Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.22 @ 01:54:49 Player: Judas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2257) 2257 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 5242 Bonus ------- High Alert Combat Kills 135 Cogmind --------- Core Integrity 577/700 Matter 8/300 Energy 310/310 System Corruption 0% Temperature Cool (15) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Nuclear Core Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Compact Matter Pod (55) Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Compact Matter Pod Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Grenade Launcher Heavy Flail [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 82 | 1 6 16 41 18 Power 9 | . . 4 4 1 Engine 5 | . . 4 . 1 Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 19 | . 3 1 13 2 Treads 15 | . . . 13 2 Leg . | . . . . . Wheel 4 | . 3 1 . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 1 5 10 6 Device 5 | 1 1 1 . 2 Storage 9 | . . 3 4 2 Processor 6 | . . 1 5 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 31 | . 2 6 14 9 Energy Gun 9 | . . 2 4 3 Energy Cannon 7 | . 2 1 3 1 Ballistic Gun 7 | . . 1 5 1 Ballistic Cannon 8 | . . 2 2 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 2 2 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 15 | . 1 2 11 1 Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 4 | . 1 . 2 1 Weapon 8 | . . 1 7 . Highest Loss Streak 8 | . 1 1 8 1 Average Slot Usage (%) 97 | . 100 98 95 98 Engine 5 | . 14 10 2 2 Core 3 | . . . 6 4 Treads 11 | . . . 17 23 Leg 1 | . 6 . . . Wheel 7 | . 21 22 . . Device 9 | . 14 13 8 5 Storage 10 | . 14 11 11 7 Processor 10 | . . 7 13 16 Protection 1 | . . . . 6 Energy Gun 7 | . 9 3 10 5 Energy Cannon 5 | . 18 3 4 . Ballistic Gun 9 | . . 5 16 5 Ballistic Cannon 9 | . . 20 4 17 Naked Turns . | . . . . . Heaviest Build 59 | 13 15 41 52 59 Greatest Support 68 | 20 26 32 40 68 Greatest Overweight (x) 10 | . . 1 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 13 | 8 8 13 15 15 Most Carried 15 | 7 8 15 15 15 Average Carried 12 | 6 7 12 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 7 8 15 15 15 Class Distribution -------------------- 31% | Gunner 27% | Scavenger-Skirmisher 18% | Mutant 12% | Skirmisher 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2027 | 210 60 626 1053 78 Remotely 50 | 10 40 . . . Salvage Created 3033 | 100 269 860 1714 90 Parts 161 | 5 11 49 92 4 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 5 24 30 2 Guns 28 | . . 5 22 1 Cannons 31 | . 5 17 8 1 AOE 2 | . . 2 . . Classes Destroyed 12 | 2 4 4 2 . Worker 8 | . 2 . 6 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 6 | . . 3 3 . Recycler 5 | 1 1 1 2 . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 19 | . 3 12 3 1 Grunt 25 | . 2 6 17 . Duelist 3 | . . 1 2 . Sentry 13 | . . 5 7 1 Hunter 1 | . . . 1 . Best Kill Streak 11 | 2 4 11 6 1 Combat Bots Only 8 | . 3 8 4 1 Max Kills in Single Turn 3 | 2 1 3 3 1 Gunslinging 2 | . . . 2 . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4072 | . 104 589 2215 1164 Core 555 | . 60 132 240 123 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 76 67 56 . Volleys Fired 155 | 1 25 49 72 8 Largest 4 | 2 2 3 4 4 Hottest 206 | 90 120 165 206 196 Shots Fired 491 | 2 50 144 265 30 Gun 279 | 2 26 46 193 12 Cannon 212 | . 24 98 72 18 Launcher . | . . . . . Special . | . . . . . Kinetic 278 | . . 108 148 22 Thermal 149 | 1 37 26 81 4 Explosive . | . . . . . Electromagnetic 64 | 1 13 10 36 4 Robot Hit Streak 21 | 2 5 12 21 14 Robot Miss Streak 5 | . 2 5 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 2 | . . . 2 . Shots Hit Robots 303 | 2 31 81 173 16 Core Hits 125 | 2 12 36 71 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 2 6 . Burn 6 | . 1 . 5 . Blast 2 | . . 2 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6009 | 66 470 1622 3311 540 Guns 3088 | 13 209 427 2231 208 Cannons 2576 | . 261 1151 1019 145 Explosions 345 | 53 . 44 61 187 Melee . | . . . . . Ramming . | . . . . . Kinetic 3103 | . . 1300 1573 230 Thermal 2050 | 53 386 234 1135 242 Explosive . | . . . . . Electromagnetic 856 | 13 84 88 603 68 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Effects 12 | . . 2 10 . Message Errors 3 | . . . 3 . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 2 | . . . 2 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 83 | . . 31 3 49 Projectiles 16 | . . 13 3 . Explosions 67 | . . 18 . 49 Melee . | . . . . . Knockbacks 17 | . . 10 4 3 Impact . | . . . . . Kinetic 17 | . . 10 4 3 Secondary . | . . . . . Self-Inflicted Damage 115 | . . 28 . 87 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 533 | 30 198 287 496 533 Average Temperature 132 | 18 52 69 153 218 Received Heat Transfer 1278 | . 18 156 1044 60 Effects 13 | . . . 6 7 Shutdowns 3 | . . . 2 1 Interference 8 | . . . 4 4 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 3 1 6 1 Heat Transferred 4457 | 100 999 507 2640 211 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 551 | 10 108 548 551 180 Initial 231 | . 6 12 231 135 Average 243 | 9 39 291 369 87 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 39 | 100 100 15 . 100 Level 1 41 | . . 75 58 . Level 2 19 | . . 8 41 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 3 7 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 2 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 8 31 44 4 Peak Tracking Total 8 | . 4 8 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 5 3 4 . Terminals 11 | . 4 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 15 10 17 . Successful 22 | . 11 3 8 . Failed 20 | . 4 7 9 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 40 | . 14 10 16 . Terminals 40 | . 13 10 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 4 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 . 1 . Unreport Threat 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 3 4 . Terminals 12 | . 5 3 4 . Track 2 | . 2 . . . Botnet 10 | . 3 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 4 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3744 | 30 592 767 1621 734 Spaces Moved 2050 | 21 508 462 685 374 Core 1 | . . . 1 . Treads 1058 | . . . 684 374 Legs 121 | 21 100 . . . Wheels 870 | . 408 462 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 90 160 166 Average Speed 141 | 120 95 108 184 168 Slowest Speed 550 | 120 120 115 550 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 72 48 56 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 30 | 3 . 8 3 16 Melee . | . . . . . Projectile 7 | . . 2 2 3 AOE 23 | 3 . 6 1 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2554 | 23 564 618 891 458 Wait 163 | . 10 70 47 36 Move 2046 | 20 507 461 684 374 Hop . | . . . . . Pick Up 43 | 1 7 12 18 5 Fast Attach 39 | 1 3 5 17 13 Attach 12 | . . 2 8 2 Detach . | . . . . . Swap 31 | . 3 9 16 3 Drop 65 | . 9 10 29 17 Fire 155 | 1 25 49 72 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 271 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Destroyed 8 combat bots 981 | -9/Materials | Build established: Scavenger-Skirmisher 1380 | -9/Materials | Discovered new exit (range 10) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1589 | -8/Materials | Build established: Skirmisher 1827 | -8/Materials | Lost 8 parts (2n2u4w) 2245 | -8/Materials | Garrison activated, responded to threat 2469 | -8/Materials | Build established: Scavenger-Skirmisher 2846 | -8/Materials | Build established: Gunner 2986 | -8/Materials | Discovered new exit (range 11) 3009 | -8/Materials | Identified exit to Factory 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3602 | -7/Factory | Cargo convoy interrupted 3745 | -7/Factory | Self-destructed Last Messages --------------- 03463_ K-01 Serf cleans the Terminal. 03485_ Dropped Arm. Treads. 03502_ Dropped Katana. 03502_ Acquired Hvy. Flail. 03510_ Dropped Nuclear Core. 03510_ Acquired Prototype Engine. 03510_ Identified Hvy. Deuterium Engine. 03517_ Dropped Arc Projector. 03517_ Acquired Gauss Cannon. 03602_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03623_ S-27 Virus destroyed. 03623_ Fusion Modulator explodes. 03623_ Destroyed Lgt. Nuclear Core. 03627_ S-27 Virus knocked back. 03630_ U-05 Engineer lays Concrete. 03642_ Acquired 4 matter. 03643_ U-05 Engineer lays Concrete. 03645_ Hrd. Medium Armor Plating destroyed. 03645_ U-05 Engineer builds a Wall. 03742_ S-27 Virus knocked back. 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