Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 00:08:43 Player: jfk Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (2173) 2173 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 10727 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 221 Entered DSFs 500 Met Imprinter 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 168/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Launcher Guidance Computer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Launcher Guidance Computer Improved Power Shielding Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Impulse Thruster Impulse Thruster Improved Arc Projector Improved Arc Projector Tiamat Missile Launcher [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Experimental Biometal Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced System Shield Device Experimental Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Advanced System Shield Protection Improved Power Shielding Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 6 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . Utility 11 | . . . . . . . 3 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 7 9 . 11 9 1 1 13 36 . 7 8 7 Power 16 | 1 1 . 3 . . . 3 6 . . 1 1 Engine 7 | 1 . . 3 . . . 3 . . . . . Core 8 | . 1 . . . . . . 6 . . . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 39 | 2 4 . 2 5 . 1 4 12 . 4 3 2 Treads 1 | . . . . . . . . . . . . 1 Leg 4 | 2 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 34 | . 2 . 2 5 . 1 4 12 . 4 3 1 Utility 20 | 2 2 . . . . . 4 6 . 1 1 4 Device 8 | 1 . . . . . . 1 3 . . . 3 Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . 2 . . . . . 1 . . . . . Hackware 6 | . . . . . . . 1 3 . . 1 1 Protection 2 | . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 . 6 4 1 . 2 12 . 2 3 . Energy Gun 12 | . 1 . 1 1 . . . 6 . . 3 . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 8 | 2 1 . 3 . . . 1 1 . . . . Ballistic Cannon 4 | . . . . . . . . 2 . 2 . . Launcher 5 | . . . . 1 . . 1 3 . . . . Special Weapon 3 | . . . 2 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 5 . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . Parts Lost 41 | . 1 . 4 . . 1 1 11 . 2 12 9 Power 7 | . . . 1 . . . . 3 . 1 1 1 Propulsion 16 | . . . 2 . . . 1 6 . . 5 2 Utility 12 | . 1 . . . . . . . . 1 4 6 Weapon 6 | . . . 1 . . 1 . 2 . . 2 . Highest Loss Streak 9 | . 1 . 2 . . 1 1 5 . 2 4 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 97 100 77 92 100 92 88 67 57 65 37 24 Engine 4 | . 9 . 4 11 11 11 10 . . . . . Core 2 | . 4 14 . . . . . 4 5 3 . 1 Leg 1 | . 22 . . . . . . . . . . . Flight 22 | . 5 28 29 39 44 44 36 18 15 17 5 3 Device 4 | . 9 . . . . . 3 8 10 9 . 3 Processor 12 | . 5 28 22 22 22 22 18 9 5 5 4 4 Hackware 9 | . . . . . . . 5 17 21 21 19 11 Energy Gun 2 | . 2 14 4 10 3 . . 1 . . 1 . Ballistic Gun 3 | . 25 14 12 . . . 1 . . . . . Launcher 4 | . . . . 8 11 11 10 4 . . . . Special Weapon 1 | . . . 2 . 8 4 . . . . . . Peak Build Rating 100 | 7 12 10 12 13 13 12 41 98 70 100 63 70 Average Rating 38 | 5 9 10 10 12 12 11 34 71 70 83 47 38 On Entrance 25 | . 7 10 10 9 13 12 12 36 70 70 56 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 12 14 8 9 12 12 10 24 30 5 27 12 14 Greatest Support 40 | 20 26 8 12 16 16 16 24 39 26 40 22 40 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 3 5 5 5 Average Carried 4 | 3 7 5 4 4 4 5 4 4 3 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 3 3 5 4 1 Class Distribution -------------------- 31% | Scavenger-Sprinter 29% | Hacker-Mutant 16% | Mutant 13% | Hacker-Sprinter 4% | Scavenger-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Matter Collected 2247 | 281 126 . 91 222 11 38 98 1141 . . 29 210 Remotely 183 | 148 35 . . . . . . . . . . . Salvage Created 2418 | 99 199 . 208 208 . 60 351 1226 . 67 . . Parts 133 | 6 13 . 15 27 . 11 13 46 . 2 . . Haulers Intercepted 6 | . 1 . 1 . . . 1 3 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . . . . . . Prevented 2 | . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 57 | . 5 . 3 12 . 5 5 26 . 1 . . Guns 13 | . 5 . 3 4 . . . 1 . . . . Cannons 3 | . . . . . . . . 2 . 1 . . AOE 41 | . . . . 8 . 5 5 23 . . . . Classes Destroyed 13 | 3 4 . 1 1 . 1 1 2 . . . . Worker 8 | 1 . . . . . . . 7 . . . . Builder 4 | . . . . . . . 1 3 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . Hauler 6 | . 1 . 1 . . . 1 3 . . . . Recycler 4 | 1 . . . . . . . 3 . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 34 | . 3 . . 9 . 4 . 18 . . . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 10 | . 2 . . 2 . . 4 2 . . . . Duelist 1 | . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 4 | . . . 3 . . . 1 . . . . . Hunter 4 | . . . . . . . . 3 . 1 . . Best Kill Streak 18 | 1 3 . 2 5 . 4 3 18 . 1 . . Combat Bots Only 10 | . 3 . 2 4 . 4 2 10 . 1 . . Max Kills in Single Turn 8 | 1 1 . 1 3 . 2 2 8 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 2 3 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Hostile Shots Fired 807 | . 35 6 29 3 . 17 49 156 . 39 237 236 Missed 414 | . 15 3 6 1 . 6 33 66 . 21 139 124 Damage Taken 8152 | . 266 76 332 16 . 187 220 2021 . 648 1894 2492 Core 3648 | . 22 38 59 10 . 56 78 572 . 210 1145 1458 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . 22 84 . Regen/Repaired (Parts) 93 | . . . . . 9 . . 84 . . . . Core Remaining (%) 66 | 100 . 76 . . . 68 90 42 . 81 11 . Volleys Fired 142 | 7 17 . 15 12 1 7 17 59 . 5 2 . Largest 2 | 2 2 . 2 2 1 1 2 2 . 2 2 . Hottest 130 | 40 70 . 123 78 100 33 72 110 . 122 130 . Shots Fired 201 | 14 34 . 26 17 1 7 25 64 . 10 3 . Gun 97 | 14 34 . 21 12 . . . 13 . . 3 . Cannon 18 | . . . . . . . . 8 . 10 . . Launcher 80 | . . . . 5 . 7 25 43 . . . . Special 6 | . . . 5 . 1 . . . . . . . Kinetic 78 | 14 33 . 11 . . . . 10 . 10 . . Thermal 11 | . 1 . 9 . 1 . . . . . . . Explosive 49 | . . . . 5 . 7 16 21 . . . . Electromagnetic 63 | . . . 6 12 . . 9 33 . . 3 . Robot Hit Streak 24 | 5 6 . 5 3 . 6 15 24 . 4 1 . Robot Miss Streak 5 | 2 5 . 1 2 . 1 2 2 . 5 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 112 | 9 21 . 15 5 . 3 15 39 . 4 1 . Core Hits 143 | 5 12 . 7 14 . 14 26 62 . 2 1 . Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . Critical Strikes 4 | . . . . 1 . . . . . 3 . . Destroy 3 | . . . . . . . . . . 3 . . Corrupt 1 | . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7569 | 112 222 . 211 547 . 751 1061 4603 . 47 14 1 Guns 771 | 112 216 . 187 103 . . . 139 . . 14 . Cannons 225 | . . . . . . . . 178 . 47 . . Explosions 6542 | . . . . 444 . 751 1061 4286 . . . . Melee . | . . . . . . . . . . . . . Ramming 7 | . 6 . . . . . . . . . . 1 Kinetic 710 | 112 216 . 112 . . . . 223 . 47 . . Thermal 889 | . . . 75 32 . . . 782 . . . . Explosive 4672 | . . . . 412 . 751 758 2751 . . . . Electromagnetic 1291 | . . . 24 103 . . 303 847 . . 14 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . 1 1 . . . . . . 3 Average Corruption 1 | . 1 1 . 1 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . 4 . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 351 | . . . . 35 . . 8 308 . . . . Projectiles 16 | . . . . . . . . 16 . . . . Explosions 335 | . . . . 35 . . 8 292 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 376 | . 48 10 88 35 28 26 24 376 . . 9 . Average Temperature 26 | . 9 10 31 15 14 14 11 146 . . 9 . Received Heat Transfer 747 | . 87 20 114 . . 48 39 138 . . 301 . Effects 2 | . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 798 | . . . 198 50 . . . 550 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Peak Influence 1573 | 15 287 171 279 509 . . 866 1573 785 599 948 741 Initial 770 | . 9 111 66 108 . . 81 357 770 549 325 501 Average 466 | 3 76 149 176 242 . . 520 643 780 569 629 648 Maximum Alert Level 4 | . 1 . 1 2 . . 3 4 3 2 3 3 Low Security (%) 25 | 100 92 100 64 36 . . 19 . . . . . Level 1 23 | . 7 . 35 56 . . 14 31 . . 21 . Level 2 27 | . . . . 7 . . 35 40 . 100 22 59 Level 3 17 | . . . . . . . 29 7 100 . 55 40 Level 4 6 | . . . . . . . . 20 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 1 . 2 5 11 . 2 4 1 Investigation 9 | . 1 . 1 1 . . . 4 . . 2 . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 14 | . 1 . 1 . . . 1 6 . 2 2 1 Assault 3 | . . . . . . 2 . 1 . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . 1 2 . . 2 . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Distress Signals 11 | . 2 . 1 . . . 3 1 . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 276 | . 15 14 11 11 . 9 31 64 1 8 89 23 Peak Tracking Total 20 | . 6 12 5 4 . 5 8 10 1 6 20 13 Tactical Retreats 50 | . 1 2 2 . . 1 8 15 . 2 16 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Traps Triggered 12 | . 2 . . . . . . 6 . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Machines Disabled 20 | . . . . 4 . . 2 14 . . . . Max in Single Turn 7 | . . . . 4 . . 1 7 . . . . Garrison Access 5 | . . . . . . . 1 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Machines Accessed 39 | . 5 . 4 1 1 . 6 12 1 . 6 3 Terminals 24 | . 5 . 4 . . . 2 5 1 . 5 2 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 3 . . 1 1 Total Hacks 113 | . 17 . 13 1 3 . 8 33 1 . 30 7 Successful 52 | . 8 . 3 1 3 . 5 15 1 . 13 3 Failed 61 | . 9 . 10 . . . 3 18 . . 17 4 Catastrophic 16 | . 1 . 1 . . . 1 6 . . 5 2 Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 7 . 11 . 1 . 2 10 . . 11 7 Terminals 87 | . 17 . 13 . . . 4 18 1 . 29 5 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 7 | . . . . . . . 2 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 5 . . 1 2 Terminal Hacks 31 | . 7 . 1 1 3 . 1 6 1 . 9 2 Record 1 | . . . . . . . . 1 . . . . Part Schematic 3 | . . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . 1 . Emergency Access Points 4 | . 1 . . . . . . . . . 1 2 Alert Level 2 | . 1 . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . 1 . Garrison Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . 2 1 . . . . Retrieve Matter 3 | . . . . . . . 2 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . 1 1 Seal Access 5 | . . . . . . . 1 2 . . 1 1 Unauthorized Hacks 9 | . 1 . 2 . . . 1 2 . . 3 . Terminals 9 | . 1 . 2 . . . 1 2 . . 3 . Track 1 | . . . . . . . . . . . 1 . Assimilate 4 | . . . . . . . 1 2 . . 1 . Botnet 3 | . 1 . 2 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 4 . . . 3 10 . . 4 2 Full Trace Events 5 | . 2 . 1 . . . . 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 22 | . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Total Allies 6 | . . . . . . . 2 2 . . 2 . Largest Group 2 | . . . . . . . 1 2 . . 1 . Highest-Rated Group 41 | . . . . . . . 41 35 . . 37 . Highest-Rated Ally 41 | . . . . . . . 41 26 . . 37 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . 17 . . . 4 . Total Damage 762 | . . . . . . . 690 . . . 72 . Kills 7 | . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 3 . 2 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Turns Passed 3775 | 112 335 84 234 284 334 163 351 1040 20 97 537 184 Spaces Moved 8657 | 66 312 226 431 732 1001 496 1103 2441 57 167 1267 358 Core 209 | 4 . . . . . . . 6 . . 110 89 Treads 6 | . . . . . . . . . . . . 6 Legs 218 | 62 156 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8224 | . 156 226 431 732 1001 496 1103 2435 57 167 1157 263 Fastest Speed 21 | 50 37 37 34 31 31 29 21 21 34 31 37 45 Average Speed 34 | 115 78 37 35 31 31 29 22 31 34 33 39 47 Slowest Speed 150 | 120 120 37 37 37 31 31 29 150 34 37 50 135 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 115 | . 2 5 6 17 . . 21 34 . 2 21 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 66 69 64 96 83 74 38 68 2 92 39 16 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . . 2 . . 2 2 . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 . . . 1 . Scrap Searched 9 | . . 3 . 1 4 1 . . . . . . Spaces Dug 43 | . . . 3 9 . 12 19 . . . . . Terrain Destroyed 412 | . . . 4 73 . 51 71 213 . . . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . 4 . . . . . . . . . AOE 408 | . . . . 73 . 51 71 213 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac DSF Res Res Total 9073 | 85 373 220 473 750 1021 504 1152 2603 56 198 1275 363 Wait 138 | . 16 . 13 7 13 . 21 53 . 1 14 . Move 8425 | 65 307 215 419 698 1000 495 1062 2375 56 162 1227 344 Hop 105 | . 2 5 5 16 . . 19 31 . 2 18 7 Pick Up 42 | 6 8 . 2 1 3 . 1 9 . 4 4 4 Fast Attach 61 | 7 3 . 5 6 . . 7 22 . 7 3 1 Attach 28 | . 2 . 2 . . . 1 12 . . 5 6 Detach 13 | . . . 2 . . . . 8 . 3 . . Swap 20 | . 4 . 4 3 1 1 5 2 . . . . Drop 53 | . 12 . 6 7 3 1 5 10 . 9 . . Fire 142 | 7 17 . 15 12 1 7 17 59 . 5 2 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 27 | . . . . . . . . 22 . 5 . . Rewire 16 | . . . . . . . 14 . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: [*Upp] / DSF) -4/DSF -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Discovered new exit (range 18) 448 | -10/Materials | Entered Mines 450 | -10/Mines | Learned Materials stockpile data 451 | -10/Mines | Learned location of Mines (-9) 458 | -10/Mines | Met a Derelict bent on vengeance 478 | -10/Mines | Discovered new exit (range 6) 506 | -10/Mines | Assembled infested the area 511 | -10/Mines | Assisted by a Guerilla fighting off Assembled 518 | -10/Mines | Discovered new exit (range 6) 523 | -10/Mines | Learned location of Zion (-7) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x2 595 | -9/Materials | Discovered new exit (range 13) 621 | -9/Materials | Discovered new exit (range 4) 742 | -9/Materials | Discovered new exit (range 11) 766 | -9/Materials | Entered Mines 770 | -9/Mines | Met a Derelict shopkeep closing up shop 825 | -9/Mines | Discovered new exit (range 8) 826 | -9/Mines | Identified exit to Materials 831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 926 | -9/Mines | Learned Materials stockpile data 1050 | -9/Mines | Entered Zion 1064 | -7/Zion | Discovered new exit (range 14) 1068 | -7/Zion | Given A8's code to call for help 1076 | -7/Zion | System corruption cleaned by Quarantine Array 1096 | -7/Zion | Learned location of Quarantine (-2) 1109 | -7/Zion | Build established: Scavenger-Sprinter 1131 | -7/Zion | Met Imprinter 1171 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1202 | -7/Zion | Learned location of 1 exit from Proximity Caves 1208 | -7/Zion | Received a visual enhancement algorithm 1384 | -7/Zion | Entered Proximity Caves 1385 | -6/Proximity Caves | Identified exit to Factory 1398 | -6/Proximity Caves | Derelict sapper outpost attacked 1414 | -6/Proximity Caves | Learned location of Extension (-4) 1547 | -6/Proximity Caves | Entered Factory 1547 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1617 | -6/Factory | Garrison activated, responded to threat 1666 | -6/Factory | Discovered new exit (range 6) 1739 | -6/Factory | Discovered new exit (range 5) 1888 | -6/Factory | Discovered new exit (range 9) 1897 | -6/Factory | Search patrols dispatched 1898 | -6/Factory | Entered another Factory area 1898 | -5/Factory | Evolved 2 slots: Utility x2 1943 | -5/Factory | Discovered new exit (range 10) 1968 | -5/Factory | Discovered new exit (range 14) 2021 | -5/Factory | Discovered new exit (range 11) 2082 | -5/Factory | Lost 5 parts (4n1w) 2198 | -5/Factory | Search patrols dispatched 2498 | -5/Factory | Search patrols dispatched 2511 | -5/Factory | Repaired Proton Missile Launcher 2646 | -5/Factory | Build established: Hacker-Mutant 2648 | -5/Factory | Spotted B-75 Beast 2663 | -5/Factory | Destroyed 10 combat bots 2665 | -5/Factory | Core integrity fell below 50% 2710 | -5/Factory | Discovered new exit (range 14) 2753 | -5/Factory | Discovered new exit (range 4) 2797 | -5/Factory | Identified exit to Upper Caves 2797 | -5/Factory | Identified exit to Factory 2798 | -5/Factory | First assault squad dispatched 2896 | -5/Factory | Lost 3 parts (2p1n) 2938 | -5/Factory | Entered another Factory area 2938 | -4/Factory | Evolved 2 slots: Utility x2 2954 | -4/Factory | Discovered new exit (range 15) 2958 | -4/Factory | Identified exit to DSF 2958 | -4/Factory | Entered DSF 2994 | -4/DSF | Additional patrols routed to DSF 3051 | -4/DSF | Discovered new exit (range 12) 3055 | -4/DSF | Entered Research 3055 | -3/Research | Evolved 2 slots: Utility x2 3274 | -3/Research | Lost 4 parts (1n1u2w) 3305 | -3/Research | Search patrols dispatched 3397 | -3/Research | Discovered new exit (range 9) 3439 | -3/Research | Discovered new exit (range 16) 3455 | -3/Research | Identified exit to Armory 3455 | -3/Research | Identified exit to Testing 3532 | -3/Research | Core integrity fell below 50% 3555 | -3/Research | Search patrols dispatched 3555 | -3/Research | Lost 3 parts (1p1n1u) 3564 | -3/Research | Spotted B-86 Titan 3590 | -3/Research | Core integrity fell below 20% 3592 | -3/Research | Entered another Research area 3592 | -2/Research | Evolved 2 slots: Utility x2 3765 | -2/Research | Core integrity fell below 50% 3771 | -2/Research | Core integrity fell below 20% 3776 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03761_ Penetrated by Slug. 03761_ Impulse Thruster Array destroyed. 03761_ S-43 Plague destroyed. 03764_ Penetrated by Slug. 03765_ Slug penetrates H-88 Terminator. 03765_ Penetrated by Slug. 03767_ Exp. Biometal Medium Treads destroyed. 03767_ Penetrated by Slug. 03767_ Slug penetrates H-88 Terminator. 03768_ Penetrated by Slug. 03770_ Slug penetrates Wall. 03771_ Penetrated by Slug. 03772_ A-15 Conveyor destroyed. 03772_ R-10 Processor collects Imp. Ion Engine. 03773_ PYQP 03775_ S-43 Plague destroyed. 03776_ Slug penetrates Wall. 03776_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????###### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ! | | ?????????????????????????????# | | ????????????#+#############??# | | ????????????# #??# [ | | ???# ??????# #??# | | ???# ?????? #??# | | ???# ???????? !! ???# | | ???# ???????? !?????#] | | ???# ???????? ???????# | | ???# ########## #############=# | | ???# @ s [% | | ???# !!! h = | | ???# ! / % | | ???# =!! | | ???# YR | | ???######### ####+#############+# | | ???????????# #?# ! #??? | | ???????????# #?# #??# | | ##########?# #?# """"" #??# | | # ###% ### ""T"" =#??# | | # #!% # #??# ! | | # " # # #??# | | # "G" # k # !! #??# | | # " " + # ! !#??# " | | # # ###########??# T | | # # #????????????# " | | # # #????????????# ? | | # ## ##????????????# ? | | ########### ################### | | ??????????# # | | ?????????? # | | ??????????# + | | ??????????# # | | ??????????# # | | ??????????# ### ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 35 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Power Shielding 66 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 50 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingStructuralShotgun Manual? 0 Play Time 01:51:58 Cumulative 391.2 hours Start 2024.08.06 @ 04:29:44 End 2024.08.08 @ 00:08:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 23 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 42 Gallery% 75 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66a91d67-4a2b-4435-80d3-dd0dc10c817b