Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 12:28:14 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (169) 845 Value Destroyed (8356) 8356 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (8035) 8035 TOTAL SCORE: 27556 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 4077 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -1695 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 430/440 System Corruption 2% Temperature Cool (10) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Tactical Coordination Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Reaction Control System Powered Armor System Shield Relay Coupler [NC] (23) Relay Coupler [Programmer] (19) > --- WEAPON (3) ------- Vibroblade Plasma Lance Enhanced Force Lance > --- INVENTORY (26) --- Light Particle Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Advanced Transmission Jammer Powered Armor Relay Coupler [NC] (19) Relay Coupler [Programmer] (84) Compact Mass Driver Compact Mass Driver Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Shock Maul Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Tactical Coordination Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Powered Armor System Shield Relay Coupler [NC] Relay Coupler [Programmer] > --- WEAPON ----------- Field Lobotomy Kit Vibroblade Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Heat Sink Matter Compressor Microactuators Advanced Transmission Jammer Powered Armor Relay Coupler [NC] Relay Coupler [Programmer] Compact Mass Driver Compact Mass Driver Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Shock Maul Force Lance Plasma Lance [Rating: 168] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Improved Remote Datajack Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Utility 13 | . . . . . 2 2 . . . . 2 . . . . . . 2 . 1 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 6 . 5 4 3 20 57 2 3 4 8 14 30 18 2 15 . 7 21 12 5 4 21 19 26 Power 26 | 1 . . . . 2 4 . 1 . . 1 1 2 . 2 . . 2 2 . . 3 3 2 Engine 10 | 1 . . . . 1 2 . . . . 1 1 1 . . . . 1 2 . . . . . Core 8 | . . . . . 1 2 . 1 . . . . 1 . 2 . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Propulsion 62 | 2 . 1 1 . 5 16 . . 1 3 1 6 7 . 3 . 3 6 . 1 . 1 5 . Treads 20 | . . 1 1 . 3 4 . . . . . . . . . . 3 6 . 1 . 1 . . Leg 29 | 2 . . . . 2 11 . . 1 2 1 3 5 . 2 . . . . . . . . . Wheel 8 | . . . . . . 1 . . . 1 . 3 2 . 1 . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 . . 3 . 5 15 1 . 1 1 7 7 5 1 3 . 2 8 5 3 1 11 11 9 Device 23 | . . . . . 4 2 . . . . . . . . . . . . . 1 . 4 5 7 Storage 15 | 1 . . 3 . . 3 . . 1 . 3 . 2 . . . . 1 . . . . 1 . Processor 17 | . . . . . . 8 1 . . . 4 1 . . . . . 2 . . . . 1 . Hackware 31 | . . . . . . 1 . . . . . 6 3 1 1 . 1 2 3 1 1 6 4 1 Protection 14 | . . . . . 1 1 . . . 1 . . . . 2 . 1 3 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 4 . 3 8 22 1 2 2 4 5 16 4 1 7 . 2 5 5 1 3 6 . 15 Energy Gun 12 | 1 . 2 . . 4 3 . . . . . . . . . . . 1 1 . . . . . Energy Cannon 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . . 1 4 4 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . 1 . . . . 1 . 1 . 1 . . . 1 . 1 2 . 4 Launcher 18 | . . 2 . 1 . 4 . . . 2 . 2 . . 2 . 1 . 1 . . 1 . 2 Special Weapon 26 | . . . . 1 . 1 . . . . . 6 1 1 2 . 1 1 2 . 1 2 . 7 Impact Weapon 11 | . . . . . . 1 . . . 1 . 8 . . . . . 1 . . . . . . Slashing Weapon 13 | . . . . . . 3 . . 1 . 1 . 2 . 2 . . 2 . . 1 1 . . Piercing Weapon 8 | . . . . . . 1 . 1 1 1 2 . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . . . 3 1 . . . . 1 . . . . . . 2 . . 1 1 . . Parts Lost 53 | . . 2 . . 2 32 . . . . 1 2 5 . 5 . 2 . 1 . . . 1 . Power 5 | . . . . . . 3 . . . . . 1 1 . . . . . . . . . . . Propulsion 19 | . . 1 . . . 11 . . . . . . 3 . 2 . 2 . . . . . . . Utility 11 | . . . . . . 7 . . . . 1 1 . . 1 . . . . . . . 1 . Weapon 18 | . . 1 . . 2 11 . . . . . . 1 . 2 . . . 1 . . . . . Highest Loss Streak 14 | . . 2 . . 1 14 . . . . 1 1 4 . 3 . 2 . 1 . . . 1 . Average Slot Usage (%) 92 | . 85 84 88 85 85 80 97 100 100 89 84 94 99 100 94 93 96 95 93 87 80 89 99 99 Engine 4 | . 14 14 14 14 5 5 7 6 . . 1 6 3 6 3 . . 1 5 5 4 1 . . Core 1 | . . . . . 3 1 . . 7 7 4 . 2 . 2 6 6 3 . . . . . . Treads 6 | . . 6 20 28 21 12 . . . . . . . . . . 11 15 11 10 9 9 . . Leg 8 | . 28 21 7 . 5 8 23 23 23 16 6 11 14 20 11 6 2 . . . . . . . Wheel 1 | . . . . . . . . . . 2 6 6 4 . 3 6 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 20 20 Device 3 | . . . . . 10 9 . . . . . . . . . . . . . 2 4 9 13 17 Storage 14 | . 14 14 16 14 9 9 7 7 8 15 16 20 20 20 20 20 20 17 17 15 14 14 13 12 Processor 14 | . . . . . . 6 38 38 36 15 21 22 9 6 6 6 6 11 17 15 14 14 13 12 Hackware 9 | . . . . . . . . . . . . 4 22 26 24 20 20 20 16 16 14 18 11 13 Protection 2 | . . . . . 3 6 . . . 6 6 . . . 1 6 6 4 5 5 4 3 4 4 Energy Gun 2 | . 14 13 14 14 17 8 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 8 9 1 5 6 2 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 5 6 5 6 5 4 4 4 2 3 4 2 Impact Weapon 3 | . . . . . . 1 7 7 7 6 6 5 . . . . . 2 5 5 4 4 4 3 Slashing Weapon 4 | . . . . . . . . . 4 7 6 6 10 13 12 13 13 7 5 5 3 3 4 4 Piercing Weapon 1 | . . . . . . 1 . . 7 6 5 6 1 . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 13 14 89 90 105 127 54 54 59 84 100 106 85 85 93 85 89 110 113 112 112 129 146 157 Greatest Support 160 | 20 20 20 40 40 60 60 50 50 55 60 28 60 53 53 53 28 76 97 97 140 140 145 160 160 Greatest Overweight (x) 28 | . . 1 2 2 2 6 1 1 1 5 3 3 28 1 5 3 3 3 1 . . . 1 . Average Overweight (x) 1 | . . . 1 2 1 . 1 . . 1 2 2 4 1 2 3 2 1 1 . . . . . Largest Inventory Capacity 32 | 6 6 6 24 24 24 32 12 12 18 18 24 24 24 24 24 24 24 26 26 26 26 26 26 26 Average Capacity 21 | 5 6 6 14 24 24 18 12 12 13 18 18 24 24 24 24 24 24 24 26 26 26 26 26 26 Most Carried 26 | 6 6 6 9 14 24 24 12 12 17 18 18 24 24 24 24 24 24 25 26 26 26 26 26 26 Average Carried 19 | 3 5 5 7 10 20 17 11 11 12 17 17 21 23 23 23 24 22 23 25 24 25 25 25 25 Final Capacity 26 | 6 6 6 24 24 24 12 12 12 18 18 24 24 24 24 24 24 24 26 26 26 26 26 26 26 Final Carried 26 | 6 6 4 9 14 24 12 11 12 17 18 18 24 22 24 24 24 22 25 26 26 26 26 25 25 Class Distribution -------------------- 39% | Bothacker-Mutant 14% | Scavenger-Mutant 10% | Derelict-Mutant 9% | Hauler-Mutant 6% | Bothacker-Assassin 5% | Bothacker-Scout 5% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Bothacker-Assassin | -3/Armory Bothacker-Scout | -2/Research Bothacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Matter Collected 6102 | 266 . 58 117 103 244 835 119 87 36 146 275 466 489 48 288 . 99 235 319 113 . 795 315 649 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7565 | 55 . 100 . 148 670 1885 51 173 . 212 376 871 377 . 272 . 113 527 181 637 . 464 360 93 Parts 292 | 1 . 13 . 15 27 79 3 . . 11 15 21 10 . 11 . 6 19 7 21 . 16 14 3 Haulers Intercepted 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 2 . . 11 . . . 6 20 . 9 . . . . . . . Prevented 6 | . . . . . . . 4 . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Combat Hostiles Destroyed 143 | . . 9 . 8 9 42 3 1 . 7 5 16 7 . 7 . 4 1 7 2 . 8 3 4 Melee 48 | . . . . . . 13 . . . 2 4 10 5 . 4 . . 1 2 2 . 2 3 . Guns 24 | . . 4 . . 9 10 . . . . . . . . . . . . 1 . . . . . Cannons 9 | . . . . . . 6 . . . . 1 . . . . . . . 1 . . 1 . . AOE 58 | . . 5 . 8 . 11 3 . . 5 . 5 2 . 3 . 4 . 3 . . 5 . 4 Classes Destroyed 12 | 1 . 1 . 2 2 6 . . . . . . . . . . . . . . . . . . Worker 5 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . 1 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Recycler 11 | 1 . . . . 1 1 . . . . . . . . . . . 4 . 3 . . 1 . Swarmer 40 | . . 9 . 5 . 4 3 . . 3 . 3 1 . 2 . 4 . 2 . . . . 4 Grunt 64 | . . . . 2 6 24 . . . 3 . 10 6 . 3 . . 1 3 2 . 4 . . Brawler 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Duelist 11 | . . . . 1 1 6 . . . . . 1 . . 1 . . . . . . 1 . . Sentry 10 | . . . . . 2 2 . . . . 1 1 . . 1 . . . 2 . . 1 . . Hunter 7 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . 3 . Programmer 10 | . . . . . . 3 . . . . 4 . . . . . . . . 1 . 2 . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 . 6 . 3 3 6 3 1 . 3 1 5 6 . 2 . 4 3 4 4 . 5 2 4 Combat Bots Only 6 | . . 6 . 3 2 5 3 1 . 3 1 5 6 . 2 . 4 1 4 1 . 5 2 4 Max Kills in Single Turn 6 | 1 . 2 . 2 2 6 3 1 . 3 1 2 1 . 1 . 2 1 2 1 . 3 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 2 . 5 3 . . 3 . 2 1 . 1 . 2 . 2 . . 3 . 4 Melee 1 | . . . . . . 1 . . . 1 1 1 1 . 1 . . 1 1 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Damage Taken 12101 | 7 81 278 . 144 646 4457 . 173 . 461 209 1119 891 21 1002 . 309 173 762 182 21 393 226 546 Core 1656 | . 22 68 . 23 89 558 . 35 . 47 15 89 190 . 241 . 68 67 106 . . 12 26 . Absorbed by Shields 327 | . . . . . . . . . . . . 27 . . . . . . . . . 300 . . Core Remaining (%) 75 | 100 . . . 54 83 . . . . 8 . . . . . . 29 . 82 100 . 99 98 100 Volleys Fired 368 | 2 14 13 . 20 35 74 1 . . 4 1 19 12 4 20 . 6 5 20 9 6 52 18 33 Largest 3 | 2 2 2 . 2 3 3 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 199 | 60 60 60 . 60 186 199 39 . . 39 80 40 40 40 48 . 43 40 65 40 40 66 50 66 Shots Fired 575 | 4 28 23 . 21 105 184 1 . . 4 1 19 12 4 20 . 6 5 20 9 6 52 18 33 Gun 287 | 4 28 21 . 13 105 115 . . . . . . . . . . . . 1 . . . . . Cannon 72 | . . . . . . 57 . . . . 1 . . . 2 . . . 1 . . 7 . 4 Launcher 52 | . . 2 . 7 . 10 1 . . 4 . 7 . . 7 . 3 . 5 . . 3 . 3 Special 164 | . . . . 1 . 2 . . . . . 12 12 4 11 . 3 5 13 9 6 42 18 26 Kinetic 146 | 2 14 11 . 1 42 62 . . . . . . . . 2 . . . 1 . . 7 . 4 Thermal 165 | . . . . . 53 110 . . . . 1 . . . . . . . 1 . . . . . Explosive 46 | . . 2 . 7 . 10 1 . . 4 . 7 . . 4 . . . 5 . . 3 . 3 Electromagnetic 54 | 2 14 10 . 12 10 . . . . . . . . . 3 . 3 . . . . . . . Robot Hit Streak 51 | 3 6 4 . 5 13 11 . . . 3 4 11 12 10 7 . 5 5 8 8 14 51 16 10 Robot Miss Streak 7 | 1 1 2 . 1 1 7 . . . . . 3 1 1 1 . 1 . 2 1 . 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 634 | 3 22 11 . 15 81 168 . 5 . 7 34 55 23 3 24 . 4 20 17 22 6 62 22 30 Core Hits 308 | 1 2 10 . 20 30 94 3 1 . 13 8 37 6 . 11 . 7 5 19 7 . 18 5 11 Critical Hits 15 | . . . . . . 4 . . . . . 2 3 . . . . 3 2 1 . . . . Critical Kills 9 | . . . . . . 2 . . . . . 2 2 . . . . 1 2 . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . Melee Attacks 452 | . . . . . . 70 . 7 . 9 71 65 26 10 41 . . 20 14 28 5 30 17 39 Impact 53 | . . . . . . 16 . 6 . . 6 3 . . . . . 4 4 5 1 3 4 1 Slashing 277 | . . . . . . 13 . . . 2 39 52 19 10 41 . . 16 10 21 4 27 13 10 Piercing 120 | . . . . . . 41 . 1 . 7 26 10 7 . . . . . . . . . . 28 Sneak Attacks 42 | . . . . . . 2 . 2 . . 2 6 . . 8 . . 8 . 8 . 3 3 . Combat Hostiles 18 | . . . . . . . . . . . . 3 . . 8 . . 3 . 2 . 2 . . Follow-up Attacks 31 | . . . . . . 1 . . . . 11 7 2 . 1 . . 3 1 . . 1 2 2 Damage Inflicted 24491 | 55 267 391 . 575 1072 5828 206 226 . 608 1287 3832 434 . 1707 . 279 1218 856 1300 . 2160 853 1337 Guns 2891 | 13 267 105 . 119 1072 1289 . . . . . . . . . . . . 26 . . . . . Cannons 1028 | . . . . . . 629 . . . . 31 . . . 28 . . . 24 . . 274 . 42 Explosions 8911 | 42 . 286 . 456 . 2354 206 . . 449 . 1394 . . 668 . 279 . 678 . . 1054 . 1045 Melee 11641 | . . . . . . 1536 . 226 . 159 1256 2438 434 . 1011 . . 1218 128 1300 . 832 853 250 Ramming 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . Kinetic 1462 | . 131 63 . 13 219 668 . . . . . . . . 28 . . . 24 . . 274 . 42 Thermal 3044 | 42 . 71 . . 742 2061 . . . . 31 . . . 24 . 47 . 26 . . . . . Explosive 7529 | . . 215 . 456 . 1543 206 . . 449 . 1394 . . 489 . . . 678 . . 1054 . 1045 Electromagnetic 795 | 13 136 42 . 106 111 . . . . . . . . . 155 . 232 . . . . . . . Impact 743 | . . . . . . 41 . 226 . . 86 30 . . . . . 118 35 . . 33 174 . Slashing 8431 | . . . . . . 466 . . . . 571 2120 242 . 1011 . . 1100 93 1300 . 799 679 50 Piercing 2467 | . . . . . . 1029 . . . 159 599 288 192 . . . . . . . . . . 200 Highest Corruption 8 | . . . . . 3 8 8 8 8 . 1 1 1 1 1 1 1 1 3 1 1 2 1 2 Average Corruption 2 | . . . . . 3 4 8 8 8 . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . 3 20 12 28 1 . 8 10 4 1 3 1 4 1 28 . . 4 . 5 Message Errors 43 | . . . . . . 5 5 6 . . 2 6 2 1 2 . 1 1 10 . . 1 . 1 Matter Fused 18 | . . . . . 1 5 2 7 . . . . . . . . . . 3 . . . . . Heat Flow Errors 18 | . . . . . . 3 3 6 . . . . . . . . . . 4 . . 1 . 1 Energy Discharges 15 | . . . . . . . 1 3 1 . 3 1 . . . 1 1 . 4 . . . . . Data Loss (minor) 21 | . . . . . 2 2 1 5 . . 1 1 1 . . . 1 . 5 . . . . 2 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Targeting Errors 16 | . . . . . . 3 . 1 . . 2 2 1 . 1 . 1 . 2 . . 2 . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2079 | . . . . . . 561 . 142 . . 125 249 27 . 181 . 2 38 10 312 . 83 269 80 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosions 576 | . . . . . . 452 . . . . . 16 . . . . 2 . . . . 26 . 80 Melee 1502 | . . . . . . 109 . 142 . . 125 233 27 . 181 . . 38 10 312 . 56 269 . Knockbacks 13 | . . . . . . 4 . 4 . . . . . . 1 . . 2 . . . 2 . . Impact 7 | . . . . . . 1 . 4 . . . . . . . . . 2 . . . . . . Kinetic 5 | . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | 7 . 51 . . . 356 . . . . . 12 . . . . . . 35 . . . . . Shots 14 | 1 . 2 . . . 9 . . . . . 1 . . . . . . 1 . . . . . Rammed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 12 42 12 . 2 440 395 256 270 . 14 40 20 66 20 34 . 16 24 232 18 18 190 320 119 Average Temperature 78 | 12 21 12 . 1 105 127 114 108 . 4 26 12 25 12 13 . 14 14 57 12 10 31 73 41 Received Heat Transfer 2673 | . 42 . . 12 261 1050 . . . 99 . 189 345 . 357 . 18 18 153 54 . 30 18 27 Effects 5 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . Impact Corruptions 13 | . . . . . . . . 9 . . 1 1 . . . . . . 1 . . 1 . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 8 . . . . . . . . . . . . . . . . . . Heat Transferred 4735 | 50 . 50 . . 1406 2992 . . . . 50 . . . 50 . 100 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Peak Influence 921 | 5 25 214 . 155 182 835 . . . . 95 892 487 . . . . 97 771 549 210 921 567 631 Average Influence 283 | 1 18 81 . 21 48 362 . . . . 22 580 164 . . . . 48 449 461 140 534 178 315 Maximum Alert Level 3 | . . 1 . . . 3 . . . . . 3 2 . . . . . 3 2 1 3 2 2 Low Security (%) 51 | 100 100 72 . 100 100 37 . . . . 100 4 75 . . . . 100 15 . 62 19 71 28 Level 1 10 | . . 27 . . . 9 . . . . . 22 . . . . . . 21 10 37 1 2 32 Level 2 28 | . . . . . . 41 . . . . . 32 23 . . . . . 55 89 . 49 26 38 Level 3 9 | . . . . . . 10 . . . . . 39 . . . . . . 7 . . 29 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . . 16 . . . . 4 . 4 . 1 . . 3 . 7 2 4 2 5 Investigation 8 | . . . . . . 3 . . . . . . . . 1 . . 1 . 2 . . . 1 Extermination 14 | . . . . . . 2 . . . . 3 . 1 . . . . 1 . 1 1 2 1 2 Reinforcement 12 | . . . . . . 4 . . . . 1 . 2 . . . . . . 1 1 1 1 1 Assault 8 | . . . . . . 4 . . . . . . . . . . . . . 3 . 1 . . Garrison 6 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Distress Signals 9 | . 1 . . . . 1 . . . . . . . . . . . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 3 9 . 10 10 73 . 1 . 8 5 26 16 3 21 . 16 16 34 17 3 50 14 30 Peak Tracking Total 9 | . 1 3 . 3 3 7 . 1 . 4 2 6 8 3 7 . 5 4 7 5 2 9 4 6 Tactical Retreats 23 | . 1 . . 1 1 13 . . . . . 2 . . . . 3 . 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Traps Triggered 17 | . . . . . . 3 . . . . . 5 . . . . . 2 2 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Machines Disabled 39 | . . 1 . 1 2 9 . . . . . 5 . . 1 . . 4 3 . . 7 . 6 Max in Single Turn 4 | . . 1 . 1 1 4 . . . . . 1 . . 1 . . . 1 . . 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 1 Garrison Relay 7 | . . . . . . . . . . . . 4 . . . . . . 3 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Machines Accessed 52 | . 1 . 1 . 2 7 . . . . 2 . 5 . 1 4 . 8 . 6 4 4 4 3 Terminals 25 | . 1 . . . 2 4 . . . . . . 1 . 1 . . 3 . 3 3 3 2 2 Fabricators 8 | . . . . . . 1 . . . . . . 1 . . . . 3 . 1 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . 1 1 Total Hacks 140 | . 3 . 1 . 5 19 . . . . 3 . 8 . 5 29 . 18 . 18 7 7 9 8 Successful 82 | . 2 . 1 . . 6 . . . . 2 . 5 . 5 29 . 8 . 8 4 3 6 3 Failed 57 | . 1 . . . 5 13 . . . . 1 . 3 . . . . 10 . 9 3 4 3 5 Catastrophic 10 | . . . . . . 1 . . . . . . 1 . . . . 4 . . 2 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 49 | . 3 . 1 . 3 11 . . . . . . 1 . . . . 10 . 7 3 3 4 3 Terminals 67 | . 3 . . . 5 12 . . . . . . 2 . 5 . . 8 . 11 5 4 5 7 Fabricators 19 | . . . . . . 2 . . . . . . 2 . . . . 8 . 2 2 3 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 10 | . . . . . . 2 . . . . 2 . 2 . . . . . . 4 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 10 | . . . . . . 3 . . . . 1 . 2 . . . . 2 . . . . 1 1 Terminal Hacks 50 | . 2 . 1 . . 3 . . . . . . . . 5 29 . 2 . 3 2 . 2 1 Record 16 | . . . . . . . . . . . . . . . 5 11 . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 7 . . . 1 . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 3 . 2 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . . . 1 . . . . 2 . 1 1 2 . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . Build 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . Retrieve Components 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 7 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 1 1 Unlock Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 Unauthorized Hacks 11 | . . . . . . 2 . . . . . . 1 . . . . 2 . 2 1 1 1 1 Terminals 9 | . . . . . . 2 . . . . . . 1 . . . . 1 . 2 1 . 1 1 Botnet 9 | . . . . . . 2 . . . . . . 1 . . . . 1 . 2 1 . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 2 7 . . . . 1 . 3 . 1 . . 7 . 5 4 3 3 2 Full Trace Events 5 | . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 7 . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . . . . . . 8 . . . . . . . . Parts Built 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . Matter 658 | . . . . . . 212 . . . . . . . . . . . 256 . . . 190 . . Time 329 | . . . . . . 106 . . . . . . . . . . . 128 . . . 95 . . Total Part Build Rating 27 | . . . . . . 6 . . . . . . . . . . . 16 . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . 10 . 1 . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Used RIF Installer 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 78 | . . . . . . . . . . . . 9 7 3 9 . 2 4 8 7 2 14 6 7 Non-combat 10 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . 2 3 1 Combat 66 | . . . . . . . . . . . . 9 6 2 9 . 2 3 7 5 2 12 3 6 Robot Hacks Applied 87 | . . . . . . . . . . . . 10 9 2 9 . 2 4 7 8 2 18 8 8 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 10 | . . . . . . . . . . . . . 2 . . . . . . . . 4 3 1 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . amplify_resonance 7 | . . . . . . . . . . . . 1 2 . . . 1 . 2 . . 1 . . reboot_system 8 | . . . . . . . . . . . . 1 . 1 2 . . 1 . 1 . 2 . . overwrite_iff 12 | . . . . . . . . . . . . . 2 1 5 . 1 . . . . 2 . 1 streamctrl_high 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . formatsys_high 35 | . . . . . . . . . . . . 5 3 . 1 . . 2 5 2 2 7 3 5 Manual 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Relay Couplers Released 44 | . . . . . . 5 . . . . . 18 2 4 . . . . 13 . . . 2 . Machine Destruction 37 | . . . . . . 2 . . . . . 18 2 . . . . . 13 . . . 2 . Programmers 7 | . . . . . . 3 . . . . . . . 4 . . . . . . . . . . Attached 29 | . . . . . . . . . . . . 6 3 1 1 . 1 2 3 1 1 6 3 1 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Total Allies 81 | . . . . 5 . 1 . 1 4 . . 7 5 2 6 . 2 3 7 5 2 14 4 13 Largest Group 10 | . . . . 3 3 1 . 1 4 4 . 4 4 2 3 . 2 3 5 6 3 10 8 7 Highest-Rated Group 585 | . . . . 63 63 38 . 113 120 120 . 119 115 128 130 . 134 121 160 207 213 585 465 564 Highest-Rated Ally 222 | . . . . 42 31 38 . 113 31 31 . 34 55 81 81 . 94 54 81 58 90 90 90 222 Total Orders 86 | . . . . . . . . . . . . 4 . . . . . 2 8 6 2 30 10 24 STAY 37 | . . . . . . . . . . . . 2 . . . . . 1 3 4 1 12 4 10 FOLLOW 38 | . . . . . . . . . . . . 2 . . . . . 1 5 2 1 13 5 9 AID 11 | . . . . . . . . . . . . . . . . . . . . . . 5 1 5 Ally Attacks 624 | . . . . 2 7 9 . . . 22 . 16 37 12 33 . 25 11 42 61 3 191 32 121 Total Damage 19745 | . . . . . 135 352 . . . 379 . 538 756 405 648 . 934 619 1223 1338 36 7019 973 4390 Kills 128 | . . . . . 1 4 . . . 3 . 2 4 3 8 . 6 4 15 11 . 36 4 27 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 3 1 1 1 . . . 2 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Turns Passed 21954 | 83 158 477 893 1101 741 1811 374 814 1539 962 1022 1893 1182 875 950 103 501 933 1468 854 403 1057 888 872 Spaces Moved 13405 | 56 95 329 519 507 279 758 242 531 1173 466 659 1101 695 560 477 80 306 452 706 489 256 537 1066 1066 Core 9 | 7 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Treads 3949 | . . . 199 507 279 380 . . . . . . . . . . 144 452 706 489 256 537 . . Legs 4897 | 49 95 329 320 . . 305 242 531 1173 334 . 389 260 560 310 . . . . . . . . . Wheels 2418 | . . . . . . 72 . . . 132 659 712 434 . 167 80 162 . . . . . . . Hover 2132 | . . . . . . . . . . . . . . . . . . . . . . . 1066 1066 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 150 200 180 110 153 123 123 120 120 120 110 150 120 130 130 177 177 145 145 145 44 44 Average Speed 135 | 111 120 132 169 200 190 156 153 148 129 145 122 131 153 150 166 130 153 180 177 145 145 145 61 44 Slowest Speed 1450 | 120 120 150 200 200 200 350 153 153 156 270 130 150 1450 150 270 130 180 220 177 145 145 145 148 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 23 60 72 83 26 23 49 73 82 64 9 81 16 64 55 69 59 18 73 18 10 35 19 29 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 . . 1 . 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . 1 . . 1 . 1 . . . 1 1 . 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 . . . 1 1 1 . . . . . 1 . . Scrap Searched 19 | . . . . . . . 1 4 4 2 . . . 2 3 . 3 . . . . . . . Spaces Dug 169 | . . . . . . 13 17 . . 23 24 10 9 8 24 . . 4 3 9 4 13 3 5 Terrain Destroyed 612 | 2 . 16 . 69 . 142 17 . . 52 24 58 9 8 63 . . 4 40 9 4 44 3 48 Melee 128 | . . . . . . 13 . . . . 24 10 9 8 23 . . 4 3 9 4 13 3 5 Projectile 7 | . . . . . . 6 . . . . . . . . 1 . . . . . . . . . AOE 477 | 2 . 16 . 69 . 123 17 . . 52 . 48 . . 39 . . . 37 . . 31 . 43 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Arm Res Acc Total 16327 | 69 112 347 533 571 423 1140 244 549 1192 738 827 1477 782 581 556 79 332 535 895 597 282 766 1292 1408 Wait 1481 | . . . 1 37 52 125 . 6 5 241 80 212 18 2 2 . 12 13 125 62 2 94 147 245 Move 13381 | 55 94 328 518 506 278 757 241 530 1172 465 658 1100 694 559 476 79 305 452 705 488 255 536 1065 1065 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 6 2 . 8 5 17 25 . 1 6 5 8 16 6 3 4 . 2 8 9 6 5 10 12 3 Fast Attach 103 | 6 . . 2 . 11 22 . 2 3 2 8 6 5 1 4 . . 15 1 1 1 6 4 3 Attach 94 | . . 3 . . 4 27 1 1 . 1 2 6 8 . 4 . 4 4 4 3 1 7 10 4 Detach 62 | . . 1 . . 5 10 . 1 1 2 2 7 6 1 3 . . 5 2 . 1 8 5 2 Swap 109 | . . 2 2 3 5 8 1 . 1 5 4 18 5 1 7 . 3 2 7 1 2 8 5 19 Drop 144 | . 2 . 2 . 16 22 . 2 4 6 13 10 8 2 3 . . 13 7 4 5 8 12 5 Fire 368 | 2 14 13 . 20 35 74 1 . . 4 1 19 12 4 20 . 6 5 20 9 6 52 18 33 Melee 364 | . . . . . . 66 . 6 . 7 51 52 20 8 33 . . 16 10 23 4 27 13 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . 29 . . . . . . 4 . . . . . Rewire 17 | . . . . . . . . . . . . 2 . . . . . 2 1 . . 10 1 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 4) 447 | -10/Mines | Learned Materials stockpile data 490 | -10/Mines | Discovered new exit (range 5) 713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -10/Mines | Discovered new exit (range 5) 719 | -10/Mines | Entered Exiles 759 | -10/Exiles | Met 8R-AWN 784 | -10/Exiles | Met EX-HEX 828 | -10/Exiles | Met EX-BIN 958 | -10/Exiles | Met EX-DEC 1074 | -10/Exiles | Discovered new exit (range 14) 1335 | -10/Exiles | Aligned with FarCom system 1337 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1401 | -10/Exiles | Found Field Lobotomy Kit 1464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1497 | -10/Exiles | Build established: Hauler-Mutant 1612 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1612 | -10/Exiles | Entered Mines 1764 | -9/Mines | Assimilated YI-UF0 with FLK Orb 1810 | -9/Mines | Learned Materials emergency access door positions 1922 | -9/Mines | Learned location of Zion (-7) 2004 | -9/Mines | Destroyed YI-UF0 2413 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2573 | -9/Mines | Discovered new exit (range 3) 2597 | -9/Mines | Discovered new exit (range 9) 2650 | -9/Mines | Received a Mining Laser from a helpful Derelict 2713 | -9/Mines | Entered Materials 2713 | -8/Materials | Accompanied by 3 allies 2713 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3381 | -8/Materials | Discovered new exit (range 13) 3454 | -8/Materials | Entered Factory 3454 | -7/Factory | Evolved 2 slots: Utility x2 3639 | -7/Factory | Build established: Scavenger-Skirmisher 4065 | -7/Factory | Build established: Scavenger-Tank 4226 | -7/Factory | Garrison activated, responded to threat 4343 | -7/Factory | Lost 3 parts (1p2w) 4503 | -7/Factory | Lost 14 parts (1p5n4u4w) 4549 | -7/Factory | Identified exit to Lower Caves 4654 | -7/Factory | First assault squad dispatched 4685 | -7/Factory | Fabricated Imp. Arc Projector? 4779 | -7/Factory | Core integrity fell below 50% 4803 | -7/Factory | Lost 7 parts (1p3n1u2w) 5104 | -7/Factory | Build established: Scavenger-Mutant 5113 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 5265 | -7/Factory | Entered Lower Caves 5312 | -7/Lower Caves | Learned Factory trap positions 5593 | -7/Lower Caves | Discovered new exit (range 15) 5628 | -7/Lower Caves | Learned Factory interactive machine intel 5639 | -7/Lower Caves | Entered another Lower Caves area 5651 | -7/Lower Caves | Encountered a Warlord checkpoint 5736 | -7/Lower Caves | Discovered new exit (range 6) 6126 | -7/Lower Caves | Core integrity fell below 20% 6302 | -7/Lower Caves | Identified exit to Zion 6453 | -7/Lower Caves | Entered Zion 6520 | -7/Zion | System corruption cleaned by Quarantine Array 6536 | -7/Zion | Received a visual enhancement algorithm 6561 | -7/Zion | Discovered new exit (range 15) 7125 | -7/Zion | Gained Derelict followers 7229 | -7/Zion | Build established: Derelict-Mutant 7911 | -7/Zion | Found Relay Coupler [Programmer] 7914 | -7/Zion | Found Relay Coupler [Programmer] 7916 | -7/Zion | Found Relay Coupler [Programmer] 7924 | -7/Zion | Found Relay Coupler [Programmer] 7926 | -7/Zion | Found Relay Coupler [Programmer] 7992 | -7/Zion | Entered Proximity Caves 7992 | -6/Proximity Caves | Accompanied by 4 allies 8708 | -6/Proximity Caves | Discovered new exit (range 5) 8843 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8954 | -6/Proximity Caves | Entered Factory 8954 | -6/Factory | Evolved 2 slots: Utility x2 8955 | -6/Factory | Identified exit to Lower Caves 8956 | -6/Factory | Loaded intel: 91 trap records 8957 | -6/Factory | Loaded intel: 47 interactive machine locations 9501 | -6/Factory | Build established: Scavenger-Mutant 9563 | -6/Factory | Identified exit to Garrison 9976 | -6/Factory | Entered Garrison 10105 | -6/Garrison | Build established: Hauler-Mutant 10166 | -6/Garrison | Triggered checkpoint 10183 | -6/Garrison | Assimilated D-53 Grenadier with FLK Orb 10254 | -6/Garrison | Triggered checkpoint 10316 | -6/Garrison | Discovered new exit (range 10) 10387 | -6/Garrison | Triggered checkpoint 10485 | -6/Garrison | Discovered new exit (range 10) 10506 | -6/Garrison | Installed Relay Interface Framework 10780 | -6/Garrison | Triggered checkpoint 10807 | -6/Garrison | Build established: Bothacker-Mutant 10851 | -6/Garrison | Garrison Relay disabled 11094 | -6/Garrison | Triggered checkpoint 11115 | -6/Garrison | Garrison Relay disabled 11230 | -6/Garrison | Triggered checkpoint 11252 | -6/Garrison | Garrison Relay disabled 11325 | -6/Garrison | Discovered new exit (range 14) 11502 | -6/Garrison | Triggered checkpoint 11549 | -6/Garrison | Garrison Relay disabled 11869 | -6/Garrison | Entered Factory 11869 | -6/Factory | Accompanied by 4 allies 11919 | -6/Factory | Garrison activated, responded to threat 12007 | -6/Factory | Lost 4 parts (1p2n1w) 12347 | -6/Factory | Discovered new exit (range 16) 12457 | -6/Factory | Discovered exit to Lower Caves (range 15) 12915 | -6/Factory | Discovered new exit (range 14) 13051 | -6/Factory | Entered Lower Caves 13051 | -6/Lower Caves | Accompanied by 2 allies 13279 | -6/Lower Caves | Spotted B-75 Beast 13280 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 13655 | -6/Lower Caves | Learned Factory garrison access intel 13664 | -6/Lower Caves | Learned 8 Factory zone layouts 13907 | -6/Lower Caves | Discovered new exit (range 11) 13926 | -6/Lower Caves | Entered another Lower Caves area 13926 | -6/Lower Caves | Accompanied by 1 ally 14272 | -6/Lower Caves | Attracted the attention of an 0b10 base 14306 | -6/Lower Caves | Core integrity fell below 50% 14419 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14517 | -6/Lower Caves | Learned 4 Factory zone layouts 14637 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14673 | -6/Lower Caves | Lost 3 parts (1u2w) 14855 | -6/Lower Caves | Discovered new exit (range 13) 14876 | -6/Lower Caves | Entered Data Miner 14876 | -6/Data Miner | Discovered new exit (range 6) 14901 | -6/Data Miner | Met Data Miner 14927 | -6/Data Miner | Learned location of Section 7 (-2) 14927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14949 | -6/Data Miner | Received God Mode back door access code from Data Miner 14979 | -6/Data Miner | Entered Proximity Caves 14980 | -5/Proximity Caves | Identified exit to Factory 15161 | -5/Proximity Caves | Learned Factory stockpile data 15189 | -5/Proximity Caves | Escorted by Enhanced Grunt 15453 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15480 | -5/Proximity Caves | Entered Factory 15480 | -5/Factory | Evolved 2 slots: Utility x2 15481 | -5/Factory | Identified exit to Upper Caves 15482 | -5/Factory | Identified exit to Factory 15484 | -5/Factory | Loaded intel: 4 garrison access locations 16104 | -5/Factory | Found Powered Armor 16108 | -5/Factory | Found Powered Armor 16111 | -5/Factory | Found Powered Armor 16258 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 16262 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 16331 | -5/Factory | Incoming investigation squad redirected 16388 | -5/Factory | Garrison activated, responded to threat 16411 | -5/Factory | Discovered exit to Factory (range 11) 16413 | -5/Factory | Identified exit to Garrison 16413 | -5/Factory | Entered Garrison 16541 | -5/Garrison | Spotted B-75 Beast 16597 | -5/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 16630 | -5/Garrison | Triggered checkpoint 16736 | -5/Garrison | Triggered checkpoint 16772 | -5/Garrison | Triggered checkpoint 16794 | -5/Garrison | Triggered checkpoint 16881 | -5/Garrison | Sage 6c assimilated hostile B-60 Warrior 17004 | -5/Garrison | Garrison Relay disabled 17092 | -5/Garrison | Triggered checkpoint 17150 | -5/Garrison | Discovered exit to Factory (range 13) 17347 | -5/Garrison | Discovered exit to Factory (range 13) 17426 | -5/Garrison | Triggered checkpoint 17499 | -5/Garrison | Garrison Relay disabled 17600 | -5/Garrison | Triggered checkpoint 17680 | -5/Garrison | Discovered exit to Factory (range 19) 17724 | -5/Garrison | Expanded RIF knowledge: Program Shield 17770 | -5/Garrison | Triggered checkpoint 17804 | -5/Garrison | Garrison Relay disabled 17881 | -5/Garrison | Entered Factory 17881 | -4/Factory | Accompanied by 5 allies 17881 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17882 | -4/Factory | Identified exit to Research 18131 | -4/Factory | First assault squad dispatched 18397 | -4/Factory | Incoming assault squad redirected 18398 | -4/Factory | Incoming assault squad redirected 18404 | -4/Factory | Incoming investigation squad redirected 18435 | -4/Factory | Discovered new exit (range 10) 18690 | -4/Factory | Central database locked down 18713 | -4/Factory | Incoming investigation squad redirected 18735 | -4/Factory | Entered Research 18735 | -3/Research | Accompanied by 1 ally 18735 | -3/Research | Evolved 2 slots: Utility x2 18736 | -3/Research | Identified exit to Armory 18807 | -3/Research | Identified exit to Testing 19016 | -3/Research | Found Enh. Force Lance 19122 | -3/Research | Found Fusion Bomb Launcher 19125 | -3/Research | Found Fusion Bomb Launcher 19138 | -3/Research | Entered Armory 19138 | -3/Armory | Accompanied by 3 allies 19380 | -3/Armory | Found Prototype Slashing Weapon 19380 | -3/Armory | Identified Vibroblade 19458 | -3/Armory | Build established: Bothacker-Assassin 19759 | -3/Armory | Fabricated Tactical Coordination Suite (x1) 19888 | -3/Armory | First assault squad dispatched 19906 | -3/Armory | Incoming assault squad redirected 20173 | -3/Armory | Discovered new exit (range 5) 20195 | -3/Armory | Entered Research 20195 | -2/Research | Accompanied by 8 allies 20195 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20303 | -2/Research | Discovered new exit (range 10) 20444 | -2/Research | Discovered new exit (range 4) 20848 | -2/Research | Found Prototype Launcher 20861 | -2/Research | Identified Tactical Quantum Warhead 21072 | -2/Research | Identified exit to Access 21083 | -2/Research | Entered Access 21083 | -1/Access | Accompanied by 4 allies 21083 | -1/Access | Evolved 2 slots: Utility x2 21199 | -1/Access | Identified exit to Surface 21274 | -1/Access | Master 9a assimilated hostile S-43 Plague 21420 | -1/Access | Build established: Bothacker-Scout 21466 | -1/Access | Garrison activated, responded to threat 21470 | -1/Access | Spotted B-99 Colossus 21488 | -1/Access | Allied Derelicts emerged from ambush trap array 21491 | -1/Access | Master 9c assimilated hostile G-73 Enforcer 21543 | -1/Access | P-80 Master assimilated allied RX-EZK(g) 21623 | -1/Access | Energy Cycler disabled 21827 | -1/Access | Spotted B-99 Colossus 21827 | -1/Access | Spotted B-99 Colossus 21827 | -1/Access | Assimilated B-99 Colossus with FLK Orb 21841 | -1/Access | Allies destroyed B-99 Colossus 21955 | *** | Escaped! Last Messages --------------- 21888_ Penetrated by Slug. 21888_ Slug penetrates G-73 Enforcer. 21888_ Penetrated by Slug. 21889_ Master 10e hacks G-73 Enforcer, rebooting. 21890_ G-73 Enforcer suffers critical hit. 21890_ Destroyed Hvy. Laser. 21890_ G-73 Enforcer destroyed. 21898_ System corrupted: Enh. Force Lance targeting data glitched. 21906_ System corrupted: Component data lost. 21906_ U-05 Engineer builds a Wall. 21907_ R-10 Processor collects Arm. Heavy Treads. 21910_ U-05 Engineer builds a Wall. 21911_ R-10 Processor collects Adv. Cooling System. 21914_ R-10 Processor collects Arm. Heavy Treads. 21916_ Main Access Shell breached. 21929_ System corrupted: Component data lost. 21931_ K-01 Serf collects debris. 21931_ R-10 Processor collects Adv. Cooling System. 21935_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????? ????? | | ?????????????????????????????"???????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????? ????? ?#?#??????#????? | | ?????????????????????????????? ? ??##????????????? | | ?????????????????????? ????????????#?????????????? | | ????????????#???????????????????????#????????????? | | ?????????????????? ??????????? ??????????#???#???? | | ??????????????#????????????????? ??????#?#???????? | | ??????????????????????????????????? ?? ????##????? | | ????????????????#?? ????????????????????????#????? | | ????????????????#? ?????#???? ??? ??#?#???###???? | | ???????????????????????????#????? ? ??????? #???? | | ??????????????????????????????? ?????#??#??# #??#? | | ????#???????????????#????????????? ? ??????# #??#? | | ?????????????#?????????????????????????????# #???? | | ????????????????????????????#?#????????????# #???? | | ??????????# ?#????????????#?###??#########?# #???? | | ?????????????"??T????????? ? 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Y = / | | ???????????????????# ! ##########+########## # | | ?????????????????????????#???##???? ? ?????### ## | | ???????????????????????????#???#???? ?? ?##??# # | | ??????????????"??????????#??????????? ?????#?# # | | ????????????????????? ???##??##???? ?? ?#???## #? | | ??????????????????#??? ?????##?#?? ??? ???### # | | ???????????????????#??????#???#???? ???"##??## # | | ????????????????????? ???#?#????? ?? ??#?#??# + | | ????????????????????????????#??? ?? ?? ????### # | | ?????????????????????? ????????#??? ? ????#??# # | | ????????????????????????????#?##???###########= #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 440 Matter Stores 424 Matter Capacity 450 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free M-36 Artificer | -4/Factory | Hacked Fabricated ------------ Imp. Arc Projector | x1 | -7/Factory | Preloaded Adv. Heavy Treads | x2 | -5/Factory | Preloaded Tactical Coordination Suite | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Assassin Deadly Force Woof! Challenges ------------ None Game ------ Seed RestorationMagneticStorm Manual? 0 Play Time 06:51:25 Cumulative 247.4 hours Start 2020.05.05 @ 08:15:54 End 2020.05.12 @ 12:28:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 16/0/1/2/0/1/0 Lore% 32 Gallery% 74 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bcbe249-a1fb-42d7-9a7e-b8697a597788