1 4 5 . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 578 | 8 10 45 . . 79 114 13 33 . 29 18 15 13 . 53 7 16 47 4 74 Core Hits 343 | 4 5 29 . . 50 68 3 25 . 59 10 6 7 . 20 3 5 22 1 26 Critical Kills 9 | . . 1 . . . . 1 . . 2 1 . 1 . 1 1 . 1 . . Critical Parts Destroyed 10 | . . . . . . . . . . . 1 . 2 . 4 . 1 . 2 . Critical Strikes 48 | . . 1 . . 6 10 1 1 . 2 2 1 4 . 11 1 3 2 2 1 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . Destroy 16 | . . 1 . . . . . . . 2 2 . 3 . 6 1 . 1 . . Blast 20 | . . . . . . 8 . 1 . . . 1 1 . 5 . 2 1 . 1 Smash 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Sever 8 | . . . . . 6 2 . . . . . . . . . . . . . . Melee Attacks 164 | . . 14 . . 52 60 . 4 . 1 18 . . . . . 3 2 4 6 Impact 9 | . . . . . . . . . . . . . . . . . 3 2 4 . Slashing 148 | . . 14 . . 52 60 . 4 . . 18 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . 4 . . 10 2 . . . . 1 . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20773 | 95 126 1048 . . 3789 3803 345 809 . 3223 599 449 313 . 1586 187 657 1278 425 2041 Guns 3446 | 95 126 412 . . 484 510 85 206 . 88 157 158 26 . 35 79 92 437 . 456 Cannons 6686 | . . . . . . 1645 260 340 . 96 203 291 287 . 1551 108 257 533 . 1115 Explosions 5543 | . . 274 . . 873 368 . 134 . 3039 77 . . . . . . 308 . 470 Melee 5098 | . . 362 . . 2432 1280 . 129 . . 162 . . . . . 308 . 425 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 8540 | 95 126 412 . . . 2155 229 411 . 174 301 449 261 . 1280 187 349 970 . 1141 Thermal 1116 | . . . . . . . 116 135 . . 77 . 52 . 306 . . . . 430 Explosive 5466 | . . 274 . . 873 368 . 134 . 3039 . . . . . . . 308 . 470 Electromagnetic 553 | . . . . . 484 . . . . 10 59 . . . . . . . . . Impact 733 | . . . . . . . . . . . . . . . . . 308 . 425 . Slashing 4365 | . . 362 . . 2432 1280 . 129 . . 162 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 2 2 . 2 2 2 2 2 . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 2 . 1 2 2 2 2 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . 5 5 6 2 . 2 7 8 1 26 . . 5 5 6 Message Errors 25 | . . . . . . 2 2 . 2 . . 1 4 1 8 . . . 3 2 Matter Fused 13 | . . . . . . 1 . 1 . . . 3 1 . 5 . . . 2 . Heat Flow Errors 9 | . . . . . . 1 1 2 . . . 2 1 . 1 . . . . 1 Energy Discharges 14 | . . . . . . . . 1 . . 1 1 1 . 6 . . 4 . . Data Loss (minor) 7 | . . . . . . . 1 . . . 1 . 1 . 4 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Misfires 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1212 | . . 34 . . 190 82 . 26 . 53 124 15 . . 70 . 189 56 346 27 Projectiles 109 | . . . . . . . . . . . . 15 . . 70 . 6 10 . 8 Explosions 178 | . . . . . 23 . . . . 53 37 . . . . . . 46 . 19 Melee 925 | . . 34 . . 167 82 . 26 . . 87 . . . . . 183 . 346 . Knockbacks 43 | . . . . . . 12 . 1 . . . . . . 16 . 5 4 . 5 Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . Kinetic 39 | . . . . . . 10 . 1 . . . . . . 16 . 3 4 . 5 Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . . 88 56 . . . 16 . . . . . . . 87 . 113 Shots 11 | . . . . . 3 2 . . . 1 . . . . . . . 2 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . . 14 . . 134 477 363 472 . 246 325 145 305 . 408 . 10 . . 257 Average Temperature 114 | . . 4 . . 40 110 150 193 . 81 118 58 123 . 151 . 7 . . 89 Received Heat Transfer 2730 | . . 321 . . 603 459 60 123 . 165 6 . 8 . 383 4 74 99 . 425 Effects 14 | . . . . . . 1 . 4 . 3 3 . 1 . 2 . . . . . Shutdowns 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . 3 3 . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . 7 . 4 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2000 | . . . . . . . 200 250 . . 50 . 100 . 600 . . . . 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . 1 3 . . . . 1 . . . . 3 . . . . Low Security (%) 79 | 100 100 100 . 100 63 75 . . . . 97 . . . . . . . . . Level 1 10 | . . . . . 36 14 . . . . 2 . . . . 7 . . . . Level 2 6 | . . . . . . 8 . . . . . . . . . 50 . . . . Level 3 3 | . . . . . . 1 . . . . . . . . . 42 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 914 | 10 75 155 . . 299 701 . . . . 217 . . . . 914 . . . . Initial 914 | . . . . . . 108 . . . . 60 . . . . 914 . . . . Average 146 | . 13 38 . . 167 151 . . . . 88 . . . . 677 . . . . Influence Increases 5834 | 20 97 510 . . 784 1217 30 180 . 360 433 120 90 . 265 945 80 280 10 413 Destroy 0b10 Robot/C 3120 | . 60 340 . . 400 600 20 160 . 340 100 100 80 . 240 20 60 260 . 340 Destroy 0b10 Robot/NC 240 | 20 10 35 . . 70 45 . . . 10 15 . . . 5 5 10 . 10 5 Destroy Leader 548 | . 12 60 . . 136 146 10 20 . 10 32 20 10 . 20 12 10 20 . 30 Allied During Kill 64 | . . 41 . . . . . . . . . . . . . . . . . 23 Successful Hack 74 | . . . . . 5 45 . . . . 24 . . . . . . . . . Disable Machine 195 | . . 15 . . 45 90 . . . . 45 . . . . . . . . . Anti-Garrison Action 350 | . . . . . . 150 . . . . 200 . . . . . . . . . Destroy Structure 163 | . . 19 . . 38 81 . . . . 17 . . . . 8 . . . . Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 165 | . 15 . . . 75 60 . . . . . . . . . . . . . 15 Influence Decreases 5813 | 20 97 510 . . 545 759 449 391 67 264 488 155 96 . 241 578 471 280 10 392 Entered New Map 720 | . . . . . . 131 259 53 67 . 36 16 2 . . 10 146 . . . Time Decay 4047 | 20 97 380 . . 425 618 180 278 . 244 452 139 84 . 121 318 295 214 10 172 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . Lost Part 656 | . . 70 . . 120 10 10 60 . . . . 10 . 100 . 30 66 . 180 Lost Ally 140 | . . 60 . . . . . . . 20 . . . . 20 . . . . 40 Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 23 | . 1 . . . 5 10 . . . . 5 . . . . 1 . . . 1 Investigation 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Extermination 9 | . . . . . . 5 . . . . 3 . . . . 1 . . . . Reinforcement 8 | . 1 . . . 4 2 . . . . 1 . . . . . . . . . Assault 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . . . . . 3 . . . . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 8 17 . . 31 39 1 9 . 24 7 5 3 . 20 4 4 14 . 21 Peak Tracking Total 7 | . 3 4 . . 5 5 1 4 . 7 3 4 2 . 5 2 3 5 . 6 Tactical Retreats 8 | . 1 . . . 3 3 . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 16 | . . 1 . . 3 7 . . . . 3 . . . . . 1 1 . . Max in Single Turn 2 | . . . . . 2 2 . . . . 1 . . . . . 1 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 30 | . 1 . 1 1 2 11 . . 1 . 4 . . 3 . 1 1 . 4 . Terminals 10 | . 1 . . . 2 5 . . . . 1 . . . . 1 . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 92 | . 4 . 1 1 5 25 . . 3 . 7 . . 26 . 2 1 . 17 . Successful 62 | . . . 1 1 1 7 . . 3 . 4 . . 26 . 1 1 . 17 . Failed 29 | . 4 . . . 4 17 . . . . 3 . . . . 1 . . . . Catastrophic 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . Manual 37 | . 4 . 1 . 5 19 . . . . 5 . . . . 2 . 1 . . Terminals 29 | . 4 . . . 5 15 . . . . 3 . . . . 2 . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 5 . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Terminal Hacks 50 | . . . 1 1 . 1 . . 3 . . . . 26 . . 1 . 17 . Record 12 | . . . . . . . . . . . . . . 6 . . 1 . 5 . Part Schematic 19 | . . . . . . . . . 3 . . . . 12 . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 1 5 . . . . 3 . . . . 1 . . . . Terminals 7 | . . . . . 1 4 . . . . 1 . . . . 1 . . . . Botnet 7 | . . . . . 1 4 . . . . 1 . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 8 . . . . 2 . . . . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 3 . . . . 12 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 Autooverrided 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . 3 . . . . . . . 3 . . . . 1 . . 1 . 2 Largest Group 3 | . . 3 . . . . . . . 1 . . . . 1 . . . . 2 Highest-Rated Group 77 | . . 40 . . . . . . . 14 . . . . 30 . . . . 77 Highest-Rated Ally 47 | . . 16 . . . . . . . 14 . . . . 30 . . . . 47 Total Orders 5 | . . . . . 1 . . . . . 3 . . . . 1 . . . . RETURN 5 | . . . . . 1 . . . . . 3 . . . . 1 . . . . Ally Attacks 59 | . . 32 . . . . . . . 4 . . . . 1 . . 1 . 21 Total Damage 943 | . . 304 . . . . . . . 59 . . . . 56 . . 14 . 510 Kills 13 | . . 5 . . . . . . . 1 . . . . 1 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 2722 | 25 315 . . . 1117 14 . . . . . . . . . . 296 955 . . Sensors 17 | . . . . . 17 . . . . . . . . . . . . . . . Terrain 2136 | . . . . . 871 14 . . . . . . . . . . 296 955 . . Seismic 569 | 25 315 . . . 229 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 13 | . . 2 . 1 . . 1 . 3 . . 1 1 . 2 . 1 . . 1 Drone Launches 12 | . . . . . 8 . . . . . 3 . . . . 1 . . . . Drone Recoveries 12 | . . . . . 8 . . . . . 3 . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 18617 | 171 499 1572 429 575 1152 2592 379 603 1841 1092 1248 486 533 121 1216 713 661 1320 849 565 Spaces Moved 8445 | 93 268 646 231 309 504 1345 232 344 974 431 620 284 323 78 433 261 279 355 167 268 Core 144 | 11 . . . . . . . . . . . . . . . . . 40 91 2 Treads 4347 | 82 170 99 . . 408 1345 232 321 . 349 620 284 323 78 36 . . . . . Legs 1594 | . . . . . . . . . . . . . . . 397 261 279 315 76 266 Wheels 2360 | . 98 547 231 309 96 . . 23 974 82 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 165 185 185 125 155 155 155 180 195 157 157 157 157 157 260 190 190 120 50 Average Speed 196 | 146 164 219 185 185 157 163 155 156 188 228 167 157 157 157 253 260 220 345 490 142 Slowest Speed 900 | 160 720 400 185 185 400 233 155 180 195 236 236 157 157 157 400 260 260 900 800 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . 7 . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 30 96 60 54 42 36 39 57 80 71 17 44 60 68 53 7 45 56 60 50 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 8 | . . . . 1 . . . . 1 . . . 1 1 1 . . . 3 . Known Exits Taken 13 | . . . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 1 1 . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . 1 1 4 2 . 8 2 . 1 . 1 3 . . Spaces Dug 57 | . . . . . 5 35 . . . . 16 . . . . . . 1 . . Terrain Destroyed 455 | . . 25 . . 40 98 . 19 . 94 20 12 4 . 16 6 11 58 . 52 Melee 52 | . . . . . 5 30 . . . . 16 . . . . . . 1 . . Projectile 116 | . . . . . . 32 . 7 . 4 3 12 4 . 16 6 11 11 . 10 AOE 287 | . . 25 . . 35 36 . 12 . 90 1 . . . . . . 46 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 9593 | 110 300 721 234 313 774 1565 238 369 981 497 786 297 334 77 486 283 301 389 188 350 Wait 391 | . 4 19 . 1 130 69 . . . 17 115 2 4 . 16 7 6 . . 1 Move 8425 | 92 267 645 230 308 503 1344 231 343 973 430 619 283 322 77 432 260 278 354 166 268 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | 3 8 6 2 4 6 17 . 1 2 4 3 . . . . 3 2 1 3 . Fast Attach 55 | 6 2 1 . . 10 6 . . 3 3 4 . . . 4 2 1 . 9 4 Attach 51 | 1 1 6 1 . 12 . 1 3 . . 4 . 1 . 3 1 3 2 1 11 Detach 14 | . 2 . 1 . 1 . . 1 1 1 2 . . . . . . . 3 2 Swap 35 | 1 . 2 . . 9 4 . 1 1 3 6 . . . 2 3 . 2 . 1 Drop 43 | . 2 . . . 13 6 . . 1 6 5 . . . . 2 . . 2 6 Fire 349 | 7 14 28 . . 38 59 6 16 . 32 10 12 7 . 29 4 8 28 . 51 Melee 164 | . . 14 . . 52 60 . 4 . 1 18 . . . . . 3 2 4 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 671 | -10/Materials | Entered Mines 688 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -10/Mines | Build established: Hauler-Mutant 1224 | -10/Mines | Discovered new exit (range 8) 1276 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1280 | -10/Mines | Found Prototype Device 1332 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Lost 5 parts (2p1n2w) 1885 | -10/Mines | Learned 4 Materials zone layouts 1961 | -10/Mines | Discovered new exit (range 9) 2233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -10/Mines | Discovered new exit (range 5) 2243 | -10/Mines | Entered Exiles 2244 | -10/Exiles | Identified exit to Mines 2293 | -10/Exiles | Met 8R-AWN 2316 | -10/Exiles | Met EX-HEX 2375 | -10/Exiles | Met EX-BIN 2401 | -10/Exiles | Aligned with FarCom system 2403 | -10/Exiles | Given EX-Vault access code 2449 | -10/Exiles | Opened EX-Vault 2464 | -10/Exiles | Found Longsword +1 2503 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2526 | -10/Exiles | Exiles lab attacked by MAIN.C 2672 | -10/Exiles | Left Exiles lab with Longsword +1 2672 | -10/Exiles | Entered Mines 2682 | -9/Mines | Learned 4 Materials zone layouts 2783 | -9/Mines | Found the Drone Emporium 2798 | -9/Mines | Found Prototype Device 2893 | -9/Mines | Learned location of Storage (-9) 3178 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3230 | -9/Mines | Discovered new exit (range 8) 3247 | -9/Mines | Entered Materials 3247 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3248 | -8/Materials | Identified exit to Factory 3478 | -8/Materials | Identified Sensor Drone Bay 3480 | -8/Materials | Identified Exp. Sensor Array 3495 | -8/Materials | Core integrity fell below 50% 3524 | -8/Materials | Destroyed 10 combat bots 3528 | -8/Materials | Lost 12 parts (2p6n2u2w) 3817 | -8/Materials | Build established: Assassin 4394 | -8/Materials | Discovered exit to Factory (range 3) 4399 | -8/Materials | Entered Factory 4399 | -7/Factory | Evolved 2 slots: Weapon x2 4724 | -7/Factory | Build established: Mutant 5032 | -7/Factory | Build established: Skirmisher 6313 | -7/Factory | Central database locked down 6491 | -7/Factory | Identified exit to Lower Caves 6542 | -7/Factory | Discovered new exit (range 6) 6991 | -7/Factory | Entered Lower Caves 7207 | -7/Lower Caves | Spotted B-75 Beast 7225 | -7/Lower Caves | Destroyed B-75 Beast 7292 | -7/Lower Caves | Identified exit to Lower Caves 7301 | -7/Lower Caves | Encountered a Warlord checkpoint 7370 | -7/Lower Caves | Entered another Lower Caves area 7492 | -7/Lower Caves | Encountered a Warlord checkpoint 7521 | -7/Lower Caves | Build established: Gunner 7890 | -7/Lower Caves | Discovered new exit (range 12) 7908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7959 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 7973 | -7/Lower Caves | Entered Zion 8058 | -7/Zion | System corruption cleaned by Quarantine Array 8218 | -7/Zion | Discovered new exit (range 13) 8236 | -7/Zion | Build established: Mutant 8434 | -7/Zion | Found CR-A16's Pointy Stick 8511 | -7/Zion | Learned 4 Factory zone layouts 8644 | -7/Zion | Learned Factory scanalyzer intel 8709 | -7/Zion | Learned Factory garrison access intel 9015 | -7/Zion | Given A8's code to call for help 9029 | -7/Zion | Received a visual enhancement algorithm 9107 | -7/Zion | Build established: Gunner 9126 | -7/Zion | Given the Hacking Drone Bay 9127 | -7/Zion | Found Prototype Device 9387 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9814 | -7/Zion | Entered Proximity Caves 9816 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10003 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 10314 | -6/Proximity Caves | 0b10 base defense nominally successful 10351 | -6/Proximity Caves | Lost 9 allies 10365 | -6/Proximity Caves | Destroyed 14 combat bots 10732 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10870 | -6/Proximity Caves | Discovered new exit (range 15) 10906 | -6/Proximity Caves | Entered Factory 10906 | -6/Factory | Evolved 2 slots: Propulsion x2 10908 | -6/Factory | Loaded intel: 4 scanalyzer locations 10909 | -6/Factory | Loaded intel: 4 garrison access locations 11206 | -6/Factory | Build established: Skirmisher 11431 | -6/Factory | Identified Hacking Drone Bay 11485 | -6/Factory | Discovered new exit (range 4) 11497 | -6/Factory | Identified exit to Factory 11664 | -6/Factory | Identified exit to Lower Caves 12154 | -6/Factory | Entered Lower Caves 12445 | -6/Lower Caves | Build established: Gunner 12462 | -6/Lower Caves | Learned Factory emergency access door positions 12569 | -6/Lower Caves | Discovered new exit (range 15) 12632 | -6/Lower Caves | Identified exit to Lower Caves 12640 | -6/Lower Caves | Entered another Lower Caves area 13158 | -6/Lower Caves | Discovered new exit (range 5) 13165 | -6/Lower Caves | Identified exit to Data Miner 13173 | -6/Lower Caves | Entered Data Miner 13173 | -6/Data Miner | Discovered new exit (range 6) 13203 | -6/Data Miner | Met Data Miner 13233 | -6/Data Miner | Learned location of Section 7 (-2) 13233 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13257 | -6/Data Miner | Received God Mode back door access code from Data Miner 13291 | -6/Data Miner | Identified exit to Proximity Caves 13294 | -6/Data Miner | Entered Proximity Caves 13296 | -5/Proximity Caves | Spotter reported a threat 13297 | -5/Proximity Caves | Spotter reported a threat 13309 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13395 | -5/Proximity Caves | Spotter reported a threat 13449 | -5/Proximity Caves | Spotter reported a threat 13468 | -5/Proximity Caves | Lost 10 parts (1p6n3w) 13731 | -5/Proximity Caves | Build established: Mutant 13922 | -5/Proximity Caves | Spotter reported a threat 13993 | -5/Proximity Caves | Spotter reported a threat 14071 | -5/Proximity Caves | Spotter reported a threat 14212 | -5/Proximity Caves | Spotter reported a threat 14214 | -5/Proximity Caves | Learned location of Armory (-3) 14440 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14499 | -5/Proximity Caves | Build established: Gunner 14510 | -5/Proximity Caves | Entered Factory 14510 | -5/Factory | Evolved 2 slots: Utility x2 14806 | -5/Factory | Build established: Skirmisher 14810 | -5/Factory | Search patrols dispatched 14951 | -5/Factory | Discovered new exit (range 9) 15011 | -5/Factory | Identified exit to Upper Caves 15223 | -5/Factory | Entered Upper Caves 15486 | -5/Upper Caves | Found Alien Artifact 15518 | -5/Upper Caves | Build established: Gunner 15595 | -5/Upper Caves | Lost 3 parts (2u1w) 15647 | -5/Upper Caves | Identified exit to Upper Caves 15860 | -5/Upper Caves | Build established: Skirmisher 15881 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15884 | -5/Upper Caves | Entered another Upper Caves area 15900 | -5/Upper Caves | Discovered new exit (range 9) 15933 | -5/Upper Caves | Identified exit to Factory 15977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16231 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16248 | -5/Upper Caves | Found Prototype Special Weapon 16492 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16849 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16874 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 17051 | -5/Upper Caves | Discovered new exit (range 14) 17144 | -5/Upper Caves | Build established: Mutant 17195 | -5/Upper Caves | Identified exit to Zhirov 17204 | -5/Upper Caves | Entered Zhirov 17204 | -5/Zhirov | Discovered new exit (range 3) 17348 | -5/Zhirov | Met Zhirov 17500 | -5/Zhirov | Learned location of Quarantine (-2) 17500 | -5/Zhirov | Learned location of Testing (-3) 17500 | -5/Zhirov | Learned location of Command (-1) 17572 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17700 | -5/Zhirov | Found Alien Artifact 17700 | -5/Zhirov | Identified Integrated Reactor 17700 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17790 | -5/Zhirov | Found Alien Artifact 18052 | -5/Zhirov | Identified exit to Proximity Caves 18053 | -5/Zhirov | Entered Proximity Caves 18091 | -4/Proximity Caves | Learned location of 1 exit from Research 18224 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18366 | -4/Proximity Caves | Identified Molecular Deconstructor 18431 | -4/Proximity Caves | Core integrity fell below 50% 18460 | -4/Proximity Caves | Lost 12 parts (3p2n2u5w) 18586 | -4/Proximity Caves | Spotted B-86 Titan 18616 | -4/Proximity Caves | Identified Dimensional Node Initializer 18616 | -4/Proximity Caves | Initialized slip node 18618 | -4/Proximity Caves | Core destroyed Last Messages --------------- 18606_ System corrupted: Heat flow error (+117). 18609_ Missile Launcher destroyed. 18609_ Adv. Myomer Leg destroyed. 18609_ Penetrated by Slug. 18609_ Slug penetrates Wall. 18612_ Knocked back. 18612_ Penetrated by Slug. 18612_ Adv. Myomer Leg destroyed. 18612_ Slug penetrates Wall. 18612_ Dropped Adv. Heat Sink. 18613_ Acquired 1 matter. 18613_ Dropped Plasma Cutter. 18613_ Dropped Imp. Datajack. 18614_ Dropped Disruptor Cannon. 18614_ Dropped Imp. Cooling System. 18615_ Dropped Hcp. Storage Unit. 18616_ Identified Dimensional Node Initializer. 18616_ Initializer activates and latches into the ground. 18618_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ##?????????????? | | ?????????????????????????????? ?????????????? | | ????????##?????????????####### ?????????????? | | ????????# ???????????### ??????????????? | | ???????? ??????????## ???????????????? | | ????????? ##???????## ?????????????????? | | ????????? ####????# ???????????????????? | | ?????????# ##???# #?????????????????????? | | ????###### #????# #??????????????????????? | | ????# ## ?????## #???????? ???????????? | | ???## #???#### ##?????? ?????????? | | #??# ##### #?????? ??????????? | | #### ##???? #??????????? | | ### #???? #??????????? | | ###### #### #??? #??????????? | | #????# #### #??? #???????????? | | #??# ### #??# #????????????? | | ## ### #?????????????? | | "# #??????????????? | | #??????????????? | | ##### ## ### ##### #?????? | | ##????#### ######??## #????? | | #????????# #??????### #?????? | | ?????????## ?######% ###### ?????? | | #??????????# #; !] #??????????????? | | ???????????## !| @ #??????????????? | | ????????????# %/! #; #????????????? | | ????????? $ ??????????? | | ????????? ## ## ?????????? | | ?????????# # ???### ##?### #????????? | | ????????????#???????###??????##; #????????? | | ???????????????????????????????? BB #????????? | | ????????????????????????????????? BB $ ????????? | | ?????????????????????????????????? #????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 40 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorIonTrident Manual? 0 Play Time 01:15:29 Cumulative 220.7 hours Start 2026.10.02 @ 18:09:08 End 2026.10.09 @ 00:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5a39591-8ab0-430f-9786-42cbbd044f53