Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.20 @ 18:08:23 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (164) 820 Value Destroyed (3473) 3473 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 11232 Bonus ------- High Alert Combat Kills 82 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -23 Cogmind --------- Core Integrity 656/850 Matter 300/300 Energy 37/100 System Corruption 5% Temperature Cool (0) Movement Flying (102) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Improved Reaction Control System Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cesium-ion Thruster Makeshift Flight Unit Improved Cryofiber Web Large Storage Unit Structural Scanner Cloak of Protection Improved Hacking Suite System Shield Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Reaction Control System Makeshift Hacking Suite Improved Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Makeshift Spear Lance > --- INVENTORY -------- Improved Cesium-ion Thruster Makeshift Flight Unit Large Storage Unit Cloak of Protection Improved Hacking Suite System Shield Missile Launcher Power Sword [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 173 | 1 13 2 45 . 5 3 58 12 . . 12 4 11 2 2 2 1 Power 14 | . 2 . 4 . . . 7 . . . . . . . 1 . . Engine 13 | . 2 . 4 . . . 7 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 51 | . 6 1 13 . . 3 22 4 . . . . 1 1 . . . Treads 31 | . 3 1 11 . . 3 13 . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . . 2 . . . 8 4 . . . . 1 1 . . . Utility 52 | 1 4 . 5 . 1 . 15 5 . . 9 1 9 1 . 1 . Device 13 | 1 2 . 3 . . . 2 . . . 2 . 2 . . 1 . Storage 17 | . 2 . . . 1 . 4 4 . . 2 . 3 1 . . . Processor 4 | . . . . . . . 2 . . . 2 . . . . . . Hackware 8 | . . . . . . . 2 1 . . 1 . 4 . . . . Protection 10 | . . . 2 . . . 5 . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | . 1 1 23 . 4 . 14 3 . . 3 3 1 . 1 1 1 Energy Gun 8 | . . 1 7 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . . . 8 . 2 . 8 . . . . . . . . . . Ballistic Cannon 5 | . 1 . 4 . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 2 . . . . 2 . . . . . Special Weapon 3 | . . . 1 . 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 2 . 1 . 3 3 . . 2 . 1 . . . 1 Piercing Weapon 4 | . . . . . . . . . . . 1 1 . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 4 . . . . 1 . . 4 . . . . . . Parts Lost 25 | . . . 4 . . 3 10 . . . . . 2 1 1 2 2 Power 2 | . . . . . . . . . . . . . . . 1 1 . Propulsion 11 | . . . 1 . . 2 4 . . . . . 1 1 . 1 1 Utility 7 | . . . 2 . . 1 3 . . . . . . . . . 1 Weapon 5 | . . . 1 . . . 3 . . . . . 1 . . . . Highest Loss Streak 8 | . . . 3 . . 3 8 . . . . . 2 1 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 100 83 82 94 91 92 92 90 100 93 93 97 98 73 Engine 10 | . 13 14 10 11 11 11 9 7 7 7 7 7 6 6 . . . Treads 21 | . 8 28 32 33 33 25 31 . . . . . . . . . . Leg 2 | . 19 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 1 45 46 46 46 46 39 40 40 39 32 Device 12 | . 14 14 14 11 11 11 15 7 7 7 6 7 6 6 6 6 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 Hackware 3 | . . . . . . . . 15 15 15 10 7 25 26 26 26 26 Protection 3 | . . . 5 11 11 1 6 . . . 1 7 . . . . . Energy Gun 3 | . 4 14 6 . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 . 9 22 . 22 16 . . . . . . . . . . Ballistic Cannon 3 | . 10 14 4 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 . . 6 7 7 6 7 6 6 6 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 53 54 58 58 58 55 61 21 21 21 29 25 30 29 23 23 12 Greatest Support 82 | 20 40 40 60 60 60 60 82 30 25 25 30 30 30 30 31 25 25 Greatest Overweight (x) 3 | . 2 1 1 . . 1 3 . . . . . . 1 . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 10 10 15 10 15 15 10 10 10 Average Capacity 17 | 8 15 20 20 20 20 20 19 10 10 10 10 10 11 13 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 12 10 10 12 10 11 11 10 10 10 Average Carried 16 | 6 13 19 19 20 19 19 19 9 10 10 9 10 9 10 9 8 9 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 15 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 20 10 10 10 10 10 10 11 10 10 10 10 Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 16% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 4336 | 218 406 156 1233 . . 207 1558 104 40 . 36 153 161 . 40 . 24 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5850 | 75 642 331 1749 . . 229 2135 123 55 . . 186 290 . 25 . 10 Parts 365 | 2 42 10 119 . . 8 144 12 . . . 9 19 . . . . Haulers Intercepted 15 | . 2 . 6 . . . 6 1 . . . . . . . . . Recyclers Shooed 14 | . 1 . 11 . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 1 . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 91 | . 13 6 35 . . 3 29 . . . . 5 . . . . . Guns 60 | . 8 3 20 . . 3 26 . . . . . . . . . . Cannons 18 | . 5 3 10 . . . . . . . . . . . . . . AOE 13 | . . . 5 . . . 3 . . . . 5 . . . . . Classes Destroyed 15 | 2 8 . 2 . . . 2 . 1 . . . . . . . . Worker 11 | . 1 . 2 . . . 7 1 . . . . . . . . . Builder 10 | . 2 . 1 . . . 5 . . . . . 2 . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . Hauler 15 | . 2 . 6 . . . 6 1 . . . . . . . . . Recycler 14 | 1 2 2 3 . . 1 4 . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . 1 1 . . . . 1 . . . . Watcher 14 | . 2 . 3 . . . 5 1 . . . . 3 . . . . Swarmer 34 | . 5 3 11 . . . 10 . . . . 5 . . . . . Grunt 35 | . 8 3 14 . . 2 8 . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 17 | . . . 9 . . . 8 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 1 . 1 Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 8 3 8 . . 3 8 1 . . . 5 2 . . . . Combat Bots Only 7 | . 3 3 7 . . 3 4 . . . . 5 . . . . . Max Kills in Single Turn 4 | 1 2 1 4 . . 1 3 1 1 . . 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 1 . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 479 | . 60 21 145 . . 31 159 . 1 2 . 32 1 4 5 5 13 Missed 133 | . 23 5 34 . . 4 37 . . 1 . 19 . 2 3 2 3 Damage Taken 5463 | . 439 141 1360 . . 457 2237 . 18 16 . 203 57 19 61 235 220 Core 732 | . 125 19 162 . . 44 149 . . 16 . 23 19 . . 59 116 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . . 18 . . . . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . 48 72 . . . . 94 . . . . . Volleys Fired 452 | 8 82 17 151 . . 17 168 . . . . 9 . . . . . Largest 2 | 2 2 2 2 . . 2 2 . . . . 1 . . . . . Hottest 100 | 60 60 75 100 . . 46 51 . . . . 30 . . . . . Shots Fired 853 | 16 158 34 283 . . 34 319 . . . . 9 . . . . . Gun 683 | 16 105 17 198 . . 34 313 . . . . . . . . . . Cannon 153 | . 53 17 83 . . . . . . . . . . . . . . Launcher 17 | . . . 2 . . . 6 . . . . 9 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 673 | 8 135 17 166 . . 34 313 . . . . . . . . . . Thermal 130 | 8 23 . 99 . . . . . . . . . . . . . . Explosive 17 | . . . 2 . . . 6 . . . . 9 . . . . . Electromagnetic 33 | . . 17 16 . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 8 5 26 . . 8 14 . . . . 3 . . . . . Robot Miss Streak 5 | 3 5 2 4 . . 3 4 . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 572 | 8 89 22 184 . . 22 215 4 3 . . 8 14 . 1 1 1 Core Hits 247 | 3 35 11 77 . . 10 92 3 1 . . 8 6 . . . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . Critical Strikes 10 | . 1 . 7 . . . 1 . . . . . . . . 1 . Burn 4 | . . . 4 . . . . . . . . . . . . . . Destroy 3 | . 1 . 1 . . . 1 . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 144 | . . . 3 . . . 3 36 4 . 8 6 66 2 1 14 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 133 | . . . 3 . . . 3 36 4 . 7 6 66 2 1 4 1 Piercing 11 | . . . . . . . . . . . 1 . . . . 10 . Sneak Attacks 15 | . . . . . . . . 3 3 . . . 6 . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11061 | 69 1150 397 3123 . . 333 3681 367 290 . . 539 851 . 70 97 94 Guns 6388 | 69 481 159 2035 . . 333 3311 . . . . . . . . . . Cannons 1673 | . 669 238 766 . . . . . . . . . . . . . . Explosions 1032 | . . . 322 . . . 328 . . . . 382 . . . . . Melee 1968 | . . . . . . . 42 367 290 . . 157 851 . 70 97 94 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6636 | 36 1052 238 1666 . . 333 3311 . . . . . . . . . . Thermal 1148 | 33 98 . 1017 . . . . . . . . . . . . . . Explosive 975 | . . . 265 . . . 328 . . . . 382 . . . . . Electromagnetic 334 | . . 159 175 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1871 | . . . . . . . 42 367 290 . . 157 851 . 70 . 94 Piercing 97 | . . . . . . . . . . . . . . . . 97 . Highest Corruption 5 | . . . 2 2 2 2 . . . . . . . . . 4 5 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . 18 . 14 3 . . . . . . . . . . 1 Message Errors 10 | . . . 3 . 6 1 . . . . . . . . . . . Matter Fused 8 | . . . 4 . 3 . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . 1 . 1 . . . . . . . . . . . . Energy Discharges 4 | . . . 1 . 2 1 . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 3 . 1 . . . . . . . . . . . . Data Loss (major) 4 | . . . 2 . 1 1 . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 462 | . 9 . . . . . 20 82 113 . . 36 124 . 64 14 . Projectiles 9 | . 9 . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . . 36 . . . . . Melee 417 | . . . . . . . 20 82 113 . . . 124 . 64 14 . Knockbacks 17 | . 9 . 8 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . 8 . 7 . . . . . . . . . . . . . . Secondary 2 | . 1 . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . 131 . . . . 19 . . . . . Shots 5 | . . . . . . . 4 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 306 | 40 40 90 306 . 255 154 24 94 24 2 86 162 30 43 9 . . Average Temperature 44 | 16 13 31 72 . 136 73 12 19 13 2 33 74 9 17 9 . . Received Heat Transfer 1488 | . 144 27 429 . . 252 549 . 27 . . 30 . 9 9 . 12 Effects 1 | . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . . Heat Transferred 3421 | 75 225 . 3121 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 965 | 10 205 85 561 150 . 60 505 352 . . . . 965 . . . . Initial 869 | . 6 . 1 150 . . 23 211 . . . . 869 . . . . Average 224 | 6 90 25 291 150 . 45 238 295 . . . . 580 . . . . Maximum Alert Level 3 | . 1 . 2 . . . 2 1 . . . . 3 . . . . Low Security (%) 52 | 100 85 100 26 100 . 100 49 . . . . . 11 . . . . Level 1 32 | . 14 . 52 . . . 35 100 . . . . 20 . . . . Level 2 13 | . . . 21 . . . 15 . . . . . 36 . . . . Level 3 2 | . . . . . . . . . . . . . 30 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 5 . . . 4 . . . . . 2 . . . . Investigation 6 | . 2 1 1 . . . 1 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 4 . . . 3 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 11 | . 2 . 2 . . . 5 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 23 7 53 . . 3 49 3 5 5 . 14 11 5 4 4 2 Peak Tracking Total 7 | . 4 3 5 . . 3 7 1 7 5 . 5 5 4 4 4 2 Tactical Retreats 17 | . . . . . . . 2 . 4 1 . 3 4 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 2 . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 4 | . 1 1 . . . 1 . . . . . . . . . 1 . Max in Single Turn 1 | . 1 1 . . . 1 . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 55 | . 8 1 11 . 2 . 9 9 . . . . 11 . 1 3 . Terminals 34 | . 6 . 9 . . . 6 5 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . 2 . . . . Total Hacks 142 | . 23 1 35 . 2 . 20 17 . . . . 26 . 1 17 . Successful 78 | . 10 1 10 . 2 . 9 10 . . . . 18 . 1 17 . Failed 63 | . 12 . 25 . . . 11 7 . . . . 8 . . . . Catastrophic 16 | . 3 . 6 . . . 4 1 . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 72 | . 19 . 20 . 1 . 10 9 . . 4 . 9 . . . . Terminals 93 | . 17 . 30 . . . 13 11 . . . . 22 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units 19 | . 6 . 5 . . . 5 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 5 . . . . 2 . . . . Terminal Hacks 56 | . 6 1 9 . 2 . 4 3 . . . . 13 . 1 17 . Record 12 | . . . . . 1 . . . . . . . . . . 11 . Part Schematic 6 | . . . 2 . . . . . . . . . 1 . . 3 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . . . 2 1 . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . . . . . 4 . . . . Locate Traps 11 | . 3 . 2 . . . 2 1 . . . . 3 . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 1 . . . . 1 . . . . Retrieve Components 5 | . 2 . . . . . 1 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . Seal Access 4 | . . . . . . . . 2 . . . . 2 . . . . Unauthorized Hacks 11 | . 2 . 1 . . . 2 4 . . . . 2 . . . . Terminals 8 | . 1 . . . . . 1 4 . . . . 2 . . . . Assimilate 4 | . . . . . . . . 3 . . . . 1 . . . . Botnet 4 | . 1 . . . . . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . Reject 3 | . 1 . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 11 . . . 6 5 . . . . 8 . . . . Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . . . . 15 . 1 . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 7 . . . . . 9 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . . 26 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 3 1 2 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 11063 | 52 1612 1125 2392 42 1007 134 2506 374 107 47 368 160 728 168 67 77 97 Spaces Moved 9389 | 24 716 440 1067 27 621 50 1160 781 330 186 1201 491 1438 356 237 148 116 Core 18 | . . . . . . . . . . . . . . . . . 18 Treads 3295 | . 180 440 1067 27 621 50 910 . . . . . . . . . . Legs 560 | 24 536 . . . . . . . . . . . . . . . . Wheels 165 | . . . . . . . 165 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5351 | . . . . . . . 85 781 330 186 1201 491 1438 356 237 148 98 Fastest Speed 21 | 120 120 240 160 160 160 160 26 21 25 25 21 21 21 22 21 25 25 Average Speed 87 | 120 181 240 160 160 160 163 145 23 25 25 24 24 23 23 24 25 75 Slowest Speed 260 | 120 260 240 240 160 160 240 240 25 25 25 25 25 28 95 25 28 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 4 . . . . 4 . 1 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 3 95 95 96 15 91 18 84 28 58 47 86 64 43 51 45 76 27 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . 1 1 2 . . . . 1 . Known Exits Taken 5 | . 1 . 1 . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . 3 . . . . . . 3 . 2 . . . 1 . 1 Spaces Dug 95 | . . . 2 . . . 2 31 1 . 6 1 46 1 . 5 . Terrain Destroyed 209 | . . . 20 . . . 43 31 1 . 6 56 46 1 . 5 . Melee 95 | . . . 2 . . . 2 31 1 . 6 1 46 1 . 5 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 114 | . . . 18 . . . 41 . . . . 55 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11077 | 32 893 479 1404 26 634 71 1661 902 345 185 1256 511 1708 435 241 170 124 Wait 685 | . 41 7 49 . . . 216 63 12 . 24 1 187 76 2 4 3 Move 9352 | 23 715 439 1066 26 620 49 1159 772 329 185 1200 490 1429 355 234 145 116 Hop 10 | . . . . . . . . 4 . . . . 4 . 1 1 . Pick Up 88 | . 25 7 22 . 2 2 14 4 . . 3 . 4 . 1 4 . Fast Attach 57 | 1 3 . 12 . 2 1 21 3 . . 7 1 5 . 1 . . Attach 51 | . 5 1 11 . . 2 19 5 . . 2 . 3 1 1 1 . Detach 16 | . . . 1 . 1 . 5 5 . . 1 . 2 . . . 1 Swap 65 | . 5 1 22 . 3 . 18 4 . . 3 3 3 1 . 1 1 Drop 128 | . 17 7 34 . 5 . 38 6 . . 9 1 5 . . 4 2 Fire 452 | 8 82 17 151 . . 17 168 . . . . 9 . . . . . Melee 139 | . . . 3 . . . 3 36 4 . 7 6 66 2 1 10 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 34 | . . . 33 . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Discovered new exit (range 14) 902 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Identified exit to Mines 1024 | -10/Materials | Central database locked down 1665 | -10/Materials | Entered Mines 1670 | -10/Mines | Core integrity fell below 50% 1795 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1818 | -10/Mines | Learned location of 1 exit from Materials 1890 | -10/Mines | Discovered new exit (range 13) 1923 | -10/Mines | Met a Derelict shopkeep closing up shop 2371 | -10/Mines | Discovered new exit (range 6) 2442 | -10/Mines | Discovered new exit (range 14) 2790 | -10/Mines | Entered Materials 2790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2791 | -9/Materials | Identified exit to Mines 2904 | -9/Materials | Discovered new exit (range 16) 3115 | -9/Materials | Destroyed 7 combat bots 3357 | -9/Materials | Discovered new exit (range 6) 3449 | -9/Materials | Lost 3 parts (1n1u1w) 3796 | -9/Materials | Discovered new exit (range 16) 4262 | -9/Materials | Build established: Scavenger-Mutant 4315 | -9/Materials | Discovered new exit (range 5) 4659 | -9/Materials | Discovered new exit (range 16) 5182 | -9/Materials | Entered Mines 5216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5216 | -9/Mines | Discovered new exit (range 6) 5224 | -9/Mines | Entered Exiles 5269 | -9/Exiles | Met 8R-AWN 5295 | -9/Exiles | Met EX-HEX 5357 | -9/Exiles | Met EX-DEC 5368 | -9/Exiles | Learned location of Zion (-7) 5464 | -9/Exiles | Discovered new exit (range 10) 5564 | -9/Exiles | Met EX-BIN 5586 | -9/Exiles | Aligned with FarCom system 5588 | -9/Exiles | Given EX-Vault access code 5629 | -9/Exiles | Opened EX-Vault 5642 | -9/Exiles | Found Cloak of Protection 5677 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5775 | -9/Exiles | Visited The Gauntlet 6231 | -9/Exiles | Left Exiles lab with Cloak of Protection 6231 | -9/Exiles | Entered Mines 6254 | -8/Mines | Core integrity fell below 50% 6288 | -8/Mines | Lost 3 parts (2n1u) 6344 | -8/Mines | Discovered new exit (range 13) 6365 | -8/Mines | Entered Materials 6365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7081 | -8/Materials | Discovered new exit (range 3) 7446 | -8/Materials | Discovered new exit (range 15) 8392 | -8/Materials | Discovered new exit (range 11) 8508 | -8/Materials | Lost 8 parts (2n3u3w) 8862 | -8/Materials | Repaired Structural Scanner 8871 | -8/Materials | Entered Factory 8871 | -7/Factory | Evolved 2 slots: Propulsion x2 8926 | -7/Factory | Identified exit to Lower Caves 8933 | -7/Factory | Discovered new exit (range 5) 9092 | -7/Factory | Build established: Hacker-Sprinter 9245 | -7/Factory | Entered Lower Caves 9245 | -7/Lower Caves | Accompanied by 1 ally 9273 | -7/Lower Caves | Encountered a Warlord checkpoint 9276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9289 | -7/Lower Caves | Learned Factory trap positions 9293 | -7/Lower Caves | Spotted B-75 Beast 9345 | -7/Lower Caves | Discovered new exit (range 7) 9352 | -7/Lower Caves | Entered another Lower Caves area 9372 | -7/Lower Caves | Learned location of Extension (-5) 9394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9395 | -7/Lower Caves | Discovered new exit (range 14) 9397 | -7/Lower Caves | Encountered a Warlord checkpoint 9399 | -7/Lower Caves | Entered Zion 9408 | -7/Zion | Discovered new exit (range 12) 9459 | -7/Zion | Learned Factory terminal intel 9468 | -7/Zion | Learned location of Warlord (-4) 9476 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9559 | -7/Zion | Found Prototype Processor 9559 | -7/Zion | Identified Exp. Target Analyzer 9562 | -7/Zion | Found Prototype Hackware 9562 | -7/Zion | Identified Exp. Hacking Suite 9564 | -7/Zion | Found Prototype Processor 9564 | -7/Zion | Identified Exp. Terrain Scan Processor 9596 | -7/Zion | Learned Factory emergency access door positions 9602 | -7/Zion | Opened final containment barrier to the Deep Caves 9615 | -7/Zion | Discovered new exit (range 3) 9615 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9717 | -7/Zion | Found Prototype Device 9717 | -7/Zion | Identified Bomb Factory No. 2 9767 | -7/Zion | Entered Proximity Caves 9768 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9769 | -6/Proximity Caves | Spotter reported a threat 9771 | -6/Proximity Caves | Spotter reported a threat 9809 | -6/Proximity Caves | Spotted B-75 Beast 9828 | -6/Proximity Caves | Spotter reported a threat 9882 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9888 | -6/Proximity Caves | Build established: Sprinter 9891 | -6/Proximity Caves | Spotter reported a threat 9906 | -6/Proximity Caves | Spotter reported a threat 9914 | -6/Proximity Caves | Discovered new exit (range 8) 9927 | -6/Proximity Caves | Entered Factory 9927 | -6/Factory | Evolved 2 slots: Utility x2 9928 | -6/Factory | Loaded intel: 78 trap records 9930 | -6/Factory | Loaded intel: 26 terminal locations 9953 | -6/Factory | Discovered new exit (range 6) 9958 | -6/Factory | Identified exit to Lower Caves 10237 | -6/Factory | Build established: Hacker-Sprinter 10277 | -6/Factory | Search patrols dispatched 10655 | -6/Factory | Entered Lower Caves 10656 | -6/Lower Caves | Identified exit to Lower Caves 10707 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10793 | -6/Lower Caves | Spotted B-75 Beast 10823 | -6/Lower Caves | Entered another Lower Caves area 10849 | -6/Lower Caves | Spotted B-75 Beast 10867 | -6/Lower Caves | Discovered new exit (range 15) 10890 | -6/Lower Caves | Entered Data Miner 10890 | -6/Data Miner | Discovered new exit (range 6) 10895 | -6/Data Miner | Met Data Miner 10901 | -6/Data Miner | Learned location of Section 7 (-2) 10901 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10904 | -6/Data Miner | Received God Mode back door access code from Data Miner 10939 | -6/Data Miner | Data Conduit disabled 10958 | -6/Data Miner | Crushed by falling debris 10967 | -6/Data Miner | Entered Proximity Caves 11057 | -5/Proximity Caves | Spotted B-75 Beast 11064 | -5/Proximity Caves | Self-destructed Last Messages --------------- 10966_ Acquired System Shield. LOCATION=UNKNOWN GOAL=ESCAPE 10968_ MT-VDC(k) breaks down the debris. 10968_ YA-DKG(k) breaks down the debris. 10970_ Sneak attack on MT-VDC(k). 10970_ MT-VDC(k) destroyed. 10972_ Dropped Lance. 10973_ Dropped Mak. Spear. 10983_ YA-DKG(k) breaks down the debris. 11002_ System corrupted: Matter fused (-10). 11058_ Imp. Flight Unit destroyed. 11062_ Searching scrap... 11062_ Found Imp. Terrain Scan Processor. 11062_ Found Enh. Flamer. 11062_ Found Unknown Special Weapon. 11062_ Found Beamcaster. 11062_ Found 24 Matter. 11063_ Acquired 24 matter. 11063_ Exp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ???????????????# ## ??????????????????????? | | ??????????????? ??????????????????????? | | #??##?????????? #?????????????????????? | | ### #???????? #?????????????????????? | | ????????? #?????????????????????? | | ??????????? #?????????????????????? | | #???????????? ###???????????????????? | | ##???????????? ##??????????????????? | | ###??????????# ???????????????????? | | ##?????????# #???????????????????? | | #?????????# ? ????????????????????? | | #??????????# #? ?????????????????????? | | #????####????# #?# #?????????????????????? | | ##??## ###### ### #?????????????????????? | | #??# p #|!#?????????????????????? | | #?## ##### #?????????????????????? | | ### #???## @[#?????????????????????? | | #??# #????????????????????? | | ###?# % #???????????????????? | | ### ##???# ##???????????????????? | | #?#####???# ##????????????????????? | | #????????# ##?????????????????????? | | ### #???????# ##??????????????????????? | | ??## #?????? ##???????????????????????? | | ???## #????? ## #????????????????????????? | | ????###???? ??# " #????????????????????????? | | ?????????? ??? " ????????????????????????? | | ????????????? "" ????????????????????????? | | ???????????? " # ????????????????????????? | | ?????????????? "??"" # ????????????????????????? | | ???????????????????" ? ???????????????????????? | | ???????????????????? ? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 75 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 39 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Biomechanical Wings | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterContainmentPenetrator Manual? 0 Play Time 04:15:17 Cumulative 242.8 hours Start 2023.12.20 @ 10:34:10 End 2023.12.20 @ 18:08:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/2/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b45f8fe-bd89-45cc-9565-a5ce8fe69170