Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 22:39:47 Player: sormi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1952) 1952 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5431 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 558/850 Matter 199/300 Energy 100/100 System Corruption 2% Temperature Cool (66) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Titanium Leg Improved Heat Sink Advanced Sensor Array Transmission Jammer Force Field Trap Extractor (0/4) Gatling Laser Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Targeting Computer Reflective Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon Improved Light Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Titanium Leg Improved Heat Sink Sensor Array Transmission Jammer Force Field Trap Extractor Gatling Laser Gatling Laser Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon [Rating: 47] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 59 | 6 5 21 12 9 6 Power 9 | 1 . 1 4 2 1 Engine 4 | 1 . 1 1 1 . Core 5 | . . . 3 1 1 Reactor . | . . . . . . Propulsion 16 | 2 3 6 4 1 . Treads 5 | . . . 4 1 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 9 | . 3 6 . . . Flight . | . . . . . . Utility 11 | 1 2 3 2 2 1 Device 2 | . . . 2 . . Storage 5 | 1 1 3 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 23 | 2 . 11 2 4 4 Energy Gun 8 | 1 . 4 1 . 2 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 6 | . . 3 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 1 . 2 Parts Lost 26 | . . 6 2 3 15 Power 6 | . . 1 1 2 2 Propulsion 7 | . . 3 . . 4 Utility 3 | . . . . 1 2 Weapon 10 | . . 2 1 . 7 Highest Loss Streak 11 | . . 2 2 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 90 74 96 91 Engine 5 | . 14 10 2 2 5 Core 5 | . . . 2 10 6 Treads 16 | . . . 10 30 19 Leg 1 | . 19 . . . . Hover 10 | . 8 34 15 . . Device 4 | . . . 9 7 6 Storage 9 | . 23 11 9 7 6 Processor 8 | . 4 11 9 7 13 Protection 3 | . . . . 5 5 Energy Gun 6 | . 14 11 8 2 3 Energy Cannon 5 | . . . . 11 9 Ballistic Gun 2 | . 14 7 . . . Ballistic Cannon 4 | . . 1 9 5 5 Launcher 2 | . . 1 . 1 5 Naked Turns . | . . . . . . Heaviest Build 67 | 12 22 30 40 58 67 Greatest Support 90 | 20 20 28 82 90 90 Greatest Overweight (x) 21 | 3 1 2 2 . 21 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 Most Carried 15 | 2 9 13 15 15 15 Average Carried 12 | 1 5 11 12 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 2 9 12 15 15 14 Class Distribution -------------------- 43% | Mutant 17% | Gunner 17% | Scavenger-Tank 13% | Tank 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1259 | 222 96 384 170 245 142 Remotely . | . . . . . . Salvage Created 2157 | . 211 734 159 583 470 Parts 124 | . 11 49 11 36 17 Haulers Intercepted 7 | . . 2 3 1 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 2 18 3 12 6 Guns 18 | . 2 12 2 . 2 Cannons 10 | . . . 1 6 3 AOE 12 | . . 6 . 5 1 Classes Destroyed 12 | . 3 5 . 4 . Worker 5 | . . . . 1 4 Builder 2 | . . 1 . . 1 Hauler 7 | . . 2 3 1 1 Recycler 3 | . 1 . . 1 1 Operator 2 | . . 1 . . 1 Watcher 8 | . 2 2 . 3 1 Swarmer 11 | . . 4 3 4 . Grunt 17 | . 2 9 . 3 3 Duelist 1 | . . . . 1 . Sentry 8 | . . 5 . 1 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 2 1 Best Kill Streak 6 | . 5 5 1 6 5 Combat Bots Only 5 | . 2 4 1 5 3 Max Kills in Single Turn 4 | . 2 2 1 4 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 2 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 344 | . 7 88 18 65 166 Missed 106 | . 1 31 8 12 54 Damage Taken 3459 | . 80 765 90 878 1646 Core 445 | . 14 102 6 31 292 Absorbed by Shields . | . . . . . . Ignored by Resistances 119 | . . . . 26 93 Core Remaining (%) 92 | 100 94 74 98 95 . Volleys Fired 139 | . 6 62 19 26 26 Largest 4 | . 2 2 2 3 4 Hottest 233 | . 60 112 95 194 233 Shots Fired 321 | . 12 113 39 75 82 Gun 161 | . 12 104 19 4 22 Cannon 135 | . . 1 19 65 50 Launcher 25 | . . 8 1 6 10 Special . | . . . . . . Kinetic 101 | . 6 34 19 21 21 Thermal 167 | . . 64 19 48 36 Explosive 25 | . . 8 1 6 10 Electromagnetic 28 | . 6 7 . . 15 Robot Hit Streak 13 | . 4 12 5 13 10 Robot Miss Streak 5 | . 1 3 4 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 183 | . 7 74 17 36 49 Core Hits 103 | . 7 38 5 28 25 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 8 1 1 1 Burn 9 | . . 8 1 . . Meltdown 1 | . . . . 1 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5847 | . 127 1733 335 1530 2122 Guns 1713 | . 127 1058 170 17 341 Cannons 1681 | . . . 122 804 755 Explosions 2426 | . . 650 43 707 1026 Melee . | . . . . . . Ramming 27 | . . 25 . 2 . Kinetic 821 | . 49 244 122 155 251 Thermal 2589 | . . 744 170 666 1009 Explosive 2000 | . . 650 43 707 600 Electromagnetic 410 | . 78 70 . . 262 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . 2 Average Corruption 3 | . . . 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 . 1 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 222 | . . 5 20 21 176 Projectiles 73 | . . . 20 3 50 Explosions 149 | . . 5 . 18 126 Melee . | . . . . . . Knockbacks 7 | . . . 2 3 2 Impact . | . . . . . . Kinetic 7 | . . . 2 3 2 Secondary . | . . . . . . Self-Inflicted Damage 627 | . . 67 13 27 520 Shots 15 | . . 3 1 1 10 Rammed 3 | . . 2 . 1 . Targets Rammed 3 | . . 2 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 36 270 1 394 312 Average Temperature 87 | . 24 76 1 110 93 Received Heat Transfer 741 | . 48 291 . 135 267 Effects 5 | . . 3 . 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . 3 . 2 1 Heat Transferred 5088 | . . 2220 444 1118 1306 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 436 | . 76 436 311 296 317 Initial 183 | . . 31 183 56 110 Average 162 | . 33 281 217 114 168 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 65 | 100 100 30 45 82 66 Level 1 31 | . . 54 54 17 33 Level 2 3 | . . 15 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 . 4 4 Investigation . | . . . . . . Extermination 3 | . . . . 2 1 Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 4 26 8 15 14 Peak Tracking Total 5 | . 3 5 4 5 5 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . . 2 . 5 6 Max in Single Turn 5 | . . 1 . 3 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 4 4 3 . Terminals 11 | . 2 4 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 4 5 7 3 . Successful 12 | . 3 4 4 1 . Failed 7 | . 1 1 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 4 5 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 4 2 1 . Record 6 | . 2 1 2 1 . Alert Level 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . . 1 Used 1 | . . 1 . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3538 | 74 321 750 514 1364 515 Spaces Moved 2205 | 49 187 673 258 797 241 Core 19 | 17 . . . . 2 Treads 1170 | . . . 134 797 239 Legs 134 | 32 102 . . . . Wheels . | . . . . . . Hover 882 | . 85 673 124 . . Flight . | . . . . . . Fastest Speed 43 | 50 116 43 111 156 155 Average Speed 133 | 130 154 75 167 156 171 Slowest Speed 1100 | 200 190 171 225 156 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 36 53 21 27 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 188 | . . 46 10 60 72 Melee . | . . . . . . Projectile 4 | . . . 1 3 . AOE 184 | . . 46 9 57 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2508 | 56 206 799 301 862 284 Wait 22 | . . 15 . 7 . Move 2200 | 48 186 672 257 796 241 Hop . | . . . . . . Pick Up 53 | 2 7 16 8 13 7 Fast Attach 12 | 6 1 . 4 1 . Attach 21 | . 1 6 5 4 5 Detach 2 | . 1 . 1 . . Swap 27 | . 3 16 3 4 1 Drop 29 | . 1 10 4 10 4 Fire 139 | . 6 62 19 26 26 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 5) 352 | -10/Materials | Identified exit to Materials 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 474 | -9/Materials | Discovered new exit (range 6) 476 | -9/Materials | Identified exit to Mines 1072 | -9/Materials | Discovered new exit (range 7) 1088 | -9/Materials | Identified exit to Materials 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1525 | -8/Materials | Discovered new exit (range 13) 1602 | -8/Materials | Identified exit to Factory 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1971 | -7/Factory | Build established: Scavenger-Tank 2501 | -7/Factory | Build established: Tank 2994 | -7/Factory | Discovered new exit (range 16) 3022 | -7/Factory | Identified exit to Factory 3024 | -7/Factory | Entered another Factory area 3024 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3283 | -6/Factory | Lost 3 parts (1n2w) 3463 | -6/Factory | Build established: Gunner 3539 | -6/Factory | Self-destructed Last Messages --------------- 03513_ Reflective Plating destroyed. 03516_ Imp. Light Cannon destroyed. 03518_ The unstable cave ceiling collapses. 03518_ Prc. Shock Rifle destroyed. 03519_ Y-54 Guardian heat damages Imp. Heat Sink. 03519_ Imp. Heat Sink melted. 03519_ Y-54 Guardian destroyed. 03521_ The unstable cave ceiling collapses. 03522_ Cld. Ion Engine destroyed. 03524_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 03529_ Cld. Particle Cannon destroyed. 03535_ Y-54 Guardian emerges from the garrison. 03535_ Imp. Heat Sink destroyed. 03536_ U-05 Engineer lays Concrete. 03538_ 2AGB40FH C4ZPTMB1&NVFC LDI0PY&DXWDKD 03538_ Fission Core destroyed. 03538_ Gatling Laser destroyed. 03538_ U-05 Engineer lays Concrete. 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