Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 19:04:09 Player: Tottery Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1197) 1197 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2987 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 189/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite Drone Bay (2/2) > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Heavy Ion Engine Light Treads Cooling System Signal Interpreter Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Hacking Suite Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Signal Interpreter Improved Targeting Computer Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Plasma Cutter Heavy Hammer [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 48 | 8 5 12 23 . Power 6 | 1 1 2 2 . Engine 6 | 1 1 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 6 . Treads 8 | . . 2 6 . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 2 3 2 . Device 4 | . 1 2 1 . Storage 5 | 3 1 . 1 . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 2 4 13 . Energy Gun 9 | . . 2 7 . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon 5 | . . . 5 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 2 | . . 1 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 Engine 11 | . 14 11 11 11 Treads 14 | . . 7 21 22 Leg 8 | . 28 14 . . Device 16 | . 12 21 15 11 Storage 7 | . 15 4 6 11 Hackware 8 | . . 6 11 11 Energy Gun 19 | . . 14 26 33 Energy Cannon 2 | . . 8 . . Ballistic Gun 6 | . 24 10 . . Impact Weapon 3 | . . . 5 . Peak Build Rating 26 | 7 9 19 26 25 Average Rating 17 | 5 7 15 22 25 On Entrance 11 | . 7 8 19 25 Naked Turns . | . . . . . Heaviest Build 33 | 18 23 29 33 33 Greatest Support 46 | 20 20 40 46 40 Greatest Overweight (x) 6 | 1 1 6 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 9 6 7 10 Most Carried 10 | 2 10 9 10 10 Average Carried 6 | 1 5 5 7 10 Final Capacity 10 | 8 10 5 10 10 Final Carried 10 | 2 8 5 10 10 Class Distribution -------------------- 47% | Mutant 46% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 871 | 268 210 163 230 . Remotely . | . . . . . Salvage Created 2205 | 61 357 538 1249 . Parts 139 | 4 18 34 83 . Haulers Intercepted 8 | . 1 2 5 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 30 | . 6 7 17 . Guns 23 | . 4 5 14 . Cannons 2 | . . 2 . . AOE 5 | . 2 . 3 . Classes Destroyed 10 | 1 3 4 2 . Worker 3 | . . 2 1 . Builder 2 | . . . 2 . Hauler 8 | . 1 2 5 . Recycler 4 | 1 2 1 . . Operator 1 | . . 1 . . Watcher 4 | . . 2 2 . Swarmer 8 | . 3 3 2 . Grunt 10 | . 3 2 5 . Brawler 1 | . . . 1 . Sentry 11 | . . 2 9 . Best Kill Streak 5 | 1 3 4 5 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 135 | . 46 23 66 . Missed 42 | . 12 5 25 . Damage Taken 1501 | . 394 234 873 . Core 314 | . 103 37 174 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 58 . . . Volleys Fired 117 | 4 34 22 57 . Largest 3 | 2 2 3 3 . Hottest 161 | 40 53 161 161 . Shots Fired 249 | 7 47 66 129 . Gun 221 | 7 45 45 124 . Cannon 26 | . . 21 5 . Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 67 | 7 45 15 . . Thermal 81 | . . 36 45 . Explosive 2 | . 2 . . . Electromagnetic 99 | . . 15 84 . Robot Hit Streak 15 | 4 9 7 15 . Robot Miss Streak 6 | 1 6 2 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 180 | 5 32 40 103 . Core Hits 83 | 2 15 19 47 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 1 1 4 . Burn 3 | . . 1 2 . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Smash 1 | . . . 1 . Melee Attacks 10 | . . . 10 . Impact 10 | . . . 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3280 | 50 585 676 1969 . Guns 2505 | 50 387 457 1611 . Cannons 263 | . . 191 72 . Explosions 467 | . 198 28 241 . Melee 45 | . . . 45 . Ramming . | . . . . . Kinetic 527 | 50 387 90 . . Thermal 1019 | . . 374 645 . Explosive 276 | . 198 . 78 . Electromagnetic 1413 | . . 212 1201 . Impact 45 | . . . 45 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . 17 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 260 | . . 15 245 . Shots 6 | . . 1 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 23 422 81 . Average Temperature 71 | . 11 107 14 . Received Heat Transfer 534 | . 186 75 273 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . 8 . Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 2198 | . . 864 1334 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 1 5 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 479 | 5 207 221 479 153 Initial 153 | . 3 18 92 153 Average 202 | 1 66 97 311 75 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 55 | 100 91 82 26 100 Level 1 25 | . 8 17 37 . Level 2 19 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 10 17 20 . Peak Tracking Total 6 | . 3 6 3 . Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 1 1 . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 10 | . . 2 8 . Max in Single Turn 2 | . . 1 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 11 | . 2 2 7 . Terminals 9 | . 2 1 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 5 6 14 . Successful 18 | . 4 4 10 . Failed 7 | . 1 2 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 5 4 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 4 2 9 . Record 1 | . 1 . . . Part Schematic 1 | . . . 1 . Prototype ID Bank 4 | . 2 1 1 . Open Door 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . 2 1 ROAM 2 | . . . 1 1 FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 18 | . . . 18 . Drone Recoveries 4 | . . . 2 2 Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 3242 | 94 534 761 1724 129 Spaces Moved 1584 | 65 299 409 785 26 Core 17 | 14 . 3 . . Treads 931 | . . 120 785 26 Legs 636 | 51 299 286 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 148 | 108 136 136 161 160 Slowest Speed 350 | 120 190 350 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 37 25 93 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 18 6 42 . Melee . | . . . . . Projectile . | . . . . . AOE 66 | . 18 6 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2232 | 79 382 565 1093 113 Wait 387 | . 32 97 171 87 Move 1580 | 64 298 408 784 26 Hop . | . . . . . Pick Up 29 | 2 7 9 11 . Fast Attach 24 | 7 2 6 9 . Attach 5 | 1 1 3 . . Detach 11 | 1 3 5 2 . Swap 19 | . 2 3 14 . Drop 34 | . 3 12 19 . Fire 117 | 4 34 22 57 . Melee 10 | . . . 10 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 16 | . . . 16 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 595 | -10/Materials | Derelicts attacked the area 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -9/Materials | Build established: Gunner 1234 | -9/Materials | Discovered new exit (range 10) 1390 | -9/Materials | Entered Storage 1721 | -9/Storage | Garrison activated, responded to threat 1791 | -9/Storage | Discovered new exit (range 4) 1838 | -9/Storage | Identified exit to Recycling 1864 | -9/Storage | Garrison activated, responded to threat 2100 | -9/Storage | Build established: Mutant 2610 | -9/Storage | Core integrity fell below 50% 2735 | -9/Storage | Discovered new exit (range 25) 2832 | -9/Storage | Build established: Gunner 3114 | -9/Storage | Entered Recycling 3114 | -9/Recycling | Accompanied by 14 allies 3115 | -9/Recycling | Met a Zionite searching for Scraptown 3243 | -9/Recycling | Self-destructed Last Messages --------------- 03169_ Y-45 Defender springs to life. 03169_ Drone retrieved by Drone Bay. 03170_ P-60 Hacker springs to life. 03171_ Chain reaction triggered in Lgt. Ion Engine. 03171_ Chain reaction triggered in Ion Engine. 03171_ Drone destroyed. 03171_ U-05 Engineer destroyed. 03171_ R-06 Scavenger destroyed. 03171_ K-01 Serf destroyed. 03171_ Y-45 Defender destroyed. 03171_ S-10 Pest destroyed. 03171_ R-06 Scavenger collects Com. Wheel. 03172_ Drone destroyed. 03178_ R-06 Scavenger collects Lgt. Ion Engine. 03179_ U-05 Engineer lays Concrete. 03181_ Drone destroyed. 03186_ Y-45 Defender springs to life. 03191_ Drone suffers critical hit (Burn). 03191_ Drone destroyed. 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Particle Gun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! \\IAMDERELICT Challenges ------------ None Game ------ Seed ConcussivePlatingAirjet Manual? 0 Play Time 00:48:06 Cumulative 29.4 hours Start 2024.10.24 @ 09:42:28 End 2024.12.22 @ 19:04:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9369157-4a32-4ee4-9a20-0d0d40ccbb6d