Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 11:43:02 Player: VR-DUX Result: Destroyed by OM-O53(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2145) 2145 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 4641 Bonus ------- High Alert Combat Kills 33 Registered with UFD 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 280/280 System Corruption 0% Temperature Cool (16) Movement Treading (155) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun High-powered Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Overtuned Treads Overtuned Treads Improved Medium Treads Armored Wheel Improved Flight Unit High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Companion Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Scrapoid Pod > --- WEAPON ----------- Autogun Companion Sword > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Medium Treads Improved Flight Unit Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Medium Storage Unit Hardened Medium Armor Plating Assault Rifle Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Heavy Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 82 | . 23 8 27 6 18 Power 8 | . 4 2 1 . 1 Engine 8 | . 4 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | . 8 3 10 3 4 Treads 23 | . 4 3 9 3 4 Leg . | . . . . . . Wheel 4 | . 4 . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 14 | . 4 1 3 1 5 Device 7 | . 1 . 1 1 4 Storage 1 | . 1 . . . . Processor 4 | . 2 1 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 32 | . 7 2 13 2 8 Energy Gun 2 | . 2 . . . . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 19 | . 3 1 8 2 5 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 3 . 1 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 3 . 1 Parts Lost 14 | . 9 . 3 1 1 Power 4 | . 4 . . . . Propulsion 3 | . 2 . . 1 . Utility 3 | . 1 . 1 . 1 Weapon 4 | . 2 . 2 . . Highest Loss Streak 4 | . 4 . 2 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 93 99 99 99 87 Engine 11 | . 13 11 11 11 11 Treads 31 | . 18 33 32 32 32 Device 6 | . 8 . . 2 8 Storage 11 | . 14 11 11 11 11 Processor 7 | . 3 21 17 11 4 Protection 2 | . . . 3 8 2 Ballistic Gun 14 | . 11 21 19 21 13 Slashing Weapon 2 | . . . . . 4 Peak Build Rating 33 | 6 15 20 19 16 33 Average Rating 21 | 6 10 18 16 15 25 On Entrance 12 | 6 6 15 17 16 15 Naked Turns . | . . . . . . Heaviest Build 49 | 13 35 34 41 41 49 Greatest Support 73 | 20 46 69 66 60 73 Greatest Overweight (x) 1 | . 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 Average Carried 13 | 6 7 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 14 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 3137 | 205 386 330 1143 471 602 Remotely . | . . . . . . Salvage Created 3733 | 54 901 529 1358 624 267 Parts 200 | 1 44 42 71 23 19 Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 8 | . 3 . 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 54 | . 16 14 15 4 5 Guns 44 | . 11 11 13 4 5 Cannons 5 | . 5 . . . . AOE 5 | . . 3 2 . . Classes Destroyed 12 | 1 6 2 . 1 2 Worker 5 | . . 2 2 . 1 Builder 4 | . 2 . 1 1 . Hauler 6 | . 1 . 5 . . Recycler 13 | 1 2 . 4 6 . Operator 1 | . 1 . . . . Watcher 8 | . 3 3 2 . . Swarmer 12 | . 3 7 2 . . Grunt 20 | . 13 2 5 . . Sentry 16 | . . 5 8 3 . Hunter 1 | . . . . 1 . Explorer 3 | . . . . . 3 Elite 2 | . . . . . 2 Best Kill Streak 8 | 1 4 4 8 2 4 Combat Bots Only 3 | . 3 3 3 1 2 Max Kills in Single Turn 4 | 1 1 4 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 404 | . 145 73 92 46 48 Missed 127 | . 38 35 20 14 20 Damage Taken 4224 | . 1228 484 1359 474 679 Core 608 | . 205 38 222 65 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 18 . . . . Volleys Fired 321 | 5 98 52 97 50 19 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 70 112 46 100 46 48 Shots Fired 597 | 10 171 103 176 100 37 Gun 549 | 10 141 102 160 100 36 Cannon 30 | . 30 . . . . Launcher 12 | . . 1 10 . 1 Special 6 | . . . 6 . . Kinetic 466 | 5 63 102 160 100 36 Thermal 89 | 5 78 . 6 . . Explosive 12 | . . 1 10 . 1 Electromagnetic 30 | . 30 . . . . Robot Hit Streak 15 | 5 10 15 12 12 11 Robot Miss Streak 5 | 2 5 4 4 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 354 | 6 99 62 94 62 31 Core Hits 155 | 2 44 24 49 18 18 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 8 | 1 . 4 2 . 1 Critical Strikes 17 | 2 5 5 4 . 1 Burn 6 | 1 5 . . . . Destroy 11 | 1 . 5 4 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5958 | 64 1520 1074 1711 946 643 Guns 4963 | 64 1007 917 1466 940 569 Cannons 470 | . 470 . . . . Explosions 516 | . 40 157 245 . 74 Melee . | . . . . . . Ramming 9 | . 3 . . 6 . Kinetic 4347 | 14 441 917 1466 940 569 Thermal 656 | 50 606 . . . . Explosive 476 | . . 157 245 . 74 Electromagnetic 470 | . 470 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 2 | . . . 3 3 2 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 36 | . . . 9 15 12 Message Errors 11 | . . . 1 6 4 Matter Fused 6 | . . . . 4 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 7 | . . . 3 2 2 Data Loss (minor) 6 | . . . 2 2 2 Data Loss (major) 2 | . . . 2 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 22 . . Projectiles . | . . . . . . Explosions 22 | . . . 22 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . 23 . . Shots 1 | . . . 1 . . Rammed 3 | . 2 . . 1 . Targets Rammed 3 | . 2 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 396 | 70 396 16 28 191 173 Average Temperature 56 | 36 107 3 5 22 22 Received Heat Transfer 1282 | . 579 102 345 135 121 Effects 6 | . 6 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 2 . . . . Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 5 . . . 1 Heat Transferred 2139 | 222 1917 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 458 | 5 248 442 458 155 . Initial 159 | . 3 52 159 134 . Average 168 | 2 109 245 271 68 . Maximum Alert Level 2 | . 1 2 2 . . Low Security (%) 62 | 100 78 36 28 100 . Level 1 32 | . 21 59 59 . . Level 2 4 | . . 3 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 2 1 . . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . 2 1 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 26 21 23 4 13 Peak Tracking Total 12 | . 5 4 4 1 12 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 22 | . 3 3 5 4 7 Terminals 11 | . 1 3 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 6 7 12 12 35 Successful 46 | . 3 1 6 1 35 Failed 26 | . 3 6 6 11 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 24 | . 4 4 6 10 . Terminals 32 | . 4 7 11 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 43 | . 1 1 5 1 35 Record 33 | . . . . . 33 Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . 2 . 1 Branch Access Points 3 | . . 1 1 1 . Locate Traps 2 | . . . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 2 4 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 10947 | 27 1000 623 1206 1099 6992 Spaces Moved 6284 | 11 478 290 554 591 4360 Core . | . . . . . . Treads 6106 | . 311 290 554 591 4360 Legs 52 | 11 41 . . . . Wheels 126 | . 126 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 160 160 160 155 Average Speed 156 | 120 140 160 160 160 157 Slowest Speed 240 | 120 160 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 59 | 3 57 41 80 80 94 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 9 | . . . . . 9 Spaces Dug 7 | . . . 7 . . Terrain Destroyed 72 | . 4 6 58 . 4 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 69 | . 4 6 55 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 6864 | 15 651 366 712 663 4457 Wait 33 | . 12 9 1 11 . Move 6279 | 10 477 289 553 590 4360 Hop . | . . . . . . Pick Up 59 | . 20 3 11 . 25 Fast Attach 45 | . 14 5 14 5 7 Attach 19 | . 8 1 3 . 7 Detach 3 | . . . 1 . 2 Swap 19 | . 2 2 10 1 4 Drop 83 | . 18 5 22 5 33 Fire 321 | 5 98 52 97 50 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Lost 4 parts (1p1n2w) 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 351 | -10/Materials | Discovered new exit (range 10) 427 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Core integrity fell below 20% 931 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1221 | -9/Materials | Identified exit to Mines 1221 | -9/Materials | Identified exit to Storage 1584 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Identified exit to Materials 1651 | -9/Materials | Entered Storage 2275 | -9/Storage | Crushed by falling debris 2275 | -9/Storage | Core integrity fell below 50% 2579 | -9/Storage | Build established: Scavenger-Mutant 2705 | -9/Storage | Identified exit to Recycling 2850 | -9/Storage | Used back door to open Recycling access 2857 | -9/Storage | Entered Recycling 3770 | -9/Recycling | Core integrity fell below 20% 3877 | -9/Recycling | Scanned before Scraplab entrance 3894 | -9/Recycling | Discovered new exit (range 11) 3916 | -9/Recycling | Identified exit to Scraptown 3929 | -9/Recycling | Entered Scraplab 3956 | -9/Recycling | Entered Scraptown 3988 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4236 | -9/Scraptown | Visited SPCMW 4308 | -9/Scraptown | Visited UFD Registry 4327 | -9/Scraptown | Registered with UFD as "Wavewarp" 4351 | -9/Scraptown | Visited Cave Peace 4405 | -9/Scraptown | Visited Supply Room 4418 | -9/Scraptown | Visited Comm Corps 4700 | -9/Scraptown | Visited Bundlers 4851 | -9/Scraptown | Visited Scrapoid Research Area 5067 | -9/Scraptown | Build established: Mutant 5071 | -9/Scraptown | Discovered new exit (range 5) 5079 | -9/Scraptown | Identified exit to Factory 5704 | -9/Scraptown | Visited LU-1G1's Boring Crew 5810 | -9/Scraptown | Visited Sword Containment 6102 | -9/Scraptown | Visited Abandonware Association 6118 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 6118 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6256 | -9/Scraptown | Visited Scrapoid Pod Storage 6265 | -9/Scraptown | Found Scrapoid Pod 6304 | -9/Scraptown | Visited Junk Repository 6346 | -9/Scraptown | Visited Science Guys 6441 | -9/Scraptown | Found Scrap Suit 6776 | -9/Scraptown | Visited Supply Room 6830 | -9/Scraptown | Visited Derelict Rescue Squad 6843 | -9/Scraptown | Found DRS Beacon 6878 | -9/Scraptown | Visited Chapter 10 7070 | -9/Scraptown | Discovered exit to Factory (range 5) 8598 | -9/Scraptown | Found Scrap Suit 10866 | -9/Scraptown | Attacked by Scraptown defenders 10948 | -9/Scraptown | Destroyed by OM-O53(j) with Overtuned Pulse Rifle Last Messages --------------- 10894_ Supplies damaged. 10897_ Slug penetrates Wall. 10897_ Machine disabled. 10901_ Penetrated by Slug. 10901_ Machine disabled. 10901_ Target Analyzer melted. 10901_ 49-J7J(E) destroyed. 10904_ Destroyed Lgt. Ion Engine. 10918_ Critical hit (Impale). 10919_ HY-OSV(x) destroyed. 10924_ Acquired Ovr. Treads. 10927_ OM-O53(j): "And where do you think you're going?" 10929_ Acquired 70 matter. 10934_ Critical hit (Burn: +50). 10940_ XP-BFJ(x) suffers critical hit (Destroy). 10940_ Destroyed VSS Leg. 10940_ XP-BFJ(x) destroyed. 10941_ Imp. Heavy Armor Plating destroyed. 10942_ B1-ZTO(E) destroyed. 10947_ OM-O53(j) heat damages Ovr. Pulse Rifle. Map ----- +----------------------------------------------------+ | # #### ###" " " "#" " #""""""""""""##### | | # #### " " "#"""""" #" "### | | # ########""""" """""####### #" ##+###" "### " | | # ############# ############ #" # ""#" "### " | | ############ ############ #" "# #" "### " | | #" "#""" # "### | | #" ######" "### | | ######################### #" "### | | # ######################### # ### | | # #########?????????????#### ### ############ # | | " """""""##?############## | | " " "##?############## | | " !! 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