Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.31 @ 21:18:42 Player: Space Ox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1066) 1066 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2841 Bonus ------- None Cogmind --------- Core Integrity 435/550 Matter 300/300 Energy 360/360 System Corruption 0% Temperature Cool (296) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Medium Battery Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (6) ---- Improved Ion Engine Improved Sensor Array Maneuvering Thrusters Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Battery Improved Sensor Array Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array Maneuvering Thrusters Particle Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 6 15 11 8 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 8 5 3 Treads 11 | 2 4 5 . Leg . | . . . . Wheel 4 | . 4 . . Hover 3 | . . . 3 Flight . | . . . . Utility 6 | 1 3 . 2 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 3 2 Energy Gun 6 | 1 2 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 Average Slot Usage (%) 91 | . 93 91 87 Engine 11 | . 14 11 5 Treads 26 | . 19 40 . Wheel 2 | . 8 . . Hover 4 | . . . 25 Device 3 | . 5 . 8 Storage 19 | . 16 22 18 Hackware 1 | . . . 8 Energy Gun 12 | . 15 11 8 Ballistic Gun 6 | . 7 5 8 Slashing Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 20 | 12 15 19 20 Greatest Support 80 | 40 40 80 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 2 5 5 3 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 4 6 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 824 | 212 261 243 108 Remotely . | . . . . Salvage Created 1343 | . 133 922 288 Parts 65 | . 7 49 9 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 4 15 6 Guns 17 | . 1 12 4 Cannons 2 | . . . 2 AOE 6 | . 3 3 . Classes Destroyed 10 | . 5 5 . Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 3 | . 3 . . Grunt 18 | . 1 11 6 Sentry 4 | . . 4 . Best Kill Streak 7 | . 3 7 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 5 | . 2 5 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1581 | . 210 958 413 Core 253 | . 40 98 115 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 84 75 . Volleys Fired 135 | . 32 67 36 Largest 2 | . 2 2 2 Hottest 131 | . 80 88 131 Shots Fired 194 | . 45 91 58 Gun 183 | . 41 91 51 Cannon 7 | . . . 7 Launcher 4 | . 4 . . Special . | . . . . Kinetic 98 | . 23 46 29 Thermal 30 | . . 1 29 Explosive 4 | . 4 . . Electromagnetic 62 | . 18 44 . Robot Hit Streak 13 | . 4 13 11 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | . 23 66 45 Core Hits 69 | . 12 34 23 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 14 | . 14 . . Impact . | . . . . Slashing 14 | . 14 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2814 | . 505 1618 691 Guns 1687 | . 277 825 585 Cannons 104 | . . . 104 Explosions 1021 | . 228 793 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 721 | . 81 369 271 Thermal 1299 | . 77 804 418 Explosive 151 | . 151 . . Electromagnetic 641 | . 196 445 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 132 | . . 132 . Projectiles . | . . . . Explosions 132 | . . 132 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 150 | . 25 124 1 Shots 3 | . 1 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 441 | . 36 90 441 Average Temperature 89 | . 14 33 161 Received Heat Transfer 699 | . 30 435 234 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 1 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1491 | . 100 615 776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 368 | . 142 368 233 Initial 68 | . . 4 68 Average 119 | . 44 192 113 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 49 95 Level 1 23 | . . 50 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 20 15 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 1 5 Successful 8 | . 2 1 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Record 1 | . . . 1 Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 34 | . . . 34 Retrieved Matter 34 | . . . 34 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1926 | 118 630 850 328 Spaces Moved 992 | 69 352 404 167 Core 9 | 8 . . 1 Treads 694 | 61 229 404 . Legs . | . . . . Wheels 123 | . 123 . . Hover 166 | . . . 166 Flight . | . . . . Fastest Speed 50 | 50 90 160 52 Average Speed 132 | 147 135 160 54 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 27 | 4 53 39 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 9 . . Terrain Destroyed 84 | . 37 47 . Melee 9 | . 9 . . Projectile . | . . . . AOE 75 | . 28 47 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1388 | 86 435 520 347 Wait 149 | . 6 17 126 Move 989 | 68 351 403 167 Hop . | . . . . Pick Up 34 | 12 6 11 5 Fast Attach 7 | . 4 3 . Attach 15 | 6 . 2 7 Detach . | . . . . Swap 18 | . 11 6 1 Drop 26 | . 11 11 4 Fire 135 | . 32 67 36 Melee 14 | . 14 . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Crushed by falling debris 326 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Discovered new exit (range 3) 738 | -10/Materials | Discovered new exit (range 8) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x2 1566 | -9/Materials | Discovered new exit (range 7) 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Utility x2 1896 | -8/Materials | Build established: Scavenger-Mutant 1927 | -8/Materials | Self-destructed Last Messages --------------- 01848_ K-01 Serf collects debris. 01853_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01854_ U-05 Engineer lays Concrete. 01854_ K-01 Serf collects debris. 01873_ G-47 Trooper destroyed. 01879_ Destroyed Particle Gun. 01902_ Hvy. Assault Rifle destroyed. 01904_ Pulse Rifle destroyed. 01906_ Hover Unit destroyed. 01909_ Power failure, Lgt. Nuclear Core shutdown. 01909_ G-47 Trooper destroyed. 01911_ Acquired 42 matter. 01911_ R-06 Scavenger collects Aluminum Leg. 01912_ G-47 Trooper destroyed. 01915_ R-06 Scavenger collects Lgt. Nuclear Core. 01917_ Slammed into R-06 Scavenger. 01918_ Imp. Hover Unit permanently disabled. 01918_ Overheating: Short circuit. 01919_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #?#??????????????????? | | ????????????????????????# r# ???????????????????? | | ????????????????????????# # ???????????????????? | | ????????????????????????#g +????????????????????? | | #??????????########### #????????????????????? | | #??????????# #w #????????????????????? | | #??????????# # #????????????????????? | | ####??????????# # #????????????????????? | | ??????????????# #r% ########## ????????? | | ??????????????# #r k ???????? | | ??????????????# %k% ???????? | | ??????????????# %#@% ???????? | | ????????####### # ######+###???????????? | | ????????# ########### #????????????????????? | | ????????# ####?????????????????? | | ????????# % +?????????????????? | | ????????# ####?????????????????? | | ????????# ###+######+####????????????????????? | | ########## ### # #?????????????????????? | | T # #?# ""# """ #?????????????????????? | | # #?# Y"# """ #?????????????????????? | | """ """ + #?# ""# """ #?????????????????????? | | """ """ # #?# # #?????????????????????? | | """ """ # #?# # #?????????????????????? | | # ###############?????????????????????? | | = # #????????????????????????????? | | + #????????????????????????????? | | ########## #????????????????????????????? | | ??????#####+##### #????????????????????????????? | | ??????# # #????????????????????????????? | | ####### # ##########???????????????????? | | # # # #???????????????????? | | """ # # # """"" #???????????????????? | | """ # # # """"" #???????????????????? | | """ # # # """"" #???????????????????? | | ??????# # + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 54 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeBiometalProtomatter Manual? 0 Play Time 00:33:27 Cumulative 14.9 hours Start 2022.01.30 @ 22:05:31 End 2022.01.31 @ 21:18:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 6 Adventurer 2 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 035a6d7f-7b0c-4ca5-bedf-be8033b34470