Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.07 @ 20:29:52 Player: Hodmind Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (819) 819 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 5291 Bonus ------- Follower Combat Kills 157 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Experimental Optical Array Advanced ECM Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Experimental Optical Array 0b10 Decoder Chip [Generic] Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield Mobile Refinery Mk. CCLXVII Phasing AFG > --- WEAPON ----------- Improved Heavy Laser Slug Cannon Great Axe > --- INVENTORY -------- (None) [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 1 . . . 5 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 55 | 7 10 . 8 . 6 1 7 . . 16 Power 7 | 1 1 . . . 1 . 1 . . 3 Engine 2 | 1 . . . . 1 . . . . . Core 5 | . 1 . . . . . 1 . . 3 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 3 . 2 . 2 . . . . 6 Treads 6 | 2 . . . . . . . . . 4 Leg 7 | . 3 . 2 . 2 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 17 | 2 3 . 1 . 2 . 5 . . 4 Device 6 | 1 1 . . . . . 2 . . 2 Storage 2 | 1 . . . . . . . . . 1 Processor 4 | . 1 . . . . . 2 . . 1 Hackware 4 | . . . 1 . 2 . 1 . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 3 . 5 . 1 1 1 . . 3 Energy Gun 8 | . 2 . 3 . . . 1 . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 4 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 18 | . 5 . 1 . . . . 1 . 11 Power 3 | . 1 . . . . . . . . 2 Propulsion 4 | . 1 . . . . . . 1 . 2 Utility 6 | . 1 . . . . . . . . 5 Weapon 5 | . 2 . 1 . . . . . . 2 Highest Loss Streak 5 | . 4 . 1 . . . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | 3 4 5 4 5 4 5 . . . . Power . | . 1 1 1 1 . . . . . . Propulsion . | 1 2 2 2 2 . . . . . . Utility 2 | . . 1 1 2 4 5 . . . . Weapon . | . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . 1 . . . 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . Weapon 1 | . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 99 100 99 100 83 68 53 50 Engine 4 | . 5 . . . 10 11 5 . . . Core 5 | . 7 14 11 11 . . 5 4 . 8 Treads 1 | . 11 . . . . . . . . 2 Leg 17 | . 16 28 22 22 22 22 13 11 6 . Device 5 | . 6 14 11 11 1 . 7 6 6 1 Storage 1 | . 13 . . . . . . . . . Processor 3 | . 3 . . . . . 12 13 13 7 Hackware 20 | . . . 11 11 30 33 25 26 26 20 Protection 3 | . . 14 11 11 1 . . . . . Energy Gun 6 | . 15 28 12 11 3 . . . . . Ballistic Gun 13 | . 5 . 19 22 22 19 1 . . 3 Ballistic Cannon 3 | . . . . . 7 11 1 . . . Slashing Weapon 1 | . . . . . . 2 6 4 . . Peak Build Rating 66 | 7 11 10 17 17 25 27 66 42 34 37 Average Rating 23 | 5 8 10 16 17 22 25 46 40 34 29 On Entrance 20 | . 7 10 10 17 17 25 27 42 34 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 12 14 11 16 16 16 17 49 16 5 22 Greatest Support 56 | 40 40 20 20 20 20 20 20 20 10 56 Greatest Overweight (x) 3 | . 1 . . . . . 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 4 . . . Average Carried 3 | 3 4 5 4 5 4 5 . . . . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 . . . . Class Distribution -------------------- 29% | Hacker-Gunner 28% | Hacker-Mutant 26% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Matter Collected 1094 | 270 199 . 162 6 60 . . . . 397 Remotely . | . . . . . . . . . . . Salvage Created 1197 | 138 662 . 182 48 . . . . . 167 Parts 86 | 8 54 . 13 2 . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 21 | . 10 . 5 1 . . . . . 5 Guns 19 | . 8 . 5 1 . . . . . 5 AOE 1 | . 1 . . . . . . . . . Classes Destroyed 9 | 2 5 . 2 . . . . . . . Worker 2 | . 2 . . . . . . . . . Builder 4 | . 4 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 6 | . . . 2 . . . . . . 4 Grunt 12 | . 10 . . 1 . . . . . 1 Sentry 3 | . . . 3 . . . . . . . Best Kill Streak 10 | 4 10 . 2 1 . . . . . 4 Combat Bots Only 5 | . 5 . 2 1 . . . . . 4 Max Kills in Single Turn 2 | 1 2 . 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Hostile Shots Fired 270 | . 84 . 22 . . 20 3 1 4 136 Missed 95 | . 22 . 6 . . 9 2 . . 56 Damage Taken 2684 | . 879 . 221 13 . 87 13 30 63 1378 Core 1164 | . 223 . 43 . . 28 . 30 15 825 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 9 | . . . 9 . . . . . . . Ignored by Resistances 64 | . . . . . . . . . . 64 Regen/Repaired (Parts) 207 | . . . 58 . 149 . . . . . Core Remaining (%) 64 | 100 . 10 . . . 82 . . . . Volleys Fired 104 | 9 49 . 12 1 . . . . . 33 Largest 3 | 2 2 . 3 3 . . . . . 1 Hottest 133 | 40 105 . 133 102 . . . . . 63 Shots Fired 149 | 18 59 . 35 3 . . . . . 34 Gun 146 | 18 56 . 35 3 . . . . . 34 Cannon . | . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 89 | 18 21 . 18 2 . . . . . 30 Thermal 46 | . 35 . 9 1 . . . . . 1 Explosive 3 | . 3 . . . . . . . . . Electromagnetic 11 | . . . 8 . . . . . . 3 Robot Hit Streak 11 | 5 11 . 8 8 . . . . . 11 Robot Miss Streak 4 | 1 4 . 4 . . . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 98 | 11 41 . 24 3 . . . . . 19 Core Hits 55 | 6 31 . 9 2 . . . . . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 6 | . 5 . . . . . . . . 1 Burn 5 | . 5 . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1557 | 114 769 . 345 46 . . . . . 283 Guns 1367 | 114 579 . 345 46 . . . . . 283 Cannons . | . . . . . . . . . . . Explosions 190 | . 190 . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 749 | 114 197 . 180 30 . . . . . 228 Thermal 502 | . 382 . 104 16 . . . . . . Explosive 190 | . 190 . . . . . . . . . Electromagnetic 116 | . . . 61 . . . . . . 55 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 2 2 . . . . 4 9 9 10 Average Corruption 6 | . 1 2 . . . . 4 8 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . 1 2 . . . . 11 3 2 21 Message Errors 12 | . . 1 . . . . 4 . . 7 Matter Fused 8 | . . . . . . . 3 1 . 4 Heat Flow Errors 6 | . . 1 . . . . 1 . 1 3 Energy Discharges 4 | . . . . . . . 2 1 . 1 Parts Rejected 2 | . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . 1 . . . . . . . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . 68 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 290 | . 290 171 126 48 . 9 185 . 70 228 Average Temperature 83 | . 100 89 48 27 . 9 103 . 52 89 Received Heat Transfer 822 | . 504 . 72 9 . 30 . . . 207 Effects 3 | . 3 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1568 | . 1272 . 259 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 163 | 10 163 38 163 45 . . . . . . Initial 38 | . . 38 . 17 . . . . . . Average 37 | . 94 16 45 18 . . . . . . Influence Increases 1101 | 20 315 . 341 55 . 105 . . . 265 Destroy 0b10 Robot/C 560 | . 200 . 220 40 . . . . . 100 Destroy 0b10 Robot/NC 75 | 20 50 . 5 . . . . . . . Destroy Leader 124 | . 52 . 62 10 . . . . . . Allied During Kill 51 | . . . 46 5 . . . . . . Successful Hack 7 | . . . 7 . . . . . . . Destroy Structure 14 | . 13 . 1 . . . . . . . Lose Combat Pursuer 270 | . . . . . . 105 . . . 165 Influence Decreases 993 | 20 216 38 296 72 . 105 . . . 246 Time Decay 866 | 20 166 38 286 55 . 105 . . . 196 Lost Part 110 | . 50 . 10 . . . . . . 50 Lost Ally 17 | . . . . 17 . . . . . . Squads Dispatched 5 | . 3 . 1 . . . 1 . . . Investigation 3 | . 2 . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 16 . 12 2 . 7 3 5 3 26 Peak Tracking Total 7 | . 6 . 4 2 . 3 2 5 3 7 Tactical Retreats 9 | . . . . . . 4 . . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Traps Triggered 2 | . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Machines Accessed 5 | . 2 . 2 . . . 1 . . . Terminals 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 6 . 6 . . . 1 . . . Successful 8 | . 2 . 5 . . . 1 . . . Failed 5 | . 4 . 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 1 . 3 . . . . . . . Terminals 8 | . 3 . 4 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 . 3 . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . 2 . . . . . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events 2 | . 2 . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 3 2 2 . . . 1 Highest-Rated Group 141 | . . 40 40 40 24 24 . . . 141 Highest-Rated Ally 141 | . . 16 16 16 16 16 . . . 141 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . 23 6 . 6 . . . . Total Damage 317 | . . . 206 45 . 66 . . . . Kills 8 | . . . 7 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Active Infowar (turns) 2746 | 23 297 110 952 151 117 . 452 81 34 529 Optics 1212 | . 116 . . . . . 452 81 34 529 Sensors 1351 | . 21 110 952 151 117 . . . . . Seismic 183 | 23 160 . . . . . . . . . Decoding 637 | . . . . . . . 449 81 34 73 ECM 4 | . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . 11 1 . . Items 10 | . . . . . . . 9 1 . . Machines 1 | . . . . . . . 1 . . . Patrols 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Turns Passed 4417 | 136 432 110 952 151 990 550 452 81 34 529 Spaces Moved 2696 | 71 220 77 210 113 812 457 206 68 29 433 Core 228 | 15 . . . . . . . . . 213 Treads 171 | 56 52 . . . . . . . . 63 Legs 2148 | . 168 77 210 113 812 457 206 68 29 8 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 149 | . . . . . . . . . . 149 Fastest Speed 32 | 50 120 120 120 120 120 120 120 120 120 32 Average Speed 119 | 136 129 120 120 120 120 120 143 120 120 95 Slowest Speed 260 | 160 190 120 120 120 120 120 260 120 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 40 26 24 27 74 75 7 72 2 70 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . Scrap Searched 15 | . . . . 1 3 3 . . . 8 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 12 | . 12 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 12 | . 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Total 3761 | 90 305 94 882 126 830 458 364 67 28 517 Wait 866 | . 19 18 643 13 . . 143 . . 30 Move 2687 | 70 219 76 209 112 811 456 206 67 28 433 Hop . | . . . . . . . . . . . Pick Up 13 | 4 2 . 2 . 5 . . . . . Fast Attach 49 | 7 10 . 8 . 3 1 4 . . 16 Attach 10 | . . . 2 . 3 . 5 . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 32 | . 6 . 6 . 8 1 6 . . 5 Fire 104 | 9 49 . 12 1 . . . . . 33 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Core integrity fell below 20% 324 | -10/Materials | Build established: Mutant 343 | -10/Materials | Lost 4 parts (1p1n1u1w) 418 | -10/Materials | Discovered new exit (range 8) 442 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Entered Mines 571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Found a hidden stash of uninstalled traps 625 | -10/Mines | Met a Derelict bent on vengeance 626 | -10/Mines | Build established: Scavenger-Mutant 657 | -10/Mines | Learned 4 Materials zone layouts 669 | -10/Mines | Discovered new exit (range 7) 679 | -10/Mines | Entered Materials 679 | -9/Materials | Accompanied by 3 allies 679 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -9/Materials | Identified exit to Mines 742 | -9/Materials | Repaired Particle Gun 1212 | -9/Materials | Build established: Scavenger-Skirmisher 1631 | -9/Materials | Entered Mines 1631 | -9/Mines | Accompanied by 3 allies 1673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1734 | -9/Mines | Learned Materials garrison access intel 1782 | -9/Mines | Entered Zion 1782 | -7/Zion | Accompanied by 2 allies 1793 | -7/Zion | Given A8's code to call for help 1840 | -7/Zion | Found Prototype Device 1974 | -7/Zion | Discovered new exit (range 12) 2182 | -7/Zion | Build established: Hacker-Gunner 2231 | -7/Zion | Learned Factory emergency access door positions 2480 | -7/Zion | Found Prototype Device 2544 | -7/Zion | Visited the Megawrench Repair Shop 2544 | -7/Zion | Megawrench repaired 3 parts 2772 | -7/Zion | Entered Proximity Caves 2772 | -6/Proximity Caves | Accompanied by 2 allies 2940 | -6/Proximity Caves | Spotted B-75 Beast 3114 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3264 | -6/Proximity Caves | Discovered new exit (range 9) 3322 | -6/Proximity Caves | Entered Factory 3322 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 3323 | -6/Factory | Identified Phasing AFG 3324 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 3467 | -6/Factory | Build established: Hacker-Mutant 3774 | -6/Factory | Sucked down chute 3774 | -6/Factory | Entered Waste 3789 | -6/Waste | EMP discharged 3800 | -6/Waste | Spotted C-40 Crusher 3817 | -6/Waste | Spotted C-40 Crusher 3818 | -6/Waste | Spotted C-40 Crusher 3825 | -6/Waste | Spotted C-40 Crusher 3826 | -6/Waste | Spotted C-40 Crusher 3826 | -6/Waste | Discovered new exit (range 23) 3836 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3855 | -6/Waste | Entered Factory 3855 | -6/Factory | Discovered new exit (range 15) 3889 | -6/Factory | Entered Lower Caves 3933 | -6/Lower Caves | Encountered a Warlord checkpoint 3962 | -6/Lower Caves | Core integrity fell below 50% 3962 | -6/Lower Caves | System corruption reached 10% 4018 | -6/Lower Caves | Lost 3 parts (2u1w) 4126 | -6/Lower Caves | Learned 4 Factory zone layouts 4312 | -6/Lower Caves | Core integrity fell below 20% 4350 | -6/Lower Caves | Lost 5 parts (2p2n1w) 4354 | -6/Lower Caves | Discovered new exit (range 22) 4356 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4418 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04381_ Searching scrap... 04381_ Found Focal Shield. 04381_ Found Adv. Signal Interpreter. 04381_ Found Pulse Rifle. 04381_ Found Hvy. Riot Gun. 04382_ Acquired Pulse Rifle. 04386_ Acquired 30 matter. 04387_ Searching scrap... 04387_ Found Great Axe. 04387_ Found Imp. Actuator Array. 04389_ Searching scrap... 04389_ Found Hpw. Tractor Beam. 04390_ System corrupted: Matter fused (-5). 04390_ Searching scrap... 04390_ Found Magnetic Acceleration Cannon. 04392_ Acquired 5 matter. 04394_ Acquired Com. Battery. 04406_ System corrupted: Energy discharge (-25). 04415_ Acquired 10 matter. 04418_ Com. Battery destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # | | ??????????????????????????? ??##??# | | ??????????????????????????? ## ### | | ??????????????????????????? | | ??????????????????? ?????? | | ??????????????????# ????? | | ??????????????????? ????? | | ???????????????????# #???? | | ??????????????????## ##?? | | ??????????????????? #????< | | ??????????????????? ?????? | | ???????????????????? ????????# | | ????????????????????? ??????### # | | ?????????????????????? ###??## # | | ?????????????????????? #?## # | | ??????????????????????? #?# # | | ???????????????????????? #?# # | | ????????????????????????# #??? # | | ????????????????????????# ##????# | | ??????????????????????### #?????# | | ??????????????????????# ##????## | | ??????????????????????# ####### | | ????????????####?###### | | ????????????#!/### ## | | ????????????#%!!]# #### | | ????????????#!@l!+ #??# | | ????????????#!!%%# #?# | | ????????????#[ ### ### ### | | ????????????##### ##?# ### | | ???????????????# ##?? ##?## | | ???????????????# ##??# ##???# | | ???????????????# #???# #????? | | ???????????????####### #???#### ##????? | | ?????????????????????###??????###?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberLongswordSpecial Manual? 0 Play Time 00:50:29 Cumulative 26.7 hours Start 2024.12.07 @ 19:32:59 End 2024.12.07 @ 20:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 36 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e4c28345-6adf-4bc3-8d67-c83527f11d3b