Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 20:11:06 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1945) 1945 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5086 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 596/700 Matter 297/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Field Laser Precision Beam Rifle Gatling Laser > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Improved Cooling System Structural Scanner Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Structural Scanner Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Terrain Scanner Core Analyzer Improved Grenade Launcher Mining Laser [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 55 | 8 5 6 21 4 . 11 Power 7 | 1 1 1 2 . . 2 Engine 4 | 1 1 . 2 . . . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 20 | 3 2 4 6 2 . 3 Treads 2 | . . . . . . 2 Leg 8 | . . 1 6 . . 1 Wheel 10 | 3 2 3 . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . . 7 1 . 5 Device 9 | 1 . . 3 1 . 4 Storage 2 | 1 . . 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 13 | 2 2 1 6 1 . 1 Energy Gun 8 | 1 . 1 4 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 6 | . . 2 2 . 1 1 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . 1 . . . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 1 | . . 1 1 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 8 7 7 8 9 9 Power 1 | . . . . 1 1 1 Propulsion 1 | 2 4 2 2 2 2 . Utility 2 | . 1 1 1 2 3 5 Weapon 2 | 1 2 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 17 | . 3 2 5 . . 7 Power 5 | . 1 1 1 . . 2 Propulsion 2 | . 1 . 1 . . . Utility 6 | . . 1 2 . . 3 Weapon 4 | . 1 . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 97 98 99 94 99 Engine 5 | . 14 4 6 7 7 1 Core 3 | . . 6 2 . . 5 Treads 1 | . . . . . . 6 Leg 12 | . . . 20 25 13 8 Wheel 18 | . 28 41 15 3 15 15 Device 15 | . 14 11 17 15 13 14 Storage 8 | . 14 11 9 7 7 7 Processor 8 | . . . 4 15 15 15 Protection 1 | . . . 3 . . . Energy Gun 13 | . 1 10 9 14 15 22 Ballistic Gun 5 | . 14 . 8 7 5 . Ballistic Cannon 2 | . 11 10 . . . . Peak Build Rating 54 | 8 11 18 29 47 47 54 Average Rating 30 | 5 10 16 25 37 45 47 On Entrance 21 | . 8 11 18 29 47 39 Avg Prop Armor Cover (%) 13 | 21 . 6 5 12 10 14 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 17 20 30 30 30 34 Greatest Support 48 | 26 24 48 48 40 32 32 Greatest Overweight (x) 2 | 2 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 8 8 8 10 10 9 10 Average Carried 8 | 4 7 7 7 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 8 8 8 10 9 9 10 Class Distribution -------------------- 41% | Mutant 32% | Skirmisher 16% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1499 | 322 204 117 576 . . 280 Remotely . | . . . . . . . Salvage Created 2305 | 188 315 143 875 . . 784 Parts 159 | 11 30 12 61 . . 45 Haulers Intercepted 2 | . . . 1 . . 1 Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 13 8 22 . . 11 Guns 36 | . 3 2 22 . . 9 Cannons 4 | . 1 3 . . . . AOE 12 | . 9 3 . . . . Classes Destroyed 11 | 2 4 1 3 . . 1 Worker 3 | . 1 . 2 . . . Builder 3 | . . . 2 . . 1 Tunneler 9 | 4 . . . . . 5 Hauler 2 | . . . 1 . . 1 Recycler 1 | 1 . . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 18 | . 6 3 9 . . . Grunt 28 | . 7 4 9 . . 8 Brawler 1 | . . . 1 . . . Sentry 6 | . . 1 3 . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | 4 12 5 7 . . 8 Combat Bots Only 11 | . 11 5 6 . . 7 Max Kills in Single Turn 3 | 1 3 1 2 . . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 3 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 299 | . 60 32 112 . 1 94 Missed 110 | . 19 9 40 . . 42 Hits 189 | . 41 23 72 . 1 52 Melee 3 | . . . 2 . 1 . Projectile 186 | . 41 23 70 . . 52 Critical Strikes 6 | . . 1 3 . . 2 Damage Taken 2406 | . 424 347 1006 . 57 572 Core 375 | . 65 102 104 . . 104 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 74 74 81 . . . Volleys Fired 167 | 14 19 26 74 . . 34 Largest 3 | 2 2 2 2 . . 3 Hottest 204 | 60 53 98 100 . . 204 Shots Fired 349 | 28 32 47 147 . . 95 Gun 300 | 28 14 21 144 . . 93 Cannon 37 | . 13 22 2 . . . Launcher 9 | . 5 4 . . . . Special 3 | . . . 1 . . 2 Kinetic 137 | 14 27 23 73 . . . Thermal 203 | 14 . 20 74 . . 95 Explosive 9 | . 5 4 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 4 6 6 30 . . 23 Robot Miss Streak 4 | 4 2 4 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 4 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 242 | 16 20 27 115 . . 64 Core Hits 113 | 6 17 11 40 . . 39 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 8 | . 1 1 3 . . 3 Burn 5 | . . . 2 . . 3 Destroy 2 | . 1 . 1 . . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4864 | 202 783 613 1991 . . 1275 Guns 3744 | 202 158 142 1967 . . 1275 Cannons 454 | . 126 304 24 . . . Explosions 666 | . 499 167 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1491 | 92 284 315 800 . . . Thermal 2707 | 110 . 131 1191 . . 1275 Explosive 666 | . 499 167 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . 16 . . . . . Projectiles 6 | . 6 . . . . . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks 5 | . 2 3 . . . . Impact . | . . . . . . . Kinetic 5 | . 2 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . 11 42 . . . . Shots 4 | . 2 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 45 258 286 . . 348 Average Temperature 87 | . 17 96 61 . . 119 Received Heat Transfer 1020 | . 168 132 477 . . 243 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 11 | . . . 4 . . 7 Heat Transferred 6344 | 250 . 321 2738 . . 3035 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 82 | 100 66 68 66 100 100 100 Level 1 17 | . 33 31 33 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 401 | 10 358 285 401 175 22 196 Initial 175 | . . 150 107 175 22 . Average 111 | 1 108 191 187 120 8 34 Influence Increases 1692 | 25 428 255 624 . . 360 Destroy 0b10 Robot/C 1080 | . 260 160 440 . . 220 Destroy 0b10 Robot/NC 100 | 25 10 . 25 . . 40 Destroy Leader 238 | . 52 30 102 . . 54 Successful Hack 10 | . . . 10 . . . Disable Machine 90 | . 15 30 15 . . 30 Destroy Structure 69 | . 31 35 2 . . 1 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 90 | . 60 . 15 . . 15 Influence Decreases 1523 | 25 70 358 494 320 65 191 Entered New Map 609 | . . 208 148 210 43 . Time Decay 872 | 25 70 130 326 110 20 191 Lost Part 42 | . . 20 20 . 2 . Squads Dispatched 12 | . 3 1 5 . . 3 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 3 . 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 2 4 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 19 9 26 . 5 13 Peak Tracking Total 7 | . 7 5 6 . 5 7 Tactical Retreats 5 | . 2 . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . 1 2 1 . . 2 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . 1 3 3 1 . . Terminals 4 | . . 2 2 . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 18 | . 1 6 9 2 . . Successful 8 | . 1 2 4 1 . . Failed 10 | . . 4 5 1 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . . 4 7 . . . Terminals 12 | . . 5 7 . . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 2 | . . . 2 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Report Inventory 2 | . 1 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . Terminals 3 | . . 1 2 . . . Botnet 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 3 1 . . Full Trace Events 3 | . . 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 117 | . . . . 117 . . Total Part Build Rating 14 | . . . . 14 . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2251 | 28 299 267 724 238 . 695 Sensors 932 | . . . . 237 . 695 Terrain 1115 | . . . 327 238 . 550 Structural 94 | . . . . . . 94 Seismic 991 | 28 299 267 397 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2468 | 119 299 267 726 238 78 741 Spaces Moved 1756 | 57 255 194 443 110 87 610 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 267 | . . . 220 47 . . Wheels 1472 | 40 255 194 223 63 87 610 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 90 Average Speed 94 | 76 89 90 104 103 90 90 Slowest Speed 190 | 150 90 90 120 190 90 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 40 20 33 3 74 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 31 36 . . . . Melee . | . . . . . . . Projectile 3 | . 2 1 . . . . AOE 64 | . 29 35 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2268 | 102 297 241 589 236 86 717 Wait 194 | 12 7 3 17 117 . 38 Move 1751 | 56 254 193 442 110 86 610 Hop . | . . . . . . . Pick Up 42 | 12 4 5 14 1 . 6 Fast Attach 12 | 2 . 1 4 2 . 3 Attach 20 | 5 . 4 5 2 . 4 Detach 5 | . . 1 1 2 . 1 Swap 39 | 1 6 4 14 . . 14 Drop 38 | . 7 4 18 2 . 7 Fire 167 | 14 19 26 74 . . 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Destroyed 11 combat bots 398 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Discovered new exit (range 9) 686 | -9/Materials | Entered another Materials area 686 | -8/Materials | Evolved 2 slots: Utility x2 885 | -8/Materials | Garrison activated, responded to threat 1321 | -8/Materials | Build established: Scavenger-Mutant 1339 | -8/Materials | Discovered new exit (range 16) 1412 | -8/Materials | Identified exit to Factory 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1587 | -7/Factory | Fabricated Centrium Wheel (x2) 1650 | -7/Factory | Sucked down chute 1650 | -7/Factory | Entered Waste 1657 | -7/Waste | Spotted C-40 Crusher 1658 | -7/Waste | Spotted C-40 Crusher 1696 | -7/Waste | Spotted C-40 Crusher 1698 | -7/Waste | Spotted C-40 Crusher 1699 | -7/Waste | Spotted C-40 Crusher 1701 | -7/Waste | Spotted C-40 Crusher 1709 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1720 | -7/Waste | Discovered new exit (range 10) 1727 | -7/Waste | Identified exit to Factory 1728 | -7/Waste | Entered Factory 2027 | -7/Factory | Build established: Skirmisher 2415 | -7/Factory | Destroyed 7 combat bots 2469 | -7/Factory | Self-destructed Last Messages --------------- 02369_ G-47 Trooper suffers critical hit (Burn). 02369_ G-47 Trooper critical meltdown. 02372_ K-01 Serf collects debris. 02373_ G-47 Trooper destroyed. 02376_ Overheating: System interference. 02376_ Gatling Laser temporarily disabled. 02376_ Adv. Terrain Scan Processor temporarily disabled. 02376_ G-47 Trooper destroyed. 02381_ Acquired 10 matter. 02382_ K-01 Serf collects debris. 02383_ Acquired 10 matter. 02386_ Acquired Lgt. Nuclear Core. 02387_ Acquired 10 matter. 02390_ K-01 Serf collects debris. 02394_ Shock Rifle melted. 02394_ P-60 Hacker destroyed. 02410_ System corrupted: Matter fused (-8). 02413_ T-07 Excavator destroyed. 02420_ Dropped Terrain Scanner. 02422_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?# # ###############??#?????? | | ?# #!%[= ### ##???????? | | + # ! %! ### #??###?##? | | ## = # * ### ##??#??#?? | | ## # ^ #?# ! #????????? | | ?# #^^ ### ! ###?##?#?# | | ?# # #?# ########## | | ?# # #?# # # | | ?# # ### # # | | ?############## ### # # | | ???############ ### # # | | ???? ## ### # # | | ????? # ## # # | | ??? """"" # ##########+#### # | | # """"" [# [ # # | | # """ [#%% %= # # | | # *%+!= ! !+ # | | # """"" !!#% u # # | | ??? """"" #== # # | | ??? ?""" # ##########+##+# # | | ???? # ## # # | | ??? ### #### """ """" # # | | ?? #?# #### """ """" # # | | ?############### #### """ """" # # | | ??????????????## #### """" # # | | ????????? ?????# ####@ ########## | | ???????????????# #### ##?#?##?## | | ?????????? ??? # ##?###############??#####? | | ???????????????# ? "T? ?#???##?#??? | | ????????????"??# ? ? ? #???#?###??# | | ???????????????+ !!! ?? ? ?? # ? ??? ? # | | ???????????????? !![ ? ? ???? # "?" " "?? | | ?????????????????? ??? ? ??? ? ?Y"? ? ? # | | ???????????????#????? ? ??? ? ? ??? ?? ??? ? | | ??????????????????? ????"" ? ? ?# ????"?? ? | | ????????????? ?????????""?? ?#?? ? ?? ? ? | | ???????????????????? ?"""????? ? ??#???? ?"???? | | ?????????????????????? s s ? ?? ? ?? ? ??? | | ???????????????????????""??s?? ? #???? "???? | | ???????????????????????""?? ? ? ???? ????????? | | ?????????????????????????? ?###?#????? ??????? | | ????????????????????????????? ??#?? ????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCoreScrapsphere Manual? 0 Play Time 00:48:08 Cumulative 276.7 hours Start 2026.02.07 @ 23:29:32 End 2026.02.08 @ 20:11:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01774cc3-fed7-4e26-8d40-d65fa4c15690