Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 09:48:10 Player: Jefffff Result: Destroyed by 6U-GCG(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (744) 744 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (10) --- Improved Treads Sensor Array Sensor Array Signal Interpreter Hardened Light Armor Plating Makeshift Thermal Plating Tower Shield Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Treads Improved Treads Sensor Array Sensor Array Signal Interpreter Hardened Light Armor Plating Makeshift Thermal Plating Tower Shield Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | . 21 10 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 11 | . 8 3 Treads 3 | . . 3 Leg 8 | . 8 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 5 2 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 5 | . 4 1 Artifact . | . . . Weapon 11 | . 6 5 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | . 2 . Ballistic Cannon 5 | . 3 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 1 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 94 | . 99 87 Engine 12 | . 14 9 Treads 7 | . . 17 Leg 19 | . 27 9 Device 1 | . . 2 Storage 13 | . 14 13 Protection 12 | . 13 10 Energy Cannon 1 | . . 3 Ballistic Gun 14 | . 18 10 Ballistic Cannon 6 | . 9 3 Impact Weapon 3 | . . 7 Peak Build Rating 24 | . 9 24 Average Rating 11 | . 8 14 On Entrance 7 | 6 6 9 Naked Turns . | . . . Heaviest Build 24 | 11 24 24 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 8 10 Most Carried 10 | . 10 10 Average Carried 9 | . 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 858 | 178 394 286 Remotely . | . . . Salvage Created 926 | . 584 342 Parts 57 | . 38 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 10 12 Guns 7 | . 6 1 Cannons 13 | . 4 9 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 7 | . 7 . Subdweller 9 | . . 9 Best Kill Streak 6 | . 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 140 | . 40 100 Missed 41 | . 14 27 Damage Taken 1394 | . 266 1128 Core 250 | . 40 210 Absorbed by Shields . | . . . Ignored by Resistances 394 | . 83 311 Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | . 46 42 Largest 2 | . 2 2 Hottest 55 | . 55 55 Shots Fired 163 | . 90 73 Gun 106 | . 72 34 Cannon 57 | . 18 39 Launcher . | . . . Special . | . . . Kinetic 155 | . 90 65 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . 9 21 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | . 62 57 Core Hits 48 | . 29 19 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | . . 5 Meltdown 1 | . . 1 Blast 1 | . . 1 Smash 3 | . . 3 Melee Attacks 71 | . 1 70 Impact 71 | . 1 70 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1769 | . 747 1022 Guns 680 | . 489 191 Cannons 971 | . 258 713 Explosions . | . . . Melee 118 | . . 118 Ramming . | . . . Kinetic 1396 | . 747 649 Thermal 255 | . . 255 Explosive . | . . . Electromagnetic . | . . . Impact 118 | . . 118 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 51 | . . 51 Projectiles . | . . . Explosions . | . . . Melee 51 | . . 51 Knockbacks 8 | . 1 7 Impact 2 | . . 2 Kinetic 6 | . 1 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 104 | . 104 7 Average Temperature 26 | . 26 5 Received Heat Transfer 447 | . 162 285 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 117 | . 117 . Initial . | . . . Average 27 | . 27 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 16 14 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 7 4 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 20 15 Successful 29 | . 14 15 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 6 15 Record 14 | . 1 13 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Emergency Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2839 | . 1587 1252 Spaces Moved 1530 | 1 1053 476 Core . | . . . Treads 303 | . . 303 Legs 1227 | 1 1053 173 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 143 | 120 130 172 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 98 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 5 | . 1 4 Terrain Destroyed 5 | . 1 4 Melee 5 | . 1 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1907 | . 1188 719 Wait 153 | . 37 116 Move 1528 | . 1052 476 Hop . | . . . Pick Up 14 | . 12 2 Fast Attach 10 | . 9 1 Attach 4 | . . 4 Detach . | . . . Swap 17 | . 12 5 Drop 22 | . 19 3 Fire 88 | . 46 42 Melee 71 | . 1 70 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 5) 148 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 4) 813 | -10/Materials | Discovered new exit (range 7) 1034 | -10/Materials | Repaired Hrd. Light Armor Plating 1565 | -10/Materials | Discovered new exit (range 13) 1583 | -10/Materials | Build established: Scavenger-Mutant 1588 | -10/Materials | Entered Subcaves 1970 | -10/Subcaves | Visited 4L-MR0's lab 2033 | -10/Subcaves | Found Tower Shield 2132 | -10/Subcaves | Learned location of Storage (-7) 2262 | -10/Subcaves | Build established: Mutant 2438 | -10/Subcaves | A Subdweller sparked back to life 2438 | -10/Subcaves | A Subdweller sparked back to life 2438 | -10/Subcaves | A Subdweller sparked back to life 2467 | -10/Subcaves | Core integrity fell below 50% 2485 | -10/Subcaves | Found Powered Cannon 2487 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2526 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2539 | -10/Subcaves | Visited Clippyterm 2544 | -10/Subcaves | Learned Research machine intel 2800 | -10/Subcaves | Core integrity fell below 20% 2840 | -10/Subcaves | Destroyed by 6U-GCG(R) with Subdweller Machine Gun Last Messages --------------- >>Record! "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02575_ Acquired Mak. Thermal Plating. 02805_ Critical hit (Destroy). 02805_ Imp. Treads destroyed. 02807_ SE-WLV(R) suffers critical hit (Meltdown). 02807_ Sub. Monowheel melted. 02815_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????## # | | ##?????????????????????????????????????# | | #?????????????????????????????????????#### | | #???????????????????????????????????????### | | ##?????????????????????????????????????## # | | #?????????????????????????????????????# | | # ##?????????????????????????????????????# | | # #?????????????????????????????????????## # | | ##?????????????????????????????????????# ## | | #?????????????????????????????????????# | | ######?????????????????????????????????# | | ## #??????????####???????????????????# | | ## #####?????## #???????????????????# | | ?# ## ##???##"" #??????????????????## | | ?### #??## "#???????????????????# | | ???# " ##?# #??????????????????# | | ???####""" #?# ##??????????????????## | | ??????###" #?# ##????????????????????## ### | | ???? 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"# #?# R @ #??????????????????? | | ????# ^ ?# ### ##??????????????????? | | ???? # ^## #?## #???????????????????? | | ????? #?## #???????????????????? | | ??? ## #??##???????????????????? | | ??? ## ??### #??????????????????????? | | ???#??# ?????## #?????????????????????? | | ?????? ????????# ##?????????????????????? | | ??????????????# #??????????????????????? | | ?????????????? ##??????????????????????? | | ?????????????# #???????????????????????? | | ?????????????## #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ## ???????????????????????? | | ??????????????? #?? ???????????????????????? | | ????????????????? #??? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMetaWartreads Manual? 0 Play Time 00:19:43 Cumulative 127.6 hours Start 2024.08.07 @ 09:19:17 End 2024.08.07 @ 09:48:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 175 Rogue 0 Adventurer 175 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62702ffd-701b-4bd8-8e8c-87d4d31744ab