Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 22:16:10 Player: 4R-ZE3 Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (893) 893 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10476) 10476 TOTAL SCORE: 12359 Bonus ------- Follower Combat Kills 1267 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4050 Registered with UFD 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Overtuned Medium Treads > --- UTILITY (2) ------ Experimental Cooling System Huge Storage Unit > --- WEAPON (2) ------- Overtuned Barrage Gun Overtuned Barrage Gun > --- INVENTORY (25) --- Overtuned Treads Heat Sink Improved Heat Sink Coolant Injector Medium Armor Plating Subdweller Laser Field Laser Overtuned Beamcaster Shotgun Subdweller Machine Gun Subdweller Machine Gun Flak Gun CPS Tube (2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser CPS Tube > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Overtuned Treads Overtuned Medium Treads Improved Carbon-fiber Leg Heat Sink Improved Heat Sink Coolant Injector Medium Armor Plating Subdweller Laser Field Laser Gatling Laser Overtuned Beamcaster Shotgun Subdweller Machine Gun Subdweller Machine Gun Overtuned Barrage Gun Overtuned Barrage Gun Flak Gun Rocket Launcher CPS Tube [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 6 5 9 6 15 Power 6 | 1 1 2 . 2 Engine 4 | 1 . 2 . 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 4 1 6 Treads 7 | 2 . . . 5 Leg 1 | . . . . 1 Wheel 5 | . . 4 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 1 1 Device 4 | . 1 1 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 15 | 2 1 2 4 6 Energy Gun 3 | . 1 . . 2 Energy Cannon 3 | . . 2 1 . Ballistic Gun 7 | 2 . . 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . 1 . . System Corruption 10 | . . 10 . . Parts Lost 29 | . 2 9 5 13 Power 6 | . 1 2 1 2 Propulsion 12 | . . 5 1 6 Utility 1 | . . . . 1 Weapon 10 | . 1 2 3 4 Highest Loss Streak 7 | . 1 7 3 7 To Critical Strikes . | . . . . . Average Backups 17 | 2 9 21 20 22 Power 1 | . 1 1 1 . Propulsion 2 | 1 2 2 . 2 Utility 7 | . 4 10 12 6 Weapon 6 | . 1 6 7 11 Tool/Special . | . . . . . Unused Backups 24 | . . 3 . 21 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 12 | . . 2 . 10 Weapon 9 | . . 1 . 8 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 80 | . 99 98 57 54 Engine 6 | . 10 11 5 . Core 3 | . 3 1 . 4 Treads 15 | . 28 13 . 10 Wheel 9 | . . 18 9 11 Device 5 | . 1 . 10 11 Storage 12 | . 14 12 10 11 Protection 6 | . 11 12 . . Energy Gun 2 | . 5 2 . 1 Energy Cannon 5 | . . 20 2 . Ballistic Gun 9 | . 22 2 18 . Peak Build Rating 38 | 6 12 18 30 38 Average Rating 16 | 4 8 14 24 25 On Entrance 11 | . 6 12 12 26 Avg Prop Armor Cover (%) 18 | . . 12 . 29 Naked Turns . | . . . . . Heaviest Build 102 | 13 90 102 95 97 Greatest Support 40 | 40 40 40 20 16 Greatest Overweight (x) 30 | . 2 9 30 6 Average Overweight (x) 4 | . 1 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 4 13 25 24 25 Average Carried 18 | 2 9 22 21 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 3 13 22 21 13 Class Distribution -------------------- 92% | Mutant 4% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1448 | 224 195 243 656 130 Remotely . | . . . . . Salvage Created 1227 | . 463 171 318 275 Parts 76 | . 33 18 11 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 24 | . . 24 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 11 7 3 5 Guns 18 | . 11 2 3 2 Cannons 5 | . . 5 . . AOE 3 | . . . . 3 Classes Destroyed 10 | . 4 1 2 3 Builder 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Swarmer 6 | . 2 4 . . Grunt 9 | . 9 . . . Sentry 3 | . . . 3 . Subdweller 3 | . . 3 . . Bolteater 1 | . . . . 1 Federalist 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 4 | . 3 3 2 4 Combat Bots Only 4 | . 3 3 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 424 | . 51 158 144 71 Missed 136 | . 13 50 52 21 Hits 288 | . 38 108 92 50 Projectile 288 | . 38 108 92 50 AOE 1 | . . . 1 . Critical Strikes 6 | . . 1 . 5 Damage Taken 4216 | . 399 1068 778 1971 Core 859 | . 43 201 131 484 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . 9 20 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 107 | . 36 29 18 24 Largest 3 | . 2 2 3 2 Hottest 160 | . 85 160 133 160 Shots Fired 187 | . 71 53 40 23 Gun 144 | . 71 25 35 13 Cannon 33 | . . 28 5 . Launcher 9 | . . . . 9 Special 1 | . . . . 1 Kinetic 103 | . 55 13 35 . Thermal 74 | . 16 40 5 13 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 11 20 24 6 Robot Miss Streak 5 | . 2 3 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 132 | . 50 34 31 17 Core Hits 77 | . 25 9 21 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 3 | . 2 . 1 . Destroy 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2532 | . 572 644 611 705 Guns 1694 | . 572 277 529 316 Cannons 449 | . . 367 82 . Explosions 389 | . . . . 389 Melee . | . . . . . Ramming . | . . . . . Kinetic 985 | . 363 93 529 . Thermal 1158 | . 209 551 82 316 Explosive 389 | . . . . 389 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . 25 25 . Average Corruption 18 | . . 15 25 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 4 1 . Message Errors 2 | . . 2 . . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 389 | . 297 389 295 233 Average Temperature 106 | . 97 158 93 76 Received Heat Transfer 851 | . 150 336 234 131 Effects 4 | . 1 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . 1 . . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1871 | . 481 925 111 354 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 . 75 . Level 1 4 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 303 | . 196 . 303 . Initial 21 | . . . 21 . Average 74 | . 66 . 123 . Influence Increases 886 | . 392 140 354 . Destroy 0b10 Robot/C 360 | . 220 80 60 . Destroy 0b10 Robot/NC 20 | . 10 . 10 . Destroy Leader 40 | . 40 . . . Successful Hack 16 | . 16 . . . Select Force Hacks 90 | . 60 . 30 . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 1 . 2 . Lose Combat Pursuer 90 | . 30 60 . . Miscellaneous 252 | . . . 252 . Influence Decreases 886 | . 238 248 385 15 Entered New Map 114 | . . 74 25 15 Time Decay 462 | . 218 84 160 . Lost Part 160 | . 20 90 50 . Purge Threat 150 | . . . 150 . Squads Dispatched 4 | . 3 . 1 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 19 19 3 39 Peak Tracking Total 9 | . 4 6 1 9 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 . . 4 Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 11 | . 7 . 3 1 Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 16 . 6 5 Successful 12 | . 5 . 2 5 Failed 15 | . 11 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 22 | . 16 . 6 . Terminals 17 | . 14 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 1 5 Robot Analysis 7 | . 2 . . 5 Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 464 | . . . . 464 Highest-Rated Ally 464 | . . . . 464 Total Orders . | . . . . . Ally Attacks 66 | . . . . 66 Total Damage 5906 | . . . . 5906 Kills 41 | . . . . 41 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 110 | . 2 10 . 98 Average Entertainment 6 | . 2 4 8 19 Good Acts 27 | . . 13 14 . Bad Acts 28 | . . 23 5 . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 7 | . 2 . . 5 Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4438 | 66 1362 1146 327 1537 Spaces Moved 2028 | 36 374 653 143 822 Core 5 | 3 . . 2 . Treads 430 | 33 374 23 . . Legs . | . . . . . Wheels 1593 | . . 630 141 822 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 150 175 Average Speed 193 | 150 311 155 175 175 Slowest Speed 1550 | 160 320 320 1550 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 72 45 25 60 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 1 4 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 8 | . . 4 . 4 Spaces Dug . | . . . . . Terrain Destroyed 50 | . . 6 1 43 Melee . | . . . . . Projectile 7 | . . 6 1 . AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 2379 | 45 510 741 182 901 Wait 120 | . 80 25 12 3 Move 2024 | 35 373 652 142 822 Hop . | . . . . . Pick Up 56 | 4 12 19 3 18 Fast Attach 13 | 5 4 . 1 3 Attach 27 | 1 3 6 5 12 Detach 5 | . 1 . 1 3 Swap 4 | . . 3 . 1 Drop 21 | . 1 5 . 15 Fire 107 | . 36 29 18 24 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 13) 599 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Discovered new exit (range 8) 997 | -10/Materials | Discovered new exit (range 9) 1412 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1426 | -10/Materials | Discovered new exit (range 3) 1429 | -10/Materials | Entered Subcaves 1576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1602 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1622 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1625 | -10/Subcaves | Discovered new exit (range 9) 1737 | -10/Subcaves | Learned location of Zion (-7) 1737 | -10/Subcaves | Met a Zionite searching for "candidates" 1805 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1881 | -10/Subcaves | Propulsion slot count permanently improved by X0-1V1 (+1) 1899 | -10/Subcaves | Identified exit to Recycling 1899 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1968 | -10/Subcaves | X0-1V1 activates XOMVISION 1986 | -10/Subcaves | Identified exit to Materials 1986 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2321 | -10/Subcaves | Learned Materials security intel 2327 | -10/Subcaves | Disturbed a concealed Subdweller 2464 | -10/Subcaves | X0-1V1 activates XOMVISION 2488 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2501 | -10/Subcaves | System corruption reached 10% 2516 | -10/Subcaves | X0-1V1 caused items to flee you 2524 | -10/Subcaves | X0-1V1 sent you into danger 2537 | -10/Subcaves | Core integrity fell below 50% 2566 | -10/Subcaves | Core integrity fell below 20% 2575 | -10/Subcaves | Entered Recycling 2590 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 2600 | -7/Recycling | Lost 7 parts (1p4n2w) 2611 | -7/Recycling | Core integrity restored by X0-1V1 (+60) 2620 | -7/Recycling | Core integrity permanently improved by X0-1V1 (+300) 2667 | -7/Recycling | Identified exit to Scraptown 2667 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 2711 | -7/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+3) 2765 | -7/Recycling | Lost 3 parts (1p2w) 2849 | -7/Recycling | Scanned before Scraplab entrance 2884 | -7/Recycling | Entered Scraplab 2902 | -7/Recycling | Entered Scraptown 3181 | -7/Scraptown | Weapon slot count reverted to normal (-3) 3184 | -7/Scraptown | Visited Awakened 3307 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3310 | -7/Scraptown | Learned Factory security intel 3314 | -7/Scraptown | Learned location of Extension (-4) 3316 | -7/Scraptown | Learned location of Warlord (-4) 3317 | -7/Scraptown | Learned Factory garrison access intel 3400 | -7/Scraptown | Visited UFD Registry 3400 | -7/Scraptown | Registered with UFD as "Technothruster" 3468 | -7/Scraptown | Visited Observation Area 3503 | -7/Scraptown | Visited Scrapoid Research Area 3562 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3608 | -7/Scraptown | Visited Supply Room 3631 | -7/Scraptown | Visited Analyses Database 3683 | -7/Scraptown | Visited Research Penetration Think Tank 3722 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3737 | -7/Scraptown | Found DCF Scrap (25 items) 3841 | -7/Scraptown | Visited Modified Component R&D 4239 | -7/Scraptown | Visited Shadow of the Wyrm 4251 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 4251 | -7/Scraptown | Attacked by Scraptown defenders 4271 | -7/Scraptown | Attached CPS modules to Chaos Wyrm 4389 | -7/Scraptown | X0-1V1 rescued you from certain death 4416 | -7/Scraptown | Lost 4 parts (1p2n1w) 4439 | -7/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 04427_ Identified Exp. Cooling System. 04431_ Ovr. Barrage Gun suddenly begins malfunctioning. 04433_ Triborg activates siege mode. 04433_ Acquired 3 matter. 04433_ Penetrated by Siege Slug. 04433_ Com. Wheel destroyed. 04433_ Imp. Deuterium Engine destroyed. 04433_ Knocked back. 04434_ 5P-NW8(E) heat spikes uncontrollably. 04435_ Ovr. Barrage Gun recovered from malfunction. 04435_ Ovr. Barrage Gun suddenly begins malfunctioning. 04435_ Siege Slug penetrates 5P-NW8(E). 04435_ Siege Slug penetrates Wall. 04438_ Triborg exits siege mode. 04439_ Triborg activates siege mode. 04439_ Penetrated by Siege Slug. 04439_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | # #########????????????????????????????????????? | | # """"""""#????????????????????????????????????? | | # " ""#????????????????????????????????????? | | " "#?????????????????????##############?? | | " " ""#?????????????????????#""""""""""""#?? | | " """"""""#?????????????????????#" " #"""""""#?? | | ##"""####?????????????????????# # " "#?? | | " #########??????###########????####+# "#?? | | " #?? ????#"""""""""#????#""" ![ "#?? | | " ### #???#" "#????#" ! "#?? | | # ##" "#??#" "#????#"" """""#?? | | # ##""""""""""???#" """ "#????#" "#####?? | | # #" ????#" """ "#????#X """""#?? | | !![#" ?????#" """ "#????## ] #?? | | =*[=#" ??????#" "#????#" #?? | | =%!%# ???????#" "#????#" #?? | | !=![# ?????????#" "#????######### ####?? | | "[%*### #############;#;#; ;###???????##### ###### | | % % #???????#"""" """""" | | % #???????#" | | #???????#" | | / % #???????#" | | % *%! % #???????#" | | %[[#### #"########## % #???#####" | | *%#" ???# % #???#"""" """"" | | % &#"" ?????# E% @ * ##??#"""" """"" | | #"" ""?????# ! !== ;#??#"""" ""### | | "" ""????# =]!*!] ##??#"""" ""#?? | | = # " " ""?????# =]!%!%!#???#"""" ""#?? | | ! # """ ??????# b!=!!!###?#"""" ""#?? | | ! [ =%!""" "????# =*]=] ""#"#"""" ""#?? | | = = = [ " "????# % =] """"#"""" ""# | | """""" "????# ""#######" "" | | # #####???????# E ###?????#" "" | | "#???????????; #########" ""# | | ""#??????????#%%! ""# | | % ##?????????? [![% ""#?? | | %=! #???####### %= ""#?? | | [%= #??? # # ! ""#?? | | &"#""### = TT ""### | | % = """"" | | ! ! """"" | | !!%= | | %[ | | = | | = = #""""#" | | [ #????#" | | %[ [!%= !% #????#"""""" """" | | !# ## % #### ########## ####????####### #### | | # ###? ???????# #???????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 1700 Matter Stores 800 Matter Capacity 800 Sight Range 21 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatShiftTendrils Manual? 0 Play Time 00:27:52 Cumulative 303.6 hours Start 2026.08.27 @ 17:34:13 End 2026.08.27 @ 22:16:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 236 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb18cd8d-62c6-4b6a-8644-c0afd7c46f44