Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 20:47:53 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3805 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Thermal Generator Visual Processing Unit Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Weapon Shielding System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Beam Cannon Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Thermal Generator Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Beam Rifle Particle Gun Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . . . 2 . Parts Attached 30 | 6 3 4 10 1 6 Power 5 | 1 . 1 2 . 1 Engine 5 | 1 . 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads 4 | . . . 4 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 2 . 2 Device 1 | . . . 1 . . Storage 3 | 1 2 . . . . Processor 2 | . . 1 . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 1 2 2 1 3 Energy Gun 5 | . 1 . 1 1 2 Energy Cannon 3 | . . 2 1 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 5 . 17 Power 4 | . . . 2 . 2 Propulsion 5 | . . . . . 5 Utility 4 | . . . 1 . 3 Weapon 9 | . . . 2 . 7 Highest Loss Streak 15 | . . . 3 . 15 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 1 4 7 8 7 6 Power . | . 1 . 1 1 . Propulsion 1 | . 2 2 1 2 1 Utility 1 | . . . 1 2 3 Weapon 3 | . 1 4 4 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 . 4 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 94 99 91 96 76 Engine 16 | . 14 22 15 15 7 Treads 8 | . . . 16 23 16 Leg 14 | . 28 22 6 . . Device 1 | . . . 4 . . Storage 19 | . 22 22 18 15 12 Processor 7 | . . 10 9 7 3 Protection 1 | . . . 1 7 4 Energy Gun 5 | . 10 2 2 15 11 Energy Cannon 12 | . . 17 15 7 4 Ballistic Gun 3 | . 17 2 . 3 5 Peak Build Rating 21 | 6 7 10 16 19 21 Average Rating 11 | 4 6 9 13 18 16 On Entrance 9 | . 6 7 10 16 19 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 36 | 13 22 28 34 36 36 Greatest Support 62 | 20 20 20 62 62 62 Greatest Overweight (x) 4 | 1 1 1 1 . 4 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 3 6 9 10 8 10 Average Carried 7 | 1 4 7 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 3 6 9 9 7 3 Class Distribution -------------------- 90% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 415 | 251 . 94 70 . . Remotely . | . . . . . . Salvage Created 655 | . . 195 460 . . Parts 33 | . . 11 22 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 14 | . . 4 10 . . Guns 3 | . . . 3 . . Cannons 9 | . . 3 6 . . Classes Destroyed 7 | . . 3 4 . . Worker 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 2 | . . 1 1 . . Swarmer 4 | . . . 4 . . Grunt 6 | . . 2 4 . . Brawler 1 | . . . 1 . . Sentry 3 | . . 2 1 . . Best Kill Streak 8 | . . 1 8 . . Combat Bots Only 7 | . . 1 7 . . Max Kills in Single Turn 2 | . . 1 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 245 | . . 21 90 . 134 Missed 71 | . . 8 20 . 43 Hits 174 | . . 13 70 . 91 Melee 8 | . . . 6 . 2 Projectile 166 | . . 13 64 . 89 Critical Strikes 7 | . . . 4 . 3 Damage Taken 2888 | . . 178 872 . 1838 Core 834 | . . 32 89 . 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Core Remaining (%) 93 | 100 100 92 83 . . Volleys Fired 60 | . 2 17 36 . 5 Largest 4 | . 2 2 2 . 4 Hottest 241 | . 60 120 125 . 241 Shots Fired 123 | . 4 33 70 . 16 Gun 36 | . 4 5 15 . 12 Cannon 86 | . . 28 55 . 3 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 9 | . 2 3 . . 4 Thermal 112 | . 2 30 70 . 10 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | . 1 6 12 . 3 Robot Miss Streak 7 | . 1 5 7 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | . 2 18 38 . 7 Core Hits 27 | . . 5 20 . 2 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 1 . . Meltdown 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1184 | . 27 316 738 . 103 Guns 234 | . 27 . 138 . 69 Cannons 929 | . . 316 579 . 34 Explosions . | . . . . . . Melee . | . . . . . . Ramming 21 | . . . 21 . . Kinetic 54 | . 27 . . . 27 Thermal 1109 | . . 316 717 . 76 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . 13 13 . . Projectiles 26 | . . 13 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . . . 6 . . Targets Rammed 6 | . . . 6 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . . 234 189 . 45 Average Temperature 79 | . . 95 61 . 30 Received Heat Transfer 312 | . . 51 198 . 63 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 8 | . . 2 6 . . Heat Transferred 2405 | . . 666 1554 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . . 35 140 42 29 Initial 42 | . . . . 42 29 Average 20 | . . 8 44 42 14 Influence Increases 396 | . . 124 257 . 15 Destroy 0b10 Robot/C 280 | . . 80 200 . . Destroy 0b10 Robot/NC 20 | . . 5 15 . . Destroy Leader 64 | . . 22 42 . . Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 396 | . . 124 162 53 57 Entered New Map 66 | . . . . 53 13 Time Decay 246 | . . 124 122 . . Lost Part 84 | . . . 40 . 44 Squads Dispatched 3 | . 1 . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 2 8 16 . 11 Peak Tracking Total 9 | . 1 2 9 . 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 2 . 1 . Successful 3 | . 1 1 . 1 . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Record 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1373 | 70 171 480 463 12 177 Spaces Moved 649 | 49 101 214 189 7 89 Core 18 | 6 . . . . 12 Treads 185 | . . . 101 7 77 Legs 446 | 43 101 214 88 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 155 155 155 Average Speed 169 | 120 154 190 171 155 163 Slowest Speed 250 | 190 190 190 190 155 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 24 26 19 1 74 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 795 | 57 112 254 255 8 109 Wait 21 | . 2 15 4 . . Move 644 | 48 100 213 188 6 89 Hop . | . . . . . . Pick Up 24 | 3 4 5 7 . 5 Fast Attach 10 | 6 1 . 3 . . Attach 16 | . 1 2 4 2 7 Detach . | . . . . . . Swap 7 | . 1 2 3 . 1 Drop 7 | . 1 . 4 . 2 Fire 60 | . 2 17 36 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 302 | -9/Materials | Build established: Mutant 590 | -9/Materials | Identified exit to Mines 682 | -9/Materials | Discovered new exit (range 12) 720 | -9/Materials | Identified exit to Materials 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -8/Materials | Destroyed 7 combat bots 1102 | -8/Materials | Lost 3 parts (1u2w) 1137 | -8/Materials | Discovered new exit (range 8) 1184 | -8/Materials | Identified exit to Factory 1185 | -8/Materials | Entered Factory 1185 | -7/Factory | Evolved 2 slots: Weapon x2 1197 | -7/Factory | Identified exit to DSF 1197 | -7/Factory | Entered DSF 1224 | -7/DSF | Additional patrols routed to DSF 1346 | -7/DSF | Core integrity fell below 50% 1352 | -7/DSF | Discovered new exit (range 16) 1364 | -7/DSF | Core integrity fell below 20% 1374 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01314_ Matter Repository disabled. 01316_ Penetrated by Slug. 01316_ Beam Cannon destroyed. 01316_ Knocked back. 01317_ Particle Gun destroyed. 01325_ Mining Laser destroyed. 01328_ Assault Rifle destroyed. 01328_ Hcp. Battery destroyed. 01328_ Critical hit (Blast). 01328_ Particle Gun destroyed. 01335_ Critical hit (Destroy). 01335_ Imp. Ion Engine destroyed. 01342_ Aluminum Leg destroyed. 01349_ Lgt. Treads destroyed. 01352_ EXIT=FOUND 01356_ Beam Rifle destroyed. 01359_ C-30 ARC bursts open, deploying its payload. 01359_ L-41 Fighter unfolds itself. 01359_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????"??????????? | | ???????????????????????##"###???????? | | ?###??##???????????????#"""""???????? | | #!!#!!!#]]!!???????????#"""""#??????? | | ???????????? <""#??????? | | ???????????? %a""???????? | | #!!# ##??????????????? 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"######### ##???????? | | # #!!!#?# #?#!!!"!!### ###??????? | | # #! !### ###!!!"!!## ""###????? | | ! %""""#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalCommBotcube Manual? 0 Play Time 00:23:26 Cumulative 8.4 hours Start 2026.06.23 @ 20:05:08 End 2026.06.23 @ 20:47:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4058c101-8e4e-4b6e-a15d-7b388bd8411f