Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 02:50:16 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4012) 4012 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 9982 Bonus ------- Follower Combat Kills 222 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 86/100 System Corruption 1% Temperature Cool (0) Movement Hovering (200) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Zionite Light DM Reactor Huge Storage Unit Zionite Biocell (600) Zionite Metafield Generator Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Makeshift ECM Suite Experimental Reaction Control System Experimental Thermal Shield Relay Coupler [Programmer] (90) Hacking Drone Bay (1/1) Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Spectral Analyzer Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Thermal Shield > --- WEAPON ----------- Improved EM Pulse Cannon Neutron Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Metafield Generator Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Makeshift ECM Suite Experimental Reaction Control System Phase Shifter Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Remote Datajack Plasma Cutter CR-A16's Pointy Stick [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 3 8 4 16 15 12 4 12 28 4 Power 10 | 1 . . . 2 1 2 1 . 2 1 Engine 4 | 1 . . . 1 1 1 . . . . Core 3 | . . . . 1 . 1 1 . . . Reactor 3 | . . . . . . . . . 2 1 Propulsion 39 | 2 . 5 1 6 5 5 1 . 12 2 Treads 22 | 2 . 4 1 6 4 5 . . . . Leg 3 | . . . . . . . . . 3 . Wheel 2 | . . . . . 1 . 1 . . . Hover 11 | . . . . . . . . . 9 2 Flight 1 | . . 1 . . . . . . . . Utility 40 | 2 1 1 1 5 7 2 2 7 11 1 Device 18 | 1 . . . 2 4 2 . 2 6 1 Storage 5 | 1 1 . . 1 . . 1 . 1 . Processor 6 | . . . . 1 1 . . 4 . . Hackware . | . . . . . . . . . . . Protection 11 | . . 1 1 1 2 . 1 1 4 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 2 2 3 2 3 . 5 3 . Energy Gun 2 | 1 . . . . . . . . 1 . Energy Cannon 6 | . . 1 . . . 2 . 2 1 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 11 | . 2 1 2 3 2 . . . 1 . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 . . . . . 5 14 . Parts Lost 58 | . . . 5 7 11 9 6 . 6 14 Power 7 | . . . 1 1 1 2 1 . . 1 Propulsion 26 | . . . 1 3 5 3 2 . 3 9 Utility 12 | . . . 1 1 3 2 3 . 1 1 Weapon 13 | . . . 2 2 2 2 . . 2 3 Highest Loss Streak 12 | . . . 5 6 5 7 6 . 5 12 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 19 | 4 8 17 18 16 17 16 16 24 24 23 Power . | 1 . . . . . . . . 1 1 Propulsion 1 | 1 . 2 2 1 . . . . 2 6 Utility 11 | . 1 6 7 6 9 9 11 19 15 12 Weapon 4 | . 6 8 6 6 6 3 3 3 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 51 | . 5 7 . 2 4 . . 10 14 9 Power 3 | . 1 . . . 1 . . . . 1 Propulsion 5 | . 2 3 . . . . . . . . Utility 31 | . . . . 1 . . . 9 14 7 Weapon 10 | . 2 4 . 1 3 . . . . . Tool/Special 2 | . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 99 92 96 95 92 87 80 91 95 87 Engine 4 | . 14 11 8 5 6 5 . . . . Core 2 | . . . . 2 . . 6 7 1 . Reactor 1 | . . . . . . . . . 5 6 Treads 16 | . 28 37 43 34 23 14 8 7 1 . Leg 1 | . . . . . . . . . 6 21 Wheel 4 | . . . . . . 4 13 15 3 . Hover 3 | . . . . . . . . . 15 1 Device 14 | . 14 . . 11 20 27 16 15 8 15 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 Processor 10 | . . . . 8 7 7 7 12 23 23 Protection 5 | . . 10 11 5 9 1 3 8 4 . Energy Cannon 6 | . . . . . . 9 15 14 10 10 Ballistic Cannon 8 | . 22 21 22 17 15 5 . . . . Peak Build Rating 104 | 7 11 20 16 40 48 44 41 65 104 104 Average Rating 45 | 4 9 15 15 29 42 35 31 48 89 93 On Entrance 32 | . 7 11 16 14 39 33 41 32 63 104 Avg Prop Armor Cover (%) 9 | . . . . . 7 13 11 9 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 14 54 58 58 69 79 70 69 111 110 108 Greatest Support 112 | 40 40 83 83 112 112 104 76 20 76 76 Greatest Overweight (x) 6 | . 1 1 . 1 6 6 6 5 6 2 Average Overweight (x) 2 | . . . . . . 4 3 4 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 20 20 20 25 25 25 Average Capacity 21 | 7 12 20 20 20 20 20 20 24 24 24 Most Carried 25 | 7 12 20 19 20 20 20 19 25 25 25 Average Carried 19 | 4 8 18 18 16 17 16 16 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 20 Final Carried 25 | 4 12 19 15 20 17 15 18 25 25 14 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Matter Collected 4198 | 259 96 593 36 1135 767 435 30 190 627 30 Remotely 1561 | . . . . 718 408 435 . . . . Salvage Created 4051 | 109 104 695 35 1048 550 409 490 . 306 305 Parts 233 | 4 10 45 2 59 53 14 16 . 17 13 Haulers Intercepted 4 | . . 2 . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 9 8 1 . 13 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 93 | . 3 14 3 23 16 11 5 . 11 7 Guns 1 | . 1 . . . . . . . . . Cannons 82 | . 2 14 3 23 16 11 4 . 5 4 AOE 8 | . . . . . . . . . 5 3 Classes Destroyed 18 | 2 2 7 1 1 2 1 . . 2 . Worker 5 | . . 1 . 2 2 . . . . . Builder 13 | . . 4 . 4 5 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 2 . 1 1 . . . . . Recycler 5 | 1 . 1 . 2 1 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 10 | . 2 5 . 2 1 . . . . . Swarmer 23 | . . 3 . . 8 6 4 . . 2 Grunt 33 | . 3 4 1 16 2 4 . . . 3 Brawler 4 | . . 1 1 1 . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 16 | . . 5 . 6 3 1 1 . . . Demolisher 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . 2 . . . . 1 Z-Light 5 | . . . . . . . . . 5 . Decomposer 4 | . . . . . . 1 3 . . . Samaritan 7 | . . . . . . 2 5 . . . Assembled 6 | . . . . . . . . . 6 . Best Kill Streak 9 | 1 2 5 2 9 7 5 4 . 3 5 Combat Bots Only 7 | . 2 3 2 6 7 5 4 . 3 5 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 835 | . 10 62 27 134 271 72 43 . 63 153 Missed 235 | . 3 16 2 33 99 15 18 . 16 33 Hits 600 | . 7 46 25 101 172 57 25 . 47 120 Projectile 600 | . 7 46 25 101 172 57 25 . 47 120 AOE 17 | . . . 17 . . . . . . . Critical Strikes 14 | . . . . 3 3 4 . . . 4 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 9717 | . 113 576 765 1611 2033 949 365 . 1236 2069 Core 1073 | . 34 58 32 234 123 33 51 . 115 393 Absorbed by Shields 29 | . . . . . . 29 . . . . Ignored by Resistances 84 | . . . . . . . . . . 84 Regen/Repaired (Parts) 383 | . . . . . . . . 383 . . Core Remaining (%) 80 | 100 86 . 77 57 . . . . . . Volleys Fired 389 | 9 12 58 14 90 68 39 27 2 37 33 Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 Hottest 159 | 70 70 66 66 80 80 130 130 5 145 159 Shots Fired 712 | 18 24 116 28 174 136 68 54 2 51 41 Gun 24 | 18 6 . . . . . . . . . Cannon 679 | . 18 116 28 174 136 68 54 . 44 41 Launcher 7 | . . . . . . . . . 7 . Special 2 | . . . . . . . . 2 . . Kinetic 514 | 9 21 116 28 174 136 26 . . 4 . Thermal 168 | 9 3 . . . . 42 54 . 27 33 Explosive 7 | . . . . . . . . . 7 . Electromagnetic 21 | . . . . . . . . . 13 8 Robot Hit Streak 22 | 5 5 10 7 12 13 11 22 1 3 9 Robot Miss Streak 10 | 2 2 5 3 5 7 4 2 1 10 5 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 400 | 13 15 61 19 110 61 40 37 1 19 24 Core Hits 190 | 4 6 31 6 53 28 17 15 . 18 12 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 23 | 1 . 2 1 9 5 4 1 . . . Burn 1 | 1 . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . Blast 21 | . . 2 1 9 5 4 . . . . Melee Attacks 6 | . . . . . . . . 1 . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . . . 1 . 5 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11545 | 132 285 1464 408 2931 2160 1156 1026 . 931 1052 Guns 159 | 132 27 . . . . . . . . . Cannons 10590 | . 258 1464 408 2925 2000 1156 1026 . 576 777 Explosions 684 | . . . . . 160 . . . 355 169 Melee 106 | . . . . . . . . . . 106 Ramming 6 | . . . . 6 . . . . . . Kinetic 7766 | 56 272 1464 408 2925 2000 615 . . 26 . Thermal 3013 | 76 13 . . . 108 541 1026 . 405 844 Explosive 407 | . . . . . 52 . . . 355 . Electromagnetic 247 | . . . . . . . . . 145 102 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 106 | . . . . . . . . . . 106 Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 463 | . 7 5 . 58 194 49 125 . 21 4 Projectiles 377 | . 7 5 . 58 127 49 125 . 2 4 Explosions 86 | . . . . . 67 . . . 19 . Melee . | . . . . . . . . . . . Knockbacks 54 | . 1 6 4 26 10 7 . . . . Impact . | . . . . . . . . . . . Kinetic 50 | . 1 6 2 24 10 7 . . . . Secondary 4 | . . . 2 2 . . . . . . Self-Inflicted Damage 134 | . . . . . 107 . . . . 27 Shots 2 | . . . . . 1 . . . . 1 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 353 | 40 72 158 138 333 11 181 . . 353 347 Average Temperature 75 | 17 22 50 71 91 4 108 . . 172 94 Received Heat Transfer 2414 | . 42 213 48 927 282 246 6 . 380 270 Effects 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 11 | . . . . . . 2 5 . 4 . Heat Transferred 3222 | 296 37 . . . 50 740 1406 . 643 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Maximum Alert Level 1 | . . 1 . 1 1 . . . . . Low Security (%) 91 | 100 100 87 100 81 97 . . . . . Level 1 8 | . . 12 . 18 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 349 | 5 51 232 105 349 214 . . . . . Initial 147 | . . . 64 . 147 . . . . . Average 87 | . 5 87 53 123 102 . . . . . Influence Increases 2748 | 10 120 492 74 802 695 260 110 . . 185 Destroy 0b10 Robot/C 1640 | . 60 280 60 460 320 220 100 . . 140 Destroy 0b10 Robot/NC 195 | 10 10 65 . 60 50 . . . . . Destroy Leader 408 | . 24 104 10 126 94 10 10 . . 30 Successful Hack 74 | . 25 4 . 45 . . . . . . Disable Machine 195 | . . 30 . 60 105 . . . . . Destroy Structure 176 | . 1 9 4 36 126 . . . . . Lose Combat Pursuer 60 | . . . . 15 . 30 . . . 15 Influence Decreases 2748 | 10 120 325 240 478 859 421 110 . . 185 Entered New Map 343 | . . . 103 1 178 61 . . . . Time Decay 2008 | 10 120 315 97 407 579 280 90 . . 110 Lost Part 387 | . . . 40 70 102 80 20 . . 75 Lost Ally 10 | . . 10 . . . . . . . . Squads Dispatched 10 | . 2 1 . 2 5 . . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . 3 . . . . . Reinforcement 5 | . 1 1 . 2 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Distress Signals 4 | . 1 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 9 22 4 35 21 13 5 . 20 10 Peak Tracking Total 7 | . 2 4 2 5 7 7 4 . 5 5 Tactical Retreats 4 | . . . . 1 . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Machines Disabled 17 | . . 3 . 4 7 2 . . 1 . Max in Single Turn 2 | . . 1 . 1 2 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Machines Accessed 25 | . 6 8 . 8 3 . . . . . Terminals 19 | . 6 5 . 6 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 69 | . 22 25 . 15 7 . . . . . Successful 31 | . 8 13 . 10 . . . . . . Failed 37 | . 14 11 . 5 7 . . . . . Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 53 | . 24 14 . 10 . . . 5 . . Terminals 54 | . 22 18 . 11 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . 4 . . 4 . . . . . Scanalyzers 6 | . . 3 . 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 6 | . 2 3 . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . Retrieve Study 4 | . . 2 . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 19 | . 6 7 . 6 . . . . . . Terminals 19 | . 6 7 . 6 . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 3 | . . 2 . 1 . . . . . . Skim 15 | . 5 5 . 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 5 . 2 3 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Total Allies 3 | . 1 . . . . . . 2 . . Largest Group 2 | . 1 1 . . . . . 2 2 . Highest-Rated Group 192 | . 10 10 . . . . . 192 192 . Highest-Rated Ally 96 | . 10 10 . . . . . 96 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . 54 . Total Damage 1369 | . . . . . . . . . 1369 . Kills 11 | . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Active Infowar (turns) 10707 | 4 762 62 . 1549 983 1415 973 2066 2628 265 Optics 6090 | . . . . 1548 947 . . 702 2628 265 Structural 3825 | . . . . . 36 1415 973 1364 37 . Seismic 1265 | 4 762 62 . 437 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Turns Passed 13156 | 150 762 1092 210 1565 1920 1513 973 2078 2628 265 Spaces Moved 7149 | 73 327 522 103 756 923 814 677 1292 1582 80 Core 8 | 8 . . . . . . . . . . Treads 2972 | 65 327 522 103 756 922 240 33 . 4 . Legs 460 | . . . . . . . . . 384 76 Wheels 2805 | . . . . . 1 574 644 1292 294 . Hover 904 | . . . . . . . . . 900 4 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 162 125 125 113 48 Average Speed 158 | 147 175 161 160 161 178 167 130 152 148 193 Slowest Speed 570 | 160 240 240 160 200 240 170 170 155 570 203 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 7 59 47 15 57 16 89 85 88 86 22 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . . 1 . 1 1 1 1 . Scrap Searched 12 | . . . . . . 3 5 4 . . Spaces Dug 16 | . . 1 . . 6 2 . . 6 1 Terrain Destroyed 260 | . 1 9 4 33 127 10 4 . 47 25 Melee . | . . . . . . . . . . . Projectile 138 | . 1 9 4 33 62 10 4 . 2 13 AOE 122 | . . . . . 65 . . . 45 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Total 8316 | 99 494 661 120 924 1061 893 714 1398 1819 133 Wait 324 | . 131 35 . 26 29 17 . 36 50 . Move 7139 | 72 326 521 102 755 922 813 676 1291 1581 80 Hop . | . . . . . . . . . . . Pick Up 174 | 11 14 21 . 23 16 9 7 28 45 . Fast Attach 17 | . 2 2 . . . . . 1 12 . Attach 94 | 7 . 5 4 12 12 12 4 10 20 8 Detach 7 | . . 1 . 1 . 1 . 1 3 . Swap 46 | . 1 3 . 8 4 2 . 7 18 3 Drop 119 | . 8 15 . 8 10 . . 21 53 4 Fire 389 | 9 12 58 14 90 68 39 27 2 37 33 Melee 6 | . . . . . . . . 1 . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Discovered new exit (range 10) 572 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Learned Storage stockpile data 761 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Identified exit to Subcaves 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Accompanied by 1 ally 913 | -9/Materials | Evolved 2 slots: Propulsion x2 914 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Identified exit to Materials 1894 | -9/Materials | Learned location of 1 exit from Storage 1895 | -9/Materials | Loaded intel: 30 trap records 1912 | -9/Materials | Central database locked down 1957 | -9/Materials | Learned 4 Recycling zone layouts 2005 | -9/Materials | Entered Mines 2006 | -9/Mines | Learned location of Storage (-8) 2134 | -9/Mines | Assembled infested the area 2201 | -9/Mines | Lost 5 parts (1p1n1u2w) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 2 slots: Utility x2 2349 | -8/Materials | Discovered new exit (range 8) 2541 | -8/Materials | Build established: Scavenger-Mutant 2851 | -8/Materials | Lost 6 parts (1p2n1u2w) 3045 | -8/Materials | Build established: Mutant 3190 | -8/Materials | Learned Storage stockpile data 3255 | -8/Materials | Learned 2 Lower Caves zone layouts 3308 | -8/Materials | Learned 4 Recycling zone layouts 3322 | -8/Materials | Discovered new exit (range 17) 3351 | -8/Materials | Learned location of Zion (-7) 3386 | -8/Materials | Learned 2 Lower Caves zone layouts 3411 | -8/Materials | Learned Factory security intel 3428 | -8/Materials | Learned location of 1 exit from Extension 3453 | -8/Materials | Learned 12 Factory zone layouts 3490 | -8/Materials | Learned Storage stockpile data 3514 | -8/Materials | Discovered new exit (range 16) 3538 | -8/Materials | Learned Storage garrison access intel 3596 | -8/Materials | Learned 4 Lower Caves zone layouts 3780 | -8/Materials | Entered Factory 3780 | -7/Factory | Evolved 2 slots: Utility x2 3781 | -7/Factory | Identified exit to Lower Caves 4702 | -7/Factory | Destroyed 7 combat bots 4716 | -7/Factory | Lost 5 parts (2n1u2w) 5679 | -7/Factory | Garrison activated, responded to threat 5700 | -7/Factory | Entered Lower Caves 5746 | -7/Lower Caves | Entered a destroyed Warlord outpost 6210 | -7/Lower Caves | Attracted the attention of an 0b10 base 6318 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 6515 | -7/Lower Caves | Discovered new exit (range 13) 7213 | -7/Lower Caves | Entered another Lower Caves area 7215 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7219 | -7/Lower Caves | Spotted B-75 Beast 7321 | -7/Lower Caves | Lost 6 parts (1p2n3u) 7571 | -7/Lower Caves | Learned Factory interactive machine intel 7752 | -7/Lower Caves | Discovered new exit (range 9) 7892 | -7/Lower Caves | Learned Factory stockpile data 8186 | -7/Lower Caves | Entered Zion 8233 | -7/Zion | Given the Hacking Drone Bay 8233 | -7/Zion | Found Prototype Device 8239 | -7/Zion | Identified Hacking Drone Bay 8285 | -7/Zion | Found Prototype Processor 8287 | -7/Zion | Found Prototype Processor 8291 | -7/Zion | Found Prototype Processor 8297 | -7/Zion | Found Prototype Processor 8299 | -7/Zion | Found Prototype Processor 8368 | -7/Zion | Found CR-A16's Pointy Stick 8373 | -7/Zion | Discovered new exit (range 15) 8597 | -7/Zion | Build established: Scavenger-Mutant 8947 | -7/Zion | Given A8's code to call for help 8955 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9355 | -7/Zion | Build established: Mutant 9551 | -7/Zion | Identified Spectral Analyzer 9552 | -7/Zion | Identified Exp. Core Analyzer (x2) 9553 | -7/Zion | Identified Exp. Terrain Scan Processor 9554 | -7/Zion | Identified Exp. Melee Analysis Suite 9562 | -7/Zion | Visited the Megawrench Repair Shop 9562 | -7/Zion | Megawrench repaired 9 parts 9721 | -7/Zion | Found Relay Coupler [Programmer] 9724 | -7/Zion | Found Relay Coupler [Programmer] 9729 | -7/Zion | Found Relay Coupler [Programmer] 9735 | -7/Zion | Found Relay Coupler [Programmer] 9980 | -7/Zion | Opened final containment barrier to the Deep Caves 10008 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10011 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10027 | -7/Zion | Discovered new exit (range 3) 10027 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10139 | -7/Zion | Met Imprinter 10264 | -7/Zion | Entered Deep Caves 10264 | -7/Deep Caves | Accompanied by 2 allies 10597 | -7/Deep Caves | Attacked by Z-Imprinter 10603 | -7/Deep Caves | Allies destroyed Z-Imprinter 10664 | -7/Deep Caves | Found Prototype Device 10664 | -7/Deep Caves | Identified Zio. Metafield Generator 10718 | -7/Deep Caves | Found Prototype Protection 10719 | -7/Deep Caves | Identified Zio. Weapon Casing 10816 | -7/Deep Caves | Z-Facility disabled 10864 | -7/Deep Caves | Lost 5 parts (2n1u2w) 10948 | -7/Deep Caves | Found Prototype Protection 10952 | -7/Deep Caves | Found Zio. Weapon Casing 11125 | -7/Deep Caves | Found Zio. Weapon Casing 11197 | -7/Deep Caves | Build established: Scavenger-Mutant 11496 | -7/Deep Caves | Spotted AG-34976 11720 | -7/Deep Caves | Discovered new exit (range 6) 12376 | -7/Deep Caves | Found Prototype Device 12377 | -7/Deep Caves | Identified Exp. Thermal Shield 12892 | -7/Deep Caves | Entered Proximity Caves 12933 | -6/Proximity Caves | Core integrity fell below 50% 13001 | -6/Proximity Caves | Learned Factory stockpile data 13073 | -6/Proximity Caves | Learned 4 Factory zone layouts 13123 | -6/Proximity Caves | Core integrity fell below 20% 13157 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13135_ Dropped Zio. Composite Leg I. 13135_ Penetrated by Slug. 13139_ Zio. Glidesys I destroyed. 13139_ Penetrated by Slug. 13139_ Zio. Glidesys II destroyed. 13143_ Penetrated by Slug. 13143_ Zio. Light DM Reactor destroyed. 13144_ Penetrated by Slug. 13146_ Zio. Glidesys I destroyed. 13147_ Penetrated by Slug. 13147_ Zio. Glidesys II destroyed. 13147_ Zio. Glidesys I destroyed. 13149_ Penetrated by Slug. 13149_ Zio. Glidesys I destroyed. 13150_ Penetrated by Slug. 13150_ Exp. Heat Sink destroyed. 13154_ Slug penetrates Wall. 13154_ Penetrated by Slug. 13154_ CR-A16's Pointy Stick destroyed. 13157_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????? ??????????####?????????????????????? | | ??????????? ?????????? ?????????????????????? | | #?????????? ?????????? ?????????????????????? | | #?????????? ?????????? ?????????????????????? | | #??????????? #######??? #?????????????????????? | | #??????????? #??? #?????????????????????? | | ????????????? ????# ##????????????????????? | | ?####???????? ????# #????????????????????? | | ?# ????????# ?????# ????????????????????? | | ?# ????????# ????? #????????????????????? | | ?# #????????# ?????? ##???????????????????? | | ?# #????????? ??????# ##??????????????????? | | ## #?????????# #?????## ##?????????????????? | | ## #?????????# #????## #?????????????????? | | ## #?????????# *#????# h h #?????????????????? | | ?# #????###??# ###???# % #?????????????????? | | ## #????# #### #"#????# #?????????????????? | | # ######""""" ##????#@ #?????????????????? | | # #???## #?????????????????? | | % %% ##??#;= ;;###??####???????????? | | ######" % ##### ;##??# #???????????? | | #????# "" ## ### #???????????? | | # #????### "%" #???????????? | | ## #??#### " ##???????????? | | ?# #?# !! ##????????????? | | ?# ####?????????????? | | ?## #### #????????????????? | | ??######??######### ## ##????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Armor Coverage 400 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Spear | -7/Zion | Archive Focal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Great Axe | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassAlertBoregun Manual? 0 Play Time 01:12:47 Cumulative 636.2 hours Start 2026.01.15 @ 00:18:31 End 2026.01.15 @ 02:50:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 806 Rogue 806 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f2d0191-9e8d-4ab5-abc1-14b7a43b31e0