Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.14 @ 20:27:26 Player: dANNYdAMAGE Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1354) 1354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3167 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 279/575 System Corruption 0% Temperature Warning (374) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery > --- WEAPON (5) ------- Particle Gun Pulse Rifle Pulse Rifle Hammer > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery High-capacity Matter Pod > --- WEAPON ----------- Particle Gun Pulse Rifle Pulse Rifle Light EM Pulse Cannon Hammer > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Power Shielding Storage High-capacity Matter Pod Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Parts Attached 42 | . 10 23 9 Power 7 | . . 4 3 Engine 6 | . . 4 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | . 4 9 . Treads 5 | . 2 3 . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 4 . Utility 6 | . 1 3 2 Device . | . . . . Storage 4 | . . 2 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 16 | . 5 7 4 Energy Gun 6 | . 3 1 2 Energy Cannon 4 | . . 3 1 Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 7 8 Power 2 | . . . 2 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 6 | . . 4 2 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 60 70 85 Engine 8 | . . 11 6 Treads 13 | . 15 13 14 Leg 1 | . 6 . . Storage 9 | . . 8 21 Protection 8 | . 10 9 1 Energy Gun 7 | . 18 3 12 Energy Cannon 9 | . . 10 12 Ballistic Gun 5 | . 8 5 . Impact Weapon 5 | . . 6 8 Naked Turns 35 | . 35 . . Heaviest Build 61 | . 9 61 53 Greatest Support 46 | 3 46 46 40 Greatest Overweight (x) 15 | . . 7 15 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 5 20 15 Average Capacity 10 | 5 5 10 14 Most Carried 5 | . 5 5 2 Average Carried 1 | . 2 1 1 Final Capacity 15 | 5 5 5 15 Final Carried 5 | . 5 2 . Class Distribution -------------------- 44% | Hacker-Mutant 41% | Hacker-Tank 12% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 703 | 200 44 291 168 Remotely . | . . . . Salvage Created 1378 | . 82 783 513 Parts 78 | . 8 47 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 4 13 13 Melee 1 | . . 1 . Guns 10 | . . 5 5 Cannons 9 | . . 4 5 AOE 8 | . 4 2 2 Classes Destroyed 11 | . 3 4 4 Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 4 | . 1 3 . Swarmer 6 | . 2 . 4 Grunt 13 | . 2 7 4 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 5 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 4 | . 4 3 2 Gunslinging 1 | . . 1 . Exploded 4 | . 4 1 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2621 | . 187 991 1443 Core 844 | . 70 224 550 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 49 1 Core Remaining (%) 72 | 100 72 44 . Volleys Fired 57 | . 2 20 35 Largest 4 | . 3 3 4 Hottest 207 | . 108 168 207 Shots Fired 142 | . 4 49 89 Gun 80 | . 4 28 48 Cannon 59 | . . 21 38 Launcher 3 | . . . 3 Special . | . . . . Kinetic 14 | . 1 13 . Thermal 48 | . . . 48 Explosive 3 | . . . 3 Electromagnetic 77 | . 3 36 38 Robot Hit Streak 15 | . 1 15 15 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 108 | . 2 42 64 Core Hits 56 | . 4 26 26 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 3 1 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Smash 2 | . . 2 . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3051 | . 412 1137 1502 Guns 979 | . 28 379 572 Cannons 880 | . . 260 620 Explosions 1062 | . 384 368 310 Melee 106 | . . 106 . Ramming 24 | . . 24 . Kinetic 166 | . . 166 . Thermal 1336 | . 384 186 766 Explosive 298 | . . 182 116 Electromagnetic 1121 | . 28 473 620 Impact 106 | . . 106 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 165 | . 57 108 . Projectiles . | . . . . Explosions 108 | . 57 51 . Melee 57 | . . 57 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . 75 67 56 Shots 8 | . 3 3 2 Rammed 20 | . . 20 . Targets Rammed 21 | . . 21 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 702 | . 33 261 702 Average Temperature 209 | . 19 67 291 Received Heat Transfer 1224 | . 30 546 648 Effects 47 | . . . 47 Shutdowns 9 | . . . 9 Energy Bleed 4 | . . . 4 Interference 12 | . . . 12 Matter Decay 7 | . . . 7 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . . 3 4 Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2030 | . 200 300 1530 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 2 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 525 | . 264 274 525 Initial 79 | . . 79 19 Average 139 | . 204 91 273 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 61 | 100 17 78 38 Level 1 31 | . 82 21 26 Level 2 6 | . . . 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 7 17 25 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 3 5 3 Max in Single Turn 3 | . 3 3 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 2 15 . Successful 15 | . 2 13 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . . 9 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 2 | . . 2 . Alert Level 3 | . 1 2 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . . 7 . Recycle Component 4 | . . 4 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 4 | . . 4 . Recycled Matter 91 | . . 91 . Retrieved Matter 125 | . . 125 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2242 | 25 352 1475 390 Spaces Moved 1073 | 51 265 658 99 Core 127 | 51 67 8 1 Treads 801 | . 135 568 98 Legs 76 | . 63 13 . Wheels . | . . . . Hover . | . . . . Flight 69 | . . 69 . Fastest Speed 32 | 50 50 32 160 Average Speed 174 | 50 122 195 240 Slowest Speed 800 | 50 160 432 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 40 38 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 93 | . 48 29 16 Melee . | . . . . Projectile . | . . . . AOE 93 | . 48 29 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1289 | 50 290 769 180 Wait 57 | . . 24 33 Move 1068 | 50 264 655 99 Hop 1 | . . 1 . Pick Up 18 | . 11 7 . Fast Attach 20 | . 1 12 7 Attach 19 | . 9 9 1 Detach 11 | . 3 7 1 Swap 3 | . . 2 1 Drop 10 | . . 7 3 Fire 57 | . 2 20 35 Melee 4 | . . 4 . Ram 2 | . . 2 . Kick 1 | . . 1 . Crush 18 | . . 18 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 26 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Evolved 1 slot: Weapon x1 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 16) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 631 | -9/Materials | Lost 4 parts (2n2w) 905 | -9/Materials | Build established: Hacker-Mutant 1233 | -9/Materials | Core integrity fell below 50% 1631 | -9/Materials | Build established: Hacker-Tank 1761 | -9/Materials | Identified exit to Materials 1761 | -9/Materials | Discovered exit to Materials (range 16) 1853 | -9/Materials | Entered another Materials area 1853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1897 | -8/Materials | Garrison activated, responded to threat 1928 | -8/Materials | Core integrity fell below 50% 2190 | -8/Materials | Identified exit to Storage 2190 | -8/Materials | Discovered exit to Storage (range 12) 2199 | -8/Materials | Core integrity fell below 20% 2243 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02226_ Overheating: Short circuit. 02228_ Overheating: System interference. 02228_ Particle Gun temporarily disabled. 02229_ K-01 Serf collects debris. 02229_ R-06 Scavenger collects Com. Wheel. 02230_ Overheating: System interference. 02230_ Pulse Rifle temporarily disabled. 02231_ Overheating: Energy bleed (-43). 02231_ Hcp. Matter Pod destroyed. 02232_ Power failure, Lgt. Nuclear Core shutdown. 02232_ Lgt. Treads broken. 02232_ Overheating: Short circuit. 02232_ R-06 Scavenger collects Core Shielding. 02233_ Broken Lgt. Treads destroyed. 02233_ Acquired Imp. Ion Engine. 02234_ Power failure, Imp. Ion Engine shutdown. 02235_ Overheating: Matter decay (-50). 02237_ Overheating: Hcp. Battery damaged (-1). 02238_ Overheating: Energy bleed (-70). 02243_ G-50 Soldier heat damages Carbon-fiber Leg, Hvy. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ????????????##! !!##?????????????????????????????? | | ????????????#! !#?????????????????????????????? | | ????????????#! !#?????????????????????????????? | | ???????????## #########?????????????????????? | | ???????????# # """ !#?????????????????????? | | ???????????# # """ #?????????????????????? | | ???????????# # """ #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # @ #?????????????????????? | | ???????????# # Ygl% #????????####?????????? | | ???????????# %###b########## #?????????? | | ??????????## % uu #?????????? | | ??????????#T % u > #?????????? | | ??????????## "" #?????????? | | ??????????## """ ####### #?????????? | | ??????????#" """ ####??????????????????? | | ??????????#T % !"""#??????????????????? | | ??????????#" !! ! "#??????????????????? | | ??????????## == """#??????????????????? | | ???????????# ! = ####??????????????????? | | ???????????# ] !! #?????????????????????? | | ???????????# ! ! % % #?????????????????????? | | ???????????############# # ????????????????????? | | ???????????????????? # # ???????????????????? | | ?????????????????? " +% + ??????????????????? | | ?????????????????" T # # "?????????????????? | | ????????????????"" ! " # # ""????????????????? | | ??????????????? # # ""????????????????? | | ??????????????? # # ! ????????????????? | | ??????????????########## ######????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# %#?????????????????????? | | ??????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 575 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed HackingArmageddonMaul Manual? 0 Play Time 00:37:57 Cumulative 5.2 hours Start 2022.12.14 @ 19:48:35 End 2022.12.14 @ 20:27:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 13 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f4f7ff-e1fc-4a8c-be7d-9c4f0d81225c